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			2996 lines
		
	
	
		
			75 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			2996 lines
		
	
	
		
			75 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
| Minetest
 | |
| Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 | |
| 
 | |
| This program is free software; you can redistribute it and/or modify
 | |
| it under the terms of the GNU Lesser General Public License as published by
 | |
| the Free Software Foundation; either version 2.1 of the License, or
 | |
| (at your option) any later version.
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| 
 | |
| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
 | |
| You should have received a copy of the GNU Lesser General Public License along
 | |
| with this program; if not, write to the Free Software Foundation, Inc.,
 | |
| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 | |
| */
 | |
| 
 | |
| #include "client.h"
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| #include <iostream>
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| #include "clientserver.h"
 | |
| #include "jthread/jmutexautolock.h"
 | |
| #include "main.h"
 | |
| #include <sstream>
 | |
| #include "filesys.h"
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| #include "porting.h"
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| #include "mapsector.h"
 | |
| #include "mapblock_mesh.h"
 | |
| #include "mapblock.h"
 | |
| #include "settings.h"
 | |
| #include "profiler.h"
 | |
| #include "gettext.h"
 | |
| #include "log.h"
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| #include "nodemetadata.h"
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| #include "nodedef.h"
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| #include "itemdef.h"
 | |
| #include "shader.h"
 | |
| #include <IFileSystem.h>
 | |
| #include "sha1.h"
 | |
| #include "base64.h"
 | |
| #include "clientmap.h"
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| #include "filecache.h"
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| #include "sound.h"
 | |
| #include "util/string.h"
 | |
| #include "hex.h"
 | |
| #include "IMeshCache.h"
 | |
| #include "util/serialize.h"
 | |
| #include "config.h"
 | |
| #include "util/directiontables.h"
 | |
| #include "version.h"
 | |
| 
 | |
| #if USE_CURL
 | |
| #include <curl/curl.h>
 | |
| #endif
 | |
| 
 | |
| static std::string getMediaCacheDir()
 | |
| {
 | |
| 	return porting::path_user + DIR_DELIM + "cache" + DIR_DELIM + "media";
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	QueuedMeshUpdate
 | |
| */
 | |
| 
 | |
| QueuedMeshUpdate::QueuedMeshUpdate():
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| 	p(-1337,-1337,-1337),
 | |
| 	data(NULL),
 | |
| 	ack_block_to_server(false)
 | |
| {
 | |
| }
 | |
| 
 | |
| QueuedMeshUpdate::~QueuedMeshUpdate()
 | |
| {
 | |
| 	if(data)
 | |
| 		delete data;
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	MeshUpdateQueue
 | |
| */
 | |
| 	
 | |
| MeshUpdateQueue::MeshUpdateQueue()
 | |
| {
 | |
| }
 | |
| 
 | |
| MeshUpdateQueue::~MeshUpdateQueue()
 | |
| {
 | |
| 	JMutexAutoLock lock(m_mutex);
 | |
| 
 | |
| 	for(std::vector<QueuedMeshUpdate*>::iterator
 | |
| 			i = m_queue.begin();
 | |
| 			i != m_queue.end(); i++)
 | |
| 	{
 | |
| 		QueuedMeshUpdate *q = *i;
 | |
| 		delete q;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	peer_id=0 adds with nobody to send to
 | |
| */
 | |
| void MeshUpdateQueue::addBlock(v3s16 p, MeshMakeData *data, bool ack_block_to_server, bool urgent)
 | |
| {
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 
 | |
| 	assert(data);
 | |
| 
 | |
| 	JMutexAutoLock lock(m_mutex);
 | |
| 
 | |
| 	if(urgent)
 | |
| 		m_urgents.insert(p);
 | |
| 
 | |
| 	/*
 | |
| 		Find if block is already in queue.
 | |
| 		If it is, update the data and quit.
 | |
| 	*/
 | |
| 	for(std::vector<QueuedMeshUpdate*>::iterator
 | |
| 			i = m_queue.begin();
 | |
| 			i != m_queue.end(); i++)
 | |
| 	{
 | |
| 		QueuedMeshUpdate *q = *i;
 | |
| 		if(q->p == p)
 | |
| 		{
 | |
| 			if(q->data)
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| 				delete q->data;
 | |
| 			q->data = data;
 | |
| 			if(ack_block_to_server)
 | |
| 				q->ack_block_to_server = true;
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	/*
 | |
| 		Add the block
 | |
| 	*/
 | |
| 	QueuedMeshUpdate *q = new QueuedMeshUpdate;
 | |
| 	q->p = p;
 | |
| 	q->data = data;
 | |
| 	q->ack_block_to_server = ack_block_to_server;
 | |
| 	m_queue.push_back(q);
 | |
| }
 | |
| 
 | |
| // Returned pointer must be deleted
 | |
| // Returns NULL if queue is empty
 | |
| QueuedMeshUpdate * MeshUpdateQueue::pop()
 | |
| {
 | |
| 	JMutexAutoLock lock(m_mutex);
 | |
| 
 | |
| 	bool must_be_urgent = !m_urgents.empty();
 | |
| 	for(std::vector<QueuedMeshUpdate*>::iterator
 | |
| 			i = m_queue.begin();
 | |
| 			i != m_queue.end(); i++)
 | |
| 	{
 | |
| 		QueuedMeshUpdate *q = *i;
 | |
| 		if(must_be_urgent && m_urgents.count(q->p) == 0)
 | |
| 			continue;
 | |
| 		m_queue.erase(i);
 | |
| 		m_urgents.erase(q->p);
 | |
| 		return q;
 | |
| 	}
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	MeshUpdateThread
 | |
| */
 | |
| 
 | |
| void * MeshUpdateThread::Thread()
 | |
| {
 | |
| 	ThreadStarted();
 | |
| 
 | |
| 	log_register_thread("MeshUpdateThread");
 | |
| 
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 	
 | |
| 	BEGIN_DEBUG_EXCEPTION_HANDLER
 | |
| 
 | |
| 	while(getRun())
 | |
| 	{
 | |
| 		/*// Wait for output queue to flush.
 | |
| 		// Allow 2 in queue, this makes less frametime jitter.
 | |
| 		// Umm actually, there is no much difference
 | |
| 		if(m_queue_out.size() >= 2)
 | |
| 		{
 | |
| 			sleep_ms(3);
 | |
| 			continue;
 | |
| 		}*/
 | |
| 
 | |
| 		QueuedMeshUpdate *q = m_queue_in.pop();
 | |
| 		if(q == NULL)
 | |
| 		{
 | |
| 			sleep_ms(3);
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		ScopeProfiler sp(g_profiler, "Client: Mesh making");
 | |
| 
 | |
| 		MapBlockMesh *mesh_new = new MapBlockMesh(q->data);
 | |
| 		if(mesh_new->getMesh()->getMeshBufferCount() == 0)
 | |
| 		{
 | |
| 			delete mesh_new;
 | |
| 			mesh_new = NULL;
 | |
| 		}
 | |
| 
 | |
| 		MeshUpdateResult r;
 | |
| 		r.p = q->p;
 | |
| 		r.mesh = mesh_new;
 | |
| 		r.ack_block_to_server = q->ack_block_to_server;
 | |
| 
 | |
| 		/*infostream<<"MeshUpdateThread: Processed "
 | |
| 				<<"("<<q->p.X<<","<<q->p.Y<<","<<q->p.Z<<")"
 | |
| 				<<std::endl;*/
 | |
| 
 | |
| 		m_queue_out.push_back(r);
 | |
| 
 | |
| 		delete q;
 | |
| 	}
 | |
| 
 | |
| 	END_DEBUG_EXCEPTION_HANDLER(errorstream)
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| void * MediaFetchThread::Thread()
 | |
| {
 | |
| 	ThreadStarted();
 | |
| 
 | |
| 	log_register_thread("MediaFetchThread");
 | |
| 
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 
 | |
| 	BEGIN_DEBUG_EXCEPTION_HANDLER
 | |
| 
 | |
| 	#if USE_CURL
 | |
| 	CURL *curl;
 | |
| 	CURLcode res;
 | |
| 	for (std::list<MediaRequest>::iterator i = m_file_requests.begin();
 | |
| 			i != m_file_requests.end(); ++i) {
 | |
| 		curl = curl_easy_init();
 | |
| 		assert(curl);
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| 		curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);
 | |
| 		curl_easy_setopt(curl, CURLOPT_URL, (m_remote_url + i->name).c_str());
 | |
| 		curl_easy_setopt(curl, CURLOPT_FAILONERROR, true);
 | |
| 		std::ostringstream stream;
 | |
| 		curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, curl_write_data);
 | |
| 		curl_easy_setopt(curl, CURLOPT_WRITEDATA, &stream);
 | |
| 		curl_easy_setopt(curl, CURLOPT_USERAGENT, (std::string("Minetest ")+minetest_version_hash).c_str());
 | |
| 		res = curl_easy_perform(curl);
 | |
| 		if (res == CURLE_OK) {
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| 			std::string data = stream.str();
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| 			m_file_data.push_back(make_pair(i->name, data));
 | |
| 		} else {
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| 			m_failed.push_back(*i);
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| 			infostream << "cURL request failed for " << i->name << " (" << curl_easy_strerror(res) << ")"<< std::endl;
 | |
| 		}
 | |
| 		curl_easy_cleanup(curl);
 | |
| 	}
 | |
| 	#endif
 | |
| 
 | |
| 	END_DEBUG_EXCEPTION_HANDLER(errorstream)
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| Client::Client(
 | |
| 		IrrlichtDevice *device,
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| 		const char *playername,
 | |
| 		std::string password,
 | |
| 		MapDrawControl &control,
 | |
| 		IWritableTextureSource *tsrc,
 | |
| 		IWritableShaderSource *shsrc,
 | |
| 		IWritableItemDefManager *itemdef,
 | |
| 		IWritableNodeDefManager *nodedef,
 | |
| 		ISoundManager *sound,
 | |
| 		MtEventManager *event,
 | |
| 		bool ipv6
 | |
| ):
 | |
| 	m_tsrc(tsrc),
 | |
| 	m_shsrc(shsrc),
 | |
| 	m_itemdef(itemdef),
 | |
| 	m_nodedef(nodedef),
 | |
| 	m_sound(sound),
 | |
| 	m_event(event),
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| 	m_mesh_update_thread(this),
 | |
| 	m_env(
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| 		new ClientMap(this, this, control,
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| 			device->getSceneManager()->getRootSceneNode(),
 | |
| 			device->getSceneManager(), 666),
 | |
| 		device->getSceneManager(),
 | |
| 		tsrc, this, device
 | |
| 	),
 | |
| 	m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this),
 | |
| 	m_device(device),
 | |
| 	m_server_ser_ver(SER_FMT_VER_INVALID),
 | |
| 	m_playeritem(0),
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| 	m_inventory_updated(false),
 | |
| 	m_inventory_from_server(NULL),
 | |
| 	m_inventory_from_server_age(0.0),
 | |
| 	m_animation_time(0),
 | |
| 	m_crack_level(-1),
 | |
| 	m_crack_pos(0,0,0),
 | |
| 	m_map_seed(0),
 | |
| 	m_password(password),
 | |
| 	m_access_denied(false),
 | |
| 	m_media_cache(getMediaCacheDir()),
 | |
| 	m_media_receive_started(false),
 | |
| 	m_media_count(0),
 | |
| 	m_media_received_count(0),
 | |
| 	m_itemdef_received(false),
 | |
| 	m_nodedef_received(false),
 | |
| 	m_time_of_day_set(false),
 | |
| 	m_last_time_of_day_f(-1),
 | |
| 	m_time_of_day_update_timer(0),
 | |
| 	m_recommended_send_interval(0.1),
 | |
| 	m_removed_sounds_check_timer(0)
 | |
| {
 | |
| 	m_packetcounter_timer = 0.0;
 | |
| 	//m_delete_unused_sectors_timer = 0.0;
 | |
| 	m_connection_reinit_timer = 0.0;
 | |
| 	m_avg_rtt_timer = 0.0;
 | |
| 	m_playerpos_send_timer = 0.0;
 | |
| 	m_ignore_damage_timer = 0.0;
 | |
| 
 | |
| 	/*
 | |
| 		Add local player
 | |
| 	*/
 | |
| 	{
 | |
| 		Player *player = new LocalPlayer(this);
 | |
| 
 | |
| 		player->updateName(playername);
 | |
| 
 | |
| 		m_env.addPlayer(player);
 | |
| 	}
 | |
| 
 | |
| 	for (size_t i = 0; i < g_settings->getU16("media_fetch_threads"); ++i)
 | |
| 		m_media_fetch_threads.push_back(new MediaFetchThread(this));
 | |
| }
 | |
| 
 | |
| Client::~Client()
 | |
| {
 | |
| 	{
 | |
| 		//JMutexAutoLock conlock(m_con_mutex); //bulk comment-out
 | |
| 		m_con.Disconnect();
 | |
| 	}
 | |
| 
 | |
| 	m_mesh_update_thread.setRun(false);
 | |
| 	while(m_mesh_update_thread.IsRunning())
 | |
| 		sleep_ms(100);
 | |
| 	while(!m_mesh_update_thread.m_queue_out.empty()) {
 | |
| 		MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
 | |
| 		delete r.mesh;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	delete m_inventory_from_server;
 | |
| 
 | |
| 	// Delete detached inventories
 | |
| 	{
 | |
| 		for(std::map<std::string, Inventory*>::iterator
 | |
| 				i = m_detached_inventories.begin();
 | |
| 				i != m_detached_inventories.end(); i++){
 | |
| 			delete i->second;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for (std::list<MediaFetchThread*>::iterator i = m_media_fetch_threads.begin();
 | |
| 			i != m_media_fetch_threads.end(); ++i)
 | |
| 		delete *i;
 | |
| 
 | |
| 	// cleanup 3d model meshes on client shutdown
 | |
| 	while (m_device->getSceneManager()->getMeshCache()->getMeshCount() != 0) {
 | |
| 		scene::IAnimatedMesh * mesh =
 | |
| 			m_device->getSceneManager()->getMeshCache()->getMeshByIndex(0);
 | |
| 
 | |
| 		if (mesh != NULL)
 | |
| 			m_device->getSceneManager()->getMeshCache()->removeMesh(mesh);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void Client::connect(Address address)
 | |
| {
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 	//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 | |
| 	m_con.SetTimeoutMs(0);
 | |
| 	m_con.Connect(address);
 | |
| }
 | |
| 
 | |
| bool Client::connectedAndInitialized()
 | |
| {
 | |
| 	//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 | |
| 
 | |
| 	if(m_con.Connected() == false)
 | |
| 		return false;
 | |
| 	
 | |
| 	if(m_server_ser_ver == SER_FMT_VER_INVALID)
 | |
| 		return false;
 | |
| 	
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void Client::step(float dtime)
 | |
| {
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 	
 | |
| 	// Limit a bit
 | |
| 	if(dtime > 2.0)
 | |
| 		dtime = 2.0;
 | |
| 	
 | |
| 	if(m_ignore_damage_timer > dtime)
 | |
| 		m_ignore_damage_timer -= dtime;
 | |
| 	else
 | |
| 		m_ignore_damage_timer = 0.0;
 | |
| 	
 | |
| 	m_animation_time += dtime;
 | |
| 	if(m_animation_time > 60.0)
 | |
| 		m_animation_time -= 60.0;
 | |
| 
 | |
| 	m_time_of_day_update_timer += dtime;
 | |
| 	
 | |
| 	//infostream<<"Client steps "<<dtime<<std::endl;
 | |
| 
 | |
| 	{
 | |
| 		//TimeTaker timer("ReceiveAll()", m_device);
 | |
| 		// 0ms
 | |
| 		ReceiveAll();
 | |
| 	}
 | |
| 	
 | |
| 	{
 | |
| 		//TimeTaker timer("m_con_mutex + m_con.RunTimeouts()", m_device);
 | |
| 		// 0ms
 | |
| 		//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 | |
| 		m_con.RunTimeouts(dtime);
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 		Packet counter
 | |
| 	*/
 | |
| 	{
 | |
| 		float &counter = m_packetcounter_timer;
 | |
| 		counter -= dtime;
 | |
| 		if(counter <= 0.0)
 | |
| 		{
 | |
| 			counter = 20.0;
 | |
| 			
 | |
| 			infostream<<"Client packetcounter (20s):"<<std::endl;
 | |
| 			m_packetcounter.print(infostream);
 | |
| 			m_packetcounter.clear();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	// Get connection status
 | |
| 	bool connected = connectedAndInitialized();
 | |
| 
 | |
| #if 0
 | |
| 	{
 | |
| 		/*
 | |
| 			Delete unused sectors
 | |
| 
 | |
| 			NOTE: This jams the game for a while because deleting sectors
 | |
| 			      clear caches
 | |
| 		*/
 | |
| 		
 | |
| 		float &counter = m_delete_unused_sectors_timer;
 | |
| 		counter -= dtime;
 | |
| 		if(counter <= 0.0)
 | |
| 		{
 | |
| 			// 3 minute interval
 | |
| 			//counter = 180.0;
 | |
| 			counter = 60.0;
 | |
| 
 | |
| 			//JMutexAutoLock lock(m_env_mutex); //bulk comment-out
 | |
| 
 | |
| 			core::list<v3s16> deleted_blocks;
 | |
| 
 | |
| 			float delete_unused_sectors_timeout =
 | |
| 				g_settings->getFloat("client_delete_unused_sectors_timeout");
 | |
| 	
 | |
| 			// Delete sector blocks
 | |
| 			/*u32 num = m_env.getMap().unloadUnusedData
 | |
| 					(delete_unused_sectors_timeout,
 | |
| 					true, &deleted_blocks);*/
 | |
| 			
 | |
| 			// Delete whole sectors
 | |
| 			m_env.getMap().unloadUnusedData
 | |
| 					(delete_unused_sectors_timeout,
 | |
| 					&deleted_blocks);
 | |
| 
 | |
| 			if(deleted_blocks.size() > 0)
 | |
| 			{
 | |
| 				/*infostream<<"Client: Deleted blocks of "<<num
 | |
| 						<<" unused sectors"<<std::endl;*/
 | |
| 				/*infostream<<"Client: Deleted "<<num
 | |
| 						<<" unused sectors"<<std::endl;*/
 | |
| 				
 | |
| 				/*
 | |
| 					Send info to server
 | |
| 				*/
 | |
| 
 | |
| 				// Env is locked so con can be locked.
