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			1068 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			1068 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| local S = core.get_translator("testtools")
 | |
| local F = core.formspec_escape
 | |
| 
 | |
| testtools = {}
 | |
| 
 | |
| dofile(core.get_modpath("testtools") .. "/light.lua")
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| dofile(core.get_modpath("testtools") .. "/privatizer.lua")
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| dofile(core.get_modpath("testtools") .. "/particles.lua")
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| dofile(core.get_modpath("testtools") .. "/node_box_visualizer.lua")
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| 
 | |
| local pointabilities_nodes = {
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| 	nodes = {
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| 		["group:blocking_pointable_test"] = true,
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| 		["group:not_pointable_test"] = true,
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| 	},
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| }
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| 
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| local pointabilities_objects = {
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| 	objects = {
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| 		["group:blocking_pointable_test"] = true,
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| 		["group:not_pointable_test"] = true,
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| 	},
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| }
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| 
 | |
| core.register_tool("testtools:param2tool", {
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| 	description = S("Param2 Tool") .."\n"..
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| 		S("Modify param2 value of nodes") .."\n"..
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| 		S("Punch: +1") .."\n"..
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| 		S("Sneak+Punch: +8") .."\n"..
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| 		S("Place: -1") .."\n"..
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| 		S("Sneak+Place: -8"),
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| 	inventory_image = "testtools_param2tool.png",
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| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	pointabilities = pointabilities_nodes,
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| 	on_use = function(itemstack, user, pointed_thing)
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| 		local pos = core.get_pointed_thing_position(pointed_thing)
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| 		if pointed_thing.type ~= "node" or (not pos) then
 | |
| 			return
 | |
| 		end
 | |
| 		local add = 1
 | |
| 		if user then
 | |
| 			local ctrl = user:get_player_control()
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| 			if ctrl.sneak then
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| 				add = 8
 | |
| 			end
 | |
| 		end
 | |
| 		local node = core.get_node(pos)
 | |
| 		node.param2 = node.param2 + add
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| 		core.swap_node(pos, node)
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| 	end,
 | |
| 	on_place = function(itemstack, user, pointed_thing)
 | |
| 		local pos = core.get_pointed_thing_position(pointed_thing)
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| 		if pointed_thing.type ~= "node" or (not pos) then
 | |
| 			return
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| 		end
 | |
| 		local add = -1
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| 		if user then
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| 			local ctrl = user:get_player_control()
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| 			if ctrl.sneak then
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| 				add = -8
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| 			end
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| 		end
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| 		local node = core.get_node(pos)
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| 		node.param2 = node.param2 + add
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| 		core.swap_node(pos, node)
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| 	end,
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| })
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| 
 | |
| core.register_tool("testtools:node_setter", {
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| 	description = S("Node Setter") .."\n"..
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| 		S("Replace pointed node with something else") .."\n"..
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| 		S("Punch: Select pointed node") .."\n"..
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| 		S("Place on node: Replace node with selected node") .."\n"..
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| 		S("Place in air: Manually select a node"),
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| 	inventory_image = "testtools_node_setter.png",
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| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	pointabilities = pointabilities_nodes,
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| 	on_use = function(itemstack, user, pointed_thing)
 | |
| 		local pos = core.get_pointed_thing_position(pointed_thing)
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| 		if pointed_thing.type == "nothing" then
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| 			local meta = itemstack:get_meta()
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| 			meta:set_string("node", "air")
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| 			meta:set_int("node_param2", 0)
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| 			if user and user:is_player() then
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| 				core.chat_send_player(user:get_player_name(), S("Now placing: @1 (param2=@2)", "air", 0))
 | |
| 			end
 | |
| 			return itemstack
 | |
| 		elseif pointed_thing.type ~= "node" or (not pos) then
 | |
| 			return
 | |
| 		end
 | |
| 		local node = core.get_node(pos)
 | |
| 		local meta = itemstack:get_meta()
 | |
| 		meta:set_string("node", node.name)
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| 		meta:set_int("node_param2", node.param2)
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| 		if user and user:is_player() then
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| 			core.chat_send_player(user:get_player_name(), S("Now placing: @1 (param2=@2)", node.name, node.param2))
 | |
| 		end
 | |
| 		return itemstack
 | |
| 	end,
 | |
| 	on_secondary_use = function(itemstack, user, pointed_thing)
 | |
| 		local meta = itemstack:get_meta()
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| 		local nodename = meta:get_string("node") or ""
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| 		local param2 = meta:get_int("node_param2") or 0
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| 
 | |
| 		core.show_formspec(user:get_player_name(), "testtools:node_setter",
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| 			"size[4,4]"..
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| 			"field[0.5,1;3,1;nodename;"..F(S("Node name (itemstring):"))..";"..F(nodename).."]"..
 | |
| 			"field[0.5,2;3,1;param2;"..F(S("param2:"))..";"..F(tostring(param2)).."]"..
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| 			"button_exit[0.5,3;3,1;submit;"..F(S("Submit")).."]"
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| 		)
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| 	end,
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| 	on_place = function(itemstack, user, pointed_thing)
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| 		local pos = core.get_pointed_thing_position(pointed_thing)
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| 		local meta = itemstack:get_meta()
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| 		local nodename = meta:get_string("node")
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| 		if nodename == "" and user and user:is_player() then
 | |
| 			core.chat_send_player(user:get_player_name(), S("Punch a node first!"))
 | |
| 			return
 | |
| 		end
 | |
| 		local param2 = meta:get_int("node_param2")
 | |
| 		if not param2 then
 | |
| 			param2 = 0
 | |
| 		end
 | |
| 		local node = { name = nodename, param2 = param2 }
 | |
| 		if not core.registered_nodes[nodename] then
 | |
| 			core.chat_send_player(user:get_player_name(), S("Cannot set unknown node: @1", nodename))
 | |
| 			return
 | |
| 		end
 | |
| 		core.set_node(pos, node)
 | |
| 	end,
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| })
 | |
| 
 | |
| core.register_tool("testtools:remover", {
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| 	description = S("Remover") .."\n"..
