mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-30 15:05:32 +01:00 
			
		
		
		
	There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
		
			
				
	
	
		
			103 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
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| --Copyright (C) 2014 sapier
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| --
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| --This program is free software; you can redistribute it and/or modify
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| --it under the terms of the GNU Lesser General Public License as published by
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| --the Free Software Foundation; either version 2.1 of the License, or
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| --(at your option) any later version.
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| --
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| --This program is distributed in the hope that it will be useful,
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| --but WITHOUT ANY WARRANTY; without even the implied warranty of
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| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| --GNU Lesser General Public License for more details.
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| --
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| --You should have received a copy of the GNU Lesser General Public License along
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| --with this program; if not, write to the Free Software Foundation, Inc.,
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| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| 
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| mt_color_grey  = "#AAAAAA"
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| mt_color_blue  = "#0000DD"
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| mt_color_green = "#00DD00"
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| mt_color_dark_green = "#003300"
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| 
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| --marker for android specific code
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| ANDROID = true
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| 
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| local menupath = core.get_mainmenu_path()
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| local basepath = core.get_builtin_path()
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| defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
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| 					DIR_DELIM .. "pack" .. DIR_DELIM
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| 
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| dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
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| dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
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| dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
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| dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
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| dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
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| dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
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| dofile(menupath .. DIR_DELIM .. "common.lua")
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| dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
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| dofile(menupath .. DIR_DELIM .. "modmgr.lua")
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| dofile(menupath .. DIR_DELIM .. "store.lua")
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| dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
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| dofile(menupath .. DIR_DELIM .. "tab_simple_main.lua")
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| dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
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| dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
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| dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
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| 
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| --------------------------------------------------------------------------------
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| local function main_event_handler(tabview,event)
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| 	if event == "MenuQuit" then
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| 		core.close()
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| 	end
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| 	return true
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| end
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| 
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| local function init_globals()
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| 	--init gamedata
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| 	gamedata.worldindex = 0
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| 
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| 	local worldlist = core.get_worlds()
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| 
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| 	local found_singleplayerworld = false
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| 
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| 	for i=1,#worldlist,1 do
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| 		if worldlist[i].name == "singleplayerworld" then
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| 			found_singleplayerworld = true
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| 			gamedata.worldindex = i
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| 		end
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| 	end
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| 
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| 	if not found_singleplayerworld then
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| 		core.create_world("singleplayerworld", 1)
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| 
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| 		local worldlist = core.get_worlds()
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| 
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| 		for i=1,#worldlist,1 do
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| 			if worldlist[i].name == "singleplayerworld" then
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| 				gamedata.worldindex = i
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| 			end
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| 		end
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| 	end
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| 
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| 	--create main tabview
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| 	local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=-0,y=-0})
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| 	tv_main:add(tab_simple_main)
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| 	tv_main:add(tab_mods)
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| 	tv_main:add(tab_settings)
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| 	tv_main:add(tab_credits)
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| 	tv_main:set_global_event_handler(main_event_handler)
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| 	tv_main:set_fixed_size(false)
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| 	ui.set_default("maintab")
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| 	tv_main:show()
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| 
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| 	--create modstore ui
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| 	modstore.init({x=12,y=6},3,2)
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| 
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| 	ui.update()
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| 
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| 	core.sound_play("main_menu", true)
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| end
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| 
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| init_globals()
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| 
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