 | |
| 				//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 | |
| 				
 | |
| 				core::list<v3s16>::Iterator i = deleted_blocks.begin();
 | |
| 				core::list<v3s16> sendlist;
 | |
| 				for(;;)
 | |
| 				{
 | |
| 					if(sendlist.size() == 255 || i == deleted_blocks.end())
 | |
| 					{
 | |
| 						if(sendlist.size() == 0)
 | |
| 							break;
 | |
| 						/*
 | |
| 							[0] u16 command
 | |
| 							[2] u8 count
 | |
| 							[3] v3s16 pos_0
 | |
| 							[3+6] v3s16 pos_1
 | |
| 							...
 | |
| 						*/
 | |
| 						u32 replysize = 2+1+6*sendlist.size();
 | |
| 						SharedBuffer<u8> reply(replysize);
 | |
| 						writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
 | |
| 						reply[2] = sendlist.size();
 | |
| 						u32 k = 0;
 | |
| 						for(core::list<v3s16>::Iterator
 | |
| 								j = sendlist.begin();
 | |
| 								j != sendlist.end(); j++)
 | |
| 						{
 | |
| 							writeV3S16(&reply[2+1+6*k], *j);
 | |
| 							k++;
 | |
| 						}
 | |
| 						m_con.Send(PEER_ID_SERVER, 1, reply, true);
 | |
| 
 | |
| 						if(i == deleted_blocks.end())
 | |
| 							break;
 | |
| 
 | |
| 						sendlist.clear();
 | |
| 					}
 | |
| 
 | |
| 					sendlist.push_back(*i);
 | |
| 					i++;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	if(connected == false)
 | |
| 	{
 | |
| 		float &counter = m_connection_reinit_timer;
 | |
| 		counter -= dtime;
 | |
| 		if(counter <= 0.0)
 | |
| 		{
 | |
| 			counter = 2.0;
 | |
| 
 | |
| 			//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 			
 | |
| 			Player *myplayer = m_env.getLocalPlayer();
 | |
| 			assert(myplayer != NULL);
 | |
| 	
 | |
| 			// Send TOSERVER_INIT
 | |
| 			// [0] u16 TOSERVER_INIT
 | |
| 			// [2] u8 SER_FMT_VER_HIGHEST_READ
 | |
| 			// [3] u8[20] player_name
 | |
| 			// [23] u8[28] password (new in some version)
 | |
| 			// [51] u16 minimum supported network protocol version (added sometime)
 | |
| 			// [53] u16 maximum supported network protocol version (added later than the previous one)
 | |
| 			SharedBuffer<u8> data(2+1+PLAYERNAME_SIZE+PASSWORD_SIZE+2+2);
 | |
| 			writeU16(&data[0], TOSERVER_INIT);
 | |
| 			writeU8(&data[2], SER_FMT_VER_HIGHEST_READ);
 | |
| 
 | |
| 			memset((char*)&data[3], 0, PLAYERNAME_SIZE);
 | |
| 			snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName());
 | |
| 
 | |
| 			/*infostream<<"Client: sending initial password hash: \""<<m_password<<"\""
 | |
| 					<<std::endl;*/
 | |
| 
 | |
| 			memset((char*)&data[23], 0, PASSWORD_SIZE);
 | |
| 			snprintf((char*)&data[23], PASSWORD_SIZE, "%s", m_password.c_str());
 | |
| 			
 | |
| 			writeU16(&data[51], CLIENT_PROTOCOL_VERSION_MIN);
 | |
| 			writeU16(&data[53], CLIENT_PROTOCOL_VERSION_MAX);
 | |
| 
 | |
| 			// Send as unreliable
 | |
| 			Send(0, data, false);
 | |
| 		}
 | |
| 
 | |
| 		// Not connected, return
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 		Do stuff if connected
 | |
| 	*/
 | |
| 	
 | |
| 	/*
 | |
| 		Run Map's timers and unload unused data
 | |
| 	*/
 | |
| 	const float map_timer_and_unload_dtime = 5.25;
 | |
| 	if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime))
 | |
| 	{
 | |
| 		ScopeProfiler sp(g_profiler, "Client: map timer and unload");
 | |
| 		std::list<v3s16> deleted_blocks;
 | |
| 		m_env.getMap().timerUpdate(map_timer_and_unload_dtime,
 | |
| 				g_settings->getFloat("client_unload_unused_data_timeout"),
 | |
| 				&deleted_blocks);
 | |
| 				
 | |
| 		/*if(deleted_blocks.size() > 0)
 | |
| 			infostream<<"Client: Unloaded "<<deleted_blocks.size()
 | |
| 					<<" unused blocks"<<std::endl;*/
 | |
| 			
 | |
| 		/*
 | |
| 			Send info to server
 | |
| 			NOTE: This loop is intentionally iterated the way it is.
 | |
| 		*/
 | |
| 
 | |
| 		std::list<v3s16>::iterator i = deleted_blocks.begin();
 | |
| 		std::list<v3s16> sendlist;
 | |
| 		for(;;)
 | |
| 		{
 | |
| 			if(sendlist.size() == 255 || i == deleted_blocks.end())
 | |
| 			{
 | |
| 				if(sendlist.size() == 0)
 | |
| 					break;
 | |
| 				/*
 | |
| 					[0] u16 command
 | |
| 					[2] u8 count
 | |
| 					[3] v3s16 pos_0
 | |
| 					[3+6] v3s16 pos_1
 | |
| 					...
 | |
| 				*/
 | |
| 				u32 replysize = 2+1+6*sendlist.size();
 | |
| 				SharedBuffer<u8> reply(replysize);
 | |
| 				writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
 | |
| 				reply[2] = sendlist.size();
 | |
| 				u32 k = 0;
 | |
| 				for(std::list<v3s16>::iterator
 | |
| 						j = sendlist.begin();
 | |
| 						j != sendlist.end(); ++j)
 | |
| 				{
 | |
| 					writeV3S16(&reply[2+1+6*k], *j);
 | |
| 					k++;
 | |
| 				}
 | |
| 				m_con.Send(PEER_ID_SERVER, 1, reply, true);
 | |
| 
 | |
| 				if(i == deleted_blocks.end())
 | |
| 					break;
 | |
| 
 | |
| 				sendlist.clear();
 | |
| 			}
 | |
| 
 | |
| 			sendlist.push_back(*i);
 | |
| 			++i;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 		Handle environment
 | |
| 	*/
 | |
| 	{
 | |
| 		// 0ms
 | |
| 		//JMutexAutoLock lock(m_env_mutex); //bulk comment-out
 | |
| 
 | |
| 		// Control local player (0ms)
 | |
| 		LocalPlayer *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 		player->applyControl(dtime);
 | |
| 
 | |
| 		//TimeTaker envtimer("env step", m_device);
 | |
| 		// Step environment
 | |
| 		m_env.step(dtime);
 | |
| 		
 | |
| 		/*
 | |
| 			Get events
 | |
| 		*/
 | |
| 		for(;;)
 | |
| 		{
 | |
| 			ClientEnvEvent event = m_env.getClientEvent();
 | |
| 			if(event.type == CEE_NONE)
 | |
| 			{
 | |
| 				break;
 | |
| 			}
 | |
| 			else if(event.type == CEE_PLAYER_DAMAGE)
 | |
| 			{
 | |
| 				if(m_ignore_damage_timer <= 0)
 | |
| 				{
 | |
| 					u8 damage = event.player_damage.amount;
 | |
| 					
 | |
| 					if(event.player_damage.send_to_server)
 | |
| 						sendDamage(damage);
 | |
| 
 | |
| 					// Add to ClientEvent queue
 | |
| 					ClientEvent event;
 | |
| 					event.type = CE_PLAYER_DAMAGE;
 | |
| 					event.player_damage.amount = damage;
 | |
| 					m_client_event_queue.push_back(event);
 | |
| 				}
 | |
| 			}
 | |
| 			else if(event.type == CEE_PLAYER_BREATH)
 | |
| 			{
 | |
| 					u16 breath = event.player_breath.amount;
 | |
| 					sendBreath(breath);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 		Print some info
 | |
| 	*/
 | |
| 	{
 | |
| 		float &counter = m_avg_rtt_timer;
 | |
| 		counter += dtime;
 | |
| 		if(counter >= 10)
 | |
| 		{
 | |
| 			counter = 0.0;
 | |
| 			//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 | |
| 			// connectedAndInitialized() is true, peer exists.
 | |
| 			float avg_rtt = m_con.GetPeerAvgRTT(PEER_ID_SERVER);
 | |
| 			infostream<<"Client: avg_rtt="<<avg_rtt<<std::endl;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 		Send player position to server
 | |
| 	*/
 | |
| 	{
 | |
| 		float &counter = m_playerpos_send_timer;
 | |
| 		counter += dtime;
 | |
| 		if(counter >= m_recommended_send_interval)
 | |
| 		{
 | |
| 			counter = 0.0;
 | |
| 			sendPlayerPos();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 		Replace updated meshes
 | |
| 	*/
 | |
| 	{
 | |
| 		//JMutexAutoLock lock(m_env_mutex); //bulk comment-out
 | |
| 
 | |
| 		//TimeTaker timer("** Processing mesh update result queue");
 | |
| 		// 0ms
 | |
| 		
 | |
| 		/*infostream<<"Mesh update result queue size is "
 | |
| 				<<m_mesh_update_thread.m_queue_out.size()
 | |
| 				<<std::endl;*/
 | |
| 		
 | |
| 		int num_processed_meshes = 0;
 | |
| 		while(!m_mesh_update_thread.m_queue_out.empty())
 | |
| 		{
 | |
| 			num_processed_meshes++;
 | |
| 			MeshUpdateResult r = m_mesh_update_thread.m_queue_out.pop_front();
 | |
| 			MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(r.p);
 | |
| 			if(block)
 | |
| 			{
 | |
| 				//JMutexAutoLock lock(block->mesh_mutex);
 | |
| 
 | |
| 				// Delete the old mesh
 | |
| 				if(block->mesh != NULL)
 | |
| 				{
 | |
| 					// TODO: Remove hardware buffers of meshbuffers of block->mesh
 | |
| 					delete block->mesh;
 | |
| 					block->mesh = NULL;
 | |
| 				}
 | |
| 
 | |
| 				// Replace with the new mesh
 | |
| 				block->mesh = r.mesh;
 | |
| 			} else {
 | |
| 				delete r.mesh;
 | |
| 			}
 | |
| 			if(r.ack_block_to_server)
 | |
| 			{
 | |
| 				/*infostream<<"Client: ACK block ("<<r.p.X<<","<<r.p.Y
 | |
| 						<<","<<r.p.Z<<")"<<std::endl;*/
 | |
| 				/*
 | |
| 					Acknowledge block
 | |
| 				*/
 | |
| 				/*
 | |
| 					[0] u16 command
 | |
| 					[2] u8 count
 | |
| 					[3] v3s16 pos_0
 | |
| 					[3+6] v3s16 pos_1
 | |
| 					...