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| 		S("Punch: Remove pointed node or object"),
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| 	inventory_image = "testtools_remover.png",
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| 	groups = { testtool = 1, disable_repair = 1 },
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| 	pointabilities = {
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| 		nodes = pointabilities_nodes.nodes,
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| 		objects = pointabilities_objects.objects,
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| 	},
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| 	on_use = function(itemstack, user, pointed_thing)
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| 		local pos = core.get_pointed_thing_position(pointed_thing)
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| 		if pointed_thing.type == "node" and pos ~= nil then
 | |
| 			core.remove_node(pos)
 | |
| 		elseif pointed_thing.type == "object" then
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| 			local obj = pointed_thing.ref
 | |
| 			if not obj:is_player() then
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| 				obj:remove()
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| 			else
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| 				core.chat_send_player(user:get_player_name(), S("Can't remove players!"))
 | |
| 			end
 | |
| 		end
 | |
| 	end,
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| })
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| 
 | |
| core.register_tool("testtools:falling_node_tool", {
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| 	description = S("Falling Node Tool") .."\n"..
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| 		S("Punch: Make pointed node fall") .."\n"..
 | |
| 		S("Place: Move pointed node 2 units upwards, then make it fall"),
 | |
| 	inventory_image = "testtools_falling_node_tool.png",
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| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	pointabilities = pointabilities_nodes,
 | |
| 	on_place = function(itemstack, user, pointed_thing)
 | |
| 		-- Teleport node 1-2 units upwards (if possible) and make it fall
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| 		local pos = core.get_pointed_thing_position(pointed_thing)
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| 		if pointed_thing.type ~= "node" or (not pos) then
 | |
| 			return
 | |
| 		end
 | |
| 		local ok = false
 | |
| 		local highest
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| 		for i=1,2 do
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| 			local above = {x=pos.x,y=pos.y+i,z=pos.z}
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| 			local n2 = core.get_node(above)
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| 			local def2 = core.registered_nodes[n2.name]
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| 			if def2 and (not def2.walkable) then
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| 				highest = above
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| 			else
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| 				break
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| 			end
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| 		end
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| 		if highest then
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| 			local node = core.get_node(pos)
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| 			local metatable = core.get_meta(pos):to_table()
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| 			core.remove_node(pos)
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| 			core.set_node(highest, node)
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| 			local meta_highest = core.get_meta(highest)
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| 			meta_highest:from_table(metatable)
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| 			ok = core.spawn_falling_node(highest)
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| 		else
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| 			ok = core.spawn_falling_node(pos)
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| 		end
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| 		if not ok and user and user:is_player() then
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| 			core.chat_send_player(user:get_player_name(), S("Falling node could not be spawned!"))
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| 		end
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| 	end,
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| 	on_use = function(itemstack, user, pointed_thing)
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| 		local pos = core.get_pointed_thing_position(pointed_thing)
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| 		if pointed_thing.type ~= "node" or (not pos) then
 | |
| 			return
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| 		end
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| 		local ok = core.spawn_falling_node(pos)
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| 		if not ok and user and user:is_player() then
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| 			core.chat_send_player(user:get_player_name(), S("Falling node could not be spawned!"))
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| 		end
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| 	end,
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| })
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| 
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| core.register_tool("testtools:rotator", {
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| 	description = S("Entity Rotator") .. "\n" ..
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| 		S("Rotate pointed entity") .."\n"..
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| 		S("Punch: Yaw") .."\n"..
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| 		S("Sneak+Punch: Pitch") .."\n"..
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| 		S("Aux1+Punch: Roll"),
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| 	inventory_image = "testtools_entity_rotator.png",
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| 	groups = { testtool = 1, disable_repair = 1 },
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| 	pointabilities = pointabilities_objects,
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| 	on_use = function(itemstack, user, pointed_thing)
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| 		if pointed_thing.type ~= "object" then
 | |
| 			return
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| 		end
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| 		local obj = pointed_thing.ref
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| 		if obj:is_player() then
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| 			-- No player rotation
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| 			return
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| 		else
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| 			local axis = "y"
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| 			if user and user:is_player() then
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| 				local ctrl = user:get_player_control()
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| 				if ctrl.sneak then
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| 					axis = "x"
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| 				elseif ctrl.aux1 then
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| 					axis = "z"
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| 				end
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| 			end
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| 			local rot = obj:get_rotation()
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| 			rot[axis] = rot[axis] + math.pi/8
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| 			if rot[axis] > math.pi*2 then
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| 				rot[axis] = rot[axis] - math.pi*2
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| 			end
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| 			obj:set_rotation(rot)
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| 		end
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| 	end,
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| })
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| 
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| local mover_config = function(itemstack, user, pointed_thing)
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| 	if not (user and user:is_player()) then
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| 		return
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| 	end
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| 	local name = user:get_player_name()
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| 	local ctrl = user:get_player_control()
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| 	local meta = itemstack:get_meta()
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| 	local dist = 1.0
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| 	if meta:contains("distance") then
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| 		dist = meta:get_int("distance")
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| 	end
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| 	if ctrl.sneak then
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| 		dist = dist - 1
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| 	else
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| 		dist = dist + 1
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| 	end
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| 	meta:set_int("distance", dist)
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| 	core.chat_send_player(user:get_player_name(), S("distance=@1/10", dist*2))
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| 	return itemstack
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| end
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| 
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| core.register_tool("testtools:object_mover", {
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| 	description = S("Object Mover") .."\n"..
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| 		S("Move pointed object towards or away from you") .."\n"..
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| 		S("Punch: Move by distance").."\n"..
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| 		S("Sneak+Punch: Move by negative distance").."\n"..
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| 		S("Place: Increase distance").."\n"..
