mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-31 07:25:22 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			102 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
| Minetest-c55
 | |
| Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
 | |
| 
 | |
| This program is free software; you can redistribute it and/or modify
 | |
| it under the terms of the GNU Lesser General Public License as published by
 | |
| the Free Software Foundation; either version 2.1 of the License, or
 | |
| (at your option) any later version.
 | |
| 
 | |
| This program is distributed in the hope that it will be useful,
 | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
| GNU Lesser General Public License for more details.
 | |
| 
 | |
| You should have received a copy of the GNU Lesser General Public License along
 | |
| with this program; if not, write to the Free Software Foundation, Inc.,
 | |
| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 | |
| */
 | |
| 
 | |
| #ifndef SOUND_HEADER
 | |
| #define SOUND_HEADER
 | |
| 
 | |
| #include "irrlichttypes_bloated.h"
 | |
| #include <string>
 | |
| #include <set>
 | |
| 
 | |
| class OnDemandSoundFetcher
 | |
| {
 | |
| public:
 | |
| 	virtual void fetchSounds(const std::string &name,
 | |
| 			std::set<std::string> &dst_paths,
 | |
| 			std::set<std::string> &dst_datas) = 0;
 | |
| };
 | |
| 
 | |
| struct SimpleSoundSpec
 | |
| {
 | |
| 	std::string name;
 | |
| 	float gain;
 | |
| 	SimpleSoundSpec(std::string name="", float gain=1.0):
 | |
| 		name(name),
 | |
| 		gain(gain)
 | |
| 	{}
 | |
| 	bool exists() {return name != "";}
 | |
| 	// Serialization intentionally left out
 | |
| };
 | |
| 
 | |
| class ISoundManager
 | |
| {
 | |
| public:
 | |
| 	virtual ~ISoundManager(){}
 | |
| 	
 | |
| 	// Multiple sounds can be loaded per name; when played, the sound
 | |
| 	// should be chosen randomly from alternatives
 | |
| 	// Return value determines success/failure
 | |
| 	virtual bool loadSoundFile(const std::string &name,
 | |
| 			const std::string &filepath) = 0;
 | |
| 	virtual bool loadSoundData(const std::string &name,
 | |
| 			const std::string &filedata) = 0;
 | |
| 
 | |
| 	virtual void updateListener(v3f pos, v3f vel, v3f at, v3f up) = 0;
 | |
| 	virtual void setListenerGain(float gain) = 0;
 | |
| 
 | |
| 	// playSound functions return -1 on failure, otherwise a handle to the
 | |
| 	// sound. If name=="", call should be ignored without error.
 | |
| 	virtual int playSound(const std::string &name, bool loop,
 | |
| 			float volume) = 0;
 | |
| 	virtual int playSoundAt(const std::string &name, bool loop,
 | |
| 			float volume, v3f pos) = 0;
 | |
| 	virtual void stopSound(int sound) = 0;
 | |
| 	virtual bool soundExists(int sound) = 0;
 | |
| 	virtual void updateSoundPosition(int sound, v3f pos) = 0;
 | |
| 
 | |
| 	int playSound(const SimpleSoundSpec &spec, bool loop)
 | |
| 		{ return playSound(spec.name, loop, spec.gain); }
 | |
| 	int playSoundAt(const SimpleSoundSpec &spec, bool loop, v3f pos)
 | |
| 		{ return playSoundAt(spec.name, loop, spec.gain, pos); }
 | |
| };
 | |
| 
 | |
| class DummySoundManager: public ISoundManager
 | |
| {
 | |
| public:
 | |
| 	virtual bool loadSoundFile(const std::string &name,
 | |
| 			const std::string &filepath) {return true;}
 | |
| 	virtual bool loadSoundData(const std::string &name,
 | |
| 			const std::string &filedata) {return true;}
 | |
| 	void updateListener(v3f pos, v3f vel, v3f at, v3f up) {}
 | |
| 	void setListenerGain(float gain) {}
 | |
| 	int playSound(const std::string &name, bool loop,
 | |
| 			float volume) {return 0;}
 | |
| 	int playSoundAt(const std::string &name, bool loop,
 | |
| 			float volume, v3f pos) {return 0;}
 | |
| 	void stopSound(int sound) {}
 | |
| 	bool soundExists(int sound) {return false;}
 | |
| 	void updateSoundPosition(int sound, v3f pos) {}
 | |
| };
 | |
| 
 | |
| // Global DummySoundManager singleton
 | |
| extern DummySoundManager dummySoundManager;
 | |
| 
 | |
| #endif
 | |
| 
 |