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			574 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			574 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Luanti
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| --Copyright (C) 2014 sapier
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| --
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| --This program is free software; you can redistribute it and/or modify
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| --it under the terms of the GNU Lesser General Public License as published by
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| --the Free Software Foundation; either version 2.1 of the License, or
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| --(at your option) any later version.
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| --
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| --This program is distributed in the hope that it will be useful,
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| --but WITHOUT ANY WARRANTY; without even the implied warranty of
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| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| --GNU Lesser General Public License for more details.
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| --
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| --You should have received a copy of the GNU Lesser General Public License along
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| --with this program; if not, write to the Free Software Foundation, Inc.,
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| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| 
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| local function get_sorted_servers()
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| 	local servers = {
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| 		fav = {},
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| 		public = {},
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| 		incompatible = {}
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| 	}
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| 
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| 	local favs = serverlistmgr.get_favorites()
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| 	local taken_favs = {}
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| 	local result = menudata.search_result or serverlistmgr.servers
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| 	for _, server in ipairs(result) do
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| 		server.is_favorite = false
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| 		for index, fav in ipairs(favs) do
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| 			if server.address == fav.address and server.port == fav.port then
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| 				taken_favs[index] = true
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| 				server.is_favorite = true
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| 				break
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| 			end
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| 		end
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| 		server.is_compatible = is_server_protocol_compat(server.proto_min, server.proto_max)
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| 		if server.is_favorite then
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| 			table.insert(servers.fav, server)
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| 		elseif server.is_compatible then
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| 			table.insert(servers.public, server)
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| 		else
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| 			table.insert(servers.incompatible, server)
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| 		end
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| 	end
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| 
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| 	if not menudata.search_result then
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| 		for index, fav in ipairs(favs) do
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| 			if not taken_favs[index] then
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| 				table.insert(servers.fav, fav)
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| 			end
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| 		end
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| 	end
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| 
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| 	return servers
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| end
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| 
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| local function is_selected_fav(server)
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| 	local address = core.settings:get("address")
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| 	local port = tonumber(core.settings:get("remote_port"))
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| 
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| 	for _, fav in ipairs(serverlistmgr.get_favorites()) do
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| 		if address == fav.address and port == fav.port then
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| 			return true
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| 		end
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| 	end
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| 	return false
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| end
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| 
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| -- Persists the selected server in the "address" and "remote_port" settings
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| 
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| local function set_selected_server(server)
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| 	if server == nil then -- reset selection
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| 		core.settings:remove("address")
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| 		core.settings:remove("remote_port")
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| 		return
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| 	end
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| 	local address = server.address
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| 	local port    = server.port
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| 	gamedata.serverdescription = server.description
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| 
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| 	if address and port then
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| 		core.settings:set("address", address)
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| 		core.settings:set("remote_port", port)
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| 	end
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| end
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| 
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| local function find_selected_server()
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| 	local address = core.settings:get("address")
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| 	local port = tonumber(core.settings:get("remote_port"))
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| 	for _, server in ipairs(serverlistmgr.servers) do
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| 		if server.address == address and server.port == port then
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| 			return server
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| 		end
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| 	end
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| 	for _, server in ipairs(serverlistmgr.get_favorites()) do
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| 		if server.address == address and server.port == port then
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| 			return server
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| 		end
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| 	end
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| end
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| 
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| local function get_formspec(tabview, name, tabdata)
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| 	-- Update the cached supported proto info,
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| 	-- it may have changed after a change by the settings menu.
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| 	common_update_cached_supp_proto()
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| 
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| 	if not tabdata.search_for then
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| 		tabdata.search_for = ""
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| 	end
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| 
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| 	local retval =
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| 		-- Search
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| 		"field[0.25,0.25;7,0.75;te_search;;" .. core.formspec_escape(tabdata.search_for) .. "]" ..