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| 		S("Sneak+Place: Decrease distance"),
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| 	inventory_image = "testtools_object_mover.png",
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| 	groups = { testtool = 1, disable_repair = 1 },
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| 	pointabilities = pointabilities_objects,
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| 	on_place = mover_config,
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| 	on_secondary_use = mover_config,
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| 	on_use = function(itemstack, user, pointed_thing)
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| 		if pointed_thing.type ~= "object" then
 | |
| 			return
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| 		end
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| 		local obj = pointed_thing.ref
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| 		if not (user and user:is_player()) then
 | |
| 			return
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| 		end
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| 		local yaw = user:get_look_horizontal()
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| 		local dir = core.yaw_to_dir(yaw)
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| 		local pos = obj:get_pos()
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| 		local pitch = user:get_look_vertical()
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| 		if pitch > 0.25 * math.pi then
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| 			dir.y = -1
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| 			dir.x = 0
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| 			dir.z = 0
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| 		elseif pitch < -0.25 * math.pi then
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| 			dir.y = 1
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| 			dir.x = 0
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| 			dir.z = 0
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| 		end
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| 		local ctrl = user:get_player_control()
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| 		if ctrl.sneak then
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| 			dir = vector.multiply(dir, -1)
 | |
| 		end
 | |
| 		local meta = itemstack:get_meta()
 | |
| 		if meta:contains("distance") then
 | |
| 			local dist = meta:get_int("distance")
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| 			dir = vector.multiply(dir, dist*0.2)
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| 		end
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| 		pos = vector.add(pos, dir)
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| 		obj:set_pos(pos)
 | |
| 	end,
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| })
 | |
| 
 | |
| 
 | |
| 
 | |
| core.register_tool("testtools:entity_scaler", {
 | |
| 	description = S("Entity Visual Scaler") .."\n"..
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| 		S("Scale visual size of entities") .."\n"..
 | |
| 		S("Punch: Increase size") .."\n"..
 | |
| 		S("Sneak+Punch: Decrease scale"),
 | |
| 	inventory_image = "testtools_entity_scaler.png",
 | |
| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	pointabilities = pointabilities_objects,
 | |
| 	on_use = function(itemstack, user, pointed_thing)
 | |
| 		if pointed_thing.type ~= "object" then
 | |
| 			return
 | |
| 		end
 | |
| 		local obj = pointed_thing.ref
 | |
| 		if obj:is_player() then
 | |
| 			-- No player scaling
 | |
| 			return
 | |
| 		else
 | |
| 			local diff = 0.1
 | |
| 			if user and user:is_player() then
 | |
| 				local ctrl = user:get_player_control()
 | |
| 				if ctrl.sneak then
 | |
| 					diff = -0.1
 | |
| 				end
 | |
| 			end
 | |
| 			local prop = obj:get_properties()
 | |
| 			if not prop.visual_size then
 | |
| 				prop.visual_size = { x=1, y=1, z=1 }
 | |
| 			else
 | |
| 				prop.visual_size = { x=prop.visual_size.x+diff, y=prop.visual_size.y+diff, z=prop.visual_size.z+diff }
 | |
| 				if prop.visual_size.x <= 0.1 then
 | |
| 					prop.visual_size.x = 0.1
 | |
| 				end
 | |
| 				if prop.visual_size.y <= 0.1 then
 | |
| 					prop.visual_size.y = 0.1
 | |
| 				end
 | |
| 				if prop.visual_size.z <= 0.1 then
 | |
| 					prop.visual_size.z = 0.1
 | |
| 				end
 | |
| 			end
 | |
| 			obj:set_properties(prop)
 | |
| 		end
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| 
 | |
| -- value-weak tables, because we don't want to keep the objrefs of unloaded objects
 | |
| local branded_objects = setmetatable({}, {__mode = "v"})
 | |
| local next_brand_num = 1
 | |
| 
 | |
| function testtools.get_branded_object(name)
 | |
| 	if name:sub(1, 7) == "player:" then
 | |
| 		return core.get_player_by_name(name:sub(8))
 | |
| 	elseif name:sub(1, 4) == "obj:" then
 | |
| 		return branded_objects[tonumber(name:sub(5)) or 0]
 | |
| 	end
 | |
| 	return nil
 | |
| end
 | |
| 
 | |
| core.register_tool("testtools:branding_iron", {
 | |
| 	description = S("Branding Iron") .."\n"..
 | |
| 		S("Give an object a temporary name.") .."\n"..
 | |
| 		S("Punch object: Brand the object") .."\n"..
 | |
| 		S("Punch air: Brand yourself") .."\n"..
 | |
| 		S("The name is valid until the object unloads.") .."\n"..
 | |
| 		S("Devices that accept the returned name also accept \"player:<playername>\" for players."),
 | |
| 	inventory_image = "testtools_branding_iron.png",
 | |
| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	pointabilities = pointabilities_objects,
 | |
| 	on_use = function(_itemstack, user, pointed_thing)
 | |
| 		local obj
 | |
| 		local msg
 | |
| 		if pointed_thing.type == "object" then
 | |
| 			obj = pointed_thing.ref
 | |
| 			msg = "You can now refer to this object with: \"@1\""
 | |
| 		elseif pointed_thing.type == "nothing" then
 | |
| 			obj = user
 | |
| 			msg = "You can now refer to yourself with: \"@1\""
 | |
| 		else
 | |
| 			return
 | |
| 		end
 | |
| 
 | |
| 		local brand_num = next_brand_num
 | |
| 		next_brand_num = next_brand_num + 1
 | |
| 		branded_objects[brand_num] = obj
 | |
| 
 | |
| 		core.chat_send_player(user:get_player_name(), S(msg, "obj:"..brand_num))
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| 
 | |
| local selections = {}
 | |
| local entity_list
 | |
| local function get_entity_list()
 | |
| 	if entity_list then
 | |
| 		return entity_list
 | |
| 	end
 | |
| 	local ents = core.registered_entities
 | |
| 	local list = {}
 | |
| 	for k,_ in pairs(ents) do
 | |
| 		table.insert(list, k)
 | |
| 	end
 | |
| 	table.sort(list)
 | |
| 	entity_list = list
 | |
| 	return entity_list
 | |
| end
 | |
| core.register_tool("testtools:entity_spawner", {
 | |
| 	description = S("Entity Spawner") .."\n"..
