mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-31 07:25:22 +01:00 
			
		
		
		
	Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
		
			
				
	
	
		
			335 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			335 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
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| --Copyright (C) 2014 sapier
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| --
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| --This program is free software; you can redistribute it and/or modify
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| --it under the terms of the GNU Lesser General Public License as published by
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| --the Free Software Foundation; either version 2.1 of the License, or
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| --(at your option) any later version.
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| --
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| --This program is distributed in the hope that it will be useful,
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| --but WITHOUT ANY WARRANTY; without even the implied warranty of
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| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| --GNU Lesser General Public License for more details.
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| --
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| --You should have received a copy of the GNU Lesser General Public License along
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| --with this program; if not, write to the Free Software Foundation, Inc.,
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| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| 
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| 
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| local enable_gamebar = PLATFORM ~= "Android"
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| local current_game, singleplayer_refresh_gamebar
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| 
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| if enable_gamebar then
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| 	function current_game()
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| 		local last_game_id = core.settings:get("menu_last_game")
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| 		local game = pkgmgr.find_by_gameid(last_game_id)
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| 
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| 		return game
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| 	end
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| 
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| 	function singleplayer_refresh_gamebar()
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| 
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| 		local old_bar = ui.find_by_name("game_button_bar")
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| 
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| 		if old_bar ~= nil then
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| 			old_bar:delete()
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| 		end
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| 
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| 		local function game_buttonbar_button_handler(fields)
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| 			if fields.game_open_cdb then
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| 				local maintab = ui.find_by_name("maintab")
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| 				local dlg = create_store_dlg("game")
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| 				dlg:set_parent(maintab)
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| 				maintab:hide()
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| 				dlg:show()
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| 				return true
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| 			end
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| 
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| 			for key,value in pairs(fields) do
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| 				for j=1,#pkgmgr.games,1 do
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| 					if ("game_btnbar_" .. pkgmgr.games[j].id == key) then
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| 						mm_texture.update("singleplayer", pkgmgr.games[j])
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| 						core.set_topleft_text(pkgmgr.games[j].name)
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| 						core.settings:set("menu_last_game",pkgmgr.games[j].id)
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| 						menudata.worldlist:set_filtercriteria(pkgmgr.games[j].id)
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| 						local index = filterlist.get_current_index(menudata.worldlist,
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| 							tonumber(core.settings:get("mainmenu_last_selected_world")))
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| 						if not index or index < 1 then
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| 							local selected = core.get_textlist_index("sp_worlds")
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| 							if selected ~= nil and selected < #menudata.worldlist:get_list() then
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| 								index = selected
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| 							else
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| 								index = #menudata.worldlist:get_list()
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| 							end
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| 						end
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| 						menu_worldmt_legacy(index)
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| 						return true
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| 					end
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| 				end
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| 			end
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| 		end
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| 
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| 		local btnbar = buttonbar_create("game_button_bar",
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| 			game_buttonbar_button_handler,
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| 			{x=-0.3,y=5.9}, "horizontal", {x=12.4,y=1.15})
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| 
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| 		for i=1,#pkgmgr.games,1 do
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| 			local btn_name = "game_btnbar_" .. pkgmgr.games[i].id
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| 
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| 			local image = nil
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| 			local text = nil
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| 			local tooltip = core.formspec_escape(pkgmgr.games[i].name)
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| 
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| 			if pkgmgr.games[i].menuicon_path ~= nil and
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| 				pkgmgr.games[i].menuicon_path ~= "" then
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| 				image = core.formspec_escape(pkgmgr.games[i].menuicon_path)
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| 			else
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| 
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| 				local part1 = pkgmgr.games[i].id:sub(1,5)
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| 				local part2 = pkgmgr.games[i].id:sub(6,10)
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| 				local part3 = pkgmgr.games[i].id:sub(11)
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| 
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| 				text = part1 .. "\n" .. part2
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| 				if part3 ~= nil and
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| 					part3 ~= "" then
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| 					text = text .. "\n" .. part3
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| 				end
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| 			end
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| 			btnbar:add_button(btn_name, text, image, tooltip)
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| 		end
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| 
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| 		local plus_image = core.formspec_escape(defaulttexturedir .. "plus.png")
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| 		btnbar:add_button("game_open_cdb", "", plus_image, fgettext("Install games from ContentDB"))
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| 	end
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| else
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| 	function current_game()
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| 		return nil
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| 	end
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| end