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| 		"tooltip[te_search;" .. fgettext("Possible filters\ngame:<name>\nmod:<name>\nplayer:<name>") .. "]" ..
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| 		"field_enter_after_edit[te_search;true]" ..
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| 		"container[7.25,0.25]" ..
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| 		"image_button[0,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "search.png") .. ";btn_mp_search;]" ..
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| 		"image_button[0.75,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "clear.png") .. ";btn_mp_clear;]" ..
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| 		"image_button[1.5,0;0.75,0.75;" .. core.formspec_escape(defaulttexturedir .. "refresh.png") .. ";btn_mp_refresh;]" ..
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| 		"tooltip[btn_mp_clear;" .. fgettext("Clear") .. "]" ..
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| 		"tooltip[btn_mp_search;" .. fgettext("Search") .. "]" ..
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| 		"tooltip[btn_mp_refresh;" .. fgettext("Refresh") .. "]" ..
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| 		"container_end[]" ..
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| 
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| 		"container[9.75,0]" ..
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| 		"box[0,0;5.75,7.1;#666666]" ..
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| 
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| 		-- Address / Port
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| 		"label[0.25,0.35;" .. fgettext("Address") .. "]" ..
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| 		"label[4.25,0.35;" .. fgettext("Port") .. "]" ..
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| 		"field[0.25,0.5;4,0.75;te_address;;" ..
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| 			core.formspec_escape(core.settings:get("address")) .. "]" ..
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| 		"field[4.25,0.5;1.25,0.75;te_port;;" ..
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| 			core.formspec_escape(core.settings:get("remote_port")) .. "]" ..
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| 
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| 		-- Description Background
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| 		"label[0.25,1.6;" .. fgettext("Server Description") .. "]" ..
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| 		"box[0.25,1.85;5.25,2.7;#999999]"..
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| 
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| 		-- Name / Password
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| 		"container[0,4.8]" ..
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| 		"label[0.25,0;" .. fgettext("Name") .. "]" ..
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| 		"label[2.875,0;" .. fgettext("Password") .. "]" ..
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| 		"field[0.25,0.2;2.625,0.75;te_name;;" .. core.formspec_escape(core.settings:get("name")) .. "]" ..
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| 		"pwdfield[2.875,0.2;2.625,0.75;te_pwd;]" ..
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| 		"container_end[]" ..
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| 
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| 		-- Connect
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| 		"button[3,6;2.5,0.75;btn_mp_login;" .. fgettext("Login") .. "]"
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| 
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| 	if core.settings:get_bool("enable_split_login_register") then
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| 		retval = retval .. "button[0.25,6;2.5,0.75;btn_mp_register;" .. fgettext("Register") .. "]"
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| 	end
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| 
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| 	local selected_server = find_selected_server()
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| 
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| 	if selected_server then
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| 		if gamedata.serverdescription then
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| 			retval = retval .. "textarea[0.25,1.85;5.25,2.7;;;" ..
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| 				core.formspec_escape(gamedata.serverdescription) .. "]"
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| 		end
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| 
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| 		local clients_list = selected_server.clients_list
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| 		local can_view_clients_list = clients_list and #clients_list > 0
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| 		if can_view_clients_list then
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| 			table.sort(clients_list, function(a, b)
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| 				return a:lower() < b:lower()
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| 			end)
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| 			local max_clients = 5
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| 			if #clients_list > max_clients then
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| 				retval = retval .. "tooltip[btn_view_clients;" ..
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| 						fgettext("Clients:\n$1", table.concat(clients_list, "\n", 1, max_clients)) .. "\n..." .. "]"
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| 			else
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| 				retval = retval .. "tooltip[btn_view_clients;" ..
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| 						fgettext("Clients:\n$1", table.concat(clients_list, "\n")) .. "]"
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| 			end
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| 			retval = retval .. "style[btn_view_clients;padding=6]"
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| 			retval = retval .. "image_button[4.5,1.3;0.5,0.5;" .. core.formspec_escape(defaulttexturedir ..
