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			1360 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			1360 lines
		
	
	
		
			40 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
-- Minetest: builtin/game/chat.lua
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local S = core.get_translator("__builtin")
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-- Helper function that implements search and replace without pattern matching
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-- Returns the string and a boolean indicating whether or not the string was modified
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local function safe_gsub(s, replace, with)
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	local i1, i2 = s:find(replace, 1, true)
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	if not i1 then
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		return s, false
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	end
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	return s:sub(1, i1 - 1) .. with .. s:sub(i2 + 1), true
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end
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--
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-- Chat message formatter
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--
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-- Implemented in Lua to allow redefinition
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function core.format_chat_message(name, message)
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	local error_str = "Invalid chat message format - missing %s"
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	local str = core.settings:get("chat_message_format")
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	local replaced
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	-- Name
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	str, replaced = safe_gsub(str, "@name", name)
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	if not replaced then
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		error(error_str:format("@name"), 2)
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	end
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	-- Timestamp
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	str = safe_gsub(str, "@timestamp", os.date("%H:%M:%S", os.time()))
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	-- Insert the message into the string only after finishing all other processing
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	str, replaced = safe_gsub(str, "@message", message)
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	if not replaced then
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		error(error_str:format("@message"), 2)
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	end
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	return str
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end
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--
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-- Chat command handler
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--
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core.chatcommands = core.registered_chatcommands -- BACKWARDS COMPATIBILITY
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local msg_time_threshold =
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	tonumber(core.settings:get("chatcommand_msg_time_threshold")) or 0.1
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core.register_on_chat_message(function(name, message)
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	if message:sub(1,1) ~= "/" then
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		return
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	end
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	local cmd, param = string.match(message, "^/([^ ]+) *(.*)")
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	if not cmd then
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		core.chat_send_player(name, "-!- "..S("Empty command."))
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		return true
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	end
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	param = param or ""
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	-- Run core.registered_on_chatcommands callbacks.
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	if core.run_callbacks(core.registered_on_chatcommands, 5, name, cmd, param) then
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		return true
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	end
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	local cmd_def = core.registered_chatcommands[cmd]
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	if not cmd_def then
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		core.chat_send_player(name, "-!- "..S("Invalid command: @1", cmd))
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		return true
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	end
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	local has_privs, missing_privs = core.check_player_privs(name, cmd_def.privs)
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	if has_privs then
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		core.set_last_run_mod(cmd_def.mod_origin)
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		local t_before = core.get_us_time()
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		local success, result = cmd_def.func(name, param)
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		local delay = (core.get_us_time() - t_before) / 1000000
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		if success == false and result == nil then
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			core.chat_send_player(name, "-!- "..S("Invalid command usage."))
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			local help_def = core.registered_chatcommands["help"]
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			if help_def then
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				local _, helpmsg = help_def.func(name, cmd)
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				if helpmsg then
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					core.chat_send_player(name, helpmsg)
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				end
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			end
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		else
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			if delay > msg_time_threshold then
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				-- Show how much time it took to execute the command
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				if result then
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					result = result .. core.colorize("#f3d2ff", S(" (@1 s)",
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						string.format("%.5f", delay)))
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				else
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					result = core.colorize("#f3d2ff", S(
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						"Command execution took @1 s",
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						string.format("%.5f", delay)))
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				end
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			end
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			if result then
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				core.chat_send_player(name, result)
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			end
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		end
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	else
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		core.chat_send_player(name,
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				S("You don't have permission to run this command "
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				.. "(missing privileges: @1).",
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				table.concat(missing_privs, ", ")))
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	end
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	return true  -- Handled chat message
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end)
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if core.settings:get_bool("profiler.load") then
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	-- Run after register_chatcommand and its register_on_chat_message
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	-- Before any chatcommands that should be profiled
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	profiler.init_chatcommand()
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end
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-- Parses a "range" string in the format of "here (number)" or
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-- "(x1, y1, z1) (x2, y2, z2)", returning two position vectors
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local function parse_range_str(player_name, str)
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	local p1, p2
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	local args = str:split(" ")
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	if args[1] == "here" then
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		p1, p2 = core.get_player_radius_area(player_name, tonumber(args[2]))
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		if p1 == nil then
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			return false, S("Unable to get position of player @1.", player_name)
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		end
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	else
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		local player = core.get_player_by_name(player_name)
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		local relpos
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		if player then
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			relpos = player:get_pos()
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		end
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		p1, p2 = core.string_to_area(str, relpos)
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		if p1 == nil or p2 == nil then
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			return false, S("Incorrect area format. "
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				.. "Expected: (x1,y1,z1) (x2,y2,z2)")
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		end
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	end
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	return p1, p2
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end
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--
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-- Chat commands
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--
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core.register_chatcommand("me", {
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	params = S("<action>"),
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	description = S("Show chat action (e.g., '/me orders a pizza' "
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		.. "displays '<player name> orders a pizza')"),
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	privs = {shout=true},
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	func = function(name, param)
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		core.chat_send_all("* " .. name .. " " .. param)
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		return true
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	end,
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})
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core.register_chatcommand("admin", {
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	description = S("Show the name of the server owner"),
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	func = function(name)
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		local admin = core.settings:get("name")
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		if admin then
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			return true, S("The administrator of this server is @1.", admin)
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		else
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			return false, S("There's no administrator named "
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				.. "in the config file.")
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		end
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	end,
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})
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local function privileges_of(name, privs)
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	if not privs then
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		privs = core.get_player_privs(name)
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	end
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	local privstr = core.privs_to_string(privs, ", ")
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	if privstr == "" then
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		return S("@1 does not have any privileges.", name)
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	else
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		return S("Privileges of @1: @2", name, privstr)
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	end
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end
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core.register_chatcommand("privs", {
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	params = S("[<name>]"),
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	description = S("Show privileges of yourself or another player"),
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	func = function(caller, param)
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		param = param:trim()
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		local name = (param ~= "" and param or caller)
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		if not core.player_exists(name) then
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			return false, S("Player @1 does not exist.", name)
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		end
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		return true, privileges_of(name)
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	end,
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})
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core.register_chatcommand("haspriv", {
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	params = S("<privilege>"),
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	description = S("Return list of all online players with privilege"),
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	privs = {basic_privs = true},
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	func = function(caller, param)
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		param = param:trim()
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		if param == "" then
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			return false, S("Invalid parameters (see /help haspriv).")
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		end
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		if not core.registered_privileges[param] then
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			return false, S("Unknown privilege!")
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		end
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		local privs = core.string_to_privs(param)
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		local players_with_priv = {}
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		for _, player in pairs(core.get_connected_players()) do
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			local player_name = player:get_player_name()
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			if core.check_player_privs(player_name, privs) then
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				table.insert(players_with_priv, player_name)
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			end
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		end
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		if #players_with_priv == 0 then
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			return true, S("No online player has the \"@1\" privilege.",
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					param)
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		else
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			return true, S("Players online with the \"@1\" privilege: @2",
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					param,
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					table.concat(players_with_priv, ", "))
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		end
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	end
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})
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local function handle_grant_command(caller, grantname, grantprivstr)
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	local caller_privs = core.get_player_privs(caller)
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	if not (caller_privs.privs or caller_privs.basic_privs) then
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		return false, S("Your privileges are insufficient.")
