mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-31 23:45:22 +01:00 
			
		
		
		
	The callback can now be invoked with either the player object or name as
the first parameter, and with either a table or a list of strings, like
this:
    minetest.check_player_privs(player_name, { shout = true, fly = true })
    minetest.check_player_privs(player_name, "shout", "fly")
    minetest.check_player_privs(player, { shout = true, fly = true })
    minetest.check_player_privs(player, "shout", "fly")
		
	
		
			
				
	
	
		
			207 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			207 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- Minetest: builtin/misc.lua
 | |
| 
 | |
| --
 | |
| -- Misc. API functions
 | |
| --
 | |
| 
 | |
| local timers = {}
 | |
| local mintime
 | |
| local function update_timers(delay)
 | |
| 	mintime = false
 | |
| 	local sub = 0
 | |
| 	for index = 1, #timers do
 | |
| 		index = index - sub
 | |
| 		local timer = timers[index]
 | |
| 		timer.time = timer.time - delay
 | |
| 		if timer.time <= 0 then
 | |
| 			core.set_last_run_mod(timer.mod_origin)
 | |
| 			timer.func(unpack(timer.args or {}))
 | |
| 			table.remove(timers, index)
 | |
| 			sub = sub + 1
 | |
| 		elseif mintime then
 | |
| 			mintime = math.min(mintime, timer.time)
 | |
| 		else
 | |
| 			mintime = timer.time
 | |
| 		end
 | |
| 	end
 | |
| end
 | |
| 
 | |
| local timers_to_add
 | |
| local function add_timers()
 | |
| 	for _, timer in ipairs(timers_to_add) do
 | |
| 		table.insert(timers, timer)
 | |
| 	end
 | |
| 	timers_to_add = false
 | |
| end
 | |
| 
 | |
| local delay = 0
 | |
| core.register_globalstep(function(dtime)
 | |
| 	if not mintime then
 | |
| 		-- abort if no timers are running
 | |
| 		return
 | |
| 	end
 | |
| 	if timers_to_add then
 | |
| 		add_timers()
 | |
| 	end
 | |
| 	delay = delay + dtime
 | |
| 	if delay < mintime then
 | |
| 		return
 | |
| 	end
 | |
| 	update_timers(delay)
 | |
| 	delay = 0
 | |
| end)
 | |
| 
 | |
| function core.after(time, func, ...)
 | |
| 	assert(tonumber(time) and type(func) == "function",
 | |
| 			"Invalid core.after invocation")
 | |
| 	if not mintime then
 | |
| 		mintime = time
 | |
| 		timers_to_add = {{
 | |
| 			time   = time+delay,
 | |
| 			func   = func,
 | |
| 			args   = {...},
 | |
| 			mod_origin = core.get_last_run_mod(),
 | |
| 		}}
 | |
| 		return
 | |
| 	end
 | |
| 	mintime = math.min(mintime, time)
 | |
| 	timers_to_add = timers_to_add or {}
 | |
| 	timers_to_add[#timers_to_add+1] = {
 | |
| 		time   = time+delay,
 | |
| 		func   = func,
 | |
| 		args   = {...},
 | |
| 		mod_origin = core.get_last_run_mod(),
 | |
| 	}
 | |
| end
 | |
| 
 | |
| function core.check_player_privs(player_or_name, ...)
 | |
| 	local name = player_or_name
 | |
| 	-- Check if we have been provided with a Player object.
 | |
| 	if type(name) ~= "string" then
 | |
| 		name = name:get_player_name()
 | |
| 	end
 | |
| 	
 | |
| 	local requested_privs = {...}
 | |
| 	local player_privs = core.get_player_privs(name)
 | |
| 	local missing_privileges = {}
 | |
| 	
 | |
| 	if type(requested_privs[1]) == "table" then
 | |
| 		-- We were provided with a table like { privA = true, privB = true }.
 | |
| 		for priv, value in pairs(requested_privs[1]) do
 | |
| 			if value and not player_privs[priv] then
 | |
| 				table.insert(missing_privileges, priv)
