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	* Move all shadow control to util_commands * Shadows are now controlled with /set_shadow Co-authored-by: sfan5 <sfan5@live.de>
		
			
				
	
	
		
			310 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			310 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| minetest.register_chatcommand("hotbar", {
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| 	params = "<size>",
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| 	description = "Set hotbar size",
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| 	func = function(name, param)
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| 		local player = minetest.get_player_by_name(name)
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| 		if not player then
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| 			return false, "No player."
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| 		end
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| 		local size = tonumber(param)
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| 		if not size then
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| 			return false, "Missing or incorrect size parameter!"
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| 		end
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| 		local ok = player:hud_set_hotbar_itemcount(size)
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| 		if ok then
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| 			return true
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| 		else
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| 			return false, "Invalid item count!"
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| 		end
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| 	end,
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| })
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| 
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| minetest.register_chatcommand("hp", {
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| 	params = "<hp>",
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| 	description = "Set your health",
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| 	func = function(name, param)
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| 		local player = minetest.get_player_by_name(name)
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| 		if not player then
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| 			return false, "No player."
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| 		end
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| 		local hp = tonumber(param)
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| 		if not hp then
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| 			return false, "Missing or incorrect hp parameter!"
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| 		end
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| 		player:set_hp(hp)
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| 		return true
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| 	end,
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| })
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| 
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| minetest.register_on_joinplayer(function(player)
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| 	player:set_properties({zoom_fov = 15})
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| end)
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| 
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| minetest.register_chatcommand("zoomfov", {
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| 	params = "[<FOV>]",
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| 	description = "Set or display your zoom_fov",
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| 	func = function(name, param)
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| 		local player = minetest.get_player_by_name(name)
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| 		if not player then
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| 			return false, "No player."
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| 		end
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| 		if param == "" then
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| 			local fov = player:get_properties().zoom_fov
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| 			return true, "zoom_fov = "..tostring(fov)
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| 		end
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| 		local fov = tonumber(param)
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| 		if not fov then
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| 			return false, "Missing or incorrect zoom_fov parameter!"
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| 		end
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| 		player:set_properties({zoom_fov = fov})
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| 		fov = player:get_properties().zoom_fov
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| 		return true, "zoom_fov = "..tostring(fov)
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| 	end,
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| })
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| 
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| local s_infplace = minetest.settings:get("devtest_infplace")
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| if s_infplace == "true" then
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| 	infplace = true
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| elseif s_infplace == "false" then
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| 	infplace = false
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| else
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| 	infplace = minetest.is_creative_enabled("")
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| end
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| 
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| minetest.register_chatcommand("infplace", {
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| 	params = "",
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| 	description = "Toggle infinite node placement",
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| 	func = function(name, param)
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| 		infplace = not infplace
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| 		if infplace then
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| 			minetest.chat_send_all("Infinite node placement enabled!")
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| 			minetest.log("action", "Infinite node placement enabled")
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| 		else
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| 			minetest.chat_send_all("Infinite node placement disabled!")
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| 			minetest.log("action", "Infinite node placement disabled")
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| 		end
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| 		return true
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| 	end,
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| })
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| 
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| minetest.register_chatcommand("detach", {
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| 	params = "[<radius>]",
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| 	description = "Detach all objects nearby",
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| 	func = function(name, param)
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| 		local radius = tonumber(param)
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| 		if type(radius) ~= "number" then
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| 			radius = 8
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| 		end
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| 		if radius < 1 then
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| 			radius = 1
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| 		end
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| 		local player = minetest.get_player_by_name(name)
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| 		if not player then
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| 			return false, "No player."