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	end
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	if not core.get_auth_handler().get_auth(grantname) then
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		return false, S("Player @1 does not exist.", grantname)
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	end
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	local grantprivs = core.string_to_privs(grantprivstr)
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	if grantprivstr == "all" then
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		grantprivs = core.registered_privileges
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	end
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	local privs = core.get_player_privs(grantname)
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	local privs_unknown = ""
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	local basic_privs =
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		core.string_to_privs(core.settings:get("basic_privs") or "interact,shout")
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	for priv, _ in pairs(grantprivs) do
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		if not basic_privs[priv] and not caller_privs.privs then
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			return false, S("Your privileges are insufficient. "..
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					"'@1' only allows you to grant: @2",
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					"basic_privs",
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					core.privs_to_string(basic_privs, ', '))
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		end
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		if not core.registered_privileges[priv] then
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			privs_unknown = privs_unknown .. S("Unknown privilege: @1", priv) .. "\n"
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		end
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		privs[priv] = true
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	end
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	if privs_unknown ~= "" then
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		return false, privs_unknown
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	end
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	core.set_player_privs(grantname, privs)
 | 
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	for priv, _ in pairs(grantprivs) do
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		-- call the on_grant callbacks
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		core.run_priv_callbacks(grantname, priv, caller, "grant")
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	end
 | 
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	core.log("action", caller..' granted ('..core.privs_to_string(grantprivs, ', ')..') privileges to '..grantname)
 | 
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	if grantname ~= caller then
 | 
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		core.chat_send_player(grantname,
 | 
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				S("@1 granted you privileges: @2", caller,
 | 
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				core.privs_to_string(grantprivs, ', ')))
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	end
 | 
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	return true, privileges_of(grantname)
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end
 | 
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 | 
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core.register_chatcommand("grant", {
 | 
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	params = S("<name> (<privilege> [, <privilege2> [<...>]] | all)"),
 | 
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	description = S("Give privileges to player"),
 | 
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	func = function(name, param)
 | 
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		local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
 | 
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		if not grantname or not grantprivstr then
 | 
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			return false, S("Invalid parameters (see /help grant).")
 | 
						||
		end
 | 
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		return handle_grant_command(name, grantname, grantprivstr)
 | 
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	end,
 | 
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})
 | 
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 | 
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core.register_chatcommand("grantme", {
 | 
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	params = S("<privilege> [, <privilege2> [<...>]] | all"),
 | 
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	description = S("Grant privileges to yourself"),
 | 
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	func = function(name, param)
 | 
						||
		if param == "" then
 | 
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			return false, S("Invalid parameters (see /help grantme).")
 | 
						||
		end
 | 
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		return handle_grant_command(name, name, param)
 | 
						||
	end,
 | 
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})
 | 
						||
 | 
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local function handle_revoke_command(caller, revokename, revokeprivstr)
 | 
						||
	local caller_privs = core.get_player_privs(caller)
 | 
						||
	if not (caller_privs.privs or caller_privs.basic_privs) then
 | 
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		return false, S("Your privileges are insufficient.")
 | 
						||
	end
 | 
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 | 
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	if not core.get_auth_handler().get_auth(revokename) then
 | 
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		return false, S("Player @1 does not exist.", revokename)
 | 
						||
	end
 | 
						||
 | 
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	local privs = core.get_player_privs(revokename)
 | 
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 | 
						||
	local revokeprivs = core.string_to_privs(revokeprivstr)
 | 
						||
	local is_singleplayer = core.is_singleplayer()
 | 
						||
	local is_admin = not is_singleplayer
 | 
						||
			and revokename == core.settings:get("name")
 | 
						||
			and revokename ~= ""
 | 
						||
	if revokeprivstr == "all" then
 | 
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		revokeprivs = table.copy(privs)
 | 
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	end
 | 
						||
 | 
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	local privs_unknown = ""
 | 
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	local basic_privs =
 | 
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		core.string_to_privs(core.settings:get("basic_privs") or "interact,shout")
 | 
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	local irrevokable = {}
 | 
						||
	local has_irrevokable_priv = false
 | 
						||
	for priv, _ in pairs(revokeprivs) do
 | 
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		if not basic_privs[priv] and not caller_privs.privs then
 | 
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			return false, S("Your privileges are insufficient. "..
 | 
						||
					"'@1' only allows you to revoke: @2",
 | 
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					"basic_privs",
 | 
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					core.privs_to_string(basic_privs, ', '))
 | 
						||
		end
 | 
						||
		local def = core.registered_privileges[priv]
 | 
						||
		if not def then
 | 
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			-- Old/removed privileges might still be granted to certain players
 | 
						||
			if not privs[priv] then
 | 
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				privs_unknown = privs_unknown .. S("Unknown privilege: @1", priv) .. "\n"
 | 
						||
			end
 | 
						||
		elseif is_singleplayer and def.give_to_singleplayer then
 | 
						||
			irrevokable[priv] = true
 | 
						||
		elseif is_admin and def.give_to_admin then
 | 
						||
			irrevokable[priv] = true
 | 
						||
		end
 | 
						||
	end
 | 
						||
	for priv, _ in pairs(irrevokable) do
 | 
						||
		revokeprivs[priv] = nil
 | 
						||
		has_irrevokable_priv = true
 | 
						||
	end
 | 
						||
	if privs_unknown ~= "" then
 | 
						||
		return false, privs_unknown
 | 
						||
	end
 | 
						||
	if has_irrevokable_priv then
 | 
						||
		if is_singleplayer then
 | 
						||
			core.chat_send_player(caller,
 | 
						||
					S("Note: Cannot revoke in singleplayer: @1",
 | 
						||
					core.privs_to_string(irrevokable, ', ')))
 | 
						||
		elseif is_admin then
 | 
						||
			core.chat_send_player(caller,
 | 
						||
					S("Note: Cannot revoke from admin: @1",
 | 
						||
					core.privs_to_string(irrevokable, ', ')))
 | 
						||
		end
 | 
						||
	end
 | 
						||
 | 
						||
	local revokecount = 0
 | 
						||
	for priv, _ in pairs(revokeprivs) do
 | 
						||
		privs[priv] = nil
 | 
						||
		revokecount = revokecount + 1
 | 
						||
	end
 | 
						||
 | 
						||
	if revokecount == 0 then
 | 
						||
		return false, S("No privileges were revoked.")
 | 
						||
	end
 | 
						||
 | 
						||
	core.set_player_privs(revokename, privs)
 | 
						||
	for priv, _ in pairs(revokeprivs) do
 | 
						||
		-- call the on_revoke callbacks
 | 
						||
		core.run_priv_callbacks(revokename, priv, caller, "revoke")
 | 
						||
	end
 | 
						||
	local new_privs = core.get_player_privs(revokename)
 | 
						||
 | 
						||
	core.log("action", caller..' revoked ('
 | 
						||
			..core.privs_to_string(revokeprivs, ', ')
 | 
						||
			..') privileges from '..revokename)
 | 
						||
	if revokename ~= caller then
 | 
						||
		core.chat_send_player(revokename,
 | 
						||
			S("@1 revoked privileges from you: @2", caller,
 | 
						||
			core.privs_to_string(revokeprivs, ', ')))
 | 
						||
	end
 | 
						||
	return true, privileges_of(revokename, new_privs)
 | 
						||
end
 | 
						||
 | 
						||
core.register_chatcommand("revoke", {
 | 
						||
	params = S("<name> (<privilege> [, <privilege2> [<...>]] | all)"),
 | 
						||
	description = S("Remove privileges from player"),
 | 
						||
	privs = {},
 | 
						||
	func = function(name, param)
 | 
						||
		local revokename, revokeprivstr = string.match(param, "([^ ]+) (.+)")
 | 
						||
		if not revokename or not revokeprivstr then
 | 
						||
			return false, S("Invalid parameters (see /help revoke).")
