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			312 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			312 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --Minetest
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| --Copyright (C) 2013 sapier
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| --
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| --This program is free software; you can redistribute it and/or modify
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| --it under the terms of the GNU Lesser General Public License as published by
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| --the Free Software Foundation; either version 2.1 of the License, or
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| --(at your option) any later version.
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| --
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| --This program is distributed in the hope that it will be useful,
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| --but WITHOUT ANY WARRANTY; without even the implied warranty of
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| --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| --GNU Lesser General Public License for more details.
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| --
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| --You should have received a copy of the GNU Lesser General Public License along
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| --with this program; if not, write to the Free Software Foundation, Inc.,
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| --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| 
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| --------------------------------------------------------------------------------
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| local function modname_valid(name)
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| 	return not name:find("[^a-z0-9_]")
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| end
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| 
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| local function get_formspec(data)
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| 
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| 	local mod = data.list:get_list()[data.selected_mod]
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| 
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| 	local retval =
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| 		"size[11,6.5,true]" ..
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| 		"label[0.5,-0.25;" .. fgettext("World:") .. "]" ..
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| 		"label[1.75,-0.25;" .. data.worldspec.name .. "]"
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| 
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| 	if data.hide_gamemods then
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| 		retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";true]"
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| 	else
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| 		retval = retval .. "checkbox[0,5.75;cb_hide_gamemods;" .. fgettext("Hide Game") .. ";false]"
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| 	end
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| 
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| 	if data.hide_modpackcontents then
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| 		retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";true]"
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| 	else
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| 		retval = retval .. "checkbox[2,5.75;cb_hide_mpcontent;" .. fgettext("Hide mp content") .. ";false]"
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| 	end
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| 
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| 	if mod == nil then
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| 		mod = {name=""}
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| 	end
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| 	
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| 	retval = retval ..
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| 		"label[0,0.45;" .. fgettext("Mod:") .. "]" ..
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| 		"label[0.75,0.45;" .. mod.name .. "]" ..
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| 		"label[0,1;" .. fgettext("Depends:") .. "]" ..
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| 		"textlist[0,1.5;5,4.25;world_config_depends;" ..
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| 		modmgr.get_dependencies(mod.path) .. ";0]" ..
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| 		"button[9.25,6.35;2,0.5;btn_config_world_save;" .. fgettext("Save") .. "]" ..
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| 		"button[7.4,6.35;2,0.5;btn_config_world_cancel;" .. fgettext("Cancel") .. "]"
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| 
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| 	if mod ~= nil and mod.name ~= "" and mod.typ ~= "game_mod" then
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| 		if mod.is_modpack then
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| 			local rawlist = data.list:get_raw_list()
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| 
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| 			local all_enabled = true
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| 			for j=1,#rawlist,1 do
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| 				if rawlist[j].modpack == mod.name and
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| 					rawlist[j].enabled ~= true then
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| 						all_enabled = false
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| 						break
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| 				end
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| 			end
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| 
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| 			if all_enabled == false then
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| 				retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;" .. fgettext("Enable MP") .. "]"
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| 			else
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| 				retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;" .. fgettext("Disable MP") .. "]"
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| 			end
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| 		else
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| 			if mod.enabled then
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| 				retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";true]"
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| 			else
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| 				retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;" .. fgettext("enabled") .. ";false]"
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| 			end
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| 		end
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| 	end
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| 
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| 	retval = retval ..
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| 		"button[8.5,-0.125;2.5,0.5;btn_all_mods;" .. fgettext("Enable all") .. "]" ..
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| 		"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
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| 
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| 	retval = retval .. modmgr.render_modlist(data.list)
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| 	retval = retval .. ";" .. data.selected_mod .."]"
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| 
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| 	return retval
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| end
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| 
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| local function enable_mod(this, toset)
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| 	local mod = this.data.list:get_list()[this.data.selected_mod]
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| 
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| 	if mod.typ == "game_mod" then
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| 		-- game mods can't be enabled or disabled
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| 	elseif not mod.is_modpack then
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| 		if toset == nil then
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| 			mod.enabled = not mod.enabled
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| 		else
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| 			mod.enabled = toset
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| 		end
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| 	else
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| 		local list = this.data.list:get_raw_list()
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| 		for i=1,#list,1 do
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| 			if list[i].modpack == mod.name then
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| 				if toset == nil then
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| 					toset = not list[i].enabled
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| 				end
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| 				list[i].enabled = toset
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| 			end
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| 		end
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| 	end
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| end
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| 
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| 
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| local function handle_buttons(this, fields)
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| 
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| 	if fields["world_config_modlist"] ~= nil then
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| 		local event = core.explode_textlist_event(fields["world_config_modlist"])
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| 		this.data.selected_mod = event.index
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| 		core.setting_set("world_config_selected_mod", event.index)
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| 
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| 		if event.type == "DCL" then
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| 			enable_mod(this)
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| 		end
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| 		
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| 		return true
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| 	end
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| 
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| 	if fields["key_enter"] ~= nil then
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| 		enable_mod(this)
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| 		return true
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| 	end
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| 
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| 	if fields["cb_mod_enable"] ~= nil then
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| 		local toset = core.is_yes(fields["cb_mod_enable"])
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| 		enable_mod(this,toset)
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| 		return true
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| 	end
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| 
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| 	if fields["btn_mp_enable"] ~= nil or
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| 		fields["btn_mp_disable"] then
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| 		local toset = (fields["btn_mp_enable"] ~= nil)
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| 		enable_mod(this,toset)
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| 		return true
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| 	end
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| 
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| 	if fields["cb_hide_gamemods"] ~= nil or
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| 		fields["cb_hide_mpcontent"] ~= nil then
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| 		local current = this.data.list:get_filtercriteria()
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| 
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| 		if current == nil then
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| 			current = {}
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| 		end
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| 		
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| 		if fields["cb_hide_gamemods"] ~= nil then
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| 			if core.is_yes(fields["cb_hide_gamemods"]) then
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| 				current.hide_game = true
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| 				this.data.hide_gamemods = true
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| 				core.setting_set("world_config_hide_gamemods", "true")
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| 			else
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| 				current.hide_game = false
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| 				this.data.hide_gamemods = false
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| 				core.setting_set("world_config_hide_gamemods", "false")
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| 			end
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| 		end
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| 
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| 		if fields["cb_hide_mpcontent"] ~= nil then
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| 			if core.is_yes(fields["cb_hide_mpcontent"]) then
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| 				current.hide_modpackcontents = true
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| 				this.data.hide_modpackcontents = true
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| 				core.setting_set("world_config_hide_modpackcontents", "true")
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| 			else
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| 				current.hide_modpackcontents = false
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| 				this.data.hide_modpackcontents = false
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| 				core.setting_set("world_config_hide_modpackcontents", "false")
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| 			end
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| 		end
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| 
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| 		this.data.list:set_filtercriteria(current)
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| 		return true
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| 	end
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| 
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| 	if fields["btn_config_world_save"] then
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| 
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| 		local filename = this.data.worldspec.path ..