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| 				"server_view_clients.png") .. ";btn_view_clients;]"
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| 		end
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| 
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| 		if selected_server.url then
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| 			retval = retval .. "tooltip[btn_server_url;" .. fgettext("Open server website") .. "]"
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| 			retval = retval .. "style[btn_server_url;padding=6]"
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| 			retval = retval .. "image_button[" .. (can_view_clients_list and "4" or "4.5") .. ",1.3;0.5,0.5;" ..
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| 				core.formspec_escape(defaulttexturedir .. "server_url.png") .. ";btn_server_url;]"
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| 		end
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| 
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| 		if is_selected_fav() then
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| 			retval = retval .. "tooltip[btn_delete_favorite;" .. fgettext("Remove favorite") .. "]"
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| 			retval = retval .. "style[btn_delete_favorite;padding=6]"
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| 			retval = retval .. "image_button[5,1.3;0.5,0.5;" ..
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| 				core.formspec_escape(defaulttexturedir .. "server_favorite_delete.png") .. ";btn_delete_favorite;]"
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| 		else
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| 			retval = retval .. "tooltip[btn_add_favorite;" .. fgettext("Add favorite") .. "]"
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| 			retval = retval .. "style[btn_add_favorite;padding=6]"
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| 			retval = retval .. "image_button[5,1.3;0.5,0.5;" ..
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| 				core.formspec_escape(defaulttexturedir .. "server_favorite.png") .. ";btn_add_favorite;]"
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| 		end
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| 	end
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| 
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| 	retval = retval .. "container_end[]"
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| 
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| 	-- Table
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| 	retval = retval .. "tablecolumns[" ..
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| 		"image,tooltip=" .. fgettext("Ping") .. "," ..
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| 		"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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| 		"1=" .. core.formspec_escape(defaulttexturedir .. "server_ping_4.png") .. "," ..
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| 		"2=" .. core.formspec_escape(defaulttexturedir .. "server_ping_3.png") .. "," ..
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| 		"3=" .. core.formspec_escape(defaulttexturedir .. "server_ping_2.png") .. "," ..
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| 		"4=" .. core.formspec_escape(defaulttexturedir .. "server_ping_1.png") .. "," ..
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| 		"5=" .. core.formspec_escape(defaulttexturedir .. "server_favorite.png") .. "," ..
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| 		"6=" .. core.formspec_escape(defaulttexturedir .. "server_public.png") .. "," ..
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| 		"7=" .. core.formspec_escape(defaulttexturedir .. "server_incompatible.png") .. ";" ..
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| 		"color,span=1;" ..
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| 		"text,align=inline;"..
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| 		"color,span=1;" ..
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| 		"text,align=inline,width=4.25;" ..
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| 		"image,tooltip=" .. fgettext("Creative mode") .. "," ..
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| 		"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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| 		"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_creative.png") .. "," ..
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| 		"align=inline,padding=0.25,width=1.5;" ..
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| 		--~ PvP = Player versus Player
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| 		"image,tooltip=" .. fgettext("Damage / PvP") .. "," ..
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| 		"0=" .. core.formspec_escape(defaulttexturedir .. "blank.png") .. "," ..
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| 		"1=" .. core.formspec_escape(defaulttexturedir .. "server_flags_damage.png") .. "," ..
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| 		"2=" .. core.formspec_escape(defaulttexturedir .. "server_flags_pvp.png") .. "," ..
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| 		"align=inline,padding=0.25,width=1.5;" ..
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| 		"color,align=inline,span=1;" ..
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| 		"text,align=inline,padding=1]" ..