 | 
						||
		end
 | 
						||
		return handle_revoke_command(name, revokename, revokeprivstr)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("revokeme", {
 | 
						||
	params = S("<privilege> [, <privilege2> [<...>]] | all"),
 | 
						||
	description = S("Revoke privileges from yourself"),
 | 
						||
	privs = {},
 | 
						||
	func = function(name, param)
 | 
						||
		if param == "" then
 | 
						||
			return false, S("Invalid parameters (see /help revokeme).")
 | 
						||
		end
 | 
						||
		return handle_revoke_command(name, name, param)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("setpassword", {
 | 
						||
	params = S("<name> <password>"),
 | 
						||
	description = S("Set player's password"),
 | 
						||
	privs = {password=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local toname, raw_password = string.match(param, "^([^ ]+) +(.+)$")
 | 
						||
		if not toname then
 | 
						||
			toname = param:match("^([^ ]+) *$")
 | 
						||
			raw_password = nil
 | 
						||
		end
 | 
						||
 | 
						||
		if not toname then
 | 
						||
			return false, S("Name field required.")
 | 
						||
		end
 | 
						||
 | 
						||
		local msg_chat, msg_log, msg_ret
 | 
						||
		if not raw_password then
 | 
						||
			core.set_player_password(toname, "")
 | 
						||
			msg_chat = S("Your password was cleared by @1.", name)
 | 
						||
			msg_log = name .. " clears password of " .. toname .. "."
 | 
						||
			msg_ret = S("Password of player \"@1\" cleared.", toname)
 | 
						||
		else
 | 
						||
			core.set_player_password(toname,
 | 
						||
					core.get_password_hash(toname,
 | 
						||
							raw_password))
 | 
						||
			msg_chat = S("Your password was set by @1.", name)
 | 
						||
			msg_log = name .. " sets password of " .. toname .. "."
 | 
						||
			msg_ret = S("Password of player \"@1\" set.", toname)
 | 
						||
		end
 | 
						||
 | 
						||
		if toname ~= name then
 | 
						||
			core.chat_send_player(toname, msg_chat)
 | 
						||
		end
 | 
						||
 | 
						||
		core.log("action", msg_log)
 | 
						||
 | 
						||
		return true, msg_ret
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("clearpassword", {
 | 
						||
	params = S("<name>"),
 | 
						||
	description = S("Set empty password for a player"),
 | 
						||
	privs = {password=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local toname = param
 | 
						||
		if toname == "" then
 | 
						||
			return false, S("Name field required.")
 | 
						||
		end
 | 
						||
		core.set_player_password(toname, '')
 | 
						||
 | 
						||
		core.log("action", name .. " clears password of " .. toname .. ".")
 | 
						||
 | 
						||
		return true, S("Password of player \"@1\" cleared.", toname)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("auth_reload", {
 | 
						||
	params = "",
 | 
						||
	description = S("Reload authentication data"),
 | 
						||
	privs = {server=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local done = core.auth_reload()
 | 
						||
		return done, (done and S("Done.") or S("Failed."))
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("remove_player", {
 | 
						||
	params = S("<name>"),
 | 
						||
	description = S("Remove a player's data"),
 | 
						||
	privs = {server=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local toname = param
 | 
						||
		if toname == "" then
 | 
						||
			return false, S("Name field required.")
 | 
						||
		end
 | 
						||
 | 
						||
		local rc = core.remove_player(toname)
 | 
						||
 | 
						||
		if rc == 0 then
 | 
						||
			core.log("action", name .. " removed player data of " .. toname .. ".")
 | 
						||
			return true, S("Player \"@1\" removed.", toname)
 | 
						||
		elseif rc == 1 then
 | 
						||
			return true, S("No such player \"@1\" to remove.", toname)
 | 
						||
		elseif rc == 2 then
 | 
						||
			return true, S("Player \"@1\" is connected, cannot remove.", toname)
 | 
						||
		end
 | 
						||
 | 
						||
		return false, S("Unhandled remove_player return code @1.", tostring(rc))
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
 | 
						||
-- pos may be a non-integer position
 | 
						||
local function find_free_position_near(pos)
 | 
						||
	local tries = {
 | 
						||
		vector.new( 1, 0,  0),
 | 
						||
		vector.new(-1, 0,  0),
 | 
						||
		vector.new( 0, 0,  1),
 | 
						||
		vector.new( 0, 0, -1),
 | 
						||
	}
 | 
						||
	for _, d in ipairs(tries) do
 | 
						||
		local p = vector.add(pos, d)
 | 
						||
		local n = core.get_node_or_nil(p)
 | 
						||
		if n then
 | 
						||
			local def = core.registered_nodes[n.name]
 | 
						||
			if def and not def.walkable then
 | 
						||
				return p
 | 
						||
			end
 | 
						||
		end
 | 
						||
	end
 | 
						||
	return pos
 | 
						||
end
 | 
						||
 | 
						||
-- Teleports player <name> to <p> if possible
 | 
						||
local function teleport_to_pos(name, p)
 | 
						||
	local lm = 31007 -- equals MAX_MAP_GENERATION_LIMIT in C++
 | 
						||
	if p.x < -lm or p.x > lm or p.y < -lm or p.y > lm
 | 
						||
			or p.z < -lm or p.z > lm then
 | 
						||
		return false, S("Cannot teleport out of map bounds!")
 | 
						||
	end
 | 
						||
	local teleportee = core.get_player_by_name(name)
 | 
						||
	if not teleportee then
 | 
						||
		return false, S("Cannot get player with name @1.", name)
 | 
						||
	end
 | 
						||
	if teleportee:get_attach() then
 | 
						||
		return false, S("Cannot teleport, @1 " ..
 | 
						||
			"is attached to an object!", name)
 | 
						||
	end
 | 
						||
	teleportee:set_pos(p)
 | 
						||
	return true, S("Teleporting @1 to @2.", name, core.pos_to_string(p, 1))
 | 
						||
end
 | 
						||
 | 
						||
-- Teleports player <name> next to player <target_name> if possible
 | 
						||
local function teleport_to_player(name, target_name)
 | 
						||
	if name == target_name then
 | 
						||
		return false, S("One does not teleport to oneself.")
 | 
						||
	end
 | 
						||
	local teleportee = core.get_player_by_name(name)
 | 
						||
	if not teleportee then
 | 
						||
		return false, S("Cannot get teleportee with name @1.", name)
 | 
						||
	end
 | 
						||
	if teleportee:get_attach() then
 | 
						||
		return false, S("Cannot teleport, @1 " ..
