mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-31 07:25:22 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			493 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			493 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| project(minetest)
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| cmake_minimum_required( VERSION 2.6 )
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| 
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| # Set some random things default to not being visible in the GUI
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| mark_as_advanced(EXECUTABLE_OUTPUT_PATH LIBRARY_OUTPUT_PATH)
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| mark_as_advanced(JTHREAD_INCLUDE_DIR JTHREAD_LIBRARY)
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| mark_as_advanced(SQLITE3_INCLUDE_DIR SQLITE3_LIBRARY)
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| 
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| # user-visible option to enable/disable gettext usage
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| OPTION(ENABLE_GETTEXT "Use GetText for internationalization" 0)
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| 
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| # this is only set to 1 if gettext is enabled _and_ available
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| set(USE_GETTEXT 0)
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| 
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| if(ENABLE_GETTEXT)
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| 	find_package(GettextLib)
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| else()
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| 	MARK_AS_ADVANCED(GETTEXT_ICONV_DLL GETTEXT_INCLUDE_DIR GETTEXT_LIBRARY GETTEXT_MSGFMT)
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| endif()
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| 
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| if(GETTEXT_FOUND AND ENABLE_GETTEXT)
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| 	message(STATUS "gettext include path: ${GETTEXT_INCLUDE_DIR}")
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| 	message(STATUS "gettext msgfmt path: ${GETTEXT_MSGFMT}")
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| 	if(WIN32)
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| 		message(STATUS "gettext library: ${GETTEXT_LIBRARY}")
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| 		message(STATUS "gettext dll: ${GETTEXT_DLL}")
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| 		message(STATUS "gettext iconv dll: ${GETTEXT_ICONV_DLL}")
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| 	endif()
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| 	set(USE_GETTEXT 1)
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| 	message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}")
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| elseif(GETTEXT_FOUND AND NOT ENABLE_GETTEXT)
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| 	MESSAGE(STATUS "GetText found but disabled;")
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| else(GETTEXT_FOUND AND ENABLE_GETTEXT)
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| 	message(STATUS "GetText disabled")
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| endif(GETTEXT_FOUND AND ENABLE_GETTEXT)
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| 
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| # user visible option to enable/disable sound
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| OPTION(ENABLE_SOUND "Enable sound" ON)
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| 
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| # this is only set to 1 if sound is enabled _and_ available
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| set(USE_SOUND 0)
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| set(SOUND_PROBLEM 0)
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| 
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| if(ENABLE_SOUND AND BUILD_CLIENT)
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| 	# Sound libraries
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| 	find_package(OpenAL)
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| 	find_package(Vorbis)
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| 	if(NOT OPENAL_FOUND)
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| 		message(STATUS "Sound enabled, but OpenAL not found!")
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| 		set(SOUND_PROBLEM 1)
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| 		MARK_AS_ADVANCED(CLEAR OPENAL_LIBRARY OPENAL_INCLUDE_DIR)
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| 	endif()
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| 	if(NOT VORBIS_FOUND)
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| 		message(STATUS "Sound enabled, but Vorbis libraries not found!")