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| 		end
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| 		local objs = minetest.get_objects_inside_radius(player:get_pos(), radius)
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| 		local num = 0
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| 		for o=1, #objs do
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| 			if objs[o]:get_attach() then
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| 				objs[o]:set_detach()
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| 				num = num + 1
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| 			end
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| 		end
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| 		return true, string.format("%d object(s) detached.", num)
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| 	end,
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| })
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| 
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| minetest.register_chatcommand("use_tool", {
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| 	params = "(dig <group> <leveldiff>) | (hit <damage_group> <time_from_last_punch>) [<uses>]",
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| 	description = "Apply tool wear a number of times, as if it were used for digging",
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| 	func = function(name, param)
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| 		local player = minetest.get_player_by_name(name)
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| 		if not player then
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| 			return false, "No player."
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| 		end
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| 		local mode, group, level, uses = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+) (%d+)")
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| 		if not mode then
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| 			mode, group, level = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+)")
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| 			uses = 1
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| 		end
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| 		if not mode or not group or not level then
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| 			return false
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| 		end
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| 		if mode ~= "dig" and mode ~= "hit" then
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| 			return false
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| 		end
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| 		local tool = player:get_wielded_item()
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| 		local caps = tool:get_tool_capabilities()
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| 		if not caps or tool:get_count() == 0 then
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| 			return false, "No tool in hand."
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| 		end
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| 		local actual_uses = 0
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| 		for u=1, uses do
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| 			local wear = tool:get_wear()
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| 			local dp
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| 			if mode == "dig" then
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| 				dp = minetest.get_dig_params({[group]=3, level=level}, caps, wear)
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| 			else
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| 				dp = minetest.get_hit_params({[group]=100}, caps, level, wear)
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| 			end
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| 			tool:add_wear(dp.wear)
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| 			actual_uses = actual_uses + 1
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| 			if tool:get_count() == 0 then
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| 				break
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| 			end
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| 		end
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| 		player:set_wielded_item(tool)
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| 		if tool:get_count() == 0 then
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| 			return true, string.format("Tool used %d time(s). "..
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| 					"The tool broke after %d use(s).", uses, actual_uses)
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| 		else
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| 			local wear = tool:get_wear()
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| 			return true, string.format("Tool used %d time(s). "..
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| 					"Final wear=%d", uses, wear)
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| 		end
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| 	end,
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| })
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| 
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| 
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| 
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| -- Use this to test waypoint capabilities
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| minetest.register_chatcommand("test_waypoints", {
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| 	params = "[change_immediate]",
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| 	description = "tests waypoint capabilities",
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| 	func = function(name, params)
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| 		local player = minetest.get_player_by_name(name)
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| 		local regular = player:hud_add {
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| 			hud_elem_type = "waypoint",
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| 			name = "regular waypoint",
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| 			text = "m",
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| 			number = 0xFF0000,
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| 			world_pos = vector.add(player:get_pos(), {x = 0, y = 1.5, z = 0})
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| 		}
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| 		local reduced_precision = player:hud_add {
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| 			hud_elem_type = "waypoint",
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| 			name = "better waypoint",
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| 			text = "m (0.5 steps, precision = 2)",
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| 			precision = 10,
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| 			number = 0xFFFF00,
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| 			world_pos = vector.add(player:get_pos(), {x = 0, y = 1, z = 0})
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| 		}
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| 		local function change()
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| 			if regular then
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| 				player:hud_change(regular, "world_pos", vector.add(player:get_pos(), {x = 0, y = 3, z = 0}))
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| 			end
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| 			if reduced_precision then
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| 				player:hud_change(reduced_precision, "precision", 2)
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| 			end
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| 		end
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| 		if params ~= "" then
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| 			-- change immediate
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| 			change()
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| 		else
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| 			minetest.after(0.5, change)
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| 		end
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| 		regular = regular or "error"
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| 		reduced_precision = reduced_precision or "error"
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| 		local hidden_distance = player:hud_add {
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| 			hud_elem_type = "waypoint",
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| 			name = "waypoint with hidden distance",
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| 			text = "this text is hidden as well (precision = 0)",
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| 			precision = 0,
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| 			number = 0x0000FF,
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| 			world_pos = vector.add(player:get_pos(), {x = 0, y = 0.5, z = 0})
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| 		} or "error"
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| 		local image_waypoint = player:hud_add {
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| 			hud_elem_type = "image_waypoint",
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| 			text = "wieldhand.png",
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| 			world_pos = player:get_pos(),
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| 			scale = {x = 10, y = 10},
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| 			offset = {x = 0, y = -32}
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| 		} or "error"
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| 		minetest.chat_send_player(name, "Waypoint IDs: regular: " .. regular .. ", reduced precision: " .. reduced_precision ..