 | 
						||
			"is attached to an object!", name)
 | 
						||
	end
 | 
						||
	local target = core.get_player_by_name(target_name)
 | 
						||
	if not target then
 | 
						||
		return false, S("Cannot get target player with name @1.", target_name)
 | 
						||
	end
 | 
						||
	local p = find_free_position_near(target:get_pos())
 | 
						||
	teleportee:set_pos(p)
 | 
						||
	return true, S("Teleporting @1 to @2 at @3.", name, target_name,
 | 
						||
		core.pos_to_string(p, 1))
 | 
						||
end
 | 
						||
 | 
						||
core.register_chatcommand("teleport", {
 | 
						||
	params = S("<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>"),
 | 
						||
	description = S("Teleport to position or player"),
 | 
						||
	privs = {teleport=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local player = core.get_player_by_name(name)
 | 
						||
		local relpos
 | 
						||
		if player then
 | 
						||
			relpos = player:get_pos()
 | 
						||
		end
 | 
						||
		local p = {}
 | 
						||
		p.x, p.y, p.z = string.match(param, "^([%d.~-]+)[, ] *([%d.~-]+)[, ] *([%d.~-]+)$")
 | 
						||
		p = core.parse_coordinates(p.x, p.y, p.z, relpos)
 | 
						||
		if p and p.x and p.y and p.z then
 | 
						||
			return teleport_to_pos(name, p)
 | 
						||
		end
 | 
						||
 | 
						||
		local target_name = param:match("^([^ ]+)$")
 | 
						||
		if target_name then
 | 
						||
			return teleport_to_player(name, target_name)
 | 
						||
		end
 | 
						||
 | 
						||
		local has_bring_priv = core.check_player_privs(name, {bring=true})
 | 
						||
		local missing_bring_msg = S("You don't have permission to teleport " ..
 | 
						||
			"other players (missing privilege: @1).", "bring")
 | 
						||
 | 
						||
		local teleportee_name
 | 
						||
		p = {}
 | 
						||
		teleportee_name, p.x, p.y, p.z = param:match(
 | 
						||
				"^([^ ]+) +([%d.~-]+)[, ] *([%d.~-]+)[, ] *([%d.~-]+)$")
 | 
						||
		if teleportee_name then
 | 
						||
			local teleportee = core.get_player_by_name(teleportee_name)
 | 
						||
			if not teleportee then
 | 
						||
				return
 | 
						||
			end
 | 
						||
			relpos = teleportee:get_pos()
 | 
						||
			p = core.parse_coordinates(p.x, p.y, p.z, relpos)
 | 
						||
		end
 | 
						||
		p = vector.apply(p, tonumber)
 | 
						||
 | 
						||
		if teleportee_name and p.x and p.y and p.z then
 | 
						||
			if not has_bring_priv then
 | 
						||
				return false, missing_bring_msg
 | 
						||
			end
 | 
						||
			return teleport_to_pos(teleportee_name, p)
 | 
						||
		end
 | 
						||
 | 
						||
		teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$")
 | 
						||
		if teleportee_name and target_name then
 | 
						||
			if not has_bring_priv then
 | 
						||
				return false, missing_bring_msg
 | 
						||
			end
 | 
						||
			return teleport_to_player(teleportee_name, target_name)
 | 
						||
		end
 | 
						||
 | 
						||
		return false
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("set", {
 | 
						||
	params = S("([-n] <name> <value>) | <name>"),
 | 
						||
	description = S("Set or read server configuration setting"),
 | 
						||
	privs = {server=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local arg, setname, setvalue = string.match(param, "(-[n]) ([^ ]+) (.+)")
 | 
						||
		if arg and arg == "-n" and setname and setvalue then
 | 
						||
			core.settings:set(setname, setvalue)
 | 
						||
			return true, setname .. " = " .. setvalue
 | 
						||
		end
 | 
						||
 | 
						||
		setname, setvalue = string.match(param, "([^ ]+) (.+)")
 | 
						||
		if setname and setvalue then
 | 
						||
			if setname:sub(1, 7) == "secure." then
 | 
						||
				return false, S("Failed. Cannot modify secure settings. "
 | 
						||
					.. "Edit the settings file manually.")
 | 
						||
			end
 | 
						||
			if not core.settings:get(setname) then
 | 
						||
				return false, S("Failed. Use '/set -n <name> <value>' "
 | 
						||
					.. "to create a new setting.")
 | 
						||
			end
 | 
						||
			core.settings:set(setname, setvalue)
 | 
						||
			return true, S("@1 = @2", setname, setvalue)
 | 
						||
		end
 | 
						||
 | 
						||
		setname = string.match(param, "([^ ]+)")
 | 
						||
		if setname then
 | 
						||
			setvalue = core.settings:get(setname)
 | 
						||
			if not setvalue then
 | 
						||
				setvalue = S("<not set>")
 | 
						||
			end
 | 
						||
			return true, S("@1 = @2", setname, setvalue)
 | 
						||
		end
 | 
						||
 | 
						||
		return false, S("Invalid parameters (see /help set).")
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
local function emergeblocks_callback(pos, action, num_calls_remaining, ctx)
 | 
						||
	if ctx.total_blocks == 0 then
 | 
						||
		ctx.total_blocks   = num_calls_remaining + 1
 | 
						||
		ctx.current_blocks = 0
 | 
						||
	end
 | 
						||
	ctx.current_blocks = ctx.current_blocks + 1
 | 
						||
 | 
						||
	if ctx.current_blocks == ctx.total_blocks then
 | 
						||
		core.chat_send_player(ctx.requestor_name,
 | 
						||
			S("Finished emerging @1 blocks in @2ms.",
 | 
						||
				ctx.total_blocks,
 | 
						||
				string.format("%.2f", (os.clock() - ctx.start_time) * 1000)))
 | 
						||
	end
 | 
						||
end
 | 
						||
 | 
						||
local function emergeblocks_progress_update(ctx)
 | 
						||
	if ctx.current_blocks ~= ctx.total_blocks then
 | 
						||
		core.chat_send_player(ctx.requestor_name,
 | 
						||
			S("emergeblocks update: @1/@2 blocks emerged (@3%)",
 | 
						||
			ctx.current_blocks, ctx.total_blocks,
 | 
						||
			string.format("%.1f", (ctx.current_blocks / ctx.total_blocks) * 100)))
 | 
						||
 | 
						||
		core.after(2, emergeblocks_progress_update, ctx)
 | 
						||
	end
 | 
						||
end
 | 
						||
 | 
						||
core.register_chatcommand("emergeblocks", {
 | 
						||
	params = S("(here [<radius>]) | (<pos1> <pos2>)"),
 | 
						||
	description = S("Load (or, if nonexistent, generate) map blocks contained in "
 | 
						||
		.. "area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)"),
 | 
						||
	privs = {server=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local p1, p2 = parse_range_str(name, param)
 | 
						||
		if p1 == false then
 | 
						||
			return false, p2
 | 
						||
		end
 | 
						||
 | 
						||
		local context = {
 | 
						||
			current_blocks = 0,
 | 
						||
			total_blocks   = 0,
 | 
						||
			start_time     = os.clock(),
 | 
						||
			requestor_name = name
 | 
						||
		}
 | 
						||
 | 
						||
		core.emerge_area(p1, p2, emergeblocks_callback, context)
 | 
						||
		core.after(2, emergeblocks_progress_update, context)
 | 
						||
 | 
						||
		return true, S("Started emerge of area ranging from @1 to @2.",
 | 
						||
			core.pos_to_string(p1, 1), core.pos_to_string(p2, 1))
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("deleteblocks", {
 | 
						||
	params = S("(here [<radius>]) | (<pos1> <pos2>)"),
 | 
						||
	description = S("Delete map blocks contained in area pos1 to pos2 "
 | 
						||
		.. "(<pos1> and <pos2> must be in parentheses)"),
 | 
						||
	privs = {server=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local p1, p2 = parse_range_str(name, param)
 | 
						||
		if p1 == false then
 | 
						||
			return false, p2
 | 
						||
		end
 | 
						||
 | 
						||
		if core.delete_area(p1, p2) then
 | 
						||
			return true, S("Successfully cleared area "
 | 
						||
				.. "ranging from @1 to @2.",
 | 
						||
				core.pos_to_string(p1, 1), core.pos_to_string(p2, 1))
 | 
						||
		else
 | 
						||
			return false, S("Failed to clear one or more "
 | 
						||
				.. "blocks in area.")
