mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-31 15:35:21 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			1329 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			1329 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| print = engine.debug
 | |
| math.randomseed(os.time())
 | |
| os.setlocale("C", "numeric")
 | |
| 
 | |
| local errorfct = error
 | |
| error = function(text)
 | |
| 	print(debug.traceback(""))
 | |
| 	errorfct(text)
 | |
| end
 | |
| 
 | |
| local scriptpath = engine.get_scriptdir()
 | |
| 
 | |
| mt_color_grey  = "#AAAAAA"
 | |
| mt_color_blue  = "#0000DD"
 | |
| mt_color_green = "#00DD00"
 | |
| mt_color_dark_green = "#003300"
 | |
| 
 | |
| --for all other colors ask sfan5 to complete his worK!
 | |
| 
 | |
| dofile(scriptpath .. DIR_DELIM .. "misc_helpers.lua")
 | |
| dofile(scriptpath .. DIR_DELIM .. "filterlist.lua")
 | |
| dofile(scriptpath .. DIR_DELIM .. "modmgr.lua")
 | |
| dofile(scriptpath .. DIR_DELIM .. "modstore.lua")
 | |
| dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua")
 | |
| dofile(scriptpath .. DIR_DELIM .. "mm_textures.lua")
 | |
| dofile(scriptpath .. DIR_DELIM .. "mm_menubar.lua")
 | |
| dofile(scriptpath .. DIR_DELIM .. "async_event.lua")
 | |
| 
 | |
| menu = {}
 | |
| local tabbuilder = {}
 | |
| local worldlist = nil
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| local function filter_texture_pack_list(list)
 | |
| 	retval = {"None"}
 | |
| 	for _,i in ipairs(list) do
 | |
| 		if i~="base" then
 | |
| 			table.insert(retval, i)
 | |
| 		end
 | |
| 	end
 | |
| 	return retval
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function menu.render_favorite(spec,render_details)
 | |
| 	local text = ""
 | |
| 
 | |
| 	if spec.name ~= nil then
 | |
| 		text = text .. engine.formspec_escape(spec.name:trim())
 | |
| 
 | |
| --		if spec.description ~= nil and
 | |
| --			engine.formspec_escape(spec.description):trim() ~= "" then
 | |
| --			text = text .. " (" .. engine.formspec_escape(spec.description) .. ")"
 | |
| --		end
 | |
| 	else
 | |
| 		if spec.address ~= nil then
 | |
| 			text = text .. spec.address:trim()
 | |
| 
 | |
| 			if spec.port ~= nil then
 | |
| 				text = text .. ":" .. spec.port
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if not render_details then
 | |
| 		return text
 | |
| 	end
 | |
| 
 | |
| 	local details = ""
 | |
| 	if spec.password == true then
 | |
| 		details = details .. "*"
 | |
| 	else
 | |
| 		details = details .. "_"
 | |
| 	end
 | |
| 
 | |
| 	if spec.creative then
 | |
| 		details = details .. "C"
 | |
| 	else
 | |
| 		details = details .. "_"
 | |
| 	end
 | |
| 
 | |
| 	if spec.damage then
 | |
| 		details = details .. "D"
 | |
| 	else
 | |
| 		details = details .. "_"
 | |
| 	end
 | |
| 
 | |
| 	if spec.pvp then
 | |
| 		details = details .. "P"
 | |
| 	else
 | |
| 		details = details .. "_"
 | |
| 	end
 | |
| 	details = details .. " "
 | |
| 
 | |
| 	local playercount = ""
 | |
| 
 | |
| 	if spec.clients ~= nil and
 | |
| 		spec.clients_max ~= nil then
 | |
| 		playercount = string.format("%03d",spec.clients) .. "/" ..
 | |
| 						string.format("%03d",spec.clients_max) .. " "
 | |
| 	end
 | |
| 
 | |
| 	return playercount .. engine.formspec_escape(details) ..  text
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| os.tempfolder = function()
 | |
| 	local filetocheck = os.tmpname()
 | |
| 	os.remove(filetocheck)
 | |
| 
 | |
| 	local randname = "MTTempModFolder_" .. math.random(0,10000)
 | |
| 	if DIR_DELIM == "\\" then
 | |
| 		local tempfolder = os.getenv("TEMP")
 | |
| 		return tempfolder .. filetocheck
 | |
| 	else
 | |
| 		local backstring = filetocheck:reverse()
 | |
| 		return filetocheck:sub(0,filetocheck:len()-backstring:find(DIR_DELIM)+1) ..randname
 | |
| 	end
 | |
| 
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function text2textlist(xpos,ypos,width,height,tl_name,textlen,text,transparency)
 | |
| 	local textlines = engine.splittext(text,textlen)
 | |
| 	
 | |
| 	local retval = "textlist[" .. xpos .. "," .. ypos .. ";"
 | |
| 								.. width .. "," .. height .. ";"
 | |
| 								.. tl_name .. ";"
 | |
| 	
 | |
| 	for i=1, #textlines, 1 do
 | |
| 		textlines[i] = textlines[i]:gsub("\r","")
 | |
| 		retval = retval .. engine.formspec_escape(textlines[i]) .. ","
 | |
| 	end
 | |
| 	
 | |
| 	retval = retval .. ";0;"
 | |
| 	
 | |
| 	if transparency then
 | |
| 		retval = retval .. "true"
 | |
| 	end
 | |
| 	
 | |
| 	retval = retval .. "]"
 | |
| 
 | |
| 	return retval
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function init_globals()
 | |
| 	--init gamedata
 | |
| 	gamedata.worldindex = 0
 | |
| 
 | |
| 	worldlist = filterlist.create(
 | |
| 					engine.get_worlds,
 | |
| 					compare_worlds,
 | |
| 					function(element,uid)
 | |
| 						if element.name == uid then
 | |
| 							return true
 | |
| 						end
 | |
| 						return false
 | |
| 					end, --unique id compare fct
 | |
| 					function(element,gameid)
 | |
| 						if element.gameid == gameid then
 | |
| 							return true
 | |
| 						end
 | |
| 						return false
 | |
| 					end --filter fct
 | |
| 					)
 | |
| 
 | |
| 	filterlist.add_sort_mechanism(worldlist,"alphabetic",sort_worlds_alphabetic)
 | |
| 	filterlist.set_sortmode(worldlist,"alphabetic")
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function update_menu()
 | |
| 
 | |
| 	local formspec
 | |
| 
 | |
| 	-- handle errors
 | |
| 	if gamedata.errormessage ~= nil then
 | |
| 		formspec = "size[12,5.2]" ..
 | |
| 			"field[1,2;10,2;;ERROR: " ..
 | |
| 			gamedata.errormessage ..
 | |
| 			";]"..
 | |
| 			"button[4.5,4.2;3,0.5;btn_error_confirm;" .. fgettext("Ok") .. "]"
 | |
| 	else
 | |
| 		formspec = tabbuilder.gettab()
 | |
| 	end
 | |
| 
 | |
| 	engine.update_formspec(formspec)
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function menu.render_world_list()
 | |
| 	local retval = ""
 | |
| 
 | |
| 	local current_worldlist = filterlist.get_list(worldlist)
 | |
| 
 | |
| 	for i,v in ipairs(current_worldlist) do
 | |
| 		if retval ~= "" then
 | |
| 			retval = retval ..","
 | |
| 		end
 | |
| 
 | |
| 		retval = retval .. engine.formspec_escape(v.name) ..
