mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-11-04 09:15:29 +01:00 
			
		
		
		
	There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
		
			
				
	
	
		
			74 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef KEYCODE_HEADER
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#define KEYCODE_HEADER
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#include "irrlichttypes.h"
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#include "Keycodes.h"
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#include <IEventReceiver.h>
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#include <string>
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/* A key press, consisting of either an Irrlicht keycode
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   or an actual char */
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class KeyPress
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{
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public:
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	KeyPress();
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	KeyPress(const char *name);
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	KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character=false);
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	bool operator==(const KeyPress &o) const
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	{
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		return (Char > 0 && Char == o.Char) ||
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			(valid_kcode(Key) && Key == o.Key);
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	}
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	const char *sym() const;
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	const char *name() const;
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	std::string debug() const;
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protected:
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	static bool valid_kcode(irr::EKEY_CODE k)
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	{
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		return k > 0 && k < irr::KEY_KEY_CODES_COUNT;
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	}
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	irr::EKEY_CODE Key;
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	wchar_t Char;
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	std::string m_name;
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};
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extern const KeyPress EscapeKey;
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extern const KeyPress CancelKey;
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extern const KeyPress NumberKey[10];
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// Key configuration getter
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KeyPress getKeySetting(const char *settingname);
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// Clear fast lookup cache
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void clearKeyCache();
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irr::EKEY_CODE keyname_to_keycode(const char *name);
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#endif
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