 | 
						||
		end
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("fixlight", {
 | 
						||
	params = S("(here [<radius>]) | (<pos1> <pos2>)"),
 | 
						||
	description = S("Resets lighting in the area between pos1 and pos2 "
 | 
						||
		.. "(<pos1> and <pos2> must be in parentheses)"),
 | 
						||
	privs = {server = true},
 | 
						||
	func = function(name, param)
 | 
						||
		local p1, p2 = parse_range_str(name, param)
 | 
						||
		if p1 == false then
 | 
						||
			return false, p2
 | 
						||
		end
 | 
						||
 | 
						||
		if core.fix_light(p1, p2) then
 | 
						||
			return true, S("Successfully reset light in the area "
 | 
						||
				.. "ranging from @1 to @2.",
 | 
						||
				core.pos_to_string(p1, 1), core.pos_to_string(p2, 1))
 | 
						||
		else
 | 
						||
			return false, S("Failed to load one or more blocks in area.")
 | 
						||
		end
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("mods", {
 | 
						||
	params = "",
 | 
						||
	description = S("List mods installed on the server"),
 | 
						||
	privs = {},
 | 
						||
	func = function(name, param)
 | 
						||
		local mods = core.get_modnames()
 | 
						||
		if #mods == 0 then
 | 
						||
			return true, S("No mods installed.")
 | 
						||
		else
 | 
						||
			return true, table.concat(core.get_modnames(), ", ")
 | 
						||
		end
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
local function handle_give_command(cmd, giver, receiver, stackstring)
 | 
						||
	core.log("action", giver .. " invoked " .. cmd
 | 
						||
			.. ', stackstring="' .. stackstring .. '"')
 | 
						||
	local itemstack = ItemStack(stackstring)
 | 
						||
	if itemstack:is_empty() then
 | 
						||
		return false, S("Cannot give an empty item.")
 | 
						||
	elseif (not itemstack:is_known()) or (itemstack:get_name() == "unknown") then
 | 
						||
		return false, S("Cannot give an unknown item.")
 | 
						||
	-- Forbid giving 'ignore' due to unwanted side effects
 | 
						||
	elseif itemstack:get_name() == "ignore" then
 | 
						||
		return false, S("Giving 'ignore' is not allowed.")
 | 
						||
	end
 | 
						||
	local receiverref = core.get_player_by_name(receiver)
 | 
						||
	if receiverref == nil then
 | 
						||
		return false, S("@1 is not a known player.", receiver)
 | 
						||
	end
 | 
						||
	local leftover = receiverref:get_inventory():add_item("main", itemstack)
 | 
						||
	local partiality
 | 
						||
	if leftover:is_empty() then
 | 
						||
		partiality = nil
 | 
						||
	elseif leftover:get_count() == itemstack:get_count() then
 | 
						||
		partiality = false
 | 
						||
	else
 | 
						||
		partiality = true
 | 
						||
	end
 | 
						||
	-- The actual item stack string may be different from what the "giver"
 | 
						||
	-- entered (e.g. big numbers are always interpreted as 2^16-1).
 | 
						||
	stackstring = itemstack:to_string()
 | 
						||
	local msg
 | 
						||
	if partiality == true then
 | 
						||
		msg = S("@1 partially added to inventory.", stackstring)
 | 
						||
	elseif partiality == false then
 | 
						||
		msg = S("@1 could not be added to inventory.", stackstring)
 | 
						||
	else
 | 
						||
		msg = S("@1 added to inventory.", stackstring)
 | 
						||
	end
 | 
						||
	if giver == receiver then
 | 
						||
		return true, msg
 | 
						||
	else
 | 
						||
		core.chat_send_player(receiver, msg)
 | 
						||
		local msg_other
 | 
						||
		if partiality == true then
 | 
						||
			msg_other = S("@1 partially added to inventory of @2.",
 | 
						||
					stackstring, receiver)
 | 
						||
		elseif partiality == false then
 | 
						||
			msg_other = S("@1 could not be added to inventory of @2.",
 | 
						||
					stackstring, receiver)
 | 
						||
		else
 | 
						||
			msg_other = S("@1 added to inventory of @2.",
 | 
						||
					stackstring, receiver)
 | 
						||
		end
 | 
						||
		return true, msg_other
 | 
						||
	end
 | 
						||
end
 | 
						||
 | 
						||
core.register_chatcommand("give", {
 | 
						||
	params = S("<name> <ItemString> [<count> [<wear>]]"),
 | 
						||
	description = S("Give item to player"),
 | 
						||
	privs = {give=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
 | 
						||
		if not toname or not itemstring then
 | 
						||
			return false, S("Name and ItemString required.")
 | 
						||
		end
 | 
						||
		return handle_give_command("/give", name, toname, itemstring)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("giveme", {
 | 
						||
	params = S("<ItemString> [<count> [<wear>]]"),
 | 
						||
	description = S("Give item to yourself"),
 | 
						||
	privs = {give=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local itemstring = string.match(param, "(.+)$")
 | 
						||
		if not itemstring then
 | 
						||
			return false, S("ItemString required.")
 | 
						||
		end
 | 
						||
		return handle_give_command("/giveme", name, name, itemstring)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("spawnentity", {
 | 
						||
	params = S("<EntityName> [<X>,<Y>,<Z>]"),
 | 
						||
	description = S("Spawn entity at given (or your) position"),
 | 
						||
	privs = {give=true, interact=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local entityname, pstr = string.match(param, "^([^ ]+) *(.*)$")
 | 
						||
		if not entityname then
 | 
						||
			return false, S("EntityName required.")
 | 
						||
		end
 | 
						||
		core.log("action", ("%s invokes /spawnentity, entityname=%q")
 | 
						||
				:format(name, entityname))
 | 
						||
		local player = core.get_player_by_name(name)
 | 
						||
		if player == nil then
 | 
						||
			core.log("error", "Unable to spawn entity, player is nil")
 | 
						||
			return false, S("Unable to spawn entity, player is nil.")
 | 
						||
		end
 | 
						||
		if not core.registered_entities[entityname] then
 | 
						||
			return false, S("Cannot spawn an unknown entity.")