 | |
| 					" \\[" .. engine.formspec_escape(v.gameid) .. "\\]"
 | |
| 	end
 | |
| 
 | |
| 	return retval
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function menu.render_texture_pack_list(list)
 | |
| 	local retval = ""
 | |
| 
 | |
| 	for i,v in ipairs(list) do
 | |
| 		if retval ~= "" then
 | |
| 			retval = retval ..","
 | |
| 		end
 | |
| 
 | |
| 		retval = retval .. v
 | |
| 	end
 | |
| 
 | |
| 	return retval
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function menu.asyncOnlineFavourites()
 | |
| 	menu.favorites = {}
 | |
| 	engine.handle_async(
 | |
| 		function(param)
 | |
| 			return engine.get_favorites("online")
 | |
| 		end,
 | |
| 		nil,
 | |
| 		function(result)
 | |
| 			menu.favorites = result
 | |
| 			engine.event_handler("Refresh")
 | |
| 		end
 | |
| 		)
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function menu.init()
 | |
| 	--init menu data
 | |
| 	gamemgr.update_gamelist()
 | |
| 
 | |
| 	menu.last_game	= tonumber(engine.setting_get("main_menu_last_game_idx"))
 | |
| 
 | |
| 	if type(menu.last_game) ~= "number" then
 | |
| 		menu.last_game = 1
 | |
| 	end
 | |
| 
 | |
| 	if engine.setting_getbool("public_serverlist") then
 | |
| 		menu.asyncOnlineFavourites()
 | |
| 	else
 | |
| 		menu.favorites = engine.get_favorites("local")
 | |
| 	end
 | |
| 
 | |
| 	menu.defaulttexturedir = engine.get_texturepath() .. DIR_DELIM .. "base" ..
 | |
| 					DIR_DELIM .. "pack" .. DIR_DELIM
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function menu.lastgame()
 | |
| 	if menu.last_game > 0 and menu.last_game <= #gamemgr.games then
 | |
| 		return gamemgr.games[menu.last_game]
 | |
| 	end
 | |
| 
 | |
| 	if #gamemgr.games >= 1 then
 | |
| 		menu.last_game = 1
 | |
| 		return gamemgr.games[menu.last_game]
 | |
| 	end
 | |
| 
 | |
| 	--error case!!
 | |
| 	return nil
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function menu.update_last_game()
 | |
| 
 | |
| 	local current_world = filterlist.get_raw_element(worldlist,
 | |
| 							engine.setting_get("mainmenu_last_selected_world")
 | |
| 							)
 | |
| 
 | |
| 	if current_world == nil then
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	local gamespec, i = gamemgr.find_by_gameid(current_world.gameid)
 | |
| 	if i ~= nil then
 | |
| 		menu.last_game = i
 | |
| 		engine.setting_set("main_menu_last_game_idx",menu.last_game)
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function menu.handle_key_up_down(fields,textlist,settingname)
 | |
| 
 | |
| 	if fields["key_up"] then
 | |
| 		local oldidx = engine.get_textlist_index(textlist)
 | |
| 
 | |
| 		if oldidx > 1 then
 | |
| 			local newidx = oldidx -1
 | |
| 			engine.setting_set(settingname,
 | |
| 				filterlist.get_raw_index(worldlist,newidx))
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if fields["key_down"] then
 | |
| 		local oldidx = engine.get_textlist_index(textlist)
 | |
| 
 | |
| 		if oldidx < filterlist.size(worldlist) then
 | |
| 			local newidx = oldidx + 1
 | |
| 			engine.setting_set(settingname,
 | |
| 				filterlist.get_raw_index(worldlist,newidx))
 | |
| 		end
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.dialog_create_world()
 | |
| 	local mapgens = {"v6", "v7", "indev", "singlenode", "math"}
 | |
| 
 | |
| 	local current_seed = engine.setting_get("fixed_map_seed") or ""
 | |
| 	local current_mg   = engine.setting_get("mg_name")
 | |
| 
 | |
| 	local mglist = ""
 | |
| 	local selindex = 1
 | |
| 	local i = 1
 | |
| 	for k,v in pairs(mapgens) do
 | |
| 		if current_mg == v then
 | |
| 			selindex = i
 | |
| 		end
 | |
| 		i = i + 1
 | |
| 		mglist = mglist .. v .. ","
 | |
| 	end
 | |
| 	mglist = mglist:sub(1, -2)
 | |
| 
 | |
| 	local retval =
 | |
| 		"label[2,0;" .. fgettext("World name") .. "]"..
 | |
| 		"field[4.5,0.4;6,0.5;te_world_name;;]" ..
 | |
| 
 | |
| 		"label[2,1;" .. fgettext("Seed") .. "]"..
 | |
| 		"field[4.5,1.4;6,0.5;te_seed;;".. current_seed .. "]" ..
 | |
| 
 | |
| 		"label[2,2;" .. fgettext("Mapgen") .. "]"..
 | |
| 		"dropdown[4.2,2;6.3;dd_mapgen;" .. mglist .. ";" .. selindex .. "]" ..
 | |
| 
 | |
| 		"label[2,3;" .. fgettext("Game") .. "]"..
 | |
| 		"textlist[4.2,3;5.8,2.3;games;" .. gamemgr.gamelist() ..
 | |
| 		";" .. menu.last_game .. ";true]" ..
 | |
| 
 | |
| 		"button[5,5.5;2.6,0.5;world_create_confirm;" .. fgettext("Create") .. "]" ..
 | |
| 		"button[7.5,5.5;2.8,0.5;world_create_cancel;" .. fgettext("Cancel") .. "]"
 | |
| 
 | |
| 	return retval
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.dialog_delete_world()
 | |
| 	return	"label[2,2;" ..
 | |
| 			fgettext("Delete World \"$1\"?", filterlist.get_raw_list(worldlist)[menu.world_to_del].name) .. "]"..
 | |
| 			"button[3.5,4.2;2.6,0.5;world_delete_confirm;" .. fgettext("Yes").. "]" ..
