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			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Minetest
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| Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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| 
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| This program is free software; you can redistribute it and/or modify
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| it under the terms of the GNU Lesser General Public License as published by
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| the Free Software Foundation; either version 2.1 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
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| You should have received a copy of the GNU Lesser General Public License along
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| with this program; if not, write to the Free Software Foundation, Inc.,
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| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| */
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| 
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| #ifndef VOXELALGORITHMS_HEADER
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| #define VOXELALGORITHMS_HEADER
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| 
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| #include "voxel.h"
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| #include "mapnode.h"
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| #include <set>
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| #include <map>
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| 
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| namespace voxalgo
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| {
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| 
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| // TODO: Move unspreadLight and spreadLight from VoxelManipulator to here
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| 
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| void setLight(VoxelManipulator &v, VoxelArea a, u8 light,
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| 		INodeDefManager *ndef);
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| 
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| void clearLightAndCollectSources(VoxelManipulator &v, VoxelArea a,
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| 		enum LightBank bank, INodeDefManager *ndef,
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| 		std::set<v3s16> & light_sources,
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| 		std::map<v3s16, u8> & unlight_from);
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| 
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| struct SunlightPropagateResult
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| {
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| 	bool bottom_sunlight_valid;
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| 
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| 	SunlightPropagateResult(bool bottom_sunlight_valid_):
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| 		bottom_sunlight_valid(bottom_sunlight_valid_)
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| 	{}
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| };
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| 
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| SunlightPropagateResult propagateSunlight(VoxelManipulator &v, VoxelArea a,
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| 		bool inexistent_top_provides_sunlight,
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| 		std::set<v3s16> & light_sources,
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| 		INodeDefManager *ndef);
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| 
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| } // namespace voxalgo
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| 
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| #endif
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| 
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