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| 		set(SOUND_PROBLEM 1)
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| 		MARK_AS_ADVANCED(CLEAR OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY)
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| 	endif()
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| 	if(OPENAL_FOUND AND VORBIS_FOUND)
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| 		set(USE_SOUND 1)
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| 		message(STATUS "Sound enabled")
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| 	endif()
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| endif(ENABLE_SOUND AND BUILD_CLIENT)
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| 
 | |
| if(SOUND_PROBLEM)
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| 	message(FATAL_ERROR "Sound enabled, but cannot be used.\n"
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| 		"To continue, either fill in the required paths or disable sound. (-DENABLE_SOUND=0)")
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| endif()
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| if(USE_SOUND)
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| 	set(sound_SRCS sound_openal.cpp)
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| 	set(SOUND_INCLUDE_DIRS
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| 		${OPENAL_INCLUDE_DIR}
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| 		${VORBIS_INCLUDE_DIR}
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| 		${OGG_INCLUDE_DIR}
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| 		)
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| 	set(SOUND_LIBRARIES
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| 		${OPENAL_LIBRARY}
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| 		${VORBIS_LIBRARIES}
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| 		)
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| endif()
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| 
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| if(NOT MSVC)
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| 	set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
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| endif()
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| 
 | |
| # Use cmake_config.h
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| add_definitions ( -DUSE_CMAKE_CONFIG_H )
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| 
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| if(WIN32)
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| 	# Windows
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| 	if(MSVC) # MSVC Specifics
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| 		# Surpress some useless warnings
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| 		add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
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| 	else() # Probably MinGW = GCC
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| 		set(PLATFORM_LIBS ws2_32.lib)
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| 	endif()
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| 	# Zlib stuff
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| 	set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
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| 			CACHE PATH "Zlib include directory")
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| 	set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
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| 			CACHE FILEPATH "Path to zlibwapi.lib")
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| 	set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
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| 			CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
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| 	set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2"
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| 			CACHE PATH "irrlicht dir")
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| 	set(MINGWM10_DLL ""
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| 			CACHE FILEPATH "Path to mingwm10.dll (for installation)")
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| 	if(ENABLE_SOUND)
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| 		set(OPENAL_DLL "" CACHE FILEPATH "Path to OpenAL32.dll for installation (optional)")
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| 		set(OGG_DLL "" CACHE FILEPATH "Path to libogg.dll for installation (optional)")
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| 		set(VORBIS_DLL "" CACHE FILEPATH "Path to libvorbis.dll for installation (optional)")
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| 		set(VORBISFILE_DLL "" CACHE FILEPATH "Path to libvorbisfile.dll for installation (optional)")
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| 	endif()
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| else()
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| 	# Unix probably
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| 	if(BUILD_CLIENT)
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| 		find_package(X11 REQUIRED)
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| 		find_package(OpenGL REQUIRED)
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| 		find_package(JPEG REQUIRED)
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| 		find_package(BZip2 REQUIRED)
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| 		find_package(PNG REQUIRED)
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| 		if(APPLE)
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| 			FIND_LIBRARY(CARBON_LIB Carbon)
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| 			FIND_LIBRARY(COCOA_LIB Cocoa)
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| 			FIND_LIBRARY(IOKIT_LIB IOKit)
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| 			mark_as_advanced(
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| 				CARBON_LIB
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| 				COCOA_LIB
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| 				IOKIT_LIB
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| 			)
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| 			SET(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${CARBON_LIB} ${COCOA_LIB} ${IOKIT_LIB})
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| 		endif(APPLE)
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| 	endif(BUILD_CLIENT)
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| 	find_package(ZLIB REQUIRED)
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| 	set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS})
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| 	#set(CLIENT_PLATFORM_LIBS -lXxf86vm)
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| 	# This way Xxf86vm is found on OpenBSD too
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| 	find_library(XXF86VM_LIBRARY Xxf86vm)
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| 	mark_as_advanced(XXF86VM_LIBRARY)
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| 	set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
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| endif()
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| 
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| find_package(Jthread REQUIRED)
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| find_package(Sqlite3 REQUIRED)
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| 
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| # Do not use system-wide installation of Lua, because it'll likely be a
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| # different version and/or has different build options.