 | |
| 			"button[6,4.2;2.8,0.5;world_delete_cancel;" .. fgettext("No") .. "]"
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| 
 | |
| function tabbuilder.gettab()
 | |
| 	local tsize = tabbuilder.tabsizes[tabbuilder.current_tab] or {width=12, height=5.2}
 | |
| 	local retval = "size[" .. tsize.width .. "," .. tsize.height .. "]"
 | |
| 
 | |
| 	if tabbuilder.show_buttons then
 | |
| 		retval = retval .. tabbuilder.tab_header()
 | |
| 	end
 | |
| 
 | |
| 	local buildfunc = tabbuilder.tabfuncs[tabbuilder.current_tab]
 | |
| 	if buildfunc ~= nil then
 | |
| 		retval = retval .. buildfunc()
 | |
| 	end
 | |
| 
 | |
| 	retval = retval .. modmgr.gettab(tabbuilder.current_tab)
 | |
| 	retval = retval .. gamemgr.gettab(tabbuilder.current_tab)
 | |
| 	retval = retval .. modstore.gettab(tabbuilder.current_tab)
 | |
| 
 | |
| 	return retval
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.handle_create_world_buttons(fields)
 | |
| 
 | |
| 	if fields["world_create_confirm"] or
 | |
| 		fields["key_enter"] then
 | |
| 
 | |
| 		local worldname = fields["te_world_name"]
 | |
| 		local gameindex = engine.get_textlist_index("games")
 | |
| 
 | |
| 		if gameindex > 0 and
 | |
| 			worldname ~= "" then
 | |
| 
 | |
| 			local message = nil
 | |
| 
 | |
| 			if not filterlist.uid_exists_raw(worldlist,worldname) then
 | |
| 				engine.setting_set("mg_name",fields["dd_mapgen"])
 | |
| 				message = engine.create_world(worldname,gameindex)
 | |
| 			else
 | |
| 				message = fgettext("A world named \"$1\" already exists", worldname)
 | |
| 			end
 | |
| 
 | |
| 			engine.setting_set("fixed_map_seed", fields["te_seed"])
 | |
| 
 | |
| 			if message ~= nil then
 | |
| 				gamedata.errormessage = message
 | |
| 			else
 | |
| 				menu.last_game = gameindex
 | |
| 				engine.setting_set("main_menu_last_game_idx",gameindex)
 | |
| 
 | |
| 				filterlist.refresh(worldlist)
 | |
| 				engine.setting_set("mainmenu_last_selected_world",
 | |
| 									filterlist.raw_index_by_uid(worldlist,worldname))
 | |
| 			end
 | |
| 		else
 | |
| 			gamedata.errormessage =
 | |
| 				fgettext("No worldname given or no game selected")
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if fields["games"] then
 | |
| 		tabbuilder.skipformupdate = true
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	--close dialog
 | |
| 	tabbuilder.is_dialog = false
 | |
| 	tabbuilder.show_buttons = true
 | |
| 	tabbuilder.current_tab = engine.setting_get("main_menu_tab")
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.handle_delete_world_buttons(fields)
 | |
| 
 | |
| 	if fields["world_delete_confirm"] then
 | |
| 		if menu.world_to_del > 0 and
 | |
| 			menu.world_to_del <= #filterlist.get_raw_list(worldlist) then
 | |
| 			engine.delete_world(menu.world_to_del)
 | |
| 			menu.world_to_del = 0
 | |
| 			filterlist.refresh(worldlist)
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	tabbuilder.is_dialog = false
 | |
| 	tabbuilder.show_buttons = true
 | |
| 	tabbuilder.current_tab = engine.setting_get("main_menu_tab")
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.handle_multiplayer_buttons(fields)
 | |
| 
 | |
| 	if fields["te_name"] ~= nil then
 | |
| 		gamedata.playername = fields["te_name"]
 | |
| 		engine.setting_set("name", fields["te_name"])
 | |
| 	end
 | |
| 
 | |
| 	if fields["favourites"] ~= nil then
 | |
| 		local event = explode_textlist_event(fields["favourites"])
 | |
| 		if event.typ == "DCL" then
 | |
| 			if event.index <= #menu.favorites then
 | |
| 				gamedata.address = menu.favorites[event.index].address
 | |
| 				gamedata.port = menu.favorites[event.index].port
 | |
| 				gamedata.playername		= fields["te_name"]
 | |
| 				if fields["te_pwd"] ~= nil then
 | |
| 					gamedata.password		= fields["te_pwd"]
 | |
| 				end
 | |
| 				gamedata.selected_world = 0
 | |
| 
 | |
| 				if menu.favorites ~= nil then
 | |
| 					gamedata.servername = menu.favorites[event.index].name
 | |
| 					gamedata.serverdescription = menu.favorites[event.index].description
 | |
| 				end
 | |
| 
 | |
| 				if gamedata.address ~= nil and
 | |
| 					gamedata.port ~= nil then
 | |
| 					engine.setting_set("address",gamedata.address)
 | |
| 					engine.setting_set("remote_port",gamedata.port)
 | |
| 					engine.start()
 | |
| 				end
 | |
| 			end
 | |
| 		end
 | |
| 
 | |
| 		if event.typ == "CHG" then
 | |
| 			if event.index <= #menu.favorites then
 | |
| 				local address = menu.favorites[event.index].address
 | |
| 				local port = menu.favorites[event.index].port
 | |
| 
 | |
| 				if address ~= nil and
 | |
| 					port ~= nil then
 | |
| 					engine.setting_set("address",address)
 | |
| 					engine.setting_set("remote_port",port)
 | |
| 				end
 | |
| 
 | |
| 				menu.fav_selected = event.index
 | |
| 			end
 | |
| 		end
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	if fields["key_up"] ~= nil or
 | |
| 		fields["key_down"] ~= nil then
 | |
| 
 | |
| 		local fav_idx = engine.get_textlist_index("favourites")
 | |
| 
 | |
| 		if fields["key_up"] ~= nil and fav_idx > 1 then
 | |
| 			fav_idx = fav_idx -1
 | |
| 		else if fields["key_down"] and fav_idx < #menu.favorites then
 | |
| 			fav_idx = fav_idx +1
 | |
| 		end end
 | |
| 
 | |
| 		local address = menu.favorites[fav_idx].address
 | |
| 		local port = menu.favorites[fav_idx].port
 | |
| 
 | |
| 		if address ~= nil and
 | |
| 			port ~= nil then
 | |
| 			engine.setting_set("address",address)
 | |
| 			engine.setting_set("remote_port",port)
 | |
| 		end
 | |
| 
 | |
| 		menu.fav_selected = fav_idx
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	if fields["cb_public_serverlist"] ~= nil then
 | |
| 		engine.setting_set("public_serverlist", fields["cb_public_serverlist"])
 | |
| 
 | |
| 		if engine.setting_getbool("public_serverlist") then
 | |
| 			menu.asyncOnlineFavourites()
 | |
| 		else
 | |
| 			menu.favorites = engine.get_favorites("local")
 | |
| 		end
 | |
| 		menu.fav_selected = nil