 | 
						||
		end
 | 
						||
		local p
 | 
						||
		if pstr == "" then
 | 
						||
			p = player:get_pos()
 | 
						||
		else
 | 
						||
			p = {}
 | 
						||
			p.x, p.y, p.z = string.match(pstr, "^([%d.~-]+)[, ] *([%d.~-]+)[, ] *([%d.~-]+)$")
 | 
						||
			local relpos = player:get_pos()
 | 
						||
			p = core.parse_coordinates(p.x, p.y, p.z, relpos)
 | 
						||
			if not (p and p.x and p.y and p.z) then
 | 
						||
				return false, S("Invalid parameters (@1).", param)
 | 
						||
			end
 | 
						||
		end
 | 
						||
		p.y = p.y + 1
 | 
						||
		local obj = core.add_entity(p, entityname)
 | 
						||
		if obj then
 | 
						||
			return true, S("@1 spawned.", entityname)
 | 
						||
		else
 | 
						||
			return true, S("@1 failed to spawn.", entityname)
 | 
						||
		end
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("pulverize", {
 | 
						||
	params = "",
 | 
						||
	description = S("Destroy item in hand"),
 | 
						||
	func = function(name, param)
 | 
						||
		local player = core.get_player_by_name(name)
 | 
						||
		if not player then
 | 
						||
			core.log("error", "Unable to pulverize, no player.")
 | 
						||
			return false, S("Unable to pulverize, no player.")
 | 
						||
		end
 | 
						||
		local wielded_item = player:get_wielded_item()
 | 
						||
		if wielded_item:is_empty() then
 | 
						||
			return false, S("Unable to pulverize, no item in hand.")
 | 
						||
		end
 | 
						||
		core.log("action", name .. " pulverized \"" ..
 | 
						||
			wielded_item:get_name() .. " " .. wielded_item:get_count() .. "\"")
 | 
						||
		player:set_wielded_item(nil)
 | 
						||
		return true, S("An item was pulverized.")
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
-- Key = player name
 | 
						||
core.rollback_punch_callbacks = {}
 | 
						||
 | 
						||
core.register_on_punchnode(function(pos, node, puncher)
 | 
						||
	local name = puncher and puncher:get_player_name()
 | 
						||
	if name and core.rollback_punch_callbacks[name] then
 | 
						||
		core.rollback_punch_callbacks[name](pos, node, puncher)
 | 
						||
		core.rollback_punch_callbacks[name] = nil
 | 
						||
	end
 | 
						||
end)
 | 
						||
 | 
						||
core.register_chatcommand("rollback_check", {
 | 
						||
	params = S("[<range>] [<seconds>] [<limit>]"),
 | 
						||
	description = S("Check who last touched a node or a node near it "
 | 
						||
		.. "within the time specified by <seconds>. "
 | 
						||
		.. "Default: range = 0, seconds = 86400 = 24h, limit = 5. "
 | 
						||
		.. "Set <seconds> to inf for no time limit"),
 | 
						||
	privs = {rollback=true},
 | 
						||
	func = function(name, param)
 | 
						||
		if not core.settings:get_bool("enable_rollback_recording") then
 | 
						||
			return false, S("Rollback functions are disabled.")
 | 
						||
		end
 | 
						||
		local range, seconds, limit =
 | 
						||
			param:match("(%d+) *(%d*) *(%d*)")
 | 
						||
		range = tonumber(range) or 0
 | 
						||
		seconds = tonumber(seconds) or 86400
 | 
						||
		limit = tonumber(limit) or 5
 | 
						||
		if limit > 100 then
 | 
						||
			return false, S("That limit is too high!")
 | 
						||
		end
 | 
						||
 | 
						||
		core.rollback_punch_callbacks[name] = function(pos, node, puncher)
 | 
						||
			local name = puncher:get_player_name()
 | 
						||
			core.chat_send_player(name, S("Checking @1 ...", core.pos_to_string(pos)))
 | 
						||
			local actions = core.rollback_get_node_actions(pos, range, seconds, limit)
 | 
						||
			if not actions then
 | 
						||
				core.chat_send_player(name, S("Rollback functions are disabled."))
 | 
						||
				return
 | 
						||
			end
 | 
						||
			local num_actions = #actions
 | 
						||
			if num_actions == 0 then
 | 
						||
				core.chat_send_player(name,
 | 
						||
						S("Nobody has touched the specified "
 | 
						||
						.. "location in @1 seconds.",
 | 
						||
						seconds))
 | 
						||
				return
 | 
						||
			end
 | 
						||
			local time = os.time()
 | 
						||
			for i = num_actions, 1, -1 do
 | 
						||
				local action = actions[i]
 | 
						||
				core.chat_send_player(name,
 | 
						||
					S("@1 @2 @3 -> @4 @5 seconds ago.",
 | 
						||
							core.pos_to_string(action.pos),
 | 
						||
							action.actor,
 | 
						||
							action.oldnode.name,
 | 
						||
							action.newnode.name,
 | 
						||
							time - action.time))
 | 
						||
			end
 | 
						||
		end
 | 
						||
 | 
						||
		return true, S("Punch a node (range=@1, seconds=@2, limit=@3).",
 | 
						||
				range, seconds, limit)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("rollback", {
 | 
						||
	params = S("(<name> [<seconds>]) | (:<actor> [<seconds>])"),
 | 
						||
	description = S("Revert actions of a player. "
 | 
						||
		.. "Default for <seconds> is 60. "
 | 
						||
		.. "Set <seconds> to inf for no time limit"),
 | 
						||
	privs = {rollback=true},
 | 
						||
	func = function(name, param)
 | 
						||
		if not core.settings:get_bool("enable_rollback_recording") then
 | 
						||
			return false, S("Rollback functions are disabled.")
 | 
						||
		end
 | 
						||
		local target_name, seconds = string.match(param, ":([^ ]+) *(%d*)")
 | 
						||
		local rev_msg
 | 
						||
		if not target_name then
 | 
						||
			local player_name
 | 
						||
			player_name, seconds = string.match(param, "([^ ]+) *(%d*)")
 | 
						||
			if not player_name then
 | 
						||
				return false, S("Invalid parameters. "
 | 
						||
					.. "See /help rollback and "
 | 
						||
					.. "/help rollback_check.")
 | 
						||
			end
 | 
						||
			seconds = tonumber(seconds) or 60
 | 
						||
			target_name = "player:"..player_name
 | 
						||
			rev_msg = S("Reverting actions of player '@1' since @2 seconds.",
 | 
						||
				player_name, seconds)
 | 
						||
		else
 | 
						||
			seconds = tonumber(seconds) or 60
 | 
						||
			rev_msg = S("Reverting actions of @1 since @2 seconds.",
 | 
						||
				target_name, seconds)
 | 
						||
		end
 | 
						||
		core.chat_send_player(name, rev_msg)
 | 
						||
		local success, log = core.rollback_revert_actions_by(
 | 
						||
				target_name, seconds)
 | 
						||
		local response = ""
 | 
						||
		if #log > 100 then
 | 
						||
			response = S("(log is too long to show)").."\n"
 | 
						||
		else
 | 
						||
			for _, line in pairs(log) do
 | 
						||
				response = response .. line .. "\n"
 | 
						||
			end
 | 
						||
		end
 | 
						||
		if success then
 | 
						||
			response = response .. S("Reverting actions succeeded.")
 | 
						||
		else
 | 
						||
			response = response .. S("Reverting actions FAILED.")
 | 
						||
		end
 | 
						||
		return success, response
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("status", {
 | 
						||
	description = S("Show server status"),
 | 
						||
	func = function(name, param)
 | 
						||
		local status = core.get_server_status(name, false)
 | 
						||
		if status and status ~= "" then
 | 
						||
			return true, status
 | 
						||
		end
 | 
						||
		return false, S("This command was disabled by a mod or game.")