 | |
| 				*/
 | |
| 				u32 replysize = 2+1+6;
 | |
| 				SharedBuffer<u8> reply(replysize);
 | |
| 				writeU16(&reply[0], TOSERVER_GOTBLOCKS);
 | |
| 				reply[2] = 1;
 | |
| 				writeV3S16(&reply[3], r.p);
 | |
| 				// Send as reliable
 | |
| 				m_con.Send(PEER_ID_SERVER, 1, reply, true);
 | |
| 			}
 | |
| 		}
 | |
| 		if(num_processed_meshes > 0)
 | |
| 			g_profiler->graphAdd("num_processed_meshes", num_processed_meshes);
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 		Load fetched media
 | |
| 	*/
 | |
| 	if (m_media_receive_started) {
 | |
| 		bool all_stopped = true;
 | |
| 		for (std::list<MediaFetchThread*>::iterator thread = m_media_fetch_threads.begin();
 | |
| 				thread != m_media_fetch_threads.end(); ++thread) {
 | |
| 			all_stopped &= !(*thread)->IsRunning();
 | |
| 			while (!(*thread)->m_file_data.empty()) {
 | |
| 				std::pair <std::string, std::string> out = (*thread)->m_file_data.pop_front();
 | |
| 				if(m_media_received_count < m_media_count)
 | |
| 					m_media_received_count++;
 | |
| 
 | |
| 				bool success = loadMedia(out.second, out.first);
 | |
| 				if(success){
 | |
| 					verbosestream<<"Client: Loaded received media: "
 | |
| 							<<"\""<<out.first<<"\". Caching."<<std::endl;
 | |
| 				} else{
 | |
| 					infostream<<"Client: Failed to load received media: "
 | |
| 							<<"\""<<out.first<<"\". Not caching."<<std::endl;
 | |
| 					continue;
 | |
| 				}
 | |
| 
 | |
| 				bool did = fs::CreateAllDirs(getMediaCacheDir());
 | |
| 				if(!did){
 | |
| 					errorstream<<"Could not create media cache directory"
 | |
| 							<<std::endl;
 | |
| 				}
 | |
| 
 | |
| 				{
 | |
| 					std::map<std::string, std::string>::iterator n;
 | |
| 					n = m_media_name_sha1_map.find(out.first);
 | |
| 					if(n == m_media_name_sha1_map.end())
 | |
| 						errorstream<<"The server sent a file that has not "
 | |
| 								<<"been announced."<<std::endl;
 | |
| 					else
 | |
| 						m_media_cache.update_sha1(out.second);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		if (all_stopped) {
 | |
| 			std::list<MediaRequest> fetch_failed;
 | |
| 			for (std::list<MediaFetchThread*>::iterator thread = m_media_fetch_threads.begin();
 | |
| 					thread != m_media_fetch_threads.end(); ++thread) {
 | |
| 				for (std::list<MediaRequest>::iterator request = (*thread)->m_failed.begin();
 | |
| 						request != (*thread)->m_failed.end(); ++request)
 | |
| 					fetch_failed.push_back(*request);
 | |
| 				(*thread)->m_failed.clear();
 | |
| 			}
 | |
| 			if (fetch_failed.size() > 0) {
 | |
| 				infostream << "Failed to remote-fetch " << fetch_failed.size() << " files. "
 | |
| 						<< "Requesting them the usual way." << std::endl;
 | |
| 				request_media(fetch_failed);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 		If the server didn't update the inventory in a while, revert
 | |
| 		the local inventory (so the player notices the lag problem
 | |
| 		and knows something is wrong).
 | |
| 	*/
 | |
| 	if(m_inventory_from_server)
 | |
| 	{
 | |
| 		float interval = 10.0;
 | |
| 		float count_before = floor(m_inventory_from_server_age / interval);
 | |
| 
 | |
| 		m_inventory_from_server_age += dtime;
 | |
| 
 | |
| 		float count_after = floor(m_inventory_from_server_age / interval);
 | |
| 
 | |
| 		if(count_after != count_before)
 | |
| 		{
 | |
| 			// Do this every <interval> seconds after TOCLIENT_INVENTORY
 | |
| 			// Reset the locally changed inventory to the authoritative inventory
 | |
| 			Player *player = m_env.getLocalPlayer();
 | |
| 			player->inventory = *m_inventory_from_server;
 | |
| 			m_inventory_updated = true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 		Update positions of sounds attached to objects
 | |
| 	*/
 | |
| 	{
 | |
| 		for(std::map<int, u16>::iterator
 | |
| 				i = m_sounds_to_objects.begin();
 | |
| 				i != m_sounds_to_objects.end(); i++)
 | |
| 		{
 | |
| 			int client_id = i->first;
 | |
| 			u16 object_id = i->second;
 | |
| 			ClientActiveObject *cao = m_env.getActiveObject(object_id);
 | |
| 			if(!cao)
 | |
| 				continue;
 | |
| 			v3f pos = cao->getPosition();
 | |
| 			m_sound->updateSoundPosition(client_id, pos);
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	/*
 | |
| 		Handle removed remotely initiated sounds
 | |
| 	*/
 | |
| 	m_removed_sounds_check_timer += dtime;
 | |
| 	if(m_removed_sounds_check_timer >= 2.32)
 | |
| 	{
 | |
| 		m_removed_sounds_check_timer = 0;
 | |
| 		// Find removed sounds and clear references to them
 | |
| 		std::set<s32> removed_server_ids;
 | |
| 		for(std::map<s32, int>::iterator
 | |
| 				i = m_sounds_server_to_client.begin();
 | |
| 				i != m_sounds_server_to_client.end();)
 | |
| 		{
 | |
| 			s32 server_id = i->first;
 | |
| 			int client_id = i->second;
 | |
| 			i++;
 | |
| 			if(!m_sound->soundExists(client_id)){
 | |
| 				m_sounds_server_to_client.erase(server_id);
 | |
| 				m_sounds_client_to_server.erase(client_id);
 | |
| 				m_sounds_to_objects.erase(client_id);
 | |
| 				removed_server_ids.insert(server_id);
 | |
| 			}
 | |
| 		}
 | |
| 		// Sync to server
 | |
| 		if(removed_server_ids.size() != 0)
 | |
| 		{
 | |
| 			std::ostringstream os(std::ios_base::binary);
 | |
| 			writeU16(os, TOSERVER_REMOVED_SOUNDS);
 | |
| 			writeU16(os, removed_server_ids.size());
 | |
| 			for(std::set<s32>::iterator i = removed_server_ids.begin();
 | |
| 					i != removed_server_ids.end(); i++)
 | |
| 				writeS32(os, *i);
 | |
| 			std::string s = os.str();
 | |
| 			SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 			// Send as reliable
 | |
| 			Send(0, data, true);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| bool Client::loadMedia(const std::string &data, const std::string &filename)
 | |
| {
 | |
| 	// Silly irrlicht's const-incorrectness
 | |
| 	Buffer<char> data_rw(data.c_str(), data.size());
 | |
| 	
 | |
| 	std::string name;
 | |
| 
 | |
| 	const char *image_ext[] = {
 | |
| 		".png", ".jpg", ".bmp", ".tga",
 | |
| 		".pcx", ".ppm", ".psd", ".wal", ".rgb",
 | |
| 		NULL
 | |
| 	};
 | |
| 	name = removeStringEnd(filename, image_ext);
 | |
| 	if(name != "")
 | |
| 	{
 | |
| 		verbosestream<<"Client: Attempting to load image "
 | |
| 		<<"file \""<<filename<<"\""<<std::endl;
 | |
| 
 | |
| 		io::IFileSystem *irrfs = m_device->getFileSystem();
 | |
| 		video::IVideoDriver *vdrv = m_device->getVideoDriver();
 | |
| 
 | |
| 		// Create an irrlicht memory file
 | |
| 		io::IReadFile *rfile = irrfs->createMemoryReadFile(
 | |
| 				*data_rw, data_rw.getSize(), "_tempreadfile");
 | |
| 		assert(rfile);
 | |
| 		// Read image
 | |
| 		video::IImage *img = vdrv->createImageFromFile(rfile);
 | |
| 		if(!img){
 | |
| 			errorstream<<"Client: Cannot create image from data of "
 | |
| 					<<"file \""<<filename<<"\""<<std::endl;
 | |
| 			rfile->drop();
 | |
| 			return false;
 | |
| 		}
 | |
| 		else {
 | |
| 			m_tsrc->insertSourceImage(filename, img);
 | |
| 			img->drop();
 | |
| 			rfile->drop();
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	const char *sound_ext[] = {
 | |
| 		".0.ogg", ".1.ogg", ".2.ogg", ".3.ogg", ".4.ogg",
 | |
| 		".5.ogg", ".6.ogg", ".7.ogg", ".8.ogg", ".9.ogg",
 | |
| 		".ogg", NULL
 | |
| 	};
 | |
| 	name = removeStringEnd(filename, sound_ext);
 | |
| 	if(name != "")
 | |
| 	{
 | |
| 		verbosestream<<"Client: Attempting to load sound "
 | |
| 		<<"file \""<<filename<<"\""<<std::endl;
 | |
| 		m_sound->loadSoundData(name, data);
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	const char *model_ext[] = {
 | |
| 		".x", ".b3d", ".md2", ".obj",
 | |
| 		NULL
 | |
| 	};
 | |
| 	name = removeStringEnd(filename, model_ext);
 | |
| 	if(name != "")
 | |
| 	{
 | |
| 		verbosestream<<"Client: Storing model into Irrlicht: "
 | |
| 				<<"\""<<filename<<"\""<<std::endl;
 | |
| 		scene::ISceneManager *smgr = m_device->getSceneManager();
 | |
| 
 | |
| 		//check if mesh was already cached
 | |
| 		scene::IAnimatedMesh *mesh =
 | |
| 			smgr->getMeshCache()->getMeshByName(filename.c_str());
 | |
| 
 | |
| 		if (mesh != NULL) {
 | |
| 			errorstream << "Multiple models with name: " << filename.c_str() <<
 | |
| 					" found replacing previous model!" << std::endl;
 | |
| 
 | |
| 			smgr->getMeshCache()->removeMesh(mesh);
 | |
| 			mesh = 0;
 | |
| 		}
 | |
| 
 | |
| 		io::IFileSystem *irrfs = m_device->getFileSystem();
 | |
| 		io::IReadFile *rfile = irrfs->createMemoryReadFile(
 | |
| 				*data_rw, data_rw.getSize(), filename.c_str());
 | |
| 		assert(rfile);
 | |
| 		
 | |
| 		mesh = smgr->getMesh(rfile);
 | |
| 		smgr->getMeshCache()->addMesh(filename.c_str(), mesh);
 | |
| 		rfile->drop();
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	errorstream<<"Client: Don't know how to load file \""
 | |
| 			<<filename<<"\""<<std::endl;
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| // Virtual methods from con::PeerHandler
 | |
| void Client::peerAdded(con::Peer *peer)
 | |
| {
 | |
| 	infostream<<"Client::peerAdded(): peer->id="
 | |
| 			<<peer->id<<std::endl;
 | |
| }
 | |
| void Client::deletingPeer(con::Peer *peer, bool timeout)
 | |
| {
 | |
| 	infostream<<"Client::deletingPeer(): "
 | |
| 			"Server Peer is getting deleted "
 | |
| 			<<"(timeout="<<timeout<<")"<<std::endl;
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	u16 command
 | |
| 	u16 number of files requested
 | |
| 	for each file {
 | |
| 		u16 length of name
 | |
| 		string name
 | |
| 	}
 | |
| */
 | |
| void Client::request_media(const std::list<MediaRequest> &file_requests)
 | |
| {
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 	writeU16(os, TOSERVER_REQUEST_MEDIA);
 | |
| 	writeU16(os, file_requests.size());
 | |
| 
 | |
| 	for(std::list<MediaRequest>::const_iterator i = file_requests.begin();
 | |
| 			i != file_requests.end(); ++i) {
 | |
| 		os<<serializeString(i->name);
 | |
| 	}
 | |
| 
 | |
| 	// Make data buffer
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| 	infostream<<"Client: Sending media request list to server ("
 | |
| 			<<file_requests.size()<<" files)"<<std::endl;
 | |
| }
 | |
| 
 | |
| void Client::ReceiveAll()
 | |
| {
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 	u32 start_ms = porting::getTimeMs();
 | |
| 	for(;;)
 | |
| 	{
 | |
| 		// Limit time even if there would be huge amounts of data to
 | |
| 		// process
 | |
| 		if(porting::getTimeMs() > start_ms + 100)
 | |
| 			break;
 | |
| 		
 | |
| 		try{
 | |
| 			Receive();
 | |
| 			g_profiler->graphAdd("client_received_packets", 1);
 | |
| 		}
 | |
| 		catch(con::NoIncomingDataException &e)
 | |
| 		{
 | |
| 			break;
 | |
| 		}
 | |
| 		catch(con::InvalidIncomingDataException &e)
 | |
| 		{
 | |
| 			infostream<<"Client::ReceiveAll(): "
 | |
| 					"InvalidIncomingDataException: what()="
 | |
| 					<<e.what()<<std::endl;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void Client::Receive()
 | |
| {
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 	SharedBuffer<u8> data;
 | |
| 	u16 sender_peer_id;
 | |
| 	u32 datasize;
 | |
| 	{
 | |
| 		//TimeTaker t1("con mutex and receive", m_device);
 | |
| 		//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 | |
| 		datasize = m_con.Receive(sender_peer_id, data);
 | |
| 	}
 | |
| 	//TimeTaker t1("ProcessData", m_device);
 | |
| 	ProcessData(*data, datasize, sender_peer_id);
 | |
| }
 | |
| 
 | |
| /*
 | |
| 	sender_peer_id given to this shall be quaranteed to be a valid peer
 | |
| */
 | |
| void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
 | |
| {
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 
 | |
| 	// Ignore packets that don't even fit a command
 | |
| 	if(datasize < 2)
 | |
| 	{
 | |
| 		m_packetcounter.add(60000);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	ToClientCommand command = (ToClientCommand)readU16(&data[0]);
 | |
| 
 | |
| 	//infostream<<"Client: received command="<<command<<std::endl;
 | |
| 	m_packetcounter.add((u16)command);
 | |
| 	
 | |
| 	/*
 | |
| 		If this check is removed, be sure to change the queue
 | |
| 		system to know the ids
 | |
| 	*/
 | |
| 	if(sender_peer_id != PEER_ID_SERVER)
 | |
| 	{
 | |
| 		infostream<<"Client::ProcessData(): Discarding data not "
 | |
| 				"coming from server: peer_id="<<sender_peer_id
 | |
| 				<<std::endl;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	u8 ser_version = m_server_ser_ver;
 | |
| 
 | |
| 	//infostream<<"Client received command="<<(int)command<<std::endl;
 | |
| 
 | |
| 	if(command == TOCLIENT_INIT)
 | |
| 	{
 | |
| 		if(datasize < 3)
 | |
| 			return;
 | |
| 
 | |
| 		u8 deployed = data[2];
 | |
| 
 | |
| 		infostream<<"Client: TOCLIENT_INIT received with "
 | |
| 				"deployed="<<((int)deployed&0xff)<<std::endl;
 | |
| 
 | |
| 		if(!ser_ver_supported(deployed))
 | |
| 		{
 | |
| 			infostream<<"Client: TOCLIENT_INIT: Server sent "
 | |
| 					<<"unsupported ser_fmt_ver"<<std::endl;
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		m_server_ser_ver = deployed;
 | |
| 
 | |
| 		// Get player position
 | |
| 		v3s16 playerpos_s16(0, BS*2+BS*20, 0);
 | |
| 		if(datasize >= 2+1+6)
 | |
| 			playerpos_s16 = readV3S16(&data[2+1]);
 | |
| 		v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0);
 | |
| 
 | |
| 		{ //envlock
 | |
| 			//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 			
 | |
| 			// Set player position
 | |
| 			Player *player = m_env.getLocalPlayer();
 | |
| 			assert(player != NULL);
 | |
| 			player->setPosition(playerpos_f);
 | |
| 		}
 | |
| 		
 | |
| 		if(datasize >= 2+1+6+8)
 | |
| 		{
 | |
| 			// Get map seed
 | |
| 			m_map_seed = readU64(&data[2+1+6]);
 | |
| 			infostream<<"Client: received map seed: "<<m_map_seed<<std::endl;
 | |
| 		}
 | |
| 
 | |
| 		if(datasize >= 2+1+6+8+4)
 | |
| 		{
 | |
| 			// Get map seed
 | |
| 			m_recommended_send_interval = readF1000(&data[2+1+6+8]);
 | |
| 			infostream<<"Client: received recommended send interval "
 | |
| 					<<m_recommended_send_interval<<std::endl;
 | |
| 		}
 | |
| 		
 | |
| 		// Reply to server
 | |
| 		u32 replysize = 2;
 | |
| 		SharedBuffer<u8> reply(replysize);
 | |
| 		writeU16(&reply[0], TOSERVER_INIT2);
 | |
| 		// Send as reliable
 | |
| 		m_con.Send(PEER_ID_SERVER, 1, reply, true);
 | |
| 
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if(command == TOCLIENT_ACCESS_DENIED)
 | |
| 	{
 | |
| 		// The server didn't like our password. Note, this needs
 | |
| 		// to be processed even if the serialisation format has
 | |
| 		// not been agreed yet, the same as TOCLIENT_INIT.