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	if fields["btn_delete_favorite"] ~= nil then
 | |
| 		local current_favourite = engine.get_textlist_index("favourites")
 | |
| 		engine.delete_favorite(current_favourite)
 | |
| 		menu.favorites = engine.get_favorites()
 | |
| 		menu.fav_selected = nil
 | |
| 
 | |
| 		engine.setting_set("address","")
 | |
| 		engine.setting_set("remote_port","30000")
 | |
| 
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	if fields["btn_mp_connect"] ~= nil or
 | |
| 		fields["key_enter"] ~= nil then
 | |
| 
 | |
| 		gamedata.playername		= fields["te_name"]
 | |
| 		gamedata.password		= fields["te_pwd"]
 | |
| 		gamedata.address		= fields["te_address"]
 | |
| 		gamedata.port			= fields["te_port"]
 | |
| 
 | |
| 		local fav_idx = engine.get_textlist_index("favourites")
 | |
| 
 | |
| 		if fav_idx > 0 and fav_idx <= #menu.favorites and
 | |
| 			menu.favorites[fav_idx].address == fields["te_address"] and
 | |
| 			menu.favorites[fav_idx].port    == fields["te_port"] then
 | |
| 
 | |
| 			gamedata.servername			= menu.favorites[fav_idx].name
 | |
| 			gamedata.serverdescription	= menu.favorites[fav_idx].description
 | |
| 		else
 | |
| 			gamedata.servername			= ""
 | |
| 			gamedata.serverdescription	= ""
 | |
| 		end
 | |
| 
 | |
| 		gamedata.selected_world = 0
 | |
| 
 | |
| 		engine.setting_set("address",fields["te_address"])
 | |
| 		engine.setting_set("remote_port",fields["te_port"])
 | |
| 
 | |
| 		engine.start()
 | |
| 		return
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.handle_server_buttons(fields)
 | |
| 
 | |
| 	local world_doubleclick = false
 | |
| 
 | |
| 	if fields["srv_worlds"] ~= nil then
 | |
| 		local event = explode_textlist_event(fields["srv_worlds"])
 | |
| 
 | |
| 		if event.typ == "DCL" then
 | |
| 			world_doubleclick = true
 | |
| 		end
 | |
| 		if event.typ == "CHG" then
 | |
| 			engine.setting_set("mainmenu_last_selected_world",
 | |
| 				filterlist.get_raw_index(worldlist,engine.get_textlist_index("srv_worlds")))
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	menu.handle_key_up_down(fields,"srv_worlds","mainmenu_last_selected_world")
 | |
| 
 | |
| 	if fields["cb_creative_mode"] then
 | |
| 		engine.setting_set("creative_mode", fields["cb_creative_mode"])
 | |
| 	end
 | |
| 
 | |
| 	if fields["cb_enable_damage"] then
 | |
| 		engine.setting_set("enable_damage", fields["cb_enable_damage"])
 | |
| 	end
 | |
| 
 | |
| 	if fields["cb_server_announce"] then
 | |
| 		engine.setting_set("server_announce", fields["cb_server_announce"])
 | |
| 	end
 | |
| 
 | |
| 	if fields["start_server"] ~= nil or
 | |
| 		world_doubleclick or
 | |
| 		fields["key_enter"] then
 | |
| 		local selected = engine.get_textlist_index("srv_worlds")
 | |
| 		if selected > 0 then
 | |
| 			gamedata.playername		= fields["te_playername"]
 | |
| 			gamedata.password		= fields["te_passwd"]
 | |
| 			gamedata.port			= fields["te_serverport"]
 | |
| 			gamedata.address		= ""
 | |
| 			gamedata.selected_world	= filterlist.get_raw_index(worldlist,selected)
 | |
| 
 | |
| 			engine.setting_set("port",gamedata.port)
 | |
| 
 | |
| 			menu.update_last_game(gamedata.selected_world)
 | |
| 			engine.start()
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if fields["world_create"] ~= nil then
 | |
| 		tabbuilder.current_tab = "dialog_create_world"
 | |
| 		tabbuilder.is_dialog = true
 | |
| 		tabbuilder.show_buttons = false
 | |
| 	end
 | |
| 
 | |
| 	if fields["world_delete"] ~= nil then
 | |
| 		local selected = engine.get_textlist_index("srv_worlds")
 | |
| 		if selected > 0 and
 | |
| 			selected <= filterlist.size(worldlist) then
 | |
| 			local world = filterlist.get_list(worldlist)[selected]
 | |
| 			if world ~= nil and
 | |
| 				world.name ~= nil and
 | |
| 				world.name ~= "" then
 | |
| 				menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
 | |
| 				tabbuilder.current_tab = "dialog_delete_world"
 | |
| 				tabbuilder.is_dialog = true
 | |
| 				tabbuilder.show_buttons = false
 | |
| 			else
 | |
| 				menu.world_to_del = 0
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if fields["world_configure"] ~= nil then
 | |
| 		selected = engine.get_textlist_index("srv_worlds")
 | |
| 		if selected > 0 then
 | |
| 			modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
 | |
| 			if modmgr.init_worldconfig() then
 | |
| 				tabbuilder.current_tab = "dialog_configure_world"
 | |
| 				tabbuilder.is_dialog = true
 | |
| 				tabbuilder.show_buttons = false
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.handle_settings_buttons(fields)
 | |
| 	if fields["cb_fancy_trees"] then
 | |
| 		engine.setting_set("new_style_leaves", fields["cb_fancy_trees"])
 | |
| 	end
 | |
| 	if fields["cb_smooth_lighting"] then
 | |
| 		engine.setting_set("smooth_lighting", fields["cb_smooth_lighting"])
 | |
| 	end
 | |
| 	if fields["cb_3d_clouds"] then
 | |
| 		engine.setting_set("enable_3d_clouds", fields["cb_3d_clouds"])
 | |
| 	end
 | |
| 	if fields["cb_opaque_water"] then
 | |
| 		engine.setting_set("opaque_water", fields["cb_opaque_water"])
 | |
| 	end
 | |
| 
 | |
| 	if fields["cb_mipmapping"] then
 | |
| 		engine.setting_set("mip_map", fields["cb_mipmapping"])
 | |
| 	end
 | |
| 	if fields["cb_anisotrophic"] then
 | |
| 		engine.setting_set("anisotropic_filter", fields["cb_anisotrophic"])
 | |
| 	end
 | |
| 	if fields["cb_bilinear"] then
 | |
| 		engine.setting_set("bilinear_filter", fields["cb_bilinear"])
 | |
| 	end
 | |
| 	if fields["cb_trilinear"] then
 | |
| 		engine.setting_set("trilinear_filter", fields["cb_trilinear"])
 | |
| 	end
 | |
| 
 | |
| 	if fields["cb_shaders"] then
 | |
| 		if (engine.setting_get("video_driver") == "direct3d8" or engine.setting_get("video_driver") == "direct3d9") then
 | |
| 			engine.setting_set("enable_shaders", "false")
 | |
| 			gamedata.errormessage = fgettext("To enable shaders the OpenGL driver needs to be used.")
