mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-31 15:35:21 +01:00 
			
		
		
		
	This function works like `core.spawn_tree`, but spawns an L-system tree onto a VoxelManip object instead on the map.
This function works like `core.spawn_tree`, but spawns an L-system tree onto a VoxelManip object instead on the map.