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
local function get_time(timeofday)
 | 
						||
	local time = math.floor(timeofday * 1440)
 | 
						||
	local minute = time % 60
 | 
						||
	local hour = (time - minute) / 60
 | 
						||
	return time, hour, minute
 | 
						||
end
 | 
						||
 | 
						||
core.register_chatcommand("time", {
 | 
						||
	params = S("[<0..23>:<0..59> | <0..24000>]"),
 | 
						||
	description = S("Show or set time of day"),
 | 
						||
	privs = {},
 | 
						||
	func = function(name, param)
 | 
						||
		if param == "" then
 | 
						||
			local current_time = math.floor(core.get_timeofday() * 1440)
 | 
						||
			local minutes = current_time % 60
 | 
						||
			local hour = (current_time - minutes) / 60
 | 
						||
			return true, S("Current time is @1:@2.",
 | 
						||
					string.format("%d", hour),
 | 
						||
					string.format("%02d", minutes))
 | 
						||
		end
 | 
						||
		local player_privs = core.get_player_privs(name)
 | 
						||
		if not player_privs.settime then
 | 
						||
			return false, S("You don't have permission to run "
 | 
						||
				.. "this command (missing privilege: @1).", "settime")
 | 
						||
		end
 | 
						||
		local relative, negative, hour, minute = param:match("^(~?)(%-?)(%d+):(%d+)$")
 | 
						||
		if not relative then -- checking the first capture against nil suffices
 | 
						||
			local new_time = core.parse_relative_number(param, core.get_timeofday() * 24000)
 | 
						||
			if not new_time then
 | 
						||
				new_time = tonumber(param) or -1
 | 
						||
			else
 | 
						||
				new_time = new_time % 24000
 | 
						||
			end
 | 
						||
			if new_time ~= new_time or new_time < 0 or new_time > 24000 then
 | 
						||
				return false, S("Invalid time (must be between 0 and 24000).")
 | 
						||
			end
 | 
						||
			core.set_timeofday(new_time / 24000)
 | 
						||
			core.log("action", name .. " sets time to " .. new_time)
 | 
						||
			return true, S("Time of day changed.")
 | 
						||
		end
 | 
						||
		local new_time
 | 
						||
		hour = tonumber(hour)
 | 
						||
		minute = tonumber(minute)
 | 
						||
		if relative == "" then
 | 
						||
			if hour < 0 or hour > 23 then
 | 
						||
				return false, S("Invalid hour (must be between 0 and 23 inclusive).")
 | 
						||
			elseif minute < 0 or minute > 59 then
 | 
						||
				return false, S("Invalid minute (must be between 0 and 59 inclusive).")
 | 
						||
			end
 | 
						||
			new_time = (hour * 60 + minute) / 1440
 | 
						||
		else
 | 
						||
			if minute < 0 or minute > 59 then
 | 
						||
				return false, S("Invalid minute (must be between 0 and 59 inclusive).")
 | 
						||
			end
 | 
						||
			local current_time = core.get_timeofday()
 | 
						||
			if negative == "-" then -- negative time
 | 
						||
				hour, minute = -hour, -minute
 | 
						||
			end
 | 
						||
			new_time = (current_time + (hour * 60 + minute) / 1440) % 1
 | 
						||
			local _
 | 
						||
			_, hour, minute = get_time(new_time)
 | 
						||
		end
 | 
						||
		core.set_timeofday(new_time)
 | 
						||
		core.log("action", ("%s sets time to %d:%02d"):format(name, hour, minute))
 | 
						||
		return true, S("Time of day changed.")
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("days", {
 | 
						||
	description = S("Show day count since world creation"),
 | 
						||
	func = function(name, param)
 | 
						||
		return true, S("Current day is @1.", core.get_day_count())
 | 
						||
	end
 | 
						||
})
 | 
						||
 | 
						||
local function parse_shutdown_param(param)
 | 
						||
	local delay, reconnect, message
 | 
						||
	local one, two, three
 | 
						||
	one, two, three = param:match("^(%S+) +(%-r) +(.*)")
 | 
						||
	if one and two and three then
 | 
						||
		-- 3 arguments: delay, reconnect and message
 | 
						||
		return one, two, three
 | 
						||
	end
 | 
						||
	-- 2 arguments
 | 
						||
	one, two = param:match("^(%S+) +(.*)")
 | 
						||
	if one and two then
 | 
						||
		if tonumber(one) then
 | 
						||
			delay = one
 | 
						||
			if two == "-r" then
 | 
						||
				reconnect = two
 | 
						||
			else
 | 
						||
				message = two
 | 
						||
			end
 | 
						||
		elseif one == "-r" then
 | 
						||
			reconnect, message = one, two
 | 
						||
		end
 | 
						||
		return delay, reconnect, message
 | 
						||
	end
 | 
						||
	-- 1 argument
 | 
						||
	one = param:match("(.*)")
 | 
						||
	if tonumber(one) then
 | 
						||
		delay = one
 | 
						||
	elseif one == "-r" then
 | 
						||
		reconnect = one
 | 
						||
	else
 | 
						||
		message = one
 | 
						||
	end
 | 
						||
	return delay, reconnect, message
 | 
						||
end
 | 
						||
 | 
						||
core.register_chatcommand("shutdown", {
 | 
						||
	params = S("[<delay_in_seconds> | -1] [-r] [<message>]"),
 | 
						||
	description = S("Shutdown server (-1 cancels a delayed shutdown, -r allows players to reconnect)"),
 | 
						||
	privs = {server=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local delay, reconnect, message = parse_shutdown_param(param)
 | 
						||
		local bool_reconnect = reconnect == "-r"
 | 
						||
		if not message then
 | 
						||
			message = ""
 | 
						||
		end
 | 
						||
		delay = tonumber(delay) or 0
 | 
						||
 | 
						||
		if delay == 0 then
 | 
						||
			core.log("action", name .. " shuts down server")
 | 
						||
			core.chat_send_all("*** "..S("Server shutting down (operator request)."))
 | 
						||
		end
 | 
						||
		core.request_shutdown(message:trim(), bool_reconnect, delay)
 | 
						||
		return true
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("ban", {
 | 
						||
	params = S("[<name>]"),
 | 
						||
	description = S("Ban the IP of a player or show the ban list"),
 | 
						||
	privs = {ban=true},
 | 
						||
	func = function(name, param)
 | 
						||
		if param == "" then
 | 
						||
			local ban_list = core.get_ban_list()
 | 
						||
			if ban_list == "" then
 | 
						||
				return true, S("The ban list is empty.")
 | 
						||
			else
 | 
						||
				return true, S("Ban list: @1", ban_list)
 | 
						||
			end
 | 
						||
		end
 | 
						||
		if core.is_singleplayer() then
 | 
						||
			return false, S("You cannot ban players in singleplayer!")
 | 
						||
		end
 | 
						||
		if not core.get_player_by_name(param) then
 | 
						||
			return false, S("Player is not online.")
