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			144 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
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| --Copyright (C) 2014 sapier
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| --
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| --This program is free software; you can redistribute it and/or modify
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| --it under the terms of the GNU Lesser General Public License as published by
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| --the Free Software Foundation; either version 2.1 of the License, or
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| --(at your option) any later version.
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| --
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| --This program is distributed in the hope that it will be useful,
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| --but WITHOUT ANY WARRANTY; without even the implied warranty of
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| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| --GNU Lesser General Public License for more details.
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| --
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| --You should have received a copy of the GNU Lesser General Public License along
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| --with this program; if not, write to the Free Software Foundation, Inc.,
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| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| 
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| local function create_world_formspec(dialogdata)
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| 	local mapgens = core.get_mapgen_names()
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| 
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| 	local current_seed = core.setting_get("fixed_map_seed") or ""
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| 	local current_mg   = core.setting_get("mg_name")
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| 
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| 	local mglist = ""
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| 	local selindex = 1
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| 	local i = 1
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| 	for k,v in pairs(mapgens) do
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| 		if current_mg == v then
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| 			selindex = i
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| 		end
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| 		i = i + 1
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| 		mglist = mglist .. v .. ","
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| 	end
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| 	mglist = mglist:sub(1, -2)
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| 	
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| 	local gameid = core.setting_get("menu_last_game")
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| 	
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| 	local game, gameidx = nil , 0
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| 	if gameid ~= nil then
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| 		game, gameidx = gamemgr.find_by_gameid(gameid)
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| 		
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| 		if gameidx == nil then
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| 			gameidx = 0
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| 		end
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| 	end
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| 
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| 	current_seed = core.formspec_escape(current_seed)
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| 	local retval =
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| 		"size[12,6,true]" ..
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| 		"label[2,0;" .. fgettext("World name") .. "]"..
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| 		"field[4.5,0.4;6,0.5;te_world_name;;]" ..
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| 
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| 		"label[2,1;" .. fgettext("Seed") .. "]"..
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| 		"field[4.5,1.4;6,0.5;te_seed;;".. current_seed .. "]" ..
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| 
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| 		"label[2,2;" .. fgettext("Mapgen") .. "]"..
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| 		"dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
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| 
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| 		"label[2,3;" .. fgettext("Game") .. "]"..
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| 		"textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
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| 		";" .. gameidx .. ";true]" ..
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| 
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| 		"button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
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| 		"button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
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| 		
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| 	if #gamemgr.games == 0 then
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| 		retval = retval .. "box[2,4;8,1;#ff8800]label[2.25,4;" ..
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| 				fgettext("You have no subgames installed.") .. "]label[2.25,4.4;" ..
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| 				fgettext("Download one from minetest.net") .. "]"
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| 	elseif #gamemgr.games == 1 and gamemgr.games[1].id == "minimal" then
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| 		retval = retval .. "box[1.75,4;8.7,1;#ff8800]label[2,4;" ..
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| 				fgettext("Warning: The minimal development test is meant for developers.") .. "]label[2,4.4;" ..
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| 				fgettext("Download a subgame, such as minetest_game, from minetest.net") .. "]"
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| 	end
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| 
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| 	return retval
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| 
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| end
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| 
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| local function create_world_buttonhandler(this, fields)
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| 
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| 	if fields["world_create_confirm"] or
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| 		fields["key_enter"] then
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| 
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| 		local worldname = fields["te_world_name"]
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| 		local gameindex = core.get_textlist_index("games")
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| 
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| 		if gameindex ~= nil and
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| 			worldname ~= "" then
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| 
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| 			local message = nil
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| 
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| 			if not menudata.worldlist:uid_exists_raw(worldname) then
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| 				core.setting_set("mg_name",fields["dd_mapgen"])
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| 				message = core.create_world(worldname,gameindex)
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| 			else
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| 				message = fgettext("A world named \"$1\" already exists", worldname)
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| 			end
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| 
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| 			core.setting_set("fixed_map_seed", fields["te_seed"])
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| 
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| 			if message ~= nil then
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| 				gamedata.errormessage = message
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| 			else
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| 				core.setting_set("menu_last_game",gamemgr.games[gameindex].id)
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| 				if this.data.update_worldlist_filter then
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| 					menudata.worldlist:set_filtercriteria(gamemgr.games[gameindex].id)
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| 					mm_texture.update("singleplayer", gamemgr.games[gameindex].id)
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| 				end
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| 				menudata.worldlist:refresh()
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| 				core.setting_set("mainmenu_last_selected_world",
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| 									menudata.worldlist:raw_index_by_uid(worldname))
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| 			end
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| 		else
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| 			gamedata.errormessage =
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| 				fgettext("No worldname given or no game selected")
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| 		end
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| 		this:delete()
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| 		return true
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| 	end
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| 
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| 	if fields["games"] then
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| 		return true
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| 	end
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| 	
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| 	if fields["world_create_cancel"] then
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| 		this:delete()
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| 		return true
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| 	end
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| 
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| 	return false
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| end
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| 
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| 
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| function create_create_world_dlg(update_worldlistfilter)
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| 	local retval = dialog_create("sp_create_world",
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| 					create_world_formspec,
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| 					create_world_buttonhandler,
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| 					nil)
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| 	retval.update_worldlist_filter = update_worldlistfilter
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| 	
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| 	return retval
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| end
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