 | |
| 		S("Spawns entities") .."\n"..
 | |
| 		S("Punch: Select entity to spawn") .."\n"..
 | |
| 		S("Place: Spawn selected entity"),
 | |
| 	inventory_image = "testtools_entity_spawner.png",
 | |
| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	on_place = function(itemstack, user, pointed_thing)
 | |
| 		local name = user:get_player_name()
 | |
| 		if pointed_thing.type == "node" then
 | |
| 			if selections[name] then
 | |
| 				local pos = pointed_thing.above
 | |
| 				core.add_entity(pos, get_entity_list()[selections[name]])
 | |
| 			else
 | |
| 				core.chat_send_player(name, S("Select an entity first (with punch key)!"))
 | |
| 			end
 | |
| 		end
 | |
| 	end,
 | |
| 	on_use = function(itemstack, user, pointed_thing)
 | |
| 		if pointed_thing.type == "object" then
 | |
| 			return
 | |
| 		end
 | |
| 		if user and user:is_player() then
 | |
| 			local list = table.concat(get_entity_list(), ",")
 | |
| 			local name = user:get_player_name()
 | |
| 			local sel = selections[name] or ""
 | |
| 			core.show_formspec(name, "testtools:entity_list",
 | |
| 				"size[9,9]"..
 | |
| 				"textlist[0,0;9,8;entity_list;"..list..";"..sel..";false]"..
 | |
| 				"button[0,8;4,1;spawn;Spawn entity]"
 | |
| 			)
 | |
| 		end
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| local function prop_to_string(property)
 | |
| 	if type(property) == "string" then
 | |
| 		return "\"" .. property .. "\""
 | |
| 	elseif type(property) == "table" then
 | |
| 		return tostring(dump(property)):gsub("\n", "")
 | |
| 	else
 | |
| 		return tostring(property)
 | |
| 	end
 | |
| end
 | |
| 
 | |
| local property_formspec_data = {}
 | |
| local property_formspec_index = {}
 | |
| local selected_objects = {}
 | |
| local function get_object_properties_form(obj, playername)
 | |
| 	if not playername then return "" end
 | |
| 	local props = obj:get_properties()
 | |
| 	local str = ""
 | |
| 	property_formspec_data[playername] = {}
 | |
| 	local proplist = {}
 | |
| 	for k,_ in pairs(props) do
 | |
| 		table.insert(proplist, k)
 | |
| 	end
 | |
| 	table.sort(proplist)
 | |
| 	for p=1, #proplist do
 | |
| 		local k = proplist[p]
 | |
| 		local v = props[k]
 | |
| 		local newline = ""
 | |
| 		newline = k .. " = "
 | |
| 		newline = newline .. prop_to_string(v)
 | |
| 		str = str .. F(newline)
 | |
| 		if p < #proplist then
 | |
| 			str = str .. ","
 | |
| 		end
 | |
| 		table.insert(property_formspec_data[playername], k)
 | |
| 	end
 | |
| 	return str
 | |
| end
 | |
| 
 | |
| local editor_formspec_selindex = {}
 | |
| 
 | |
| local editor_formspec = function(playername, obj, value, sel)
 | |
| 	if not value then
 | |
| 		value = ""
 | |
| 	end
 | |
| 	if not sel then
 | |
| 		sel = ""
 | |
| 	end
 | |
| 	local list = get_object_properties_form(obj, playername)
 | |
| 	local title
 | |
| 	if obj:is_player() then
 | |
| 		title = S("Object properties of player “@1”", obj:get_player_name())
 | |
| 	else
 | |
| 		local ent = obj:get_luaentity()
 | |
| 		title = S("Object properties of @1", ent.name)
 | |
| 	end
 | |
| 	core.show_formspec(playername, "testtools:object_editor",
 | |
| 		"size[9,9]"..
 | |
| 		"label[0,0;"..F(title).."]"..
 | |
| 		"textlist[0,0.5;9,7.5;object_props;"..list..";"..sel..";false]"..
 | |
| 		"field[0.2,8.75;8,1;value;"..F(S("Value"))..";"..F(value).."]"..
 | |
| 		"field_close_on_enter[value;false]"..
 | |
| 		"button[8,8.5;1,1;submit;"..F(S("Submit")).."]"
 | |
| 	)
 | |
| end
 | |
| 
 | |
| core.register_tool("testtools:object_editor", {
 | |
| 	description = S("Object Property Editor") .."\n"..
 | |
| 		S("Edit properties of objects") .."\n"..
 | |
| 		S("Punch object: Edit object") .."\n"..