 | |
| 		else
 | |
| 			engine.setting_set("enable_shaders", fields["cb_shaders"])
 | |
| 		end
 | |
| 	end
 | |
| 	if fields["cb_pre_ivis"] then
 | |
| 		engine.setting_set("preload_item_visuals", fields["cb_pre_ivis"])
 | |
| 	end
 | |
| 	if fields["cb_particles"] then
 | |
| 		engine.setting_set("enable_particles", fields["cb_particles"])
 | |
| 	end
 | |
| 	if fields["cb_finite_liquid"] then
 | |
| 		engine.setting_set("liquid_finite", fields["cb_finite_liquid"])
 | |
| 	end
 | |
| 	if fields["cb_bumpmapping"] then
 | |
| 		engine.setting_set("enable_bumpmapping", fields["cb_bumpmapping"])
 | |
| 	end
 | |
| 	if fields["cb_parallax"] then
 | |
| 		engine.setting_set("enable_parallax_occlusion", fields["cb_parallax"])
 | |
| 	end
 | |
| 	if fields["cb_waving_water"] then
 | |
| 		engine.setting_set("enable_waving_water", fields["cb_waving_water"])
 | |
| 	end
 | |
| 	if fields["cb_waving_leaves"] then
 | |
| 		engine.setting_set("enable_waving_leaves", fields["cb_waving_leaves"])
 | |
| 	end
 | |
| 	if fields["cb_waving_plants"] then
 | |
| 		engine.setting_set("enable_waving_plants", fields["cb_waving_plants"])
 | |
| 	end
 | |
| 	if fields["btn_change_keys"] ~= nil then
 | |
| 		engine.show_keys_menu()
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.handle_singleplayer_buttons(fields)
 | |
| 
 | |
| 	local world_doubleclick = false
 | |
| 
 | |
| 	if fields["sp_worlds"] ~= nil then
 | |
| 		local event = explode_textlist_event(fields["sp_worlds"])
 | |
| 
 | |
| 		if event.typ == "DCL" then
 | |
| 			world_doubleclick = true
 | |
| 		end
 | |
| 
 | |
| 		if event.typ == "CHG" then
 | |
| 			engine.setting_set("mainmenu_last_selected_world",
 | |
| 				filterlist.get_raw_index(worldlist,engine.get_textlist_index("sp_worlds")))
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	menu.handle_key_up_down(fields,"sp_worlds","mainmenu_last_selected_world")
 | |
| 
 | |
| 	if fields["cb_creative_mode"] then
 | |
| 		engine.setting_set("creative_mode", fields["cb_creative_mode"])
 | |
| 	end
 | |
| 
 | |
| 	if fields["cb_enable_damage"] then
 | |
| 		engine.setting_set("enable_damage", fields["cb_enable_damage"])
 | |
| 	end
 | |
| 
 | |
| 	if fields["play"] ~= nil or
 | |
| 		world_doubleclick or
 | |
| 		fields["key_enter"] then
 | |
| 		local selected = engine.get_textlist_index("sp_worlds")
 | |
| 		if selected > 0 then
 | |
| 			gamedata.selected_world	= filterlist.get_raw_index(worldlist,selected)
 | |
| 			gamedata.singleplayer	= true
 | |
| 
 | |
| 			menu.update_last_game(gamedata.selected_world)
 | |
| 
 | |
| 			engine.start()
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if fields["world_create"] ~= nil then
 | |
| 		tabbuilder.current_tab = "dialog_create_world"
 | |
| 		tabbuilder.is_dialog = true
 | |
| 		tabbuilder.show_buttons = false
 | |
| 	end
 | |
| 
 | |
| 	if fields["world_delete"] ~= nil then
 | |
| 		local selected = engine.get_textlist_index("sp_worlds")
 | |
| 		if selected > 0 and
 | |
| 			selected <= filterlist.size(worldlist) then
 | |
| 			local world = filterlist.get_list(worldlist)[selected]
 | |
| 			if world ~= nil and
 | |
| 				world.name ~= nil and
 | |
| 				world.name ~= "" then
 | |
| 				menu.world_to_del = filterlist.get_raw_index(worldlist,selected)
 | |
| 				tabbuilder.current_tab = "dialog_delete_world"
 | |
| 				tabbuilder.is_dialog = true
 | |
| 				tabbuilder.show_buttons = false
 | |
| 			else
 | |
| 				menu.world_to_del = 0
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if fields["world_configure"] ~= nil then
 | |
| 		selected = engine.get_textlist_index("sp_worlds")
 | |
| 		if selected > 0 then
 | |
| 			modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected)
 | |
| 			if modmgr.init_worldconfig() then
 | |
| 				tabbuilder.current_tab = "dialog_configure_world"
 | |
| 				tabbuilder.is_dialog = true
 | |
| 				tabbuilder.show_buttons = false
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.handle_texture_pack_buttons(fields)
 | |
| 	if fields["TPs"] ~= nil then
 | |
| 		local event = explode_textlist_event(fields["TPs"])
 | |
| 		if event.typ == "CHG" or event.typ=="DCL" then
 | |
| 			local index = engine.get_textlist_index("TPs")
 | |
| 			engine.setting_set("mainmenu_last_selected_TP",
 | |
| 				index)
 | |
| 			local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
 | |
| 			local current_index = engine.get_textlist_index("TPs")
 | |
| 			if #list >= current_index then
 | |
| 				local new_path = engine.get_texturepath()..DIR_DELIM..list[current_index]
 | |
| 				if list[current_index] == "None" then new_path = "" end
 | |
| 
 | |
| 				engine.setting_set("texture_path", new_path)
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.tab_header()
 | |
| 
 | |
| 	if tabbuilder.last_tab_index == nil then
 | |
| 		tabbuilder.last_tab_index = 1
 | |
| 	end
 | |
| 
 | |
| 	local toadd = ""
 | |
| 
 | |
| 	for i=1,#tabbuilder.current_buttons,1 do
 | |
| 
 | |
| 		if toadd ~= "" then
 | |
| 			toadd = toadd .. ","
 | |
| 		end
 | |
| 
 | |
| 		toadd = toadd .. tabbuilder.current_buttons[i].caption
 | |
| 	end
 | |
| 	return "tabheader[-0.3,-0.99;main_tab;" .. toadd ..";" .. tabbuilder.last_tab_index .. ";true;false]"
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.handle_tab_buttons(fields)
 | |
| 
 | |
| 	if fields["main_tab"] then
 | |
| 		local index = tonumber(fields["main_tab"])
 | |
| 		tabbuilder.last_tab_index = index
 | |
| 		tabbuilder.current_tab = tabbuilder.current_buttons[index].name
 | |
| 
 | |
| 		engine.setting_set("main_menu_tab",tabbuilder.current_tab)
 | |
| 	end
 | |
| 
 | |
| 	--handle tab changes
 | |
| 	if tabbuilder.current_tab ~= tabbuilder.old_tab then
 | |
| 		if tabbuilder.current_tab ~= "singleplayer" and not tabbuilder.is_dialog then
 | |
| 			menu.update_gametype(true)
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if tabbuilder.current_tab == "singleplayer" then
 | |
| 		menu.update_gametype()
 | |
| 	end
 | |
| 
 | |
| 	tabbuilder.old_tab = tabbuilder.current_tab
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.tab_multiplayer()
 | |
| 
 | |
| 	local retval =
 | |
| 		"vertlabel[0,-0.25;".. fgettext("CLIENT") .. "]" ..
 | |
| 		"label[1,-0.25;".. fgettext("Favorites:") .. "]"..
 | |
| 		"label[1,4.25;".. fgettext("Address/Port") .. "]"..
 | |
| 		"label[9,2.75;".. fgettext("Name/Password") .. "]" ..
 | |
| 		"field[1.25,5.25;5.5,0.5;te_address;;" ..engine.setting_get("address") .."]" ..
 | |
| 		"field[6.75,5.25;2.25,0.5;te_port;;" ..engine.setting_get("remote_port") .."]" ..
 | |
| 		"checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
 | |
| 		dump(engine.setting_getbool("public_serverlist")) .. "]"
 | |
| 
 | |
| 	if not engine.setting_getbool("public_serverlist") then
 | |
| 		retval = retval ..
 | |
| 		"button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]"
 | |
| 	end
 | |
| 
 | |
| 	retval = retval ..
 | |
| 		"button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
 | |
| 		"field[9.3,3.75;2.5,0.5;te_name;;" ..engine.setting_get("name") .."]" ..
 | |
| 		"pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
 | |
| 		"textarea[9.3,0.25;2.5,2.75;;"
 | |
| 	if menu.fav_selected ~= nil and
 | |
| 		menu.favorites[menu.fav_selected].description ~= nil then
 | |
| 		retval = retval ..