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| 
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| local function get_formspec(tabview, name, tabdata)
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| 	local retval = ""
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| 
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| 	local index = filterlist.get_current_index(menudata.worldlist,
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| 				tonumber(core.settings:get("mainmenu_last_selected_world"))
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| 				)
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| 
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| 	retval = retval ..
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| 			"button[3.9,3.8;2.8,1;world_delete;".. fgettext("Delete") .. "]" ..
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| 			"button[6.55,3.8;2.8,1;world_configure;".. fgettext("Select Mods") .. "]" ..
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| 			"button[9.2,3.8;2.8,1;world_create;".. fgettext("New") .. "]" ..
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| 			"label[3.9,-0.05;".. fgettext("Select World:") .. "]"..
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| 			"checkbox[0,-0.20;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
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| 			dump(core.settings:get_bool("creative_mode")) .. "]"..
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| 			"checkbox[0,0.25;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
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| 			dump(core.settings:get_bool("enable_damage")) .. "]"..
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| 			"checkbox[0,0.7;cb_server;".. fgettext("Host Server") ..";" ..
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| 			dump(core.settings:get_bool("enable_server")) .. "]" ..
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| 			"textlist[3.9,0.4;7.9,3.45;sp_worlds;" ..
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| 			menu_render_worldlist() ..
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| 			";" .. index .. "]"
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| 
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| 	if core.settings:get_bool("enable_server") then
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| 		retval = retval ..
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| 				"button[7.9,4.75;4.1,1;play;".. fgettext("Host Game") .. "]" ..
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| 				"checkbox[0,1.15;cb_server_announce;" .. fgettext("Announce Server") .. ";" ..
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| 				dump(core.settings:get_bool("server_announce")) .. "]" ..
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| 				"field[0.3,2.85;3.8,0.5;te_playername;" .. fgettext("Name") .. ";" ..
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| 				core.formspec_escape(core.settings:get("name")) .. "]" ..
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| 				"pwdfield[0.3,4.05;3.8,0.5;te_passwd;" .. fgettext("Password") .. "]"
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| 
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| 		local bind_addr = core.settings:get("bind_address")
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| 		if bind_addr ~= nil and bind_addr ~= "" then
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| 			retval = retval ..
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| 				"field[0.3,5.25;2.5,0.5;te_serveraddr;" .. fgettext("Bind Address") .. ";" ..
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| 				core.formspec_escape(core.settings:get("bind_address")) .. "]" ..
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| 				"field[2.85,5.25;1.25,0.5;te_serverport;" .. fgettext("Port") .. ";" ..
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| 				core.formspec_escape(core.settings:get("port")) .. "]"
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| 		else
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| 			retval = retval ..
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| 				"field[0.3,5.25;3.8,0.5;te_serverport;" .. fgettext("Server Port") .. ";" ..
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| 				core.formspec_escape(core.settings:get("port")) .. "]"
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| 		end
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| 	else
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| 		retval = retval ..
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| 				"button[7.9,4.75;4.1,1;play;" .. fgettext("Play Game") .. "]"
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| 	end
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| 
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| 	return retval
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| end
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| 
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| local function main_button_handler(this, fields, name, tabdata)
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| 
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| 	assert(name == "local")
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| 
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| 	local world_doubleclick = false
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| 
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| 	if fields["sp_worlds"] ~= nil then
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| 		local event = core.explode_textlist_event(fields["sp_worlds"])
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 
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| 		menu_worldmt_legacy(selected)
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| 
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| 		if event.type == "DCL" then
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| 			world_doubleclick = true
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| 		end
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| 
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| 		if event.type == "CHG" and selected ~= nil then
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| 			core.settings:set("mainmenu_last_selected_world",
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| 				menudata.worldlist:get_raw_index(selected))
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| 			return true
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| 		end
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| 	end
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| 
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| 	if menu_handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world") then
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| 		return true
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| 	end
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| 
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| 	if fields["cb_creative_mode"] then
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| 		core.settings:set("creative_mode", fields["cb_creative_mode"])
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		menu_worldmt(selected, "creative_mode", fields["cb_creative_mode"])
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| 
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| 		return true
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| 	end
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| 
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| 	if fields["cb_enable_damage"] then
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| 		core.settings:set("enable_damage", fields["cb_enable_damage"])
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		menu_worldmt(selected, "enable_damage", fields["cb_enable_damage"])
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| 
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| 		return true
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| 	end
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| 
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| 	if fields["cb_server"] then
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| 		core.settings:set("enable_server", fields["cb_server"])
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| 
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| 		return true
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| 	end
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| 
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| 	if fields["cb_server_announce"] then
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| 		core.settings:set("server_announce", fields["cb_server_announce"])
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| 		local selected = core.get_textlist_index("srv_worlds")
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| 		menu_worldmt(selected, "server_announce", fields["cb_server_announce"])
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| 
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| 		return true
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| 	end
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| 