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| set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src")
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| set(LUA_LIBRARY "lua")
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| 
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| configure_file(
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| 	"${PROJECT_SOURCE_DIR}/cmake_config.h.in"
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| 	"${PROJECT_BINARY_DIR}/cmake_config.h"
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| )
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| 
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| set(common_SRCS
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| 	rollback_interface.cpp
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| 	rollback.cpp
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| 	genericobject.cpp
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| 	voxelalgorithms.cpp
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| 	sound.cpp
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| 	quicktune.cpp
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| 	subgame.cpp
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| 	inventorymanager.cpp
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| 	mods.cpp
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| 	content_abm.cpp
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| 	craftdef.cpp
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| 	nameidmapping.cpp
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| 	itemdef.cpp
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| 	nodedef.cpp
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| 	object_properties.cpp
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| 	scriptapi.cpp
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| 	script.cpp
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| 	log.cpp
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| 	content_sao.cpp
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| 	mapgen.cpp
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| 	content_nodemeta.cpp
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| 	content_mapnode.cpp
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| 	collision.cpp
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| 	nodemetadata.cpp
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| 	nodetimer.cpp
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| 	serverobject.cpp
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| 	noise.cpp
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| 	porting.cpp
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| 	tool.cpp
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| 	defaultsettings.cpp
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| 	mapnode.cpp
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| 	voxel.cpp
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| 	inventory.cpp
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| 	debug.cpp
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| 	serialization.cpp
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| 	light.cpp
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| 	filesys.cpp
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| 	connection.cpp
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| 	environment.cpp
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| 	server.cpp
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| 	socket.cpp
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| 	mapblock.cpp
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| 	mapsector.cpp
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| 	map.cpp
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| 	player.cpp
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| 	test.cpp
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| 	sha1.cpp
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| 	base64.cpp
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| 	ban.cpp
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| 	clientserver.cpp
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| 	staticobject.cpp
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| 	util/serialize.cpp
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| 	util/directiontables.cpp
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| 	util/numeric.cpp
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| 	util/pointedthing.cpp
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| 	util/string.cpp
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| 	util/timetaker.cpp
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| )
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| 
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| # This gives us the icon
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| if(WIN32)
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| 	set(WINRESOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/../misc/winresource.rc)
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| 	if(MINGW)
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| 		if(NOT CMAKE_RC_COMPILER)
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| 			set(CMAKE_RC_COMPILER "windres.exe")
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| 		endif()
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| 		ADD_CUSTOM_COMMAND(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
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| 			COMMAND ${CMAKE_RC_COMPILER} -I${CMAKE_CURRENT_SOURCE_DIR}
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| 			-i${WINRESOURCE_FILE}
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| 			-o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
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| 			WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
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| 		SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
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| 	else(MINGW) # Probably MSVC
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| 		set(common_SRCS ${common_SRCS} ${WINRESOURCE_FILE})
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| 	endif(MINGW)
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| endif()