 | |
| 		m_access_denied = true;
 | |
| 		m_access_denied_reason = L"Unknown";
 | |
| 		if(datasize >= 4)
 | |
| 		{
 | |
| 			std::string datastring((char*)&data[2], datasize-2);
 | |
| 			std::istringstream is(datastring, std::ios_base::binary);
 | |
| 			m_access_denied_reason = deSerializeWideString(is);
 | |
| 		}
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	if(ser_version == SER_FMT_VER_INVALID)
 | |
| 	{
 | |
| 		infostream<<"Client: Server serialization"
 | |
| 				" format invalid or not initialized."
 | |
| 				" Skipping incoming command="<<command<<std::endl;
 | |
| 		return;
 | |
| 	}
 | |
| 	
 | |
| 	// Just here to avoid putting the two if's together when
 | |
| 	// making some copypasta
 | |
| 	{}
 | |
| 
 | |
| 	if(command == TOCLIENT_REMOVENODE)
 | |
| 	{
 | |
| 		if(datasize < 8)
 | |
| 			return;
 | |
| 		v3s16 p;
 | |
| 		p.X = readS16(&data[2]);
 | |
| 		p.Y = readS16(&data[4]);
 | |
| 		p.Z = readS16(&data[6]);
 | |
| 		
 | |
| 		//TimeTaker t1("TOCLIENT_REMOVENODE");
 | |
| 		
 | |
| 		removeNode(p);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_ADDNODE)
 | |
| 	{
 | |
| 		if(datasize < 8 + MapNode::serializedLength(ser_version))
 | |
| 			return;
 | |
| 
 | |
| 		v3s16 p;
 | |
| 		p.X = readS16(&data[2]);
 | |
| 		p.Y = readS16(&data[4]);
 | |
| 		p.Z = readS16(&data[6]);
 | |
| 		
 | |
| 		//TimeTaker t1("TOCLIENT_ADDNODE");
 | |
| 
 | |
| 		MapNode n;
 | |
| 		n.deSerialize(&data[8], ser_version);
 | |
| 		
 | |
| 		bool remove_metadata = true;
 | |
| 		u32 index = 8 + MapNode::serializedLength(ser_version);
 | |
| 		if ((datasize >= index+1) && data[index]){
 | |
| 			remove_metadata = false;
 | |
| 		}
 | |
| 		
 | |
| 		addNode(p, n, remove_metadata);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_BLOCKDATA)
 | |
| 	{
 | |
| 		// Ignore too small packet
 | |
| 		if(datasize < 8)
 | |
| 			return;
 | |
| 			
 | |
| 		v3s16 p;
 | |
| 		p.X = readS16(&data[2]);
 | |
| 		p.Y = readS16(&data[4]);
 | |
| 		p.Z = readS16(&data[6]);
 | |
| 		
 | |
| 		/*infostream<<"Client: Thread: BLOCKDATA for ("
 | |
| 				<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
 | |
| 		/*infostream<<"Client: Thread: BLOCKDATA for ("
 | |
| 				<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
 | |
| 		
 | |
| 		std::string datastring((char*)&data[8], datasize-8);
 | |
| 		std::istringstream istr(datastring, std::ios_base::binary);
 | |
| 		
 | |
| 		MapSector *sector;
 | |
| 		MapBlock *block;
 | |
| 		
 | |
| 		v2s16 p2d(p.X, p.Z);
 | |
| 		sector = m_env.getMap().emergeSector(p2d);
 | |
| 		
 | |
| 		assert(sector->getPos() == p2d);
 | |
| 
 | |
| 		//TimeTaker timer("MapBlock deSerialize");
 | |
| 		// 0ms
 | |
| 		
 | |
| 		block = sector->getBlockNoCreateNoEx(p.Y);
 | |
| 		if(block)
 | |
| 		{
 | |
| 			/*
 | |
| 				Update an existing block
 | |
| 			*/
 | |
| 			//infostream<<"Updating"<<std::endl;
 | |
| 			block->deSerialize(istr, ser_version, false);
 | |
| 			block->deSerializeNetworkSpecific(istr);
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			/*
 | |
| 				Create a new block
 | |
| 			*/
 | |
| 			//infostream<<"Creating new"<<std::endl;
 | |
| 			block = new MapBlock(&m_env.getMap(), p, this);
 | |
| 			block->deSerialize(istr, ser_version, false);
 | |
| 			block->deSerializeNetworkSpecific(istr);
 | |
| 			sector->insertBlock(block);
 | |
| 		}
 | |
| 
 | |
| #if 0
 | |
| 		/*
 | |
| 			Acknowledge block
 | |
| 		*/
 | |
| 		/*
 | |
| 			[0] u16 command
 | |
| 			[2] u8 count
 | |
| 			[3] v3s16 pos_0
 | |
| 			[3+6] v3s16 pos_1
 | |
| 			...
 | |
| 		*/
 | |
| 		u32 replysize = 2+1+6;
 | |
| 		SharedBuffer<u8> reply(replysize);
 | |
| 		writeU16(&reply[0], TOSERVER_GOTBLOCKS);
 | |
| 		reply[2] = 1;
 | |
| 		writeV3S16(&reply[3], p);
 | |
| 		// Send as reliable
 | |
| 		m_con.Send(PEER_ID_SERVER, 1, reply, true);
 | |
| #endif
 | |
| 
 | |
| 		/*
 | |
| 			Add it to mesh update queue and set it to be acknowledged after update.
 | |
| 		*/
 | |
| 		//infostream<<"Adding mesh update task for received block"<<std::endl;
 | |
| 		addUpdateMeshTaskWithEdge(p, true);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_INVENTORY)
 | |
| 	{
 | |
| 		if(datasize < 3)
 | |
| 			return;
 | |
| 
 | |
| 		//TimeTaker t1("Parsing TOCLIENT_INVENTORY", m_device);
 | |
| 
 | |
| 		{ //envlock
 | |
| 			//TimeTaker t2("mutex locking", m_device);
 | |
| 			//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 			//t2.stop();
 | |
| 			
 | |
| 			//TimeTaker t3("istringstream init", m_device);
 | |
| 			std::string datastring((char*)&data[2], datasize-2);
 | |
| 			std::istringstream is(datastring, std::ios_base::binary);
 | |
| 			//t3.stop();
 | |
| 			
 | |
| 			//TimeTaker t4("player get", m_device);
 | |
| 			Player *player = m_env.getLocalPlayer();
 | |
| 			assert(player != NULL);
 | |
| 			//t4.stop();
 | |
| 
 | |
| 			//TimeTaker t1("inventory.deSerialize()", m_device);
 | |
| 			player->inventory.deSerialize(is);
 | |
| 			//t1.stop();
 | |
| 
 | |
| 			m_inventory_updated = true;
 | |
| 
 | |
| 			delete m_inventory_from_server;
 | |
| 			m_inventory_from_server = new Inventory(player->inventory);
 | |
| 			m_inventory_from_server_age = 0.0;
 | |
| 
 | |
| 			//infostream<<"Client got player inventory:"<<std::endl;
 | |
| 			//player->inventory.print(infostream);
 | |
| 		}
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_TIME_OF_DAY)
 | |
| 	{
 | |
| 		if(datasize < 4)
 | |
| 			return;
 | |
| 		
 | |
| 		u16 time_of_day = readU16(&data[2]);
 | |
| 		time_of_day = time_of_day % 24000;
 | |
| 		//infostream<<"Client: time_of_day="<<time_of_day<<std::endl;
 | |
| 		float time_speed = 0;
 | |
| 		if(datasize >= 2 + 2 + 4){
 | |
| 			time_speed = readF1000(&data[4]);
 | |
| 		} else {
 | |
| 			// Old message; try to approximate speed of time by ourselves
 | |
| 			float time_of_day_f = (float)time_of_day / 24000.0;
 | |
| 			float tod_diff_f = 0;
 | |
| 			if(time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
 | |
| 				tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
 | |
| 			else
 | |
| 				tod_diff_f = time_of_day_f - m_last_time_of_day_f;
 | |
| 			m_last_time_of_day_f = time_of_day_f;
 | |
| 			float time_diff = m_time_of_day_update_timer;
 | |
| 			m_time_of_day_update_timer = 0;
 | |
| 			if(m_time_of_day_set){
 | |
| 				time_speed = 3600.0*24.0 * tod_diff_f / time_diff;
 | |
| 				infostream<<"Client: Measured time_of_day speed (old format): "
 | |
| 						<<time_speed<<" tod_diff_f="<<tod_diff_f
 | |
| 						<<" time_diff="<<time_diff<<std::endl;
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		// Update environment
 | |
| 		m_env.setTimeOfDay(time_of_day);
 | |
| 		m_env.setTimeOfDaySpeed(time_speed);
 | |
| 		m_time_of_day_set = true;
 | |
| 
 | |
| 		u32 dr = m_env.getDayNightRatio();
 | |
| 		verbosestream<<"Client: time_of_day="<<time_of_day
 | |
| 				<<" time_speed="<<time_speed
 | |
| 				<<" dr="<<dr<<std::endl;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_CHAT_MESSAGE)
 | |
| 	{
 | |
| 		/*
 | |
| 			u16 command
 | |
| 			u16 length
 | |
| 			wstring message
 | |
| 		*/
 | |
| 		u8 buf[6];
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 		
 | |
| 		// Read stuff
 | |
| 		is.read((char*)buf, 2);
 | |
| 		u16 len = readU16(buf);
 | |
| 		
 | |
| 		std::wstring message;
 | |
| 		for(u16 i=0; i<len; i++)
 | |
| 		{
 | |
| 			is.read((char*)buf, 2);
 | |
| 			message += (wchar_t)readU16(buf);
 | |
| 		}
 | |
| 
 | |
| 		/*infostream<<"Client received chat message: "
 | |
| 				<<wide_to_narrow(message)<<std::endl;*/
 | |
| 		
 | |
| 		m_chat_queue.push_back(message);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
 | |
| 	{
 | |
| 		//if(g_settings->getBool("enable_experimental"))
 | |
| 		{
 | |
| 			/*
 | |
| 				u16 command
 | |
| 				u16 count of removed objects
 | |
| 				for all removed objects {
 | |
| 					u16 id
 | |
| 				}
 | |
| 				u16 count of added objects
 | |
| 				for all added objects {
 | |
| 					u16 id
 | |
| 					u8 type
 | |
| 					u32 initialization data length
 | |
| 					string initialization data
 | |
| 				}
 | |
| 			*/
 | |
| 
 | |
| 			char buf[6];
 | |
| 			// Get all data except the command number
 | |
| 			std::string datastring((char*)&data[2], datasize-2);
 | |
| 			// Throw them in an istringstream
 | |
| 			std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 			// Read stuff
 | |
| 			
 | |
| 			// Read removed objects
 | |
| 			is.read(buf, 2);
 | |
| 			u16 removed_count = readU16((u8*)buf);
 | |
| 			for(u16 i=0; i<removed_count; i++)
 | |
| 			{
 | |
| 				is.read(buf, 2);
 | |
| 				u16 id = readU16((u8*)buf);
 | |
| 				// Remove it
 | |
| 				{
 | |
| 					//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 					m_env.removeActiveObject(id);
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			// Read added objects
 | |
| 			is.read(buf, 2);
 | |
| 			u16 added_count = readU16((u8*)buf);
 | |
| 			for(u16 i=0; i<added_count; i++)
 | |
| 			{
 | |
| 				is.read(buf, 2);
 | |
| 				u16 id = readU16((u8*)buf);
 | |
| 				is.read(buf, 1);
 | |
| 				u8 type = readU8((u8*)buf);
 | |
| 				std::string data = deSerializeLongString(is);
 | |
| 				// Add it
 | |
| 				{
 | |
| 					//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 					m_env.addActiveObject(id, type, data);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
 | |
| 	{
 | |
| 		//if(g_settings->getBool("enable_experimental"))
 | |
| 		{
 | |
| 			/*
 | |
| 				u16 command
 | |
| 				for all objects
 | |
| 				{
 | |
| 					u16 id
 | |
| 					u16 message length
 | |
| 					string message
 | |
| 				}
 | |
| 			*/
 | |
| 			char buf[6];
 | |
| 			// Get all data except the command number
 | |
| 			std::string datastring((char*)&data[2], datasize-2);
 | |
| 			// Throw them in an istringstream
 | |
| 			std::istringstream is(datastring, std::ios_base::binary);
 | |
| 			
 | |
| 			while(is.eof() == false)
 | |
| 			{
 | |
| 				// Read stuff
 | |
| 				is.read(buf, 2);
 | |
| 				u16 id = readU16((u8*)buf);
 | |
| 				if(is.eof())
 | |
| 					break;
 | |
| 				is.read(buf, 2);
 | |
| 				u16 message_size = readU16((u8*)buf);
 | |
| 				std::string message;
 | |
| 				message.reserve(message_size);
 | |
| 				for(u16 i=0; i<message_size; i++)
 | |
| 				{
 | |
| 					is.read(buf, 1);
 | |
| 					message.append(buf, 1);
 | |
| 				}
 | |
| 				// Pass on to the environment
 | |
| 				{
 | |
| 					//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 					m_env.processActiveObjectMessage(id, message);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_MOVEMENT)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 		Player *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 
 | |
| 		player->movement_acceleration_default = readF1000(is) * BS;
 | |
| 		player->movement_acceleration_air = readF1000(is) * BS;
 | |
| 		player->movement_acceleration_fast = readF1000(is) * BS;
 | |
| 		player->movement_speed_walk = readF1000(is) * BS;
 | |
| 		player->movement_speed_crouch = readF1000(is) * BS;
 | |
| 		player->movement_speed_fast = readF1000(is) * BS;
 | |
| 		player->movement_speed_climb = readF1000(is) * BS;
 | |
| 		player->movement_speed_jump = readF1000(is) * BS;
 | |
| 		player->movement_liquid_fluidity = readF1000(is) * BS;
 | |
| 		player->movement_liquid_fluidity_smooth = readF1000(is) * BS;
 | |
| 		player->movement_liquid_sink = readF1000(is) * BS;
 | |