 | |
| 			engine.formspec_escape(menu.favorites[menu.fav_selected].description,true)
 | |
| 	end
 | |
| 
 | |
| 	retval = retval ..
 | |
| 		";]" ..
 | |
| 		"textlist[1,0.35;7.5,3.35;favourites;"
 | |
| 
 | |
| 	local render_details = engine.setting_getbool("public_serverlist")
 | |
| 
 | |
| 	if #menu.favorites > 0 then
 | |
| 		retval = retval .. menu.render_favorite(menu.favorites[1],render_details)
 | |
| 
 | |
| 		for i=2,#menu.favorites,1 do
 | |
| 			retval = retval .. "," .. menu.render_favorite(menu.favorites[i],render_details)
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if menu.fav_selected ~= nil then
 | |
| 		retval = retval .. ";" .. menu.fav_selected .. "]"
 | |
| 	else
 | |
| 		retval = retval .. ";0]"
 | |
| 	end
 | |
| 
 | |
| 	return retval
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.tab_server()
 | |
| 
 | |
| 	local index = filterlist.get_current_index(worldlist,
 | |
| 				tonumber(engine.setting_get("mainmenu_last_selected_world"))
 | |
| 				)
 | |
| 
 | |
| 	local retval =
 | |
| 		"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
 | |
| 		"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
 | |
| 		"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
 | |
| 		"button[8.5,4.9;3.25,0.5;start_server;".. fgettext("Start Game") .. "]" ..
 | |
| 		"label[4,-0.25;".. fgettext("Select World:") .. "]"..
 | |
| 		"vertlabel[0,-0.25;".. fgettext("START SERVER") .. "]" ..
 | |
| 		"checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
 | |
| 		dump(engine.setting_getbool("creative_mode")) .. "]"..
 | |
| 		"checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
 | |
| 		dump(engine.setting_getbool("enable_damage")) .. "]"..
 | |
| 		"checkbox[0.5,1.15;cb_server_announce;".. fgettext("Public") .. ";" ..
 | |
| 		dump(engine.setting_getbool("server_announce")) .. "]"..
 | |
| 		"field[0.8,3.2;3,0.5;te_playername;".. fgettext("Name") .. ";" ..
 | |
| 		engine.setting_get("name") .. "]" ..
 | |
| 		"pwdfield[0.8,4.2;3,0.5;te_passwd;".. fgettext("Password") .. "]" ..
 | |
| 		"field[0.8,5.2;3,0.5;te_serverport;".. fgettext("Server Port") .. ";" ..
 | |
| 		engine.setting_get("port") .."]" ..
 | |
| 		"textlist[4,0.25;7.5,3.7;srv_worlds;" ..
 | |
| 		menu.render_world_list() ..
 | |
| 		";" .. index .. "]"
 | |
| 
 | |
| 	return retval
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.tab_settings()
 | |
| 	tab_string =
 | |
| 			"vertlabel[0,0;" .. fgettext("SETTINGS") .. "]" ..
 | |
| 			"checkbox[1,0;cb_fancy_trees;".. fgettext("Fancy Trees") .. ";"
 | |
| 					.. dump(engine.setting_getbool("new_style_leaves")) .. "]"..
 | |
| 			"checkbox[1,0.5;cb_smooth_lighting;".. fgettext("Smooth Lighting")
 | |
| 					.. ";".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
 | |
| 			"checkbox[1,1;cb_3d_clouds;".. fgettext("3D Clouds") .. ";"
 | |
| 					.. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
 | |
| 			"checkbox[1,1.5;cb_opaque_water;".. fgettext("Opaque Water") .. ";"
 | |
| 					.. dump(engine.setting_getbool("opaque_water")) .. "]"..
 | |
| 			"checkbox[1,2.0;cb_pre_ivis;".. fgettext("Preload item visuals") .. ";"
 | |
| 					.. dump(engine.setting_getbool("preload_item_visuals"))	.. "]"..
 | |
| 			"checkbox[1,2.5;cb_particles;".. fgettext("Enable Particles") .. ";"
 | |
| 					.. dump(engine.setting_getbool("enable_particles"))	.. "]"..
 | |
| 			"checkbox[1,3.0;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";"
 | |
| 					.. dump(engine.setting_getbool("liquid_finite")) .. "]"..
 | |
| 
 | |
| 			"checkbox[4.5,0;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";"
 | |
| 					.. dump(engine.setting_getbool("mip_map")) .. "]"..
 | |
| 			"checkbox[4.5,0.5;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";"
 | |
| 					.. dump(engine.setting_getbool("anisotropic_filter")) .. "]"..
 | |
| 			"checkbox[4.5,1.0;cb_bilinear;".. fgettext("Bi-Linear Filtering") .. ";"
 | |
| 					.. dump(engine.setting_getbool("bilinear_filter")) .. "]"..
 | |
| 			"checkbox[4.5,1.5;cb_trilinear;".. fgettext("Tri-Linear Filtering") .. ";"
 | |
| 					.. dump(engine.setting_getbool("trilinear_filter")) .. "]"..
 | |
| 
 | |
| 			"checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
 | |
| 					.. dump(engine.setting_getbool("enable_shaders")) .. "]"..
 | |
| 			"button[1,4.5;2.25,0.5;btn_change_keys;".. fgettext("Change keys") .. "]"
 | |
| 
 | |
| if engine.setting_getbool("enable_shaders") then
 | |
| 	tab_string = tab_string ..
 | |
| 			"checkbox[8,0.5;cb_bumpmapping;".. fgettext("Bumpmapping") .. ";"
 | |
| 					.. dump(engine.setting_getbool("enable_bumpmapping")) .. "]"..
 | |
| 			"checkbox[8,1.0;cb_parallax;".. fgettext("Parallax Occlusion") .. ";"
 | |
| 					.. dump(engine.setting_getbool("enable_parallax_occlusion")) .. "]"..
 | |
| 			"checkbox[8,1.5;cb_waving_water;".. fgettext("Waving Water") .. ";"
 | |
| 					.. dump(engine.setting_getbool("enable_waving_water")) .. "]"..
 | |
| 			"checkbox[8,2.0;cb_waving_leaves;".. fgettext("Waving Leaves") .. ";"
 | |
| 					.. dump(engine.setting_getbool("enable_waving_leaves")) .. "]"..
 | |
| 			"checkbox[8,2.5;cb_waving_plants;".. fgettext("Waving Plants") .. ";"
 | |
| 					.. dump(engine.setting_getbool("enable_waving_plants")) .. "]"
 | |
| else
 | |
| 	tab_string = tab_string ..
 | |
| 			"textlist[8.33,0.7;4,1;;#888888" .. fgettext("Bumpmapping") .. ";0;true]" ..
 | |
| 			"textlist[8.33,1.2;4,1;;#888888" .. fgettext("Parallax Occlusion") .. ";0;true]" ..
 | |
| 			"textlist[8.33,1.7;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
 | |
| 			"textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
 | |
| 			"textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
 | |
| 	end
 | |
| return tab_string
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.tab_singleplayer()
 | |
| 
 | |
| 	local index = filterlist.get_current_index(worldlist,
 | |
| 				tonumber(engine.setting_get("mainmenu_last_selected_world"))
 | |
| 				)
 | |
| 
 | |
| 	return	"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" ..
 | |
| 			"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" ..
 | |
| 			"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" ..