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| 
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| # Client sources
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| set(minetest_SRCS
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| 	${common_SRCS}
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| 	${sound_SRCS}
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| 	localplayer.cpp
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| 	sky.cpp
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| 	clientmap.cpp
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| 	content_cso.cpp
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| 	content_mapblock.cpp
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| 	content_cao.cpp
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| 	mesh.cpp
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| 	mapblock_mesh.cpp
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| 	farmesh.cpp
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| 	keycode.cpp
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| 	camera.cpp
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| 	clouds.cpp
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| 	clientobject.cpp
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| 	chat.cpp
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| 	guiMainMenu.cpp
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| 	guiKeyChangeMenu.cpp
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| 	guiMessageMenu.cpp
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| 	guiTextInputMenu.cpp
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| 	guiFormSpecMenu.cpp
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| 	guiPauseMenu.cpp
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| 	guiPasswordChange.cpp
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| 	guiDeathScreen.cpp
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| 	guiChatConsole.cpp
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| 	guiCreateWorld.cpp
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| 	guiConfirmMenu.cpp
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| 	client.cpp
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| 	filecache.cpp
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| 	tile.cpp
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| 	shader.cpp
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| 	game.cpp
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| 	main.cpp
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| )
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| 
 | |
| # Server sources
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| set(minetestserver_SRCS
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| 	${common_SRCS}
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| 	main.cpp
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| )
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| 
 | |
| include_directories(
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| 	${PROJECT_BINARY_DIR}
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| 	${IRRLICHT_INCLUDE_DIR}
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| 	${ZLIB_INCLUDE_DIR}
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| 	${CMAKE_BUILD_TYPE}
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| 	${PNG_INCLUDE_DIR}
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| 	${GETTEXT_INCLUDE_DIR}
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| 	${SOUND_INCLUDE_DIRS}
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| 	${JTHREAD_INCLUDE_DIR}
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| 	${SQLITE3_INCLUDE_DIR}
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| 	${LUA_INCLUDE_DIR}
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| )
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| 
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| set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
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| 
 | |
| if(BUILD_CLIENT)
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| 	add_executable(${PROJECT_NAME} ${minetest_SRCS})
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| 	target_link_libraries(
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| 		${PROJECT_NAME}
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| 		${ZLIB_LIBRARIES}
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| 		${IRRLICHT_LIBRARY}
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| 		${OPENGL_LIBRARIES}
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| 		${JPEG_LIBRARIES}
 | |
| 		${BZIP2_LIBRARIES}
 | |
| 		${PNG_LIBRARIES}
 | |
| 		${X11_LIBRARIES}
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| 		${GETTEXT_LIBRARY}
 | |
| 		${SOUND_LIBRARIES}
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| 		${JTHREAD_LIBRARY}
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| 		${SQLITE3_LIBRARY}
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| 		${LUA_LIBRARY}
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| 		${PLATFORM_LIBS}
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| 		${CLIENT_PLATFORM_LIBS}
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| 	)
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| endif(BUILD_CLIENT)
 | |
| 
 | |
| if(BUILD_SERVER)
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| 	add_executable(${PROJECT_NAME}server ${minetestserver_SRCS})
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| 	target_link_libraries(
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| 		${PROJECT_NAME}server
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| 		${ZLIB_LIBRARIES}
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| 		${JTHREAD_LIBRARY}
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| 		${SQLITE3_LIBRARY}
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| 		${LUA_LIBRARY}
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| 		${PLATFORM_LIBS}
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| 	)
 | |
| endif(BUILD_SERVER)
 | |
| 
 | |
| #
 | |
| # Set some optimizations and tweaks
 | |
| #
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| 
 | |
| include(CheckCXXCompilerFlag)
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| 
 | |
| if(MSVC)
 | |