 | 
						||
		end
 | 
						||
		if not core.ban_player(param) then
 | 
						||
			return false, S("Failed to ban player.")
 | 
						||
		end
 | 
						||
		local desc = core.get_ban_description(param)
 | 
						||
		core.log("action", name .. " bans " .. desc .. ".")
 | 
						||
		return true, S("Banned @1.", desc)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("unban", {
 | 
						||
	params = S("<name> | <IP_address>"),
 | 
						||
	description = S("Remove IP ban belonging to a player/IP"),
 | 
						||
	privs = {ban=true},
 | 
						||
	func = function(name, param)
 | 
						||
		if not core.unban_player_or_ip(param) then
 | 
						||
			return false, S("Failed to unban player/IP.")
 | 
						||
		end
 | 
						||
		core.log("action", name .. " unbans " .. param)
 | 
						||
		return true, S("Unbanned @1.", param)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("kick", {
 | 
						||
	params = S("<name> [<reason>]"),
 | 
						||
	description = S("Kick a player"),
 | 
						||
	privs = {kick=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local tokick, reason = param:match("([^ ]+) (.+)")
 | 
						||
		tokick = tokick or param
 | 
						||
		if not core.kick_player(tokick, reason) then
 | 
						||
			return false, S("Failed to kick player @1.", tokick)
 | 
						||
		end
 | 
						||
		local log_reason = ""
 | 
						||
		if reason then
 | 
						||
			log_reason = " with reason \"" .. reason .. "\""
 | 
						||
		end
 | 
						||
		core.log("action", name .. " kicks " .. tokick .. log_reason)
 | 
						||
		return true, S("Kicked @1.", tokick)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("clearobjects", {
 | 
						||
	params = S("[full | quick]"),
 | 
						||
	description = S("Clear all objects in world"),
 | 
						||
	privs = {server=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local options = {}
 | 
						||
		if param == "" or param == "quick" then
 | 
						||
			options.mode = "quick"
 | 
						||
		elseif param == "full" then
 | 
						||
			options.mode = "full"
 | 
						||
		else
 | 
						||
			return false, S("Invalid usage, see /help clearobjects.")
 | 
						||
		end
 | 
						||
 | 
						||
		core.log("action", name .. " clears objects ("
 | 
						||
				.. options.mode .. " mode).")
 | 
						||
		if options.mode == "full" then
 | 
						||
			core.chat_send_all(S("Clearing all objects. This may take a long time. "
 | 
						||
				.. "You may experience a timeout. (by @1)", name))
 | 
						||
		end
 | 
						||
		core.clear_objects(options)
 | 
						||
		core.log("action", "Object clearing done.")
 | 
						||
		core.chat_send_all("*** "..S("Cleared all objects."))
 | 
						||
		return true
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("msg", {
 | 
						||
	params = S("<name> <message>"),
 | 
						||
	description = S("Send a direct message to a player"),
 | 
						||
	privs = {shout=true},
 | 
						||
	func = function(name, param)
 | 
						||
		local sendto, message = param:match("^(%S+)%s(.+)$")
 | 
						||
		if not sendto then
 | 
						||
			return false, S("Invalid usage, see /help msg.")
 | 
						||
		end
 | 
						||
		if not core.get_player_by_name(sendto) then
 | 
						||
			return false, S("The player @1 is not online.", sendto)
 | 
						||
		end
 | 
						||
		core.log("action", "DM from " .. name .. " to " .. sendto
 | 
						||
				.. ": " .. message)
 | 
						||
		core.chat_send_player(sendto, S("DM from @1: @2", name, message))
 | 
						||
		return true, S("Message sent.")
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("last-login", {
 | 
						||
	params = S("[<name>]"),
 | 
						||
	description = S("Get the last login time of a player or yourself"),
 | 
						||
	func = function(name, param)
 | 
						||
		if param == "" then
 | 
						||
			param = name
 | 
						||
		end
 | 
						||
		local pauth = core.get_auth_handler().get_auth(param)
 | 
						||
		if pauth and pauth.last_login and pauth.last_login ~= -1 then
 | 
						||
			-- Time in UTC, ISO 8601 format
 | 
						||
			return true, S("@1's last login time was @2.",
 | 
						||
				param,
 | 
						||
				os.date("!%Y-%m-%dT%H:%M:%SZ", pauth.last_login))
 | 
						||
		end
 | 
						||
		return false, S("@1's last login time is unknown.", param)
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
core.register_chatcommand("clearinv", {
 | 
						||
	params = S("[<name>]"),
 | 
						||
	description = S("Clear the inventory of yourself or another player"),
 | 
						||
	func = function(name, param)
 | 
						||
		local player
 | 
						||
		if param and param ~= "" and param ~= name then
 | 
						||
			if not core.check_player_privs(name, {server=true}) then
 | 
						||
				return false, S("You don't have permission to "
 | 
						||
					.. "clear another player's inventory "
 | 
						||
					.. "(missing privilege: @1).", "server")
 | 
						||
			end
 | 
						||
			player = core.get_player_by_name(param)
 | 
						||
			core.chat_send_player(param, S("@1 cleared your inventory.", name))
 | 
						||
		else
 | 
						||
			player = core.get_player_by_name(name)
 | 
						||
		end
 | 
						||
 | 
						||
		if player then
 | 
						||
			player:get_inventory():set_list("main", {})
 | 
						||
			player:get_inventory():set_list("craft", {})
 | 
						||
			player:get_inventory():set_list("craftpreview", {})
 | 
						||
			core.log("action", name.." clears "..player:get_player_name().."'s inventory")
 | 
						||
			return true, S("Cleared @1's inventory.", player:get_player_name())
 | 
						||
		else
 | 
						||
			return false, S("Player must be online to clear inventory!")
 | 
						||
		end
 | 
						||
	end,
 | 
						||
})
 | 
						||
 | 
						||
local function handle_kill_command(killer, victim)
 | 
						||
	if core.settings:get_bool("enable_damage") == false then
 | 
						||
		return false, S("Players can't be killed, damage has been disabled.")
 | 
						||
	end
 | 
						||
	local victimref = core.get_player_by_name(victim)
 | 
						||
	if victimref == nil then
 | 
						||
		return false, S("Player @1 is not online.", victim)
 | 
						||
	elseif victimref:get_hp() <= 0 then
 | 
						||
		if killer == victim then
 | 
						||
			return false, S("You are already dead.")
 | 
						||
		else
 | 
						||
			return false, S("@1 is already dead.", victim)
 | 
						||
		end
 | 
						||
	end
 | 
						||
	if killer ~= victim then
 | 
						||
		core.log("action", string.format("%s killed %s", killer, victim))
 | 
						||
	end
 | 
						||
	-- Kill victim
 | 
						||
	victimref:set_hp(0)
 | 
						||
	return true, S("@1 has been killed.", victim)
 | 
						||
end
 | 
						||
 | 
						||
core.register_chatcommand("kill", {
 | 
						||
	params = S("[<name>]"),
 | 
						||
	description = S("Kill player or yourself"),
 | 
						||
	privs = {server=true},
 | 
						||
	func = function(name, param)
 | 
						||
		return handle_kill_command(name, param == "" and name or param)
 | 
						||
	end,
 | 
						||
})
 |