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| 		"table[0.25,1;9.25,5.8;servers;"
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| 
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| 	local servers = get_sorted_servers()
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| 
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| 	local dividers = {
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| 		fav = "5,#ffff00," .. fgettext("Favorites") .. ",,,0,0,,",
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| 		public = "6,#4bdd42," .. fgettext("Public Servers") .. ",,,0,0,,",
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| 		incompatible = "7,"..mt_color_grey.."," .. fgettext("Incompatible Servers") .. ",,,0,0,,"
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| 	}
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| 	local order = {"fav", "public", "incompatible"}
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| 
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| 	tabdata.lookup = {} -- maps row number to server
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| 	local rows = {}
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| 	for _, section in ipairs(order) do
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| 		local section_servers = servers[section]
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| 		if next(section_servers) ~= nil then
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| 			rows[#rows + 1] = dividers[section]
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| 			for _, server in ipairs(section_servers) do
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| 				tabdata.lookup[#rows + 1] = server
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| 				rows[#rows + 1] = render_serverlist_row(server)
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| 			end
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| 		end
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| 	end
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| 
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| 	retval = retval .. table.concat(rows, ",")
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| 
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| 	local selected_row_idx = 0
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| 	if selected_server then
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| 		for i, server in pairs(tabdata.lookup) do
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| 			if selected_server.address == server.address and
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| 					selected_server.port == server.port then
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| 				selected_row_idx = i
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| 				break
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| 			end
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| 		end
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| 	end
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| 	retval = retval .. ";" .. selected_row_idx .. "]"
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| 
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| 	return retval
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| end
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| 
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| --------------------------------------------------------------------------------
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| 
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| local function parse_search_input(input)
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| 	if not input:find("%S") then
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| 		return -- Return nil if nothing to search for
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| 	end
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| 
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| 	-- Search is not case sensitive
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| 	input = input:lower()
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| 
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| 	local query = {keywords = {}, mods = {}, players = {}}
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| 
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| 	-- Process quotation enclosed parts
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| 	input = input:gsub('(%S?)"([^"]*)"(%S?)', function(before, match, after)
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| 		if before == "" and after == "" then -- Also have be separated by spaces
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| 			table.insert(query.keywords, match)
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| 			return " "
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| 		end
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| 		return before..'"'..match..'"'..after
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| 	end)
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| 
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| 	-- Separate by space characters and handle special prefixes
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| 	-- (words with special prefixes need an exact match and none of them can contain spaces)
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| 	for word in input:gmatch("%S+") do
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| 		local mod = word:match("^mod:(.*)")
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| 		table.insert(query.mods, mod)
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| 		local player = word:match("^player:(.*)")
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| 		table.insert(query.players, player)
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| 		local game = word:match("^game:(.*)")
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| 		query.game = query.game or game
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| 		if not (mod or player or game) then
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| 			table.insert(query.keywords, word)
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| 		end
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| 	end
