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luanti
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Code
Activity
Files
c7d569b8636d8046393715e46fca40e58138183f
luanti
/
client
/
shaders
/
wielded_shader
History
Lars Hofhansl
0ad40fd484
Use range-based fog instead of z-plane based.
2016-10-13 23:30:15 +02:00
..
opengl_fragment.glsl
Use range-based fog instead of z-plane based.
2016-10-13 23:30:15 +02:00
opengl_vertex.glsl
Replace CRLF with LF in shader files
2016-03-25 15:57:18 +01:00