 | |
| 		S("Punch air: Edit yourself"),
 | |
| 	inventory_image = "testtools_object_editor.png",
 | |
| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	pointabilities = pointabilities_objects,
 | |
| 	on_use = function(itemstack, user, pointed_thing)
 | |
| 		if user and user:is_player() then
 | |
| 			local name = user:get_player_name()
 | |
| 
 | |
| 			if pointed_thing.type == "object" then
 | |
| 				selected_objects[name] = pointed_thing.ref
 | |
| 			elseif pointed_thing.type == "nothing" then
 | |
| 				-- Use on yourself if pointing nothing
 | |
| 				selected_objects[name] = user
 | |
| 			else
 | |
| 				-- Unsupported pointed thing
 | |
| 				return
 | |
| 			end
 | |
| 
 | |
| 			local sel = editor_formspec_selindex[name]
 | |
| 			local val
 | |
| 			if selected_objects[name] and selected_objects[name]:get_properties() then
 | |
| 				local props = selected_objects[name]:get_properties()
 | |
| 				local keys = property_formspec_data[name]
 | |
| 				if property_formspec_index[name] and props then
 | |
| 					local key = keys[property_formspec_index[name]]
 | |
| 					val = prop_to_string(props[key])
 | |
| 				end
 | |
| 			end
 | |
| 
 | |
| 			editor_formspec(name, selected_objects[name], val, sel)
 | |
| 		end
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| local ent_parent = {}
 | |
| local ent_child = {}
 | |
| local DEFAULT_ATTACH_OFFSET_Y = 11
 | |
| 
 | |
| local attacher_config = function(itemstack, user, pointed_thing)
 | |
| 	if not (user and user:is_player()) then
 | |
| 		return
 | |
| 	end
 | |
| 	if pointed_thing.type == "object" then
 | |
| 		return
 | |
| 	end
 | |
| 	local name = user:get_player_name()
 | |
| 	local ctrl = user:get_player_control()
 | |
| 	local meta = itemstack:get_meta()
 | |
| 	if ctrl.aux1 then
 | |
| 		local rot_x = meta:get_float("rot_x")
 | |
| 		if ctrl.sneak then
 | |
| 			rot_x = rot_x - math.pi/8
 | |
| 		else
 | |
| 			rot_x = rot_x + math.pi/8
 | |
| 		end
 | |
| 		if rot_x > 6.2 then
 | |
| 			rot_x = 0
 | |
| 		elseif rot_x < 0 then
 | |
| 			rot_x = math.pi * (15/8)
 | |
| 		end
 | |
| 		core.chat_send_player(name, S("rotation=@1", core.pos_to_string({x=rot_x,y=0,z=0})))
 | |
| 		meta:set_float("rot_x", rot_x)
 | |
| 	else
 | |
| 		local pos_y
 | |
| 		if meta:contains("pos_y") then
 | |
| 			pos_y = meta:get_int("pos_y")
 | |
| 		else
 | |
| 			pos_y = DEFAULT_ATTACH_OFFSET_Y
 | |
| 		end
 | |
| 		if ctrl.sneak then
 | |
| 			pos_y = pos_y - 1
 | |
| 		else
 | |
| 			pos_y = pos_y + 1
 | |
| 		end
 | |
| 		core.chat_send_player(name, S("position=@1", core.pos_to_string({x=0,y=pos_y,z=0})))
 | |
| 		meta:set_int("pos_y", pos_y)
 | |
| 	end
 | |
| 	return itemstack
 | |
| end
 | |
| 
 | |
| core.register_tool("testtools:object_attacher", {
 | |
| 	description = S("Object Attacher") .."\n"..
 | |
| 		S("Attach object to another") .."\n"..
 | |
| 		S("Punch objects to first select parent object, then the child object to attach") .."\n"..
 | |
| 		S("Punch air to select yourself") .."\n"..
 | |
| 		S("Place: Incease attachment Y offset") .."\n"..
 | |
| 		S("Sneak+Place: Decease attachment Y offset") .."\n"..
 | |
| 		S("Aux1+Place: Incease attachment rotation") .."\n"..
 | |
| 		S("Aux1+Sneak+Place: Decrease attachment rotation"),
 | |
| 	inventory_image = "testtools_object_attacher.png",
 | |
| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	pointabilities = pointabilities_objects,
 | |
| 	on_place = attacher_config,
 | |
| 	on_secondary_use = attacher_config,
 | |
| 	on_use = function(itemstack, user, pointed_thing)
 | |
| 		if user and user:is_player() then
 | |
| 			local name = user:get_player_name()
 | |
| 			local selected_object
 | |
| 			if pointed_thing.type == "object" then
 | |
| 				selected_object = pointed_thing.ref
 | |
| 			elseif pointed_thing.type == "nothing" then
 | |
| 				selected_object = user
 | |
| 			else
 | |
| 				return
 | |
| 			end
 | |
| 			local ctrl = user:get_player_control()
 | |
| 			if ctrl.sneak then
 | |
| 				if selected_object:get_attach() then
 | |
| 					selected_object:set_detach()
 | |
| 					core.chat_send_player(name, S("Object detached!"))
 | |
| 				else
 | |
| 					core.chat_send_player(name, S("Object is not attached!"))
 | |
| 				end
 | |
| 				return
 | |
| 			end
 | |
| 			local parent = ent_parent[name]
 | |
| 			local child = ent_child[name]
 | |
| 			local ename = S("<unknown>")
 | |
| 			if not parent then
 | |
| 				parent = selected_object
 | |
| 				ent_parent[name] = parent
 | |
| 			elseif not child then
 | |
| 				child = selected_object
 | |
| 				ent_child[name] = child
 | |
| 			end
 | |
| 			local entity = selected_object:get_luaentity()
 | |
| 			if entity then
 | |
| 				ename = entity.name
 | |
| 			elseif selected_object:is_player() then
 | |
| 				ename = selected_object:get_player_name()
 | |
| 			end
 | |
| 			if selected_object == parent then
 | |
| 				core.chat_send_player(name, S("Parent object selected: @1", ename))
 | |
| 			elseif selected_object == child then
 | |
| 				core.chat_send_player(name, S("Child object selected: @1", ename))
 | |
| 			end
 | |
| 			if parent and child then
 | |
| 				if parent == child then
 | |
| 					core.chat_send_player(name, S("Can't attach an object to itself!"))
 | |
| 					ent_parent[name] = nil
 | |
| 					ent_child[name] = nil
 | |
| 					return
 | |
| 				end
 | |
| 				local meta = itemstack:get_meta()
 | |
| 				local y
 | |
| 				if meta:contains("pos_y") then
 | |
| 					y = meta:get_int("pos_y")
 | |
| 				else
 | |
| 					y = DEFAULT_ATTACH_OFFSET_Y
 | |
| 				end
 | |
| 				local rx = meta:get_float("rot_x") or 0
 | |
| 				local offset = {x=0,y=y,z=0}
 | |
| 				local angle = {x=rx,y=0,z=0}
 | |
| 				child:set_attach(parent, "", offset, angle)
 | |
| 				local check_parent = child:get_attach()
 | |
| 				if check_parent then
 | |
| 					core.chat_send_player(name, S("Object attached! position=@1, rotation=@2",
 | |
| 						core.pos_to_string(offset), core.pos_to_string(angle)))
 | |
| 				else
 | |
| 					core.chat_send_player(name, S("Attachment failed!"))