 | |
| 			"button[8.5,4.95;3.25,0.5;play;".. fgettext("Play") .. "]" ..
 | |
| 			"label[4,-0.25;".. fgettext("Select World:") .. "]"..
 | |
| 			"vertlabel[0,-0.25;".. fgettext("SINGLE PLAYER") .. "]" ..
 | |
| 			"checkbox[0.5,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
 | |
| 			dump(engine.setting_getbool("creative_mode")) .. "]"..
 | |
| 			"checkbox[0.5,0.7;cb_enable_damage;".. fgettext("Enable Damage") .. ";" ..
 | |
| 			dump(engine.setting_getbool("enable_damage")) .. "]"..
 | |
| 			"textlist[4,0.25;7.5,3.7;sp_worlds;" ..
 | |
| 			menu.render_world_list() ..
 | |
| 			";" .. index .. "]" ..
 | |
| 			menubar.formspec
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.tab_texture_packs()
 | |
| 	local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
 | |
| 			"vertlabel[0,-0.25;".. fgettext("TEXTURE PACKS") .. "]" ..
 | |
| 			"textlist[4,0.25;7.5,5.0;TPs;"
 | |
| 
 | |
| 	local current_texture_path = engine.setting_get("texture_path")
 | |
| 	local list = filter_texture_pack_list(engine.get_dirlist(engine.get_texturepath(), true))
 | |
| 	local index = tonumber(engine.setting_get("mainmenu_last_selected_TP"))
 | |
| 
 | |
| 	if index == nil then index = 1 end
 | |
| 
 | |
| 	if current_texture_path == "" then
 | |
| 		retval = retval ..
 | |
| 			menu.render_texture_pack_list(list) ..
 | |
| 			";" .. index .. "]"
 | |
| 		return retval
 | |
| 	end
 | |
| 
 | |
| 	local infofile = current_texture_path ..DIR_DELIM.."info.txt"
 | |
| 	local infotext = ""
 | |
| 	local f = io.open(infofile, "r")
 | |
| 	if f==nil then
 | |
| 		infotext = fgettext("No information available")
 | |
| 	else
 | |
| 		infotext = f:read("*all")
 | |
| 		f:close()
 | |
| 	end
 | |
| 
 | |
| 	local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
 | |
| 	local no_screenshot = nil
 | |
| 	if not file_exists(screenfile) then
 | |
| 		screenfile = nil
 | |
| 		no_screenshot = engine.get_texturepath()..DIR_DELIM..
 | |
| 					"base"..DIR_DELIM.."pack"..DIR_DELIM.."no_screenshot.png"
 | |
| 	end
 | |
| 
 | |
| 	return	retval ..
 | |
| 			menu.render_texture_pack_list(list) ..
 | |
| 			";" .. index .. "]" ..
 | |
| 			"image[0.65,0.25;4.0,3.7;"..engine.formspec_escape(screenfile or no_screenshot).."]"..
 | |
| 			"textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]"
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.tab_credits()
 | |
| 	local logofile = menu.defaulttexturedir .. "logo.png"
 | |
| 	return	"vertlabel[0,-0.5;CREDITS]" ..
 | |
| 			"label[0.5,3;Minetest " .. engine.get_version() .. "]" ..
 | |
| 			"label[0.5,3.3;http://minetest.net]" ..
 | |
| 			"image[0.5,1;" .. engine.formspec_escape(logofile) .. "]" ..
 | |
| 			"textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
 | |
| 			"#FFFF00" .. fgettext("Core Developers") .."," ..
 | |
| 			"Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
 | |
| 			"Ryan Kwolek (kwolekr) <kwolekr@minetest.net>,"..
 | |
| 			"PilzAdam <pilzadam@minetest.net>," ..
 | |
| 			"Ilya Zhuravlev (xyz) <xyz@minetest.net>,"..
 | |
| 			"Lisa Milne (darkrose) <lisa@ltmnet.com>,"..
 | |
| 			"Maciej Kasatkin (RealBadAngel) <mk@realbadangel.pl>,"..
 | |
| 			"proller <proler@gmail.com>,"..
 | |
| 			"sfan5 <sfan5@live.de>,"..
 | |
| 			"kahrl <kahrl@gmx.net>,"..
 | |
| 			"sapier,"..
 | |
| 			"ShadowNinja <shadowninja@minetest.net>,"..
 | |
| 			"Nathanael Courant (Nore/Novatux) <nore@mesecons.net>,"..
 | |
| 			"BlockMen,"..
 | |
| 			","..
 | |
| 			"#FFFF00" .. fgettext("Active Contributors") .. "," ..
 | |
| 			"Vanessa Ezekowitz (VanessaE) <vanessaezekowitz@gmail.com>,"..
 | |
| 			"Jurgen Doser (doserj) <jurgen.doser@gmail.com>,"..
 | |
| 			"Jeija <jeija@mesecons.net>,"..
 | |
| 			"MirceaKitsune <mirceakitsune@gmail.com>,"..
 | |
| 			"dannydark <the_skeleton_of_a_child@yahoo.co.uk>,"..
 | |
| 			"0gb.us <0gb.us@0gb.us>,"..
 | |
| 			"," ..
 | |
| 			"#FFFF00" .. fgettext("Previous Contributors") .. "," ..
 | |
| 			"Guiseppe Bilotta (Oblomov) <guiseppe.bilotta@gmail.com>,"..
 | |
| 			"Jonathan Neuschafer <j.neuschaefer@gmx.net>,"..
 | |
| 			"Nils Dagsson Moskopp (erlehmann) <nils@dieweltistgarnichtso.net>,"..
 | |
| 			"Constantin Wenger (SpeedProg) <constantin.wenger@googlemail.com>,"..
 | |
| 			"matttpt <matttpt@gmail.com>,"..
 | |
| 			"JacobF <queatz@gmail.com>,"..