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| 
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| 	return query
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| end
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| 
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| -- Prepares the server to be used for searching
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| local function uncapitalize_server(server)
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| 	local function table_lower(t)
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| 		local r = {}
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| 		for i, s in ipairs(t or {}) do
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| 			r[i] = s:lower()
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| 		end
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| 		return r
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| 	end
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| 
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| 	return {
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| 		name = (server.name or ""):lower(),
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| 		description = (server.description or ""):lower(),
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| 		gameid = (server.gameid or ""):lower(),
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| 		mods = table_lower(server.mods),
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| 		clients_list = table_lower(server.clients_list),
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| 	}
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| end
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| 
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| -- Returns false if the query does not match
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| -- otherwise returns a number to adjust the sorting priority
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| local function matches_query(server, query)
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| 	-- Search is not case sensitive
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| 	server = uncapitalize_server(server)
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| 
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| 	-- Check if mods found
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| 	for _, mod in ipairs(query.mods) do
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| 		if table.indexof(server.mods, mod) < 0 then
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| 			return false
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| 		end
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| 	end
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| 
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| 	-- Check if players found
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| 	for _, player in ipairs(query.players) do
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| 		if table.indexof(server.clients_list, player) < 0 then
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| 			return false
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| 		end
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| 	end
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| 
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| 	-- Check if game matches
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| 	if query.game and query.game ~= server.gameid then
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| 		return false
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| 	end
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| 
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| 	-- Check if keyword found
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| 	local name_matches = true
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| 	local description_matches = true
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| 	for _, keyword in ipairs(query.keywords) do
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| 		name_matches = name_matches and server.name:find(keyword, 1, true)
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| 		description_matches = description_matches and server.description:find(keyword, 1, true)
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| 	end
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| 
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| 	return name_matches and 50 or description_matches and 0
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| end
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| 
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| local function search_server_list(input)
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| 	menudata.search_result = nil
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| 	if #serverlistmgr.servers < 2 then
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| 		return
 | |
| 	end
 | |
| 
 | |
| 	-- setup the search query
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| 	local query = parse_search_input(input)
 | |
| 	if not query then
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| 		return
 | |
| 	end
 | |
| 
 | |
| 	menudata.search_result = {}
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| 
 | |
| 	-- Search the serverlist
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| 	local search_result = {}
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| 	for i, server in ipairs(serverlistmgr.servers) do
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| 		local match = matches_query(server, query)
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| 		if match then
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| 			server.points = #serverlistmgr.servers - i + match
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| 			table.insert(search_result, server)
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| 		end
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| 	end
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| 
 | |
| 	if #search_result == 0 then
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| 		return
 | |
| 	end
 | |
| 
 | |
| 	table.sort(search_result, function(a, b)
