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luanti
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adad6e0a1c2bb6cd5e56db26d660fa9342cf0d0e
luanti
/
client
/
shaders
/
nodes_shader
History
Lars Hofhansl
0ad40fd484
Use range-based fog instead of z-plane based.
2016-10-13 23:30:15 +02:00
..
opengl_fragment.glsl
Use range-based fog instead of z-plane based.
2016-10-13 23:30:15 +02:00
opengl_vertex.glsl
Nodes shader: Decrease amplitude of waving leaves and plants
2016-03-30 01:53:22 +01:00