 | |
| 			";0;true]"
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.init()
 | |
| 	tabbuilder.tabfuncs = {
 | |
| 		singleplayer  = tabbuilder.tab_singleplayer,
 | |
| 		multiplayer   = tabbuilder.tab_multiplayer,
 | |
| 		server        = tabbuilder.tab_server,
 | |
| 		settings      = tabbuilder.tab_settings,
 | |
| 		texture_packs = tabbuilder.tab_texture_packs,
 | |
| 		credits       = tabbuilder.tab_credits,
 | |
| 		dialog_create_world = tabbuilder.dialog_create_world,
 | |
| 		dialog_delete_world = tabbuilder.dialog_delete_world
 | |
| 	}
 | |
| 
 | |
| 	tabbuilder.tabsizes = {
 | |
| 		dialog_create_world = {width=12, height=7},
 | |
| 		dialog_delete_world = {width=12, height=5.2}
 | |
| 	}
 | |
| 
 | |
| 	tabbuilder.current_tab = engine.setting_get("main_menu_tab")
 | |
| 
 | |
| 	if tabbuilder.current_tab == nil or
 | |
| 		tabbuilder.current_tab == "" then
 | |
| 		tabbuilder.current_tab = "singleplayer"
 | |
| 		engine.setting_set("main_menu_tab",tabbuilder.current_tab)
 | |
| 	end
 | |
| 
 | |
| 	--initialize tab buttons
 | |
| 	tabbuilder.last_tab = nil
 | |
| 	tabbuilder.show_buttons = true
 | |
| 
 | |
| 	tabbuilder.current_buttons = {}
 | |
| 	table.insert(tabbuilder.current_buttons,{name="singleplayer", caption=fgettext("Singleplayer")})
 | |
| 	table.insert(tabbuilder.current_buttons,{name="multiplayer", caption=fgettext("Client")})
 | |
| 	table.insert(tabbuilder.current_buttons,{name="server", caption=fgettext("Server")})
 | |
| 	table.insert(tabbuilder.current_buttons,{name="settings", caption=fgettext("Settings")})
 | |
| 	table.insert(tabbuilder.current_buttons,{name="texture_packs", caption=fgettext("Texture Packs")})
 | |
| 
 | |
| 	if engine.setting_getbool("main_menu_game_mgr") then
 | |
| 		table.insert(tabbuilder.current_buttons,{name="game_mgr", caption=fgettext("Games")})
 | |
| 	end
 | |
| 
 | |
| 	if engine.setting_getbool("main_menu_mod_mgr") then
 | |
| 		table.insert(tabbuilder.current_buttons,{name="mod_mgr", caption=fgettext("Mods")})
 | |
| 	end
 | |
| 	table.insert(tabbuilder.current_buttons,{name="credits", caption=fgettext("Credits")})
 | |
| 
 | |
| 
 | |
| 	for i=1,#tabbuilder.current_buttons,1 do
 | |
| 		if tabbuilder.current_buttons[i].name == tabbuilder.current_tab then
 | |
| 			tabbuilder.last_tab_index = i
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if tabbuilder.current_tab ~= "singleplayer" then
 | |
| 		menu.update_gametype(true)
 | |
| 	else
 | |
| 		menu.update_gametype()
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function tabbuilder.checkretval(retval)
 | |
| 
 | |
| 	if retval ~= nil then
 | |
| 		if retval.current_tab ~= nil then
 | |
| 			tabbuilder.current_tab = retval.current_tab
 | |
| 		end
 | |
| 
 | |
| 		if retval.is_dialog ~= nil then
 | |
| 			tabbuilder.is_dialog = retval.is_dialog
 | |
| 		end
 | |
| 
 | |
| 		if retval.show_buttons ~= nil then
 | |
| 			tabbuilder.show_buttons = retval.show_buttons
 | |
| 		end
 | |
| 
 | |
| 		if retval.skipformupdate ~= nil then
 | |
| 			tabbuilder.skipformupdate = retval.skipformupdate
 | |
| 		end
 | |
| 
 | |
| 		if retval.ignore_menu_quit == true then
 | |
| 			tabbuilder.ignore_menu_quit = true
 | |
| 		else
 | |
| 			tabbuilder.ignore_menu_quit = false
 | |
| 		end
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| --------------------------------------------------------------------------------
 | |
| -- initialize callbacks
 | |
| --------------------------------------------------------------------------------
 | |
| --------------------------------------------------------------------------------
 | |
| engine.button_handler = function(fields)
 | |
| 	--print("Buttonhandler: tab: " .. tabbuilder.current_tab .. " fields: " .. dump(fields))
 | |
| 
 | |
| 	if fields["btn_error_confirm"] then
 | |
| 		gamedata.errormessage = nil
 | |
| 	end
 | |
| 
 | |
| 	local retval = modmgr.handle_buttons(tabbuilder.current_tab,fields)
 | |
| 	tabbuilder.checkretval(retval)
 | |
| 
 | |
| 	retval = gamemgr.handle_buttons(tabbuilder.current_tab,fields)
 | |
| 	tabbuilder.checkretval(retval)
 | |
| 
 | |
| 	retval = modstore.handle_buttons(tabbuilder.current_tab,fields)
 | |
| 	tabbuilder.checkretval(retval)
 | |
| 
 | |
| 	if tabbuilder.current_tab == "dialog_create_world" then
 | |
| 		tabbuilder.handle_create_world_buttons(fields)
 | |
| 	end
 | |
| 
 | |
| 	if tabbuilder.current_tab == "dialog_delete_world" then
 | |
| 		tabbuilder.handle_delete_world_buttons(fields)
 | |
| 	end
 | |
| 
 | |
| 	if tabbuilder.current_tab == "singleplayer" then
 | |
| 		tabbuilder.handle_singleplayer_buttons(fields)
 | |
| 	end
 | |
| 
 | |
| 	if tabbuilder.current_tab == "texture_packs" then
 | |
| 		tabbuilder.handle_texture_pack_buttons(fields)
 | |
| 	end
 | |
| 
 | |
| 	if tabbuilder.current_tab == "multiplayer" then
 | |
| 		tabbuilder.handle_multiplayer_buttons(fields)
 | |
| 	end
 | |
| 
 | |
| 	if tabbuilder.current_tab == "settings" then
 | |
| 		tabbuilder.handle_settings_buttons(fields)
 | |
| 	end
 | |
| 
 | |
| 	if tabbuilder.current_tab == "server" then
 | |
| 		tabbuilder.handle_server_buttons(fields)
 | |
| 	end
 | |
| 
 | |
| 	--tab buttons
 | |
| 	tabbuilder.handle_tab_buttons(fields)
 | |
| 
 | |
| 	--menubar buttons
 | |
| 	menubar.handle_buttons(fields)
 | |
| 
 | |
| 	if not tabbuilder.skipformupdate then
 | |
| 		--update menu
 | |
| 		update_menu()
 | |
| 	else
 | |
| 		tabbuilder.skipformupdate = false
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| engine.event_handler = function(event)
 | |
| 	if event == "MenuQuit" then
 | |
| 		if tabbuilder.is_dialog then
 | |
| 			if tabbuilder.ignore_menu_quit then
 | |
| 				return
 | |
| 			end
 | |
| 
 | |
| 			tabbuilder.is_dialog = false
 | |
| 			tabbuilder.show_buttons = true
 | |
| 			tabbuilder.current_tab = engine.setting_get("main_menu_tab")
 | |
| 			menu.update_gametype()
 | |
| 			update_menu()
 | |
| 		else
 | |
| 			engine.close()
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if event == "Refresh" then
 | |
| 		update_menu()
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| function menu.update_gametype(reset)
 | |
| 	local game = menu.lastgame()
 | |
| 
 | |
| 	if reset or game == nil then
 | |
| 		mm_texture.reset()
 | |
| 		engine.set_topleft_text("")
 | |
| 		filterlist.set_filtercriteria(worldlist,nil)
 | |
| 	else
 | |
| 		mm_texture.update(tabbuilder.current_tab,game)
 | |
| 		engine.set_topleft_text(game.name)
 | |
| 		filterlist.set_filtercriteria(worldlist,game.id)
 | |
| 	end
 | |
| end
 | |
| 
 | |
| --------------------------------------------------------------------------------
 | |
| --------------------------------------------------------------------------------
 | |
| -- menu startup
 | |
| --------------------------------------------------------------------------------
 | |
| --------------------------------------------------------------------------------
 | |
| init_globals()
 | |
| mm_texture.init()
 | |
| menu.init()
 | |
| tabbuilder.init()
 | |
| menubar.refresh()
 | |
| modstore.init()
 | |
| 
 | |
| engine.sound_play("main_menu", true)
 | |
| 
 | |
| update_menu()
 |