| 		player->movement_gravity = readF1000(is) * BS;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_HP)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 		Player *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 		u8 oldhp = player->hp;
 | |
| 		u8 hp = readU8(is);
 | |
| 		player->hp = hp;
 | |
| 
 | |
| 		if(hp < oldhp)
 | |
| 		{
 | |
| 			// Add to ClientEvent queue
 | |
| 			ClientEvent event;
 | |
| 			event.type = CE_PLAYER_DAMAGE;
 | |
| 			event.player_damage.amount = oldhp - hp;
 | |
| 			m_client_event_queue.push_back(event);
 | |
| 		}
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_BREATH)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 		Player *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 		u16 breath = readU16(is);
 | |
| 		player->setBreath(breath) ;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_MOVE_PLAYER)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 		Player *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 		v3f pos = readV3F1000(is);
 | |
| 		f32 pitch = readF1000(is);
 | |
| 		f32 yaw = readF1000(is);
 | |
| 		player->setPosition(pos);
 | |
| 		/*player->setPitch(pitch);
 | |
| 		player->setYaw(yaw);*/
 | |
| 
 | |
| 		infostream<<"Client got TOCLIENT_MOVE_PLAYER"
 | |
| 				<<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
 | |
| 				<<" pitch="<<pitch
 | |
| 				<<" yaw="<<yaw
 | |
| 				<<std::endl;
 | |
| 
 | |
| 		/*
 | |
| 			Add to ClientEvent queue.
 | |
| 			This has to be sent to the main program because otherwise
 | |
| 			it would just force the pitch and yaw values to whatever
 | |
| 			the camera points to.
 | |
| 		*/
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_PLAYER_FORCE_MOVE;
 | |
| 		event.player_force_move.pitch = pitch;
 | |
| 		event.player_force_move.yaw = yaw;
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 
 | |
| 		// Ignore damage for a few seconds, so that the player doesn't
 | |
| 		// get damage from falling on ground
 | |
| 		m_ignore_damage_timer = 3.0;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_PLAYERITEM)
 | |
| 	{
 | |
| 		infostream<<"Client: WARNING: Ignoring TOCLIENT_PLAYERITEM"<<std::endl;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_DEATHSCREEN)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 		
 | |
| 		bool set_camera_point_target = readU8(is);
 | |
| 		v3f camera_point_target = readV3F1000(is);
 | |
| 		
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_DEATHSCREEN;
 | |
| 		event.deathscreen.set_camera_point_target = set_camera_point_target;
 | |
| 		event.deathscreen.camera_point_target_x = camera_point_target.X;
 | |
| 		event.deathscreen.camera_point_target_y = camera_point_target.Y;
 | |
| 		event.deathscreen.camera_point_target_z = camera_point_target.Z;
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_ANNOUNCE_MEDIA)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		// Mesh update thread must be stopped while
 | |
| 		// updating content definitions
 | |
| 		assert(!m_mesh_update_thread.IsRunning());
 | |
| 
 | |
| 		int num_files = readU16(is);
 | |
| 		
 | |
| 		infostream<<"Client: Received media announcement: packet size: "
 | |
| 				<<datasize<<std::endl;
 | |
| 
 | |
| 		std::list<MediaRequest> file_requests;
 | |
| 
 | |
| 		for(int i=0; i<num_files; i++)
 | |
| 		{
 | |
| 			//read file from cache
 | |
| 			std::string name = deSerializeString(is);
 | |
| 			std::string sha1_base64 = deSerializeString(is);
 | |
| 
 | |
| 			// if name contains illegal characters, ignore the file
 | |
| 			if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
 | |
| 				errorstream<<"Client: ignoring illegal file name "
 | |
| 						<<"sent by server: \""<<name<<"\""<<std::endl;
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			std::string sha1_raw = base64_decode(sha1_base64);
 | |
| 			std::string sha1_hex = hex_encode(sha1_raw);
 | |
| 			std::ostringstream tmp_os(std::ios_base::binary);
 | |
| 			bool found_in_cache = m_media_cache.load_sha1(sha1_raw, tmp_os);
 | |
| 			m_media_name_sha1_map[name] = sha1_raw;
 | |
| 
 | |
| 			// If found in cache, try to load it from there
 | |
| 			if(found_in_cache)
 | |
| 			{
 | |
| 				bool success = loadMedia(tmp_os.str(), name);
 | |
| 				if(success){
 | |
| 					verbosestream<<"Client: Loaded cached media: "
 | |
| 							<<sha1_hex<<" \""<<name<<"\""<<std::endl;
 | |
| 					continue;
 | |
| 				} else{
 | |
| 					infostream<<"Client: Failed to load cached media: "
 | |
| 							<<sha1_hex<<" \""<<name<<"\""<<std::endl;
 | |
| 				}
 | |
| 			}
 | |
| 			// Didn't load from cache; queue it to be requested
 | |
| 			verbosestream<<"Client: Adding file to request list: \""
 | |
| 					<<sha1_hex<<" \""<<name<<"\""<<std::endl;
 | |
| 			file_requests.push_back(MediaRequest(name));
 | |
| 		}
 | |
| 
 | |
| 		std::string remote_media = "";
 | |
| 		try {
 | |
| 			remote_media = deSerializeString(is);
 | |
| 		}
 | |
| 		catch(SerializationError) {
 | |
| 			// not supported by server or turned off
 | |
| 		}
 | |
| 
 | |
| 		m_media_count = file_requests.size();
 | |
| 		m_media_receive_started = true;
 | |
| 
 | |
| 		if (remote_media == "" || !USE_CURL) {
 | |
| 			request_media(file_requests);
 | |
| 		} else {
 | |
| 			#if USE_CURL
 | |
| 			std::list<MediaFetchThread*>::iterator cur = m_media_fetch_threads.begin();
 | |
| 			for(std::list<MediaRequest>::iterator i = file_requests.begin();
 | |
| 					i != file_requests.end(); ++i) {
 | |
| 				(*cur)->m_file_requests.push_back(*i);
 | |
| 				cur++;
 | |
| 				if (cur == m_media_fetch_threads.end())
 | |
| 					cur = m_media_fetch_threads.begin();
 | |
| 			}
 | |
| 			for (std::list<MediaFetchThread*>::iterator i = m_media_fetch_threads.begin();
 | |
| 					i != m_media_fetch_threads.end(); ++i) {
 | |
| 				(*i)->m_remote_url = remote_media;
 | |
| 				(*i)->Start();
 | |
| 			}
 | |
| 			#endif
 | |
| 
 | |
| 			// notify server we received everything
 | |
| 			std::ostringstream os(std::ios_base::binary);
 | |
| 			writeU16(os, TOSERVER_RECEIVED_MEDIA);
 | |
| 			std::string s = os.str();
 | |
| 			SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 			// Send as reliable
 | |
| 			Send(0, data, true);
 | |
| 		}
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_TEXTURES_UPDATED;
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_MEDIA)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		/*
 | |
| 			u16 command
 | |
| 			u16 total number of file bunches
 | |
| 			u16 index of this bunch
 | |
| 			u32 number of files in this bunch
 | |
| 			for each file {
 | |
| 				u16 length of name
 | |
| 				string name
 | |
| 				u32 length of data
 | |
| 				data
 | |
| 			}
 | |
| 		*/
 | |
| 		int num_bunches = readU16(is);
 | |
| 		int bunch_i = readU16(is);
 | |
| 		u32 num_files = readU32(is);
 | |
| 		infostream<<"Client: Received files: bunch "<<bunch_i<<"/"
 | |
| 				<<num_bunches<<" files="<<num_files
 | |
| 				<<" size="<<datasize<<std::endl;
 | |
| 
 | |
| 		// Check total and received media count
 | |
| 		assert(m_media_received_count <= m_media_count);
 | |
| 		if (num_files > m_media_count - m_media_received_count) {
 | |
| 			errorstream<<"Client: Received more files than requested:"
 | |
| 				<<" total count="<<m_media_count
 | |
| 				<<" total received="<<m_media_received_count
 | |
| 				<<" bunch "<<bunch_i<<"/"<<num_bunches
 | |
| 				<<" files="<<num_files
 | |
| 				<<" size="<<datasize<<std::endl;
 | |
| 			num_files = m_media_count - m_media_received_count;
 | |
| 		}
 | |
| 		if (num_files == 0)
 | |
| 			return;
 | |
| 
 | |
| 		// Mesh update thread must be stopped while
 | |
| 		// updating content definitions
 | |
| 		assert(!m_mesh_update_thread.IsRunning());
 | |
| 
 | |
| 		for(u32 i=0; i<num_files; i++){
 | |
| 			assert(m_media_received_count < m_media_count);
 | |
| 			m_media_received_count++;
 | |
| 			std::string name = deSerializeString(is);
 | |
| 			std::string data = deSerializeLongString(is);
 | |
| 
 | |
| 			// if name contains illegal characters, ignore the file
 | |
| 			if(!string_allowed(name, TEXTURENAME_ALLOWED_CHARS)){
 | |
| 				errorstream<<"Client: ignoring illegal file name "
 | |
| 						<<"sent by server: \""<<name<<"\""<<std::endl;
 | |
| 				continue;
 | |
| 			}
 | |
| 			
 | |
| 			bool success = loadMedia(data, name);
 | |
| 			if(success){
 | |
| 				verbosestream<<"Client: Loaded received media: "
 | |
| 						<<"\""<<name<<"\". Caching."<<std::endl;
 | |
| 			} else{
 | |
| 				infostream<<"Client: Failed to load received media: "
 | |
| 						<<"\""<<name<<"\". Not caching."<<std::endl;
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			bool did = fs::CreateAllDirs(getMediaCacheDir());
 | |
| 			if(!did){
 | |
| 				errorstream<<"Could not create media cache directory"
 | |
| 						<<std::endl;
 | |
| 			}
 | |
| 
 | |
| 			{
 | |
| 				std::map<std::string, std::string>::iterator n;
 | |
| 				n = m_media_name_sha1_map.find(name);
 | |
| 				if(n == m_media_name_sha1_map.end())
 | |
| 					errorstream<<"The server sent a file that has not "
 | |
| 							<<"been announced."<<std::endl;
 | |
| 				else
 | |
| 					m_media_cache.update_sha1(data);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_TEXTURES_UPDATED;
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_TOOLDEF)
 | |
| 	{
 | |
| 		infostream<<"Client: WARNING: Ignoring TOCLIENT_TOOLDEF"<<std::endl;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_NODEDEF)
 | |
| 	{
 | |
| 		infostream<<"Client: Received node definitions: packet size: "
 | |
| 				<<datasize<<std::endl;
 | |
| 
 | |
| 		// Mesh update thread must be stopped while
 | |
| 		// updating content definitions
 | |
| 		assert(!m_mesh_update_thread.IsRunning());
 | |
| 
 | |
| 		// Decompress node definitions
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 		std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
 | |
| 		std::ostringstream tmp_os;
 | |
| 		decompressZlib(tmp_is, tmp_os);
 | |
| 
 | |
| 		// Deserialize node definitions
 | |
| 		std::istringstream tmp_is2(tmp_os.str());
 | |
| 		m_nodedef->deSerialize(tmp_is2);
 | |
| 		m_nodedef_received = true;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_CRAFTITEMDEF)
 | |
| 	{
 | |
| 		infostream<<"Client: WARNING: Ignoring TOCLIENT_CRAFTITEMDEF"<<std::endl;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_ITEMDEF)
 | |
| 	{
 | |
| 		infostream<<"Client: Received item definitions: packet size: "
 | |
| 				<<datasize<<std::endl;
 | |
| 
 | |
| 		// Mesh update thread must be stopped while
 | |
| 		// updating content definitions
 | |
| 		assert(!m_mesh_update_thread.IsRunning());
 | |
| 
 | |
| 		// Decompress item definitions
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 		std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
 | |
| 		std::ostringstream tmp_os;
 | |
| 		decompressZlib(tmp_is, tmp_os);
 | |
| 
 | |
| 		// Deserialize node definitions
 | |
| 		std::istringstream tmp_is2(tmp_os.str());
 | |
| 		m_itemdef->deSerialize(tmp_is2);
 | |
| 		m_itemdef_received = true;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_PLAY_SOUND)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		s32 server_id = readS32(is);
 | |
| 		std::string name = deSerializeString(is);
 | |
| 		float gain = readF1000(is);
 | |
| 		int type = readU8(is); // 0=local, 1=positional, 2=object
 | |
| 		v3f pos = readV3F1000(is);
 | |
| 		u16 object_id = readU16(is);
 | |
| 		bool loop = readU8(is);
 | |
| 		// Start playing
 | |
| 		int client_id = -1;
 | |
| 		switch(type){