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| 	if fields["play"] ~= nil or world_doubleclick or fields["key_enter"] then
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		gamedata.selected_world = menudata.worldlist:get_raw_index(selected)
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| 
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| 		if selected == nil or gamedata.selected_world == 0 then
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| 			gamedata.errormessage =
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| 					fgettext("No world created or selected!")
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| 			return true
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| 		end
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| 
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| 		-- Update last game
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| 		local world = menudata.worldlist:get_raw_element(gamedata.selected_world)
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| 		if world then
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| 			local game = pkgmgr.find_by_gameid(world.gameid)
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| 			core.settings:set("menu_last_game", game.id)
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| 		end
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| 
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| 		if core.settings:get_bool("enable_server") then
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| 			gamedata.playername = fields["te_playername"]
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| 			gamedata.password   = fields["te_passwd"]
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| 			gamedata.port       = fields["te_serverport"]
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| 			gamedata.address    = ""
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| 
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| 			core.settings:set("port",gamedata.port)
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| 			if fields["te_serveraddr"] ~= nil then
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| 				core.settings:set("bind_address",fields["te_serveraddr"])
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| 			end
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| 		else
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| 			gamedata.singleplayer = true
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| 		end
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| 
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| 		core.start()
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| 		return true
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| 	end
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| 
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| 	if fields["world_create"] ~= nil then
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| 		local create_world_dlg = create_create_world_dlg(true)
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| 		create_world_dlg:set_parent(this)
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| 		this:hide()
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| 		create_world_dlg:show()
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| 		mm_texture.update("singleplayer", current_game())
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| 		return true
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| 	end
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| 
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| 	if fields["world_delete"] ~= nil then
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		if selected ~= nil and
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| 			selected <= menudata.worldlist:size() then
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| 			local world = menudata.worldlist:get_list()[selected]
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| 			if world ~= nil and
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| 				world.name ~= nil and
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| 				world.name ~= "" then
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| 				local index = menudata.worldlist:get_raw_index(selected)
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| 				local delete_world_dlg = create_delete_world_dlg(world.name,index)
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| 				delete_world_dlg:set_parent(this)
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| 				this:hide()
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| 				delete_world_dlg:show()
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| 				mm_texture.update("singleplayer",current_game())
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| 			end
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| 		end
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| 
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| 		return true
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| 	end
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| 
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| 	if fields["world_configure"] ~= nil then
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| 		local selected = core.get_textlist_index("sp_worlds")
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| 		if selected ~= nil then
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| 			local configdialog =
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| 				create_configure_world_dlg(
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| 						menudata.worldlist:get_raw_index(selected))
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| 
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| 			if (configdialog ~= nil) then
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| 				configdialog:set_parent(this)
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| 				this:hide()
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| 				configdialog:show()
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| 				mm_texture.update("singleplayer",current_game())
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| 			end
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| 		end
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| 
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| 		return true
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| 	end
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| end
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| 
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| local on_change
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| if enable_gamebar then
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| 	function on_change(type, old_tab, new_tab)
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| 		if (type == "ENTER") then
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| 			local game = current_game()
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| 
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| 			if game then
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| 				menudata.worldlist:set_filtercriteria(game.id)
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| 				core.set_topleft_text(game.name)
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| 				mm_texture.update("singleplayer",game)
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| 			end
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| 
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| 			singleplayer_refresh_gamebar()
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| 			ui.find_by_name("game_button_bar"):show()
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| 		else
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| 			menudata.worldlist:set_filtercriteria(nil)
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| 			local gamebar = ui.find_by_name("game_button_bar")
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| 			if gamebar then
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| 				gamebar:hide()
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| 			end
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| 			core.set_topleft_text("")
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| 			mm_texture.update(new_tab,nil)
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| 		end
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| 	end
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| end
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| 
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| --------------------------------------------------------------------------------
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| return {
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| 	name = "local",
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| 	caption = fgettext("Start Game"),
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| 	cbf_formspec = get_formspec,
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| 	cbf_button_handler = main_button_handler,
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| 	on_change = on_change
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| }
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