 | |
| 				end
 | |
| 				ent_parent[name] = nil
 | |
| 				ent_child[name] = nil
 | |
| 			end
 | |
| 		end
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| local function print_object(obj)
 | |
| 	if obj:is_player() then
 | |
| 		return "player '"..obj:get_player_name().."'"
 | |
| 	elseif obj:get_luaentity() then
 | |
| 		return "LuaEntity '"..obj:get_luaentity().name.."'"
 | |
| 	else
 | |
| 		return "object"
 | |
| 	end
 | |
| end
 | |
| 
 | |
| core.register_tool("testtools:children_getter", {
 | |
| 	description = S("Children Getter") .."\n"..
 | |
| 		S("Shows list of objects attached to object") .."\n"..
 | |
| 		S("Punch object to show its 'children'") .."\n"..
 | |
| 		S("Punch air to show your own 'children'"),
 | |
| 	inventory_image = "testtools_children_getter.png",
 | |
| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	pointabilities = pointabilities_objects,
 | |
| 	on_use = function(itemstack, user, pointed_thing)
 | |
| 		if user and user:is_player() then
 | |
| 			local name = user:get_player_name()
 | |
| 			local selected_object
 | |
| 			local self_name
 | |
| 			if pointed_thing.type == "object" then
 | |
| 				selected_object = pointed_thing.ref
 | |
| 			elseif pointed_thing.type == "nothing" then
 | |
| 				selected_object = user
 | |
| 			else
 | |
| 				return
 | |
| 			end
 | |
| 			self_name = print_object(selected_object)
 | |
| 			local children = selected_object:get_children()
 | |
| 			local ret = ""
 | |
| 			for c=1, #children do
 | |
| 				ret = ret .. "* " .. print_object(children[c])
 | |
| 				if c < #children then
 | |
| 					ret = ret .. "\n"
 | |
| 				end
 | |
| 			end
 | |
| 			if ret == "" then
 | |
| 				ret = S("No children attached to @1.", self_name)
 | |
| 			else
 | |
| 				ret = S("Children of @1:", self_name) .. "\n" .. ret
 | |
| 			end
 | |
| 			core.chat_send_player(user:get_player_name(), ret)
 | |
| 		end
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| -- Use loadstring to parse param as a Lua value
 | |
| local function use_loadstring(param, player)
 | |
| 	-- For security reasons, require 'server' priv, just in case
 | |
| 	-- someone is actually crazy enough to run this on a public server.
 | |
| 	local privs = core.get_player_privs(player:get_player_name())
 | |
| 	if not privs.server then
 | |
| 		return false, "You need 'server' privilege to change object properties!"
 | |
| 	end
 | |
| 	if not param then
 | |
| 		return false, "Failed: parameter is nil"
 | |
| 	end
 | |
| 	--[[ DANGER ZONE ]]
 | |
| 	-- Interpret string as Lua value
 | |
| 	local func, errormsg = loadstring("return (" .. param .. ")")
 | |
| 	if not func then
 | |
| 		return false, "Failed: " .. errormsg
 | |
| 	end
 | |
| 
 | |
| 	-- Apply sandbox here using setfenv
 | |
| 	setfenv(func, {})
 | |
| 
 | |
| 	-- Run it
 | |
| 	local good, errOrResult = pcall(func)
 | |
| 	if not good then
 | |
| 		-- A Lua error was thrown
 | |
| 		return false, "Failed: " .. errOrResult
 | |
| 	end
 | |
| 
 | |
| 	-- errOrResult will be the value
 | |
| 	return true, errOrResult
 | |
| end
 | |
| 
 | |
| -- Item Meta Editor + Node Meta Editor
 | |
| local node_meta_posses = {}
 | |
| local meta_latest_keylist = {}
 | |
| 
 | |
| local function show_meta_formspec(user, metatype, pos_or_item, key, value, keylist)
 | |
| 	local textlist
 | |
| 	if keylist then
 | |
| 		textlist = "textlist[0,0.5;2.5,6.5;keylist;"..keylist.."]"
 | |
| 	else
 | |
| 		textlist = ""
 | |
| 	end
 | |
| 
 | |
| 	local form = "size[15,9]"..
 | |
| 		"label[0,0;"..F(S("Current keys:")).."]"..
 | |
| 		textlist..
 | |
| 		"field[3,0.5;12,1;key;"..F(S("Key"))..";"..F(key).."]"..
 | |
| 		"textarea[3,1.5;12,6;value;"..F(S("Value (use empty value to delete key)"))..";"..F(value).."]"..
 | |
| 		"button[4,8;3,1;set;"..F(S("Set value")).."]"
 | |
| 
 | |
| 	local extra_label
 | |
| 	local formname
 | |
| 	if metatype == "node" then
 | |
| 		formname = "testtools:node_meta_editor"
 | |
| 		extra_label = S("pos = @1", core.pos_to_string(pos_or_item))
 | |
| 	else
 | |
| 		formname = "testtools:item_meta_editor"
 | |
| 		extra_label = S("item = @1", pos_or_item:get_name())
 | |
| 	end
 | |
| 	form = form .. "label[0,7.2;"..F(extra_label).."]"