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| 			", hidden distance: " .. hidden_distance .. ", image waypoint: " .. image_waypoint)
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| 	end
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| })
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| 
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| -- Unlimited node placement
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| minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
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| 	if placer and placer:is_player() then
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| 		return infplace
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| 	end
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| end)
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| 
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| -- Don't pick up if the item is already in the inventory
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| local old_handle_node_drops = minetest.handle_node_drops
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| function minetest.handle_node_drops(pos, drops, digger)
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| 	if not digger or not digger:is_player() or not infplace then
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| 		return old_handle_node_drops(pos, drops, digger)
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| 	end
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| 	local inv = digger:get_inventory()
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| 	if inv then
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| 		for _, item in ipairs(drops) do
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| 			if not inv:contains_item("main", item, true) then
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| 				inv:add_item("main", item)
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| 			end
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| 		end
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| 	end
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| end
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| 
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| minetest.register_chatcommand("set_displayed_itemcount", {
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| 	params = "(-s \"<string>\" [-c <color>]) | -a <alignment_num>",
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| 	description = "Set the displayed itemcount of the wielded item",
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| 	func = function(name, param)
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| 		local player = minetest.get_player_by_name(name)
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| 		local item = player:get_wielded_item()
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| 		local meta = item:get_meta()
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| 		local flag1 = param:sub(1, 2)
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| 		if flag1 == "-s" then
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| 			if param:sub(3, 4) ~= " \"" then
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| 				return false, "Error: Space and string with \"s expected after -s."
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| 			end
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| 			local se = param:find("\"", 5, true)
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| 			if not se then
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| 				return false, "Error: String with two \"s expected after -s."
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| 			end
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| 			local s = param:sub(5, se - 1)
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| 			if param:sub(se + 1, se + 4) == " -c " then
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| 				s = minetest.colorize(param:sub(se + 5), s)
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| 			end
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| 			meta:set_string("count_meta", s)
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| 		elseif flag1 == "-a" then
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| 			local num = tonumber(param:sub(4))
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| 			if not num then
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| 				return false, "Error: Invalid number: "..param:sub(4)
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| 			end
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| 			meta:set_int("count_alignment", num)
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| 		else
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| 			return false
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| 		end
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| 		player:set_wielded_item(item)
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| 		return true, "Displayed itemcount set."
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| 	end,
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| })
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| 
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| minetest.register_chatcommand("dump_item", {
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| 	params = "",
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| 	description = "Prints a dump of the wielded item in table form",
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| 	func = function(name, param)
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| 		local player = minetest.get_player_by_name(name)
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| 		local item = player:get_wielded_item()
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| 		local str = dump(item:to_table())
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| 		print(str)
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| 		return true, str
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| 	end,
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| })
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| 
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| -- shadow control
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| minetest.register_on_joinplayer(function (player)
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| 	player:set_lighting({shadows={intensity = 0.33}})
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| end)
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| 
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| core.register_chatcommand("set_shadow", {
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|     params = "<shadow_intensity>",
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|     description = "Set shadow parameters of current player.",
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|     func = function(player_name, param)
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|         local shadow_intensity = tonumber(param)
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|         minetest.get_player_by_name(player_name):set_lighting({shadows = { intensity = shadow_intensity} })
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|     end
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| })
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