 | |
| 			end
 | |
| 		end
 | |
| 	else
 | |
| 		-- Only a list, we can process it directly.
 | |
| 		for key, priv in pairs(requested_privs) do
 | |
| 			if not player_privs[priv] then
 | |
| 				table.insert(missing_privileges, priv)
 | |
| 			end
 | |
| 		end
 | |
| 	end
 | |
| 	
 | |
| 	if #missing_privileges > 0 then
 | |
| 		return false, missing_privileges
 | |
| 	end
 | |
| 	
 | |
| 	return true, ""
 | |
| end
 | |
| 
 | |
| local player_list = {}
 | |
| 
 | |
| core.register_on_joinplayer(function(player)
 | |
| 	player_list[player:get_player_name()] = player
 | |
| end)
 | |
| 
 | |
| core.register_on_leaveplayer(function(player)
 | |
| 	player_list[player:get_player_name()] = nil
 | |
| end)
 | |
| 
 | |
| function core.get_connected_players()
 | |
| 	local temp_table = {}
 | |
| 	for index, value in pairs(player_list) do
 | |
| 		if value:is_player_connected() then
 | |
| 			table.insert(temp_table, value)
 | |
| 		end
 | |
| 	end
 | |
| 	return temp_table
 | |
| end
 | |
| 
 | |
| -- Returns two position vectors representing a box of `radius` in each
 | |
| -- direction centered around the player corresponding to `player_name`
 | |
| function core.get_player_radius_area(player_name, radius)
 | |
| 	local player = core.get_player_by_name(player_name)
 | |
| 	if player == nil then
 | |
| 		return nil
 | |
| 	end
 | |
| 
 | |
| 	local p1 = player:getpos()
 | |
| 	local p2 = p1
 | |
| 
 | |
| 	if radius then
 | |
| 		p1 = vector.subtract(p1, radius)
 | |
| 		p2 = vector.add(p2, radius)
 | |
| 	end
 | |
| 
 | |
| 	return p1, p2
 | |
| end
 | |
| 
 | |
| function core.hash_node_position(pos)
 | |
| 	return (pos.z+32768)*65536*65536 + (pos.y+32768)*65536 + pos.x+32768
 | |
| end
 | |
| 
 | |
| function core.get_position_from_hash(hash)
 | |
| 	local pos = {}
 | |
| 	pos.x = (hash%65536) - 32768
 | |
| 	hash = math.floor(hash/65536)
 | |
| 	pos.y = (hash%65536) - 32768
 | |
| 	hash = math.floor(hash/65536)
 | |
| 	pos.z = (hash%65536) - 32768
 | |
| 	return pos
 | |
| end
 | |
| 
 | |
| function core.get_item_group(name, group)
 | |
| 	if not core.registered_items[name] or not
 | |
| 			core.registered_items[name].groups[group] then
 | |
| 		return 0
 | |
| 	end
 | |
| 	return core.registered_items[name].groups[group]
 | |
| end
 | |
| 
 | |
| function core.get_node_group(name, group)
 | |
| 	core.log("deprecated", "Deprecated usage of get_node_group, use get_item_group instead")
 | |
| 	return core.get_item_group(name, group)
 | |
| end
 | |
| 
 | |
| function core.setting_get_pos(name)
 | |
| 	local value = core.setting_get(name)
 | |
| 	if not value then
 | |
| 		return nil
 | |
| 	end
 | |
| 	return core.string_to_pos(value)
 | |
| end
 | |
| 
 | |
| -- To be overriden by protection mods
 | |
| function core.is_protected(pos, name)
 | |
| 	return false
 | |
| end
 | |
| 
 | |
| function core.record_protection_violation(pos, name)
 | |
| 	for _, func in pairs(core.registered_on_protection_violation) do
 | |
| 		func(pos, name)
 | |
| 	end
 | |
| end
 | |
| 
 | |
| local raillike_ids = {}
 | |
| local raillike_cur_id = 0
 | |
| function core.raillike_group(name)
 | |
| 	local id = raillike_ids[name]
 | |
| 	if not id then
 | |
| 		raillike_cur_id = raillike_cur_id + 1
 | |
| 		raillike_ids[name] = raillike_cur_id
 | |
| 		id = raillike_cur_id
 | |
| 	end
 | |
| 	return id
 | |
| end
 |