| 	# Visual Studio
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| 
 | |
| 	# EHa enables SEH exceptions (used for catching segfaults)
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| 	set(CMAKE_CXX_FLAGS_RELEASE "/EHa /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
 | |
| 	#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
 | |
| 	set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
 | |
| 
 | |
| 	# Debug build doesn't catch exceptions by itself
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| 	# Add some optimizations because otherwise it's VERY slow
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| 	set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
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| 
 | |
| 	# Flags for C files (sqlite)
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| 	# /MT = Link statically with standard library stuff
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| 	set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
 | |
| 	
 | |
| 	if(BUILD_SERVER)
 | |
| 		set_target_properties(${PROJECT_NAME}server PROPERTIES
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| 				COMPILE_DEFINITIONS "SERVER")
 | |
| 	endif(BUILD_SERVER)
 | |
| 
 | |
| else()
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| 	# Probably GCC
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| 	
 | |
| 	if(WARN_ALL)
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| 		set(RELEASE_WARNING_FLAGS "-Wall")
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| 	else()
 | |
| 		set(RELEASE_WARNING_FLAGS "")
 | |
| 	endif()
 | |
| 	
 | |
| 	if(NOT APPLE AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
 | |
| 		CHECK_CXX_COMPILER_FLAG("-Wno-unused-but-set-variable" HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
 | |
| 		if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
 | |
| 			set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable")
 | |
| 		endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
 | |
| 	endif()
 | |
| 
 | |
| 	if(MINGW)
 | |
| 		set(OTHER_FLAGS "-mthreads -fexceptions")
 | |
| 	endif()
 | |
| 
 | |
| 	if(APPLE)
 | |
| 		set(CMAKE_OSX_ARCHITECTURES i386 CACHE STRING "do not build for 64-bit" FORCE)
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| 		set(ARCH i386)
 | |
| 	endif()
 | |
| 
 | |
| 	set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} ${OTHER_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops")
 | |
| 	set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall ${WARNING_FLAGS} ${OTHER_FLAGS}")
 | |
| 
 | |
| 	if(USE_GPROF)
 | |
| 		set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
 | |
| 	endif()
 | |
| 	
 | |
| 	if(BUILD_SERVER)
 | |
| 		set_target_properties(${PROJECT_NAME}server PROPERTIES
 | |
| 				COMPILE_DEFINITIONS "SERVER")
 | |
| 	endif(BUILD_SERVER)
 | |
| 
 | |
| endif()
 | |
| 
 | |
| #MESSAGE(STATUS "CMAKE_CXX_FLAGS_RELEASE=${CMAKE_CXX_FLAGS_RELEASE}")
 | |
| #MESSAGE(STATUS "CMAKE_CXX_FLAGS_DEBUG=${CMAKE_CXX_FLAGS_DEBUG}")
 | |
| 
 | |
| #
 | |
| # Installation
 | |
| #
 | |
| if(WIN32)
 | |
| 	if(MINGWM10_DLL)
 | |
| 		install(FILES ${MINGWM10_DLL} DESTINATION ${BINDIR})
 | |
| 	endif()
 | |
| 	if(DEFINED ZLIB_DLL)
 | |
| 		install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
 | |
| 	endif()
 | |
| 	if(USE_SOUND)
 | |
| 		if(OPENAL_DLL)
 | |
| 			install(FILES ${OPENAL_DLL} DESTINATION ${BINDIR})
 | |
| 		endif()
 | |
| 		if(OGG_DLL)
 | |
| 			install(FILES ${OGG_DLL} DESTINATION ${BINDIR})
 | |
| 		endif()
 | |
| 		if(VORBIS_DLL)
 | |
| 			install(FILES ${VORBIS_DLL} DESTINATION ${BINDIR})
 | |
| 		endif()
 | |
| 		if(VORBISFILE_DLL)
 | |
| 			install(FILES ${VORBISFILE_DLL} DESTINATION ${BINDIR})
 | |
| 		endif()
 | |
| 	endif()
 | |
| endif()
 | |
| 
 | |
| if(BUILD_CLIENT)
 | |
| 	install(TARGETS ${PROJECT_NAME} DESTINATION ${BINDIR})
 | |
| 
 | |
| 	if(USE_GETTEXT)
 | |
| 		foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
 | |
| 			set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
 | |
| 			set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
 | |
| 			install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH})
 | |
| 		endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
 | |
| 	endif()
 | |
| 
 | |
| 	if(WIN32)
 | |
| 		if(DEFINED IRRLICHT_DLL)
 | |
| 			install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
 | |
| 		endif()
 | |
| 		if(USE_GETTEXT)
 | |
| 			if(DEFINED GETTEXT_DLL)
 | |
| 				install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR})
 | |
| 			endif()
 | |
| 			if(DEFINED GETTEXT_ICONV_DLL)
 | |
| 				install(FILES ${GETTEXT_ICONV_DLL} DESTINATION ${BINDIR})
 | |
| 			endif()
 | |
| 		endif(USE_GETTEXT)
 | |
| 	endif()
 | |
| endif(BUILD_CLIENT)
 | |
| 
 | |
| if(BUILD_SERVER)
 | |
| 	install(TARGETS ${PROJECT_NAME}server DESTINATION ${BINDIR})
 | |
| endif(BUILD_SERVER)
 | |
| 
 | |
| if (USE_GETTEXT)
 | |
| 	set(MO_FILES)
 | |
| 
 | |
| 	foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
 | |
| 		set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/minetest.po")
 | |
| 		set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
 | |
| 		set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
 | |
| 
 | |
| 		add_custom_command(OUTPUT ${MO_BUILD_PATH}
 | |
| 			COMMAND ${CMAKE_COMMAND} -E make_directory ${MO_BUILD_PATH}
 | |
| 			COMMENT "mo-update [${LOCALE}]: Creating locale directory.")
 | |
| 
 | |
| 		add_custom_command(
 | |
| 			OUTPUT ${MO_FILE_PATH}
 | |
| 			COMMAND ${GETTEXT_MSGFMT} -o ${MO_FILE_PATH} ${PO_FILE_PATH}
 | |
| 			DEPENDS ${MO_BUILD_PATH} ${PO_FILE_PATH}
 | |
| 			WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}"
 | |
| 			COMMENT "mo-update [${LOCALE}]: Creating mo file."
 | |
| 			)
 | |
| 
 | |
| 		set(MO_FILES ${MO_FILES} ${MO_FILE_PATH})
 | |
| 	endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
 | |
| 
 | |
| 	add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES})
 | |
| endif(USE_GETTEXT)
 | |
| 
 | |
| # Subdirectories
 | |
| 
 | |
| if (JTHREAD_FOUND)
 | |
| else (JTHREAD_FOUND)
 | |
| 	add_subdirectory(jthread)
 | |
| endif (JTHREAD_FOUND)
 | |
| 
 | |
| if (SQLITE3_FOUND)
 | |
| else (SQLITE3_FOUND)
 | |
| 	add_subdirectory(sqlite)
 | |
| endif (SQLITE3_FOUND)
 | |
| 
 | |
| if (LUA_FOUND)
 | |
| else (LUA_FOUND)
 | |
| 	add_subdirectory(lua)
 | |
| endif (LUA_FOUND)
 | |
| 
 | |
| #end
 |