 | |
| 		case 0: // local
 | |
| 			client_id = m_sound->playSound(name, loop, gain);
 | |
| 			break;
 | |
| 		case 1: // positional
 | |
| 			client_id = m_sound->playSoundAt(name, loop, gain, pos);
 | |
| 			break;
 | |
| 		case 2: { // object
 | |
| 			ClientActiveObject *cao = m_env.getActiveObject(object_id);
 | |
| 			if(cao)
 | |
| 				pos = cao->getPosition();
 | |
| 			client_id = m_sound->playSoundAt(name, loop, gain, pos);
 | |
| 			// TODO: Set up sound to move with object
 | |
| 			break; }
 | |
| 		default:
 | |
| 			break;
 | |
| 		}
 | |
| 		if(client_id != -1){
 | |
| 			m_sounds_server_to_client[server_id] = client_id;
 | |
| 			m_sounds_client_to_server[client_id] = server_id;
 | |
| 			if(object_id != 0)
 | |
| 				m_sounds_to_objects[client_id] = object_id;
 | |
| 		}
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_STOP_SOUND)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		s32 server_id = readS32(is);
 | |
| 		std::map<s32, int>::iterator i =
 | |
| 				m_sounds_server_to_client.find(server_id);
 | |
| 		if(i != m_sounds_server_to_client.end()){
 | |
| 			int client_id = i->second;
 | |
| 			m_sound->stopSound(client_id);
 | |
| 		}
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_PRIVILEGES)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 		
 | |
| 		m_privileges.clear();
 | |
| 		infostream<<"Client: Privileges updated: ";
 | |
| 		u16 num_privileges = readU16(is);
 | |
| 		for(u16 i=0; i<num_privileges; i++){
 | |
| 			std::string priv = deSerializeString(is);
 | |
| 			m_privileges.insert(priv);
 | |
| 			infostream<<priv<<" ";
 | |
| 		}
 | |
| 		infostream<<std::endl;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_INVENTORY_FORMSPEC)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		// Store formspec in LocalPlayer
 | |
| 		Player *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 		player->inventory_formspec = deSerializeLongString(is);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_DETACHED_INVENTORY)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		std::string name = deSerializeString(is);
 | |
| 		
 | |
| 		infostream<<"Client: Detached inventory update: \""<<name<<"\""<<std::endl;
 | |
| 
 | |
| 		Inventory *inv = NULL;
 | |
| 		if(m_detached_inventories.count(name) > 0)
 | |
| 			inv = m_detached_inventories[name];
 | |
| 		else{
 | |
| 			inv = new Inventory(m_itemdef);
 | |
| 			m_detached_inventories[name] = inv;
 | |
| 		}
 | |
| 		inv->deSerialize(is);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_SHOW_FORMSPEC)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		std::string formspec = deSerializeLongString(is);
 | |
| 		std::string formname = deSerializeString(is);
 | |
| 
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_SHOW_FORMSPEC;
 | |
| 		// pointer is required as event is a struct only!
 | |
| 		// adding a std:string to a struct isn't possible
 | |
| 		event.show_formspec.formspec = new std::string(formspec);
 | |
| 		event.show_formspec.formname = new std::string(formname);
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_SPAWN_PARTICLE)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		v3f pos = readV3F1000(is);
 | |
| 		v3f vel = readV3F1000(is);
 | |
| 		v3f acc = readV3F1000(is);
 | |
| 		float expirationtime = readF1000(is);
 | |
| 		float size = readF1000(is);
 | |
| 		bool collisiondetection = readU8(is);
 | |
| 		std::string texture = deSerializeLongString(is);
 | |
| 
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_SPAWN_PARTICLE;
 | |
| 		event.spawn_particle.pos = new v3f (pos);
 | |
| 		event.spawn_particle.vel = new v3f (vel);
 | |
| 		event.spawn_particle.acc = new v3f (acc);
 | |
| 
 | |
| 		event.spawn_particle.expirationtime = expirationtime;
 | |
| 		event.spawn_particle.size = size;
 | |
| 		event.spawn_particle.collisiondetection =
 | |
| 				collisiondetection;
 | |
| 		event.spawn_particle.texture = new std::string(texture);
 | |
| 
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_ADD_PARTICLESPAWNER)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		u16 amount = readU16(is);
 | |
| 		float spawntime = readF1000(is);
 | |
| 		v3f minpos = readV3F1000(is);
 | |
| 		v3f maxpos = readV3F1000(is);
 | |
| 		v3f minvel = readV3F1000(is);
 | |
| 		v3f maxvel = readV3F1000(is);
 | |
| 		v3f minacc = readV3F1000(is);
 | |
| 		v3f maxacc = readV3F1000(is);
 | |
| 		float minexptime = readF1000(is);
 | |
| 		float maxexptime = readF1000(is);
 | |
| 		float minsize = readF1000(is);
 | |
| 		float maxsize = readF1000(is);
 | |
| 		bool collisiondetection = readU8(is);
 | |
| 		std::string texture = deSerializeLongString(is);
 | |
| 		u32 id = readU32(is);
 | |
| 
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_ADD_PARTICLESPAWNER;
 | |
| 		event.add_particlespawner.amount = amount;
 | |
| 		event.add_particlespawner.spawntime = spawntime;
 | |
| 
 | |
| 		event.add_particlespawner.minpos = new v3f (minpos);
 | |
| 		event.add_particlespawner.maxpos = new v3f (maxpos);
 | |
| 		event.add_particlespawner.minvel = new v3f (minvel);
 | |
| 		event.add_particlespawner.maxvel = new v3f (maxvel);
 | |
| 		event.add_particlespawner.minacc = new v3f (minacc);
 | |
| 		event.add_particlespawner.maxacc = new v3f (maxacc);
 | |
| 
 | |
| 		event.add_particlespawner.minexptime = minexptime;
 | |
| 		event.add_particlespawner.maxexptime = maxexptime;
 | |
| 		event.add_particlespawner.minsize = minsize;
 | |
| 		event.add_particlespawner.maxsize = maxsize;
 | |
| 		event.add_particlespawner.collisiondetection = collisiondetection;
 | |
| 		event.add_particlespawner.texture = new std::string(texture);
 | |
| 		event.add_particlespawner.id = id;
 | |
| 
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_DELETE_PARTICLESPAWNER)
 | |
| 	{
 | |
| 		std::string datastring((char*)&data[2], datasize-2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		u32 id = readU16(is);
 | |
| 
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_DELETE_PARTICLESPAWNER;
 | |
| 		event.delete_particlespawner.id = id;
 | |
| 
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_HUDADD)
 | |
| 	{
 | |
| 		std::string datastring((char *)&data[2], datasize - 2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		u32 id           = readU32(is);
 | |
| 		u8 type          = readU8(is);
 | |
| 		v2f pos          = readV2F1000(is);
 | |
| 		std::string name = deSerializeString(is);
 | |
| 		v2f scale        = readV2F1000(is);
 | |
| 		std::string text = deSerializeString(is);
 | |
| 		u32 number       = readU32(is);
 | |
| 		u32 item         = readU32(is);
 | |
| 		u32 dir          = readU32(is);
 | |
| 		v2f align        = readV2F1000(is);
 | |
| 		v2f offset       = readV2F1000(is);
 | |
| 
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_HUDADD;
 | |
| 		event.hudadd.id     = id;
 | |
| 		event.hudadd.type   = type;
 | |
| 		event.hudadd.pos    = new v2f(pos);
 | |
| 		event.hudadd.name   = new std::string(name);
 | |
| 		event.hudadd.scale  = new v2f(scale);
 | |
| 		event.hudadd.text   = new std::string(text);
 | |
| 		event.hudadd.number = number;
 | |
| 		event.hudadd.item   = item;
 | |
| 		event.hudadd.dir    = dir;
 | |
| 		event.hudadd.align  = new v2f(align);
 | |
| 		event.hudadd.offset = new v2f(offset);
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_HUDRM)
 | |
| 	{
 | |
| 		std::string datastring((char *)&data[2], datasize - 2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		u32 id = readU32(is);
 | |
| 
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_HUDRM;
 | |
| 		event.hudrm.id = id;
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_HUDCHANGE)
 | |
| 	{
 | |
| 		std::string sdata;
 | |
| 		v2f v2fdata;
 | |
| 		u32 intdata = 0;
 | |
| 		
 | |
| 		std::string datastring((char *)&data[2], datasize - 2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		u32 id  = readU32(is);
 | |
| 		u8 stat = (HudElementStat)readU8(is);
 | |
| 		
 | |
| 		if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
 | |
| 			stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
 | |
| 			v2fdata = readV2F1000(is);
 | |
| 		else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
 | |
| 			sdata = deSerializeString(is);
 | |
| 		else
 | |
| 			intdata = readU32(is);
 | |
| 		
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_HUDCHANGE;
 | |
| 		event.hudchange.id      = id;
 | |
| 		event.hudchange.stat    = (HudElementStat)stat;
 | |
| 		event.hudchange.v2fdata = new v2f(v2fdata);
 | |
| 		event.hudchange.sdata   = new std::string(sdata);
 | |
| 		event.hudchange.data    = intdata;
 | |
| 		m_client_event_queue.push_back(event);
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_HUD_SET_FLAGS)
 | |
| 	{
 | |
| 		std::string datastring((char *)&data[2], datasize - 2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		Player *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 
 | |
| 		u32 flags = readU32(is);
 | |
| 		u32 mask  = readU32(is);
 | |
| 		
 | |
| 		player->hud_flags &= ~mask;
 | |
| 		player->hud_flags |= flags;
 | |
| 	}
 | |
| 	else if(command == TOCLIENT_HUD_SET_PARAM)
 | |
| 	{
 | |
| 		std::string datastring((char *)&data[2], datasize - 2);
 | |
| 		std::istringstream is(datastring, std::ios_base::binary);
 | |
| 
 | |
| 		Player *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 
 | |
| 		u16 param         = readU16(is);
 | |
| 		std::string value = deSerializeString(is);
 | |
| 
 | |
| 		if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4){
 | |
| 			s32 hotbar_itemcount = readS32((u8*) value.c_str());
 | |
| 			if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
 | |
| 				player->hud_hotbar_itemcount = hotbar_itemcount;
 | |
| 		} else if (param == HUD_PARAM_HOTBAR_IMAGE) {
 | |
| 			((LocalPlayer *) player)->hotbar_image = value;
 | |
| 		} else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
 | |
| 			((LocalPlayer *) player)->hotbar_selected_image = value;
 | |
| 		}
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		infostream<<"Client: Ignoring unknown command "
 | |
| 				<<command<<std::endl;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
 | |
| {
 | |
| 	//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 | |
| 	m_con.Send(PEER_ID_SERVER, channelnum, data, reliable);
 | |
| }
 | |
| 
 | |
| void Client::interact(u8 action, const PointedThing& pointed)
 | |
| {
 | |
| 	if(connectedAndInitialized() == false){
 | |
| 		infostream<<"Client::interact() "
 | |
| 				"cancelled (not connected)"
 | |
| 				<<std::endl;
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 
 | |
| 	/*
 | |
| 		[0] u16 command
 | |
| 		[2] u8 action
 | |
| 		[3] u16 item
 | |
| 		[5] u32 length of the next item
 | |
| 		[9] serialized PointedThing
 | |
| 		actions:
 | |
| 		0: start digging (from undersurface) or use
 | |
| 		1: stop digging (all parameters ignored)
 | |
| 		2: digging completed
 | |
| 		3: place block or item (to abovesurface)
 | |
| 		4: use item
 | |
| 	*/
 | |
| 	writeU16(os, TOSERVER_INTERACT);
 | |
| 	writeU8(os, action);
 | |
| 	writeU16(os, getPlayerItem());
 | |
| 	std::ostringstream tmp_os(std::ios::binary);
 | |
| 	pointed.serialize(tmp_os);
 | |
| 	os<<serializeLongString(tmp_os.str());
 | |
| 
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 
 | |
| void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
 | |
| 		const std::map<std::string, std::string> &fields)
 | |
| {
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 
 | |