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| 		return a.points > b.points
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| 	end)
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| 	menudata.search_result = search_result
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| end
 | |
| 
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| local function main_button_handler(tabview, fields, name, tabdata)
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| 	if fields.te_name then
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| 		gamedata.playername = fields.te_name
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| 		core.settings:set("name", fields.te_name)
 | |
| 	end
 | |
| 
 | |
| 	if fields.servers then
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| 		local event = core.explode_table_event(fields.servers)
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| 		local server = tabdata.lookup[event.row]
 | |
| 
 | |
| 		if server then
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| 			if event.type == "DCL" then
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| 				if not is_server_protocol_compat_or_error(
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| 							server.proto_min, server.proto_max) then
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| 					return true
 | |
| 				end
 | |
| 
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| 				gamedata.address    = server.address
 | |
| 				gamedata.port       = server.port
 | |
| 				gamedata.playername = fields.te_name
 | |
| 				gamedata.selected_world = 0
 | |
| 
 | |
| 				if fields.te_pwd then
 | |
| 					gamedata.password = fields.te_pwd
 | |
| 				end
 | |
| 
 | |
| 				gamedata.servername        = server.name
 | |
| 				gamedata.serverdescription = server.description
 | |
| 
 | |
| 				if gamedata.address and gamedata.port then
 | |
| 					set_selected_server(server)
 | |
| 					core.start()
 | |
| 				end
 | |
| 				return true
 | |
| 			end
 | |
| 			if event.type == "CHG" then
 | |
| 				set_selected_server(server)
 | |
| 				return true
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_add_favorite then
 | |
| 		serverlistmgr.add_favorite(find_selected_server())
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_delete_favorite then
 | |
| 		local idx = core.get_table_index("servers")
 | |
| 		if not idx then return end
 | |
| 		local server = tabdata.lookup[idx]
 | |
| 		if not server then return end
 | |
| 
 | |
| 		serverlistmgr.delete_favorite(server)
 | |
| 		set_selected_server(server)
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_server_url then
 | |
| 		core.open_url_dialog(find_selected_server().url)
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_view_clients then
 | |
| 		local dlg = create_clientslist_dialog(find_selected_server())
 | |
| 		dlg:set_parent(tabview)
 | |
| 		tabview:hide()
 | |
| 		dlg:show()
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_mp_clear then
 | |
| 		tabdata.search_for = ""
 | |
| 		menudata.search_result = nil
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_mp_search or fields.key_enter_field == "te_search" then
 | |
| 		tabdata.search_for = fields.te_search
 | |
| 		search_server_list(fields.te_search)
 | |
| 		if menudata.search_result then
 | |
| 			-- Note: This clears the selection if there are no results
 | |
| 			set_selected_server(menudata.search_result[1])
 | |
| 		end
 | |
| 
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_mp_refresh then
 | |
| 		serverlistmgr.sync()
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	local host_filled = (fields.te_address ~= "") and fields.te_port:match("^%s*[1-9][0-9]*%s*$")
 | |
| 	local te_port_number = tonumber(fields.te_port)
 | |
| 
 | |
| 	if (fields.btn_mp_login or fields.key_enter) and host_filled then
 | |
| 		gamedata.playername = fields.te_name
 | |
| 		gamedata.password   = fields.te_pwd
 | |
| 		gamedata.address    = fields.te_address
 | |
| 		gamedata.port       = te_port_number
 | |
| 
 | |
| 		local enable_split_login_register = core.settings:get_bool("enable_split_login_register")
 | |
| 		gamedata.allow_login_or_register = enable_split_login_register and "login" or "any"
 | |
| 		gamedata.selected_world = 0
 | |
| 
 | |
| 		local idx = core.get_table_index("servers")
 | |
| 		local server = idx and tabdata.lookup[idx]
 | |
| 
 | |
| 		if server and server.address == gamedata.address and
 | |
| 				server.port == gamedata.port then
 | |
| 
 | |
| 			serverlistmgr.add_favorite(server)
 | |
| 
 | |
| 			gamedata.servername        = server.name
 | |
| 			gamedata.serverdescription = server.description
 | |
| 
 | |
| 			if not is_server_protocol_compat_or_error(
 | |
| 						server.proto_min, server.proto_max) then
 | |
| 				return true
 | |
| 			end
 | |
| 		else
 | |
| 			gamedata.servername        = ""
 | |
| 			gamedata.serverdescription = ""
 | |
| 
 | |
| 			serverlistmgr.add_favorite({
 | |
| 				address = gamedata.address,
 | |
| 				port = gamedata.port,
 | |
| 			})
 | |
| 		end
 | |
| 
 | |
| 		core.settings:set("address",     gamedata.address)
 | |
| 		core.settings:set("remote_port", gamedata.port)
 | |
| 
 | |
| 		core.start()
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	if fields.btn_mp_register and host_filled then
 | |
| 		local idx = core.get_table_index("servers")
 | |
| 		local server = idx and tabdata.lookup[idx]
 | |
| 		if server and (server.address ~= fields.te_address or server.port ~= te_port_number) then
 | |
| 			server = nil
 | |
| 		end
 | |
| 
 | |
| 		if server and not is_server_protocol_compat_or_error(
 | |
| 					server.proto_min, server.proto_max) then
 | |
| 			return true
 | |
| 		end
 | |
| 
 | |
| 		local dlg = create_register_dialog(fields.te_address, te_port_number, server)
 | |
| 		dlg:set_parent(tabview)
 | |
| 		tabview:hide()
 | |
| 		dlg:show()
 | |
| 		return true
 | |
| 	end
 | |
| 
 | |
| 	return false
 | |
| end
 | |
| 
 | |
| local function on_change(type)
 | |
| 	if type == "ENTER" then
 | |
| 		mm_game_theme.set_engine()
 | |
| 		serverlistmgr.sync()
 | |
| 	end
 | |
| end
 | |
| 
 | |
| return {
 | |
| 	name = "online",
 | |
| 	caption = fgettext("Join Game"),
 | |
| 	cbf_formspec = get_formspec,
 | |
| 	cbf_button_handler = main_button_handler,
 | |
| 	on_change = on_change
 | |
| }
 |