mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-31 15:35:21 +01:00 
			
		
		
		
	Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/.
		
			
				
	
	
		
			85 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
| Minetest
 | |
| Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 | |
| 
 | |
| This program is free software; you can redistribute it and/or modify
 | |
| it under the terms of the GNU Lesser General Public License as published by
 | |
| the Free Software Foundation; either version 2.1 of the License, or
 | |
| (at your option) any later version.
 | |
| 
 | |
| This program is distributed in the hope that it will be useful,
 | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
| GNU Lesser General Public License for more details.
 | |
| 
 | |
| You should have received a copy of the GNU Lesser General Public License along
 | |
| with this program; if not, write to the Free Software Foundation, Inc.,
 | |
| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 | |
| */
 | |
| 
 | |
| #ifndef CLOUDS_HEADER
 | |
| #define CLOUDS_HEADER
 | |
| 
 | |
| #include "irrlichttypes_extrabloated.h"
 | |
| #include <iostream>
 | |
| 
 | |
| class Clouds : public scene::ISceneNode
 | |
| {
 | |
| public:
 | |
| 	Clouds(
 | |
| 			scene::ISceneNode* parent,
 | |
| 			scene::ISceneManager* mgr,
 | |
| 			s32 id,
 | |
| 			u32 seed,
 | |
| 			s16 cloudheight=0
 | |
| 	);
 | |
| 
 | |
| 	~Clouds();
 | |
| 
 | |
| 	/*
 | |
| 		ISceneNode methods
 | |
| 	*/
 | |
| 
 | |
| 	virtual void OnRegisterSceneNode();
 | |
| 
 | |
| 	virtual void render();
 | |
| 	
 | |
| 	virtual const core::aabbox3d<f32>& getBoundingBox() const
 | |
| 	{
 | |
| 		return m_box;
 | |
| 	}
 | |
| 
 | |
| 	virtual u32 getMaterialCount() const
 | |
| 	{
 | |
| 		return 1;
 | |
| 	}
 | |
| 
 | |
| 	virtual video::SMaterial& getMaterial(u32 i)
 | |
| 	{
 | |
| 		return m_material;
 | |
| 	}
 | |
| 	
 | |
| 	/*
 | |
| 		Other stuff
 | |
| 	*/
 | |
| 
 | |
| 	void step(float dtime);
 | |
| 
 | |
| 	void update(v2f camera_p, video::SColorf color);
 | |
| 
 | |
| private:
 | |
| 	video::SMaterial m_material;
 | |
| 	core::aabbox3d<f32> m_box;
 | |
| 	float m_cloud_y;
 | |
| 	float m_brightness;
 | |
| 	video::SColorf m_color;
 | |
| 	u32 m_seed;
 | |
| 	v2f m_camera_pos;
 | |
| 	float m_time;
 | |
| };
 | |
| 
 | |
| 
 | |
| 
 | |
| #endif
 | |
| 
 |