| 	writeU16(os, TOSERVER_NODEMETA_FIELDS);
 | |
| 	writeV3S16(os, p);
 | |
| 	os<<serializeString(formname);
 | |
| 	writeU16(os, fields.size());
 | |
| 	for(std::map<std::string, std::string>::const_iterator
 | |
| 			i = fields.begin(); i != fields.end(); i++){
 | |
| 		const std::string &name = i->first;
 | |
| 		const std::string &value = i->second;
 | |
| 		os<<serializeString(name);
 | |
| 		os<<serializeLongString(value);
 | |
| 	}
 | |
| 
 | |
| 	// Make data buffer
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 	
 | |
| void Client::sendInventoryFields(const std::string &formname,
 | |
| 		const std::map<std::string, std::string> &fields)
 | |
| {
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 
 | |
| 	writeU16(os, TOSERVER_INVENTORY_FIELDS);
 | |
| 	os<<serializeString(formname);
 | |
| 	writeU16(os, fields.size());
 | |
| 	for(std::map<std::string, std::string>::const_iterator
 | |
| 			i = fields.begin(); i != fields.end(); i++){
 | |
| 		const std::string &name = i->first;
 | |
| 		const std::string &value = i->second;
 | |
| 		os<<serializeString(name);
 | |
| 		os<<serializeLongString(value);
 | |
| 	}
 | |
| 
 | |
| 	// Make data buffer
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 
 | |
| void Client::sendInventoryAction(InventoryAction *a)
 | |
| {
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 	u8 buf[12];
 | |
| 	
 | |
| 	// Write command
 | |
| 	writeU16(buf, TOSERVER_INVENTORY_ACTION);
 | |
| 	os.write((char*)buf, 2);
 | |
| 
 | |
| 	a->serialize(os);
 | |
| 	
 | |
| 	// Make data buffer
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 
 | |
| void Client::sendChatMessage(const std::wstring &message)
 | |
| {
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 	u8 buf[12];
 | |
| 	
 | |
| 	// Write command
 | |
| 	writeU16(buf, TOSERVER_CHAT_MESSAGE);
 | |
| 	os.write((char*)buf, 2);
 | |
| 	
 | |
| 	// Write length
 | |
| 	writeU16(buf, message.size());
 | |
| 	os.write((char*)buf, 2);
 | |
| 	
 | |
| 	// Write string
 | |
| 	for(u32 i=0; i<message.size(); i++)
 | |
| 	{
 | |
| 		u16 w = message[i];
 | |
| 		writeU16(buf, w);
 | |
| 		os.write((char*)buf, 2);
 | |
| 	}
 | |
| 	
 | |
| 	// Make data buffer
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 
 | |
| void Client::sendChangePassword(const std::wstring oldpassword,
 | |
| 		const std::wstring newpassword)
 | |
| {
 | |
| 	Player *player = m_env.getLocalPlayer();
 | |
| 	if(player == NULL)
 | |
| 		return;
 | |
| 
 | |
| 	std::string playername = player->getName();
 | |
| 	std::string oldpwd = translatePassword(playername, oldpassword);
 | |
| 	std::string newpwd = translatePassword(playername, newpassword);
 | |
| 
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 	u8 buf[2+PASSWORD_SIZE*2];
 | |
| 	/*
 | |
| 		[0] u16 TOSERVER_PASSWORD
 | |
| 		[2] u8[28] old password
 | |
| 		[30] u8[28] new password
 | |
| 	*/
 | |
| 
 | |
| 	writeU16(buf, TOSERVER_PASSWORD);
 | |
| 	for(u32 i=0;i<PASSWORD_SIZE-1;i++)
 | |
| 	{
 | |
| 		buf[2+i] = i<oldpwd.length()?oldpwd[i]:0;
 | |
| 		buf[30+i] = i<newpwd.length()?newpwd[i]:0;
 | |
| 	}
 | |
| 	buf[2+PASSWORD_SIZE-1] = 0;
 | |
| 	buf[30+PASSWORD_SIZE-1] = 0;
 | |
| 	os.write((char*)buf, 2+PASSWORD_SIZE*2);
 | |
| 
 | |
| 	// Make data buffer
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 
 | |
| 
 | |
| void Client::sendDamage(u8 damage)
 | |
| {
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 
 | |
| 	writeU16(os, TOSERVER_DAMAGE);
 | |
| 	writeU8(os, damage);
 | |
| 
 | |
| 	// Make data buffer
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 
 | |
| void Client::sendBreath(u16 breath)
 | |
| {
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 
 | |
| 	writeU16(os, TOSERVER_BREATH);
 | |
| 	writeU16(os, breath);
 | |
| 	// Make data buffer
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 
 | |
| void Client::sendRespawn()
 | |
| {
 | |
| 	DSTACK(__FUNCTION_NAME);
 | |
| 	std::ostringstream os(std::ios_base::binary);
 | |
| 
 | |
| 	writeU16(os, TOSERVER_RESPAWN);
 | |
| 
 | |
| 	// Make data buffer
 | |
| 	std::string s = os.str();
 | |
| 	SharedBuffer<u8> data((u8*)s.c_str(), s.size());
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 
 | |
| void Client::sendPlayerPos()
 | |
| {
 | |
| 	//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 	
 | |
| 	LocalPlayer *myplayer = m_env.getLocalPlayer();
 | |
| 	if(myplayer == NULL)
 | |
| 		return;
 | |
| 
 | |
| 	// Save bandwidth by only updating position when something changed
 | |
| 	if(myplayer->last_position == myplayer->getPosition() &&
 | |
| 			myplayer->last_speed == myplayer->getSpeed() &&
 | |
| 			myplayer->last_pitch == myplayer->getPitch() &&
 | |
| 			myplayer->last_yaw == myplayer->getYaw() &&
 | |
| 			myplayer->last_keyPressed == myplayer->keyPressed)
 | |
| 		return;
 | |
| 
 | |
| 	myplayer->last_position = myplayer->getPosition();
 | |
| 	myplayer->last_speed = myplayer->getSpeed();
 | |
| 	myplayer->last_pitch = myplayer->getPitch();
 | |
| 	myplayer->last_yaw = myplayer->getYaw();
 | |
| 	myplayer->last_keyPressed = myplayer->keyPressed;
 | |
| 
 | |
| 	u16 our_peer_id;
 | |
| 	{
 | |
| 		//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
 | |
| 		our_peer_id = m_con.GetPeerID();
 | |
| 	}
 | |
| 	
 | |
| 	// Set peer id if not set already
 | |
| 	if(myplayer->peer_id == PEER_ID_INEXISTENT)
 | |
| 		myplayer->peer_id = our_peer_id;
 | |
| 	// Check that an existing peer_id is the same as the connection's
 | |
| 	assert(myplayer->peer_id == our_peer_id);
 | |
| 	
 | |
| 	v3f pf = myplayer->getPosition();
 | |
| 	v3s32 position(pf.X*100, pf.Y*100, pf.Z*100);
 | |
| 	v3f sf = myplayer->getSpeed();
 | |
| 	v3s32 speed(sf.X*100, sf.Y*100, sf.Z*100);
 | |
| 	s32 pitch = myplayer->getPitch() * 100;
 | |
| 	s32 yaw = myplayer->getYaw() * 100;
 | |
| 	u32 keyPressed=myplayer->keyPressed;
 | |
| 	/*
 | |
| 		Format:
 | |
| 		[0] u16 command
 | |
| 		[2] v3s32 position*100
 | |
| 		[2+12] v3s32 speed*100
 | |
| 		[2+12+12] s32 pitch*100
 | |
| 		[2+12+12+4] s32 yaw*100
 | |
| 		[2+12+12+4+4] u32 keyPressed
 | |
| 	*/
 | |
| 	SharedBuffer<u8> data(2+12+12+4+4+4);
 | |
| 	writeU16(&data[0], TOSERVER_PLAYERPOS);
 | |
| 	writeV3S32(&data[2], position);
 | |
| 	writeV3S32(&data[2+12], speed);
 | |
| 	writeS32(&data[2+12+12], pitch);
 | |
| 	writeS32(&data[2+12+12+4], yaw);
 | |
| 	writeU32(&data[2+12+12+4+4], keyPressed);
 | |
| 	// Send as unreliable
 | |
| 	Send(0, data, false);
 | |
| }
 | |
| 
 | |
| void Client::sendPlayerItem(u16 item)
 | |
| {
 | |
| 	Player *myplayer = m_env.getLocalPlayer();
 | |
| 	if(myplayer == NULL)
 | |
| 		return;
 | |
| 
 | |
| 	u16 our_peer_id = m_con.GetPeerID();
 | |
| 
 | |
| 	// Set peer id if not set already
 | |
| 	if(myplayer->peer_id == PEER_ID_INEXISTENT)
 | |
| 		myplayer->peer_id = our_peer_id;
 | |
| 	// Check that an existing peer_id is the same as the connection's
 | |
| 	assert(myplayer->peer_id == our_peer_id);
 | |
| 
 | |
| 	SharedBuffer<u8> data(2+2);
 | |
| 	writeU16(&data[0], TOSERVER_PLAYERITEM);
 | |
| 	writeU16(&data[2], item);
 | |
| 
 | |
| 	// Send as reliable
 | |
| 	Send(0, data, true);
 | |
| }
 | |
| 
 | |
| void Client::removeNode(v3s16 p)
 | |
| {
 | |
| 	std::map<v3s16, MapBlock*> modified_blocks;
 | |
| 
 | |
| 	try
 | |
| 	{
 | |
| 		//TimeTaker t("removeNodeAndUpdate", m_device);
 | |
| 		m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
 | |
| 	}
 | |
| 	catch(InvalidPositionException &e)
 | |
| 	{
 | |
| 	}
 | |
| 	
 | |
| 	// add urgent task to update the modified node
 | |
| 	addUpdateMeshTaskForNode(p, false, true);
 | |
| 
 | |
| 	for(std::map<v3s16, MapBlock * >::iterator
 | |
| 			i = modified_blocks.begin();
 | |
| 			i != modified_blocks.end(); ++i)
 | |
| 	{
 | |
| 		addUpdateMeshTaskWithEdge(i->first);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
 | |
| {
 | |
| 	TimeTaker timer1("Client::addNode()");
 | |
| 
 | |
| 	std::map<v3s16, MapBlock*> modified_blocks;
 | |
| 
 | |
| 	try
 | |
| 	{
 | |
| 		//TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
 | |
| 		m_env.getMap().addNodeAndUpdate(p, n, modified_blocks, remove_metadata);
 | |
| 	}
 | |
| 	catch(InvalidPositionException &e)
 | |
| 	{}
 | |
| 	
 | |
| 	for(std::map<v3s16, MapBlock * >::iterator
 | |
| 			i = modified_blocks.begin();
 | |
| 			i != modified_blocks.end(); ++i)
 | |
| 	{
 | |
| 		addUpdateMeshTaskWithEdge(i->first);
 | |
| 	}
 | |
| }
 | |
| 	
 | |
| void Client::setPlayerControl(PlayerControl &control)
 | |
| {
 | |
| 	//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 	LocalPlayer *player = m_env.getLocalPlayer();
 | |
| 	assert(player != NULL);
 | |
| 	player->control = control;
 | |
| }
 | |
| 
 | |
| void Client::selectPlayerItem(u16 item)
 | |
| {
 | |
| 	//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 	m_playeritem = item;
 | |
| 	m_inventory_updated = true;
 | |
| 	sendPlayerItem(item);
 | |
| }
 | |
| 
 | |
| // Returns true if the inventory of the local player has been
 | |
| // updated from the server. If it is true, it is set to false.
 | |
| bool Client::getLocalInventoryUpdated()
 | |
| {
 | |
| 	// m_inventory_updated is behind envlock
 | |
| 	//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 	bool updated = m_inventory_updated;
 | |
| 	m_inventory_updated = false;
 | |
| 	return updated;
 | |
| }
 | |
| 
 | |
| // Copies the inventory of the local player to parameter
 | |
| void Client::getLocalInventory(Inventory &dst)
 | |
| {
 | |
| 	//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
 | |
| 	Player *player = m_env.getLocalPlayer();
 | |
| 	assert(player != NULL);
 | |
| 	dst = player->inventory;
 | |
| }
 | |
| 
 | |
| Inventory* Client::getInventory(const InventoryLocation &loc)
 | |
| {
 | |
| 	switch(loc.type){
 | |
| 	case InventoryLocation::UNDEFINED:
 | |
| 	{}
 | |
| 	break;
 | |
| 	case InventoryLocation::CURRENT_PLAYER:
 | |
| 	{
 | |
| 		Player *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 		return &player->inventory;
 | |
| 	}
 | |
| 	break;
 | |
| 	case InventoryLocation::PLAYER:
 | |
| 	{
 | |
| 		Player *player = m_env.getPlayer(loc.name.c_str());
 | |
| 		if(!player)
 | |
| 			return NULL;
 | |
| 		return &player->inventory;
 | |
| 	}
 | |
| 	break;
 | |
| 	case InventoryLocation::NODEMETA:
 | |
| 	{
 | |
| 		NodeMetadata *meta = m_env.getMap().getNodeMetadata(loc.p);
 | |
| 		if(!meta)
 | |
| 			return NULL;
 | |
| 		return meta->getInventory();
 | |
| 	}
 | |
| 	break;
 | |
| 	case InventoryLocation::DETACHED:
 | |
| 	{
 | |
| 		if(m_detached_inventories.count(loc.name) == 0)
 | |
| 			return NULL;
 | |
| 		return m_detached_inventories[loc.name];
 | |
| 	}
 | |
| 	break;
 | |
| 	default:
 | |
| 		assert(0);
 | |
| 	}
 | |
| 	return NULL;
 | |
| }
 | |
| void Client::inventoryAction(InventoryAction *a)
 | |
| {
 | |
| 	/*
 | |
| 		Send it to the server
 | |
| 	*/
 | |
| 	sendInventoryAction(a);
 | |
| 
 | |
| 	/*
 | |
| 		Predict some local inventory changes
 | |
| 	*/
 | |
| 	a->clientApply(this, this);
 | |
| 
 | |
| 	// Remove it
 | |
| 	delete a;
 | |
| }
 | |
| 
 | |
| ClientActiveObject * Client::getSelectedActiveObject(
 | |
| 		f32 max_d,
 | |
| 		v3f from_pos_f_on_map,
 | |
| 		core::line3d<f32> shootline_on_map
 | |
| 	)
 | |
| {
 | |
| 	std::vector<DistanceSortedActiveObject> objects;
 | |
| 
 | |
| 	m_env.getActiveObjects(from_pos_f_on_map, max_d, objects);
 | |
| 
 | |
| 	//infostream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
 | |
| 	
 | |
| 	// Sort them.