 | |
| 
 | |
| 	core.show_formspec(user:get_player_name(), formname, form)
 | |
| end
 | |
| 
 | |
| local function get_meta_keylist(meta, playername, escaped)
 | |
| 	local keys = {}
 | |
| 	local ekeys = {}
 | |
| 	local mtable = meta:to_table()
 | |
| 	for k,_ in pairs(mtable.fields) do
 | |
| 		table.insert(keys, k)
 | |
| 		if escaped then
 | |
| 			table.insert(ekeys, F(k))
 | |
| 		else
 | |
| 			table.insert(ekeys, k)
 | |
| 		end
 | |
| 	end
 | |
| 	if playername then
 | |
| 		meta_latest_keylist[playername] = keys
 | |
| 	end
 | |
| 	return table.concat(ekeys, ",")
 | |
| end
 | |
| 
 | |
| core.register_tool("testtools:node_meta_editor", {
 | |
| 	description = S("Node Meta Editor") .. "\n" ..
 | |
| 		S("Place: Edit node metadata"),
 | |
| 	inventory_image = "testtools_node_meta_editor.png",
 | |
| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	on_place = function(itemstack, user, pointed_thing)
 | |
| 		if pointed_thing.type ~= "node" then
 | |
| 			return itemstack
 | |
| 		end
 | |
| 		if not user:is_player() then
 | |
| 			return itemstack
 | |
| 		end
 | |
| 		local pos = pointed_thing.under
 | |
| 		node_meta_posses[user:get_player_name()] = pos
 | |
| 		local meta = core.get_meta(pos)
 | |
| 		local inv = meta:get_inventory()
 | |
| 		show_meta_formspec(user, "node", pos, "", "", get_meta_keylist(meta, user:get_player_name(), true))
 | |
| 		return itemstack
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| local function get_item_next_to_wielded_item(player)
 | |
| 	local inv = player:get_inventory()
 | |
| 	local wield = player:get_wield_index()
 | |
| 	local itemstack = inv:get_stack("main", wield+1)
 | |
| 	return itemstack
 | |
| end
 | |
| local function set_item_next_to_wielded_item(player, itemstack)
 | |
| 	local inv = player:get_inventory()
 | |
| 	local wield = player:get_wield_index()
 | |
| 	inv:set_stack("main", wield+1, itemstack)
 | |
| end
 | |
| 
 | |
| local function use_item_meta_editor(itemstack, user, pointed_thing)
 | |
| 	if not user:is_player() then
 | |
| 		return itemstack
 | |
| 	end
 | |
| 	local item_to_edit = get_item_next_to_wielded_item(user)
 | |
| 	if item_to_edit:is_empty() then
 | |
| 		core.chat_send_player(user:get_player_name(), S("Place an item next to the Item Meta Editor in your inventory first!"))
 | |
| 		return itemstack
 | |
| 	end
 | |
| 	local meta = item_to_edit:get_meta()
 | |
| 	show_meta_formspec(user, "item", item_to_edit, "", "", get_meta_keylist(meta, user:get_player_name(), true))
 | |
| 	return itemstack
 | |
| end
 | |
| 
 | |
| core.register_tool("testtools:item_meta_editor", {
 | |
| 	description = S("Item Meta Editor") .. "\n" ..
 | |
| 		S("Punch/Place: Edit item metadata of item in the next inventory slot"),
 | |
| 	inventory_image = "testtools_item_meta_editor.png",
 | |
| 	groups = { testtool = 1, disable_repair = 1 },
 | |
| 	on_use = use_item_meta_editor,
 | |
| 	on_secondary_use = use_item_meta_editor,
 | |
| 	on_place = use_item_meta_editor,
 | |
| })
 | |
| 
 | |
| core.register_on_player_receive_fields(function(player, formname, fields)
 | |
| 	if not (player and player:is_player()) then
 | |
| 		return
 | |
| 	end
 | |
| 	if formname == "testtools:entity_list" then
 | |
| 		local name = player:get_player_name()
 | |
| 		if fields.entity_list then
 | |
| 			local expl = core.explode_textlist_event(fields.entity_list)
 | |
| 			if expl.type == "DCL" then
 | |
| 				local pos = vector.add(player:get_pos(), {x=0,y=1,z=0})
 | |
| 				selections[name] = expl.index
 | |
| 				core.add_entity(pos, get_entity_list()[expl.index])
 | |
| 				return
 | |
| 			elseif expl.type == "CHG" then
 | |
| 				selections[name] = expl.index
 | |
| 				return
 | |
| 			end
 | |
| 		elseif fields.spawn and selections[name] then
 | |
| 			local pos = vector.add(player:get_pos(), {x=0,y=1,z=0})
 | |
| 			core.add_entity(pos, get_entity_list()[selections[name]])
 | |
| 			return
 | |
| 		end
 | |
| 	elseif formname == "testtools:object_editor" then
 | |
| 		local name = player:get_player_name()
 | |
| 		if fields.object_props then
 | |
| 			local expl = core.explode_textlist_event(fields.object_props)
 | |
| 			if expl.type == "DCL" or expl.type == "CHG" then
 | |
| 				property_formspec_index[name] = expl.index
 | |
| 
 | |
| 				local props = selected_objects[name]:get_properties()
 | |
| 				local keys = property_formspec_data[name]
 | |
| 				if (not property_formspec_index[name]) or (not props) then
 | |
| 					return
 | |
| 				end
 | |
| 				local key = keys[property_formspec_index[name]]
 | |
| 				editor_formspec_selindex[name] = expl.index
 | |
| 				editor_formspec(name, selected_objects[name], prop_to_string(props[key]), expl.index)
 | |
| 				return
 | |
| 			end
 | |
| 		end
 | |
| 		if fields.key_enter_field == "value" or fields.submit then
 | |
| 			local props = selected_objects[name]:get_properties()
 | |
| 			local keys = property_formspec_data[name]
 | |
| 			if (not property_formspec_index[name]) or (not props) then
 | |
| 				return
 | |
| 			end
 | |
