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			29 lines
		
	
	
		
			855 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			855 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2002-2012 Nikolaus Gebhardt
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| // This file is part of the "Irrlicht Engine".
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| // For conditions of distribution and use, see copyright notice in irrlicht.h
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| 
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| //! As of Irrlicht 1.6, position2d is a synonym for vector2d.
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| /** You should consider position2d to be deprecated, and use vector2d by preference. */
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| 
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| #pragma once
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| 
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| #include "vector2d.h"
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| 
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| namespace irr
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| {
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| namespace core
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| {
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| 
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| // Use typedefs where possible as they are more explicit...
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| 
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| //! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
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| typedef vector2d<f32> position2df;
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| 
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| //! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
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| typedef vector2d<s32> position2di;
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| } // namespace core
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| } // namespace irr
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| 
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| // ...and use a #define to catch the rest, for (e.g.) position2d<f64>
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| #define position2d vector2d
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