 | |
| 	// After this, the closest object is the first in the array.
 | |
| 	std::sort(objects.begin(), objects.end());
 | |
| 
 | |
| 	for(u32 i=0; i<objects.size(); i++)
 | |
| 	{
 | |
| 		ClientActiveObject *obj = objects[i].obj;
 | |
| 		
 | |
| 		core::aabbox3d<f32> *selection_box = obj->getSelectionBox();
 | |
| 		if(selection_box == NULL)
 | |
| 			continue;
 | |
| 
 | |
| 		v3f pos = obj->getPosition();
 | |
| 
 | |
| 		core::aabbox3d<f32> offsetted_box(
 | |
| 				selection_box->MinEdge + pos,
 | |
| 				selection_box->MaxEdge + pos
 | |
| 		);
 | |
| 
 | |
| 		if(offsetted_box.intersectsWithLine(shootline_on_map))
 | |
| 		{
 | |
| 			//infostream<<"Returning selected object"<<std::endl;
 | |
| 			return obj;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	//infostream<<"No object selected; returning NULL."<<std::endl;
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| void Client::printDebugInfo(std::ostream &os)
 | |
| {
 | |
| 	//JMutexAutoLock lock1(m_fetchblock_mutex);
 | |
| 	/*JMutexAutoLock lock2(m_incoming_queue_mutex);
 | |
| 
 | |
| 	os<<"m_incoming_queue.getSize()="<<m_incoming_queue.getSize()
 | |
| 		//<<", m_fetchblock_history.size()="<<m_fetchblock_history.size()
 | |
| 		//<<", m_opt_not_found_history.size()="<<m_opt_not_found_history.size()
 | |
| 		<<std::endl;*/
 | |
| }
 | |
| 
 | |
| std::list<std::string> Client::getConnectedPlayerNames()
 | |
| {
 | |
| 	return m_env.getPlayerNames();
 | |
| }
 | |
| 
 | |
| float Client::getAnimationTime()
 | |
| {
 | |
| 	return m_animation_time;
 | |
| }
 | |
| 
 | |
| int Client::getCrackLevel()
 | |
| {
 | |
| 	return m_crack_level;
 | |
| }
 | |
| 
 | |
| void Client::setCrack(int level, v3s16 pos)
 | |
| {
 | |
| 	int old_crack_level = m_crack_level;
 | |
| 	v3s16 old_crack_pos = m_crack_pos;
 | |
| 
 | |
| 	m_crack_level = level;
 | |
| 	m_crack_pos = pos;
 | |
| 
 | |
| 	if(old_crack_level >= 0 && (level < 0 || pos != old_crack_pos))
 | |
| 	{
 | |
| 		// remove old crack
 | |
| 		addUpdateMeshTaskForNode(old_crack_pos, false, true);
 | |
| 	}
 | |
| 	if(level >= 0 && (old_crack_level < 0 || pos != old_crack_pos))
 | |
| 	{
 | |
| 		// add new crack
 | |
| 		addUpdateMeshTaskForNode(pos, false, true);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| u16 Client::getHP()
 | |
| {
 | |
| 	Player *player = m_env.getLocalPlayer();
 | |
| 	assert(player != NULL);
 | |
| 	return player->hp;
 | |
| }
 | |
| 
 | |
| u16 Client::getBreath()
 | |
| {
 | |
| 	Player *player = m_env.getLocalPlayer();
 | |
| 	assert(player != NULL);
 | |
| 	return player->getBreath();
 | |
| }
 | |
| 
 | |
| bool Client::getChatMessage(std::wstring &message)
 | |
| {
 | |
| 	if(m_chat_queue.size() == 0)
 | |
| 		return false;
 | |
| 	message = m_chat_queue.pop_front();
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| void Client::typeChatMessage(const std::wstring &message)
 | |
| {
 | |
| 	// Discard empty line
 | |
| 	if(message == L"")
 | |
| 		return;
 | |
| 
 | |
| 	// Send to others
 | |
| 	sendChatMessage(message);
 | |
| 
 | |
| 	// Show locally
 | |
| 	if (message[0] == L'/')
 | |
| 	{
 | |
| 		m_chat_queue.push_back(
 | |
| 				(std::wstring)L"issued command: "+message);
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		LocalPlayer *player = m_env.getLocalPlayer();
 | |
| 		assert(player != NULL);
 | |
| 		std::wstring name = narrow_to_wide(player->getName());
 | |
| 		m_chat_queue.push_back(
 | |
| 				(std::wstring)L"<"+name+L"> "+message);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server, bool urgent)
 | |
| {
 | |
| 	/*infostream<<"Client::addUpdateMeshTask(): "
 | |
| 			<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
 | |
| 			<<" ack_to_server="<<ack_to_server
 | |
| 			<<" urgent="<<urgent
 | |
| 			<<std::endl;*/
 | |
| 
 | |
| 	MapBlock *b = m_env.getMap().getBlockNoCreateNoEx(p);
 | |
| 	if(b == NULL)
 | |
| 		return;
 | |
| 	
 | |
| 	/*
 | |
| 		Create a task to update the mesh of the block
 | |
| 	*/
 | |
| 	
 | |
| 	MeshMakeData *data = new MeshMakeData(this);
 | |
| 	
 | |
| 	{
 | |
| 		//TimeTaker timer("data fill");
 | |
| 		// Release: ~0ms
 | |
| 		// Debug: 1-6ms, avg=2ms
 | |
| 		data->fill(b);
 | |
| 		data->setCrack(m_crack_level, m_crack_pos);
 | |
| 		data->setSmoothLighting(g_settings->getBool("smooth_lighting"));
 | |
| 	}
 | |
| 
 | |
| 	// Debug wait
 | |
| 	//while(m_mesh_update_thread.m_queue_in.size() > 0) sleep_ms(10);
 | |
| 	
 | |
| 	// Add task to queue
 | |
| 	m_mesh_update_thread.m_queue_in.addBlock(p, data, ack_to_server, urgent);
 | |
| 
 | |
| 	/*infostream<<"Mesh update input queue size is "
 | |
| 			<<m_mesh_update_thread.m_queue_in.size()
 | |
| 			<<std::endl;*/
 | |
| }
 | |
| 
 | |
| void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server, bool urgent)
 | |
| {
 | |
| 	/*{
 | |
| 		v3s16 p = blockpos;
 | |
| 		infostream<<"Client::addUpdateMeshTaskWithEdge(): "
 | |
| 				<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
 | |
| 				<<std::endl;
 | |
| 	}*/
 | |
| 
 | |
| 	try{
 | |
| 		v3s16 p = blockpos + v3s16(0,0,0);
 | |
| 		//MapBlock *b = m_env.getMap().getBlockNoCreate(p);
 | |
| 		addUpdateMeshTask(p, ack_to_server, urgent);
 | |
| 	}
 | |
| 	catch(InvalidPositionException &e){}
 | |
| 	// Leading edge
 | |
| 	for (int i=0;i<6;i++)
 | |
| 	{
 | |
| 		try{
 | |
| 			v3s16 p = blockpos + g_6dirs[i];
 | |
| 			addUpdateMeshTask(p, false, urgent);
 | |
| 		}
 | |
| 		catch(InvalidPositionException &e){}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool urgent)
 | |
| {
 | |
| 	{
 | |
| 		v3s16 p = nodepos;
 | |
| 		infostream<<"Client::addUpdateMeshTaskForNode(): "
 | |
| 				<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
 | |
| 				<<std::endl;
 | |
| 	}
 | |
| 
 | |
| 	v3s16 blockpos = getNodeBlockPos(nodepos);
 | |
| 	v3s16 blockpos_relative = blockpos * MAP_BLOCKSIZE;
 | |
| 
 | |
| 	try{
 | |
| 		v3s16 p = blockpos + v3s16(0,0,0);
 | |
| 		addUpdateMeshTask(p, ack_to_server, urgent);
 | |
| 	}
 | |
| 	catch(InvalidPositionException &e){}
 | |
| 	// Leading edge
 | |
| 	if(nodepos.X == blockpos_relative.X){
 | |
| 		try{
 | |
| 			v3s16 p = blockpos + v3s16(-1,0,0);
 | |
| 			addUpdateMeshTask(p, false, urgent);
 | |
| 		}
 | |
| 		catch(InvalidPositionException &e){}
 | |
| 	}
 | |
| 	if(nodepos.Y == blockpos_relative.Y){
 | |
| 		try{
 | |
| 			v3s16 p = blockpos + v3s16(0,-1,0);
 | |
| 			addUpdateMeshTask(p, false, urgent);
 | |
| 		}
 | |
| 		catch(InvalidPositionException &e){}
 | |
| 	}
 | |
| 	if(nodepos.Z == blockpos_relative.Z){
 | |
| 		try{
 | |
| 			v3s16 p = blockpos + v3s16(0,0,-1);
 | |
| 			addUpdateMeshTask(p, false, urgent);
 | |
| 		}
 | |
| 		catch(InvalidPositionException &e){}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| ClientEvent Client::getClientEvent()
 | |
| {
 | |
| 	if(m_client_event_queue.size() == 0)
 | |
| 	{
 | |
| 		ClientEvent event;
 | |
| 		event.type = CE_NONE;
 | |
| 		return event;
 | |
| 	}
 | |
| 	return m_client_event_queue.pop_front();
 | |
| }
 | |
| 
 | |
| void draw_load_screen(const std::wstring &text,
 | |
| 		IrrlichtDevice* device, gui::IGUIFont* font,
 | |
| 		float dtime=0 ,int percent=0, bool clouds=true);
 | |
| void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font)
 | |
| {
 | |
| 	infostream<<"Client::afterContentReceived() started"<<std::endl;
 | |
| 	assert(m_itemdef_received);
 | |
| 	assert(m_nodedef_received);
 | |
| 	assert(texturesReceived());
 | |
| 	
 | |
| 	// remove the information about which checksum each texture
 | |
| 	// ought to have
 | |
| 	m_media_name_sha1_map.clear();
 | |
| 
 | |
| 	// Rebuild inherited images and recreate textures
 | |
| 	infostream<<"- Rebuilding images and textures"<<std::endl;
 | |
| 	m_tsrc->rebuildImagesAndTextures();
 | |
| 
 | |
| 	// Rebuild shaders
 | |
| 	infostream<<"- Rebuilding shaders"<<std::endl;
 | |
| 	m_shsrc->rebuildShaders();
 | |
| 
 | |
| 	// Update node aliases
 | |
| 	infostream<<"- Updating node aliases"<<std::endl;
 | |
| 	m_nodedef->updateAliases(m_itemdef);
 | |
| 
 | |
| 	// Update node textures
 | |
| 	infostream<<"- Updating node textures"<<std::endl;
 | |
| 	m_nodedef->updateTextures(m_tsrc);
 | |
| 
 | |
| 	// Preload item textures and meshes if configured to
 | |
| 	if(g_settings->getBool("preload_item_visuals"))
 | |
| 	{
 | |
| 		verbosestream<<"Updating item textures and meshes"<<std::endl;
 | |
| 		wchar_t* text = wgettext("Item textures...");
 | |
| 		draw_load_screen(text,device,font,0,0);
 | |
| 		std::set<std::string> names = m_itemdef->getAll();
 | |
| 		size_t size = names.size();
 | |
| 		size_t count = 0;
 | |
| 		int percent = 0;
 | |
| 		for(std::set<std::string>::const_iterator
 | |
| 				i = names.begin(); i != names.end(); ++i){
 | |
| 			// Asking for these caches the result
 | |
| 			m_itemdef->getInventoryTexture(*i, this);
 | |
| 			m_itemdef->getWieldMesh(*i, this);
 | |
| 			count++;
 | |
| 			percent = count*100/size;
 | |
| 			if (count%50 == 0) // only update every 50 item
 | |
| 				draw_load_screen(text,device,font,0,percent);
 | |
| 		}
 | |
| 		delete[] text;
 | |
| 	}
 | |
| 
 | |
| 	// Start mesh update thread after setting up content definitions
 | |
| 	infostream<<"- Starting mesh update thread"<<std::endl;
 | |
| 	m_mesh_update_thread.Start();
 | |
| 	
 | |
| 	infostream<<"Client::afterContentReceived() done"<<std::endl;
 | |
| }
 | |
| 
 | |
| float Client::getRTT(void)
 | |
| {
 | |
| 	try{
 | |
| 		return m_con.GetPeerAvgRTT(PEER_ID_SERVER);
 | |
| 	} catch(con::PeerNotFoundException &e){
 | |
| 		return 1337;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // IGameDef interface
 | |
| // Under envlock
 | |
| IItemDefManager* Client::getItemDefManager()
 | |
| {
 | |
| 	return m_itemdef;
 | |
| }
 | |
| INodeDefManager* Client::getNodeDefManager()
 | |
| {
 | |
| 	return m_nodedef;
 | |
| }
 | |
| ICraftDefManager* Client::getCraftDefManager()
 | |
| {
 | |
| 	return NULL;
 | |
| 	//return m_craftdef;
 | |
| }
 | |
| ITextureSource* Client::getTextureSource()
 | |
| {
 | |
| 	return m_tsrc;
 | |
| }
 | |
| IShaderSource* Client::getShaderSource()
 | |
| {
 | |
| 	return m_shsrc;
 | |
| }
 | |
| u16 Client::allocateUnknownNodeId(const std::string &name)
 | |
| {
 | |
| 	errorstream<<"Client::allocateUnknownNodeId(): "
 | |
| 			<<"Client cannot allocate node IDs"<<std::endl;
 | |
| 	assert(0);
 | |
| 	return CONTENT_IGNORE;
 | |
| }
 | |
| ISoundManager* Client::getSoundManager()
 | |
| {
 | |
| 	return m_sound;
 | |
| }
 | |
| MtEventManager* Client::getEventManager()
 | |
| {
 | |
| 	return m_event;
 | |
| }
 | |
| 
 |