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| 				DIR_DELIM .. "world.mt"
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| 
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| 		local worldfile = Settings(filename)
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| 		local mods = worldfile:to_table()
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| 
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| 		local rawlist = this.data.list:get_raw_list()
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| 
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| 		local i,mod
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| 		for i,mod in ipairs(rawlist) do
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| 			if not mod.is_modpack and
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| 					mod.typ ~= "game_mod" then
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| 				if modname_valid(mod.name) then
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| 					worldfile:set("load_mod_"..mod.name, tostring(mod.enabled))
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| 				else
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| 					if mod.enabled then
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| 						gamedata.errormessage = fgettext_ne("Failed to enable mod \"$1\" as it contains disallowed characters. Only chararacters [a-z0-9_] are allowed.", mod.name)
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| 					end
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| 				end
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| 				mods["load_mod_"..mod.name] = nil
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| 			end
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| 		end
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| 
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| 		-- Remove mods that are not present anymore
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| 		for key,value in pairs(mods) do
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| 			if key:sub(1,9) == "load_mod_" then
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| 				worldfile:remove(key)
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| 			end
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| 		end
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| 
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| 		if not worldfile:write() then
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| 			core.log("error", "Failed to write world config file")
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| 		end
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| 	
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| 		this:delete()
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| 		return true
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| 	end
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| 
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| 	if fields["btn_config_world_cancel"] then
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| 		this:delete()
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| 		return true
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| 	end
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| 
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| 	if fields["btn_all_mods"] then
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| 		local list = this.data.list:get_raw_list()
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| 
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| 		for i=1,#list,1 do
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| 			if list[i].typ ~= "game_mod" and
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| 				not list[i].is_modpack then
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| 				list[i].enabled = true
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| 			end
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| 		end
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| 		return true
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| 	end
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| 
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| 	return false
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| end
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| 
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| function create_configure_world_dlg(worldidx)
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| 
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| 	local dlg = dialog_create("sp_config_world",
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| 					get_formspec,
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| 					handle_buttons,
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| 					nil)
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| 
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| 	dlg.data.hide_gamemods = core.setting_getbool("world_config_hide_gamemods")
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| 	dlg.data.hide_modpackcontents = core.setting_getbool("world_config_hide_modpackcontents")
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| 	dlg.data.selected_mod = tonumber(core.setting_get("world_config_selected_mod"))
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| 	if dlg.data.selected_mod == nil then
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| 		dlg.data.selected_mod = 0
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| 	end
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| 
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| 	dlg.data.worldspec = core.get_worlds()[worldidx]
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| 	if dlg.data.worldspec == nil then dlg:delete() return nil end
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| 
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| 	dlg.data.worldconfig = modmgr.get_worldconfig(dlg.data.worldspec.path)
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| 	
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| 	if dlg.data.worldconfig == nil or dlg.data.worldconfig.id == nil or
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| 			dlg.data.worldconfig.id == "" then
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| 
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| 		dlg:delete()
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| 		return nil
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| 	end
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| 	
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| 	dlg.data.list = filterlist.create(
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| 			modmgr.preparemodlist, --refresh
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| 			modmgr.comparemod, --compare
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| 			function(element,uid) --uid match
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| 					if element.name == uid then
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| 						return true
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| 					end
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| 				end,
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| 				function(element,criteria)
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| 					if criteria.hide_game and
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| 						element.typ == "game_mod" then
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| 							return false
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| 					end
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| 
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| 					if criteria.hide_modpackcontents and
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| 						element.modpack ~= nil then
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| 							return false
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| 						end
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| 					return true
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| 				end, --filter
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| 				{ worldpath= dlg.data.worldspec.path,
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| 				  gameid = dlg.data.worldspec.gameid }
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| 			)
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| 
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| 
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| 	if dlg.data.selected_mod > dlg.data.list:size() then
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| 		dlg.data.selected_mod = 0
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| 	end
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| 
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| 	dlg.data.list:set_filtercriteria(
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| 		{
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| 			hide_game=dlg.data.hide_gamemods,
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| 			hide_modpackcontents= dlg.data.hide_modpackcontents
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| 		})
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| 	dlg.data.list:add_sort_mechanism("alphabetic", sort_mod_list)
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| 	dlg.data.list:set_sortmode("alphabetic")
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| 
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| 	return dlg
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| end
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