Lars Müller
fde6384a09
Fix and clean up skeletal animation ( #15722 )
...
* Fix attachments lagging behind their parents (#14818 )
* Fix animation blending (#14817 )
* Bring back cool guy as another .x smoke test
* Add .x mesh loader unittest
* Do bounding box & matrix calculation at proper point in time
* Remove obsolete `SAnimatedMesh`
2025-06-01 23:21:35 +02:00
..
2025-03-04 19:53:01 +01:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2024-06-01 16:36:20 +02:00
2024-10-28 15:57:54 +01:00
2024-12-24 15:25:07 +01:00
2024-10-28 15:57:54 +01:00
2024-06-01 16:36:20 +02:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2025-01-21 16:29:12 +01:00
2024-10-28 15:57:54 +01:00
2025-01-12 16:15:01 +01:00
2025-04-25 05:09:23 +02:00
2025-06-01 23:21:35 +02:00
2024-10-28 15:57:54 +01:00
2025-04-16 16:20:39 -07:00
2024-10-28 15:57:54 +01:00
2024-10-28 15:57:54 +01:00
2025-01-21 16:29:12 +01:00
2025-01-12 16:15:01 +01:00
2024-10-28 15:57:54 +01:00
2025-01-12 16:15:01 +01:00
2024-10-28 15:57:54 +01:00
2025-01-21 16:29:12 +01:00
2025-05-28 13:29:30 +02:00
2025-01-21 16:29:12 +01:00