| 			local key = keys[property_formspec_index[name]]
 | |
| 			if not key then
 | |
| 				return
 | |
| 			end
 | |
| 			local success, str = use_loadstring(fields.value, player)
 | |
| 			if success then
 | |
| 				props[key] = str
 | |
| 			else
 | |
| 				core.chat_send_player(name, str)
 | |
| 				return
 | |
| 			end
 | |
| 			selected_objects[name]:set_properties(props)
 | |
| 			local sel = editor_formspec_selindex[name]
 | |
| 			editor_formspec(name, selected_objects[name], prop_to_string(props[key]), sel)
 | |
| 			return
 | |
| 		end
 | |
| 	elseif formname == "testtools:node_setter" then
 | |
| 		local playername = player:get_player_name()
 | |
| 		local witem = player:get_wielded_item()
 | |
| 		if witem:get_name() == "testtools:node_setter" then
 | |
| 			if fields.nodename and fields.param2 then
 | |
| 				local param2 = tonumber(fields.param2)
 | |
| 				if not param2 then
 | |
| 					return
 | |
| 				end
 | |
| 				local meta = witem:get_meta()
 | |
| 				meta:set_string("node", fields.nodename)
 | |
| 				meta:set_int("node_param2", param2)
 | |
| 				player:set_wielded_item(witem)
 | |
| 			end
 | |
| 		end
 | |
| 	elseif formname == "testtools:node_meta_editor" or formname == "testtools:item_meta_editor" then
 | |
| 		local name = player:get_player_name()
 | |
| 		local metatype
 | |
| 		local pos_or_item
 | |
| 		if formname == "testtools:node_meta_editor" then
 | |
| 			metatype = "node"
 | |
| 			pos_or_item = node_meta_posses[name]
 | |
| 		else
 | |
| 			metatype = "item"
 | |
| 			pos_or_item = get_item_next_to_wielded_item(player)
 | |
| 		end
 | |
| 		if fields.keylist then
 | |
| 			local evnt = core.explode_textlist_event(fields.keylist)
 | |
| 			if evnt.type == "DCL" or evnt.type == "CHG" then
 | |
| 				local keylist_table = meta_latest_keylist[name]
 | |
| 				if metatype == "node" and not pos_or_item then
 | |
| 					return
 | |
| 				end
 | |
| 				local meta
 | |
| 				if metatype == "node" then
 | |
| 					meta = core.get_meta(pos_or_item)
 | |
| 				else
 | |
| 					meta = pos_or_item:get_meta()
 | |
| 				end
 | |
| 				if not keylist_table then
 | |
| 					return
 | |
| 				end
 | |
| 				if #keylist_table == 0 then
 | |
| 					return
 | |
| 				end
 | |
| 				local key = keylist_table[evnt.index]
 | |
| 				local value = meta:get_string(key)
 | |
| 				local keylist_escaped = {}
 | |
| 				for k,v in pairs(keylist_table) do
 | |
| 					keylist_escaped[k] = F(v)
 | |
| 				end
 | |
| 				local keylist = table.concat(keylist_escaped, ",")
 | |
| 				show_meta_formspec(player, metatype, pos_or_item, key, value, keylist)
 | |
| 				return
 | |
| 			end
 | |
| 		elseif fields.key and fields.key ~= "" and fields.value then
 | |
| 			if metatype == "node" and not pos_or_item then
 | |
| 				return
 | |
| 			end
 | |
| 			local meta
 | |
| 			if metatype == "node" then
 | |
| 				meta = core.get_meta(pos_or_item)
 | |
| 			elseif metatype == "item" then
 | |
| 				if pos_or_item:is_empty() then
 | |
| 					return
 | |
| 				end
 | |
| 				meta = pos_or_item:get_meta()
 | |
| 			end
 | |
| 			if fields.set then
 | |
| 				meta:set_string(fields.key, fields.value)
 | |
| 				if metatype == "item" then
 | |
| 					set_item_next_to_wielded_item(player, pos_or_item)
 | |
| 				end
 | |
| 				show_meta_formspec(player, metatype, pos_or_item, fields.key, fields.value,
 | |
| 						get_meta_keylist(meta, name, true))
 | |
| 			end
 | |
| 			return
 | |
| 		end
 | |
| 	end
 | |
| end)
 | |
| 
 | |
| core.register_on_leaveplayer(function(player)
 | |
| 	local name = player:get_player_name()
 | |
| 	meta_latest_keylist[name] = nil
 | |
| 	node_meta_posses[name] = nil
 | |
| end)
 | |
| 
 | |
| -- Pointing Staffs
 | |
| 
 | |
| core.register_tool("testtools:blocked_pointing_staff", {
 | |
| 	description = S("Blocked Pointing Staff").."\n"..
 | |
| 			S("Can point the Blocking Pointable Node/Object and "..
 | |
| 			"the Pointable Node/Object is point blocking."),
 | |
| 	inventory_image = "testtools_blocked_pointing_staff.png",
 | |
| 	pointabilities = {
 | |
| 		nodes = {
 | |
| 			["testnodes:blocking_pointable"] = true,
 | |
| 			["group:pointable_test"] = "blocking"
 | |
| 		},
 | |
| 		objects = {
 | |
| 			["testentities:blocking_pointable"] = true,
 | |
| 			["group:pointable_test"] = "blocking"
 | |
| 		}
 | |
| 	}
 | |
| })
 | |
| 
 | |
| core.register_tool("testtools:ultimate_pointing_staff", {
 | |
| 	description = S("Ultimate Pointing Staff").."\n"..
 | |
| 			S("Can point all pointable test nodes, objects and liquids."),
 | |
| 	inventory_image = "testtools_ultimate_pointing_staff.png",
 | |
| 	liquids_pointable = true,
 | |
| 	pointabilities = {
 | |
| 		nodes = {
 | |
| 			["group:blocking_pointable_test"] = true,
 | |
| 			["group:pointable_test"] = true,
 | |
| 			["testnodes:not_pointable"] = true
 | |
| 		},
 | |
| 		objects = {
 | |
| 			["group:blocking_pointable_test"] = true,
 | |
| 			["group:pointable_test"] = true,
 | |
| 			["testentities:not_pointable"] = true
 | |
| 		}
 | |
| 	}
 | |
| })
 |