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			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Minetest
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| Copyright (C) 2015 Nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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| 
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| This program is free software; you can redistribute it and/or modify
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| it under the terms of the GNU Lesser General Public License as published by
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| the Free Software Foundation; either version 2.1 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
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| You should have received a copy of the GNU Lesser General Public License along
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| with this program; if not, write to the Free Software Foundation, Inc.,
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| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| */
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| 
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| #pragma once
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| 
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| #include "irr_v3d.h"
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| 
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| #include <map>
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| #include <vector>
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| #include <unordered_map>
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| #include <mutex>
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| 
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| /*
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|  * This class permits caching getFacePosition call results.
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|  * This reduces CPU usage and vector calls.
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|  */
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| class FacePositionCache {
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| public:
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| 	static const std::vector<v3s16> &getFacePositions(u16 d);
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| 
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| private:
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| 	static const std::vector<v3s16> &generateFacePosition(u16 d);
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| 	static std::unordered_map<u16, std::vector<v3s16>> cache;
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| 	static std::mutex cache_mutex;
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| };
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