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			1160 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1160 lines
		
	
	
		
			34 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Minetest
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| Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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| 
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| This program is free software; you can redistribute it and/or modify
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| it under the terms of the GNU Lesser General Public License as published by
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| the Free Software Foundation; either version 2.1 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
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| You should have received a copy of the GNU Lesser General Public License along
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| with this program; if not, write to the Free Software Foundation, Inc.,
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| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 | |
| */
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| 
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| #include "rollback.h"
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| #include <fstream>
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| #include <list>
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| #include <sstream>
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| #include "log.h"
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| #include "mapnode.h"
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| #include "gamedef.h"
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| #include "nodedef.h"
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| #include "util/serialize.h"
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| #include "util/string.h"
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| #include "util/numeric.h"
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| #include "inventorymanager.h" // deserializing InventoryLocations
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| #include "sqlite3.h"
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| #include "filesys.h"
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| 
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| #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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| 
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| #define POINTS_PER_NODE (16.0)
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| 
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| std::string dbp;
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| sqlite3* dbh;
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| sqlite3_stmt* dbs_insert;
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| sqlite3_stmt* dbs_replace;
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| sqlite3_stmt* dbs_select;
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| sqlite3_stmt* dbs_select_range;
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| sqlite3_stmt* dbs_select_withActor;
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| sqlite3_stmt* dbs_knownActor_select;
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| sqlite3_stmt* dbs_knownActor_insert;
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| sqlite3_stmt* dbs_knownNode_select;
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| sqlite3_stmt* dbs_knownNode_insert;
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| 
 | |
| struct Stack {
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| 	int node;
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| 	int quantity;
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| };
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| struct ActionRow {
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| 	int         id;
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| 	int         actor;
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| 	time_t      timestamp;
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| 	int         type;
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| 	std::string location, list;
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| 	int         index, add;
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| 	Stack       stack;
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| 	int         nodeMeta;
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| 	int         x, y, z;
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| 	int         oldNode;
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| 	int         oldParam1, oldParam2;
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| 	std::string oldMeta;
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| 	int         newNode;
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| 	int         newParam1, newParam2;
 | |
| 	std::string newMeta;
 | |
| 	int         guessed;
 | |
| };
 | |
| 
 | |
| struct Entity {
 | |
| 	int         id;
 | |
| 	std::string name;
 | |
| };
 | |
| 
 | |
| typedef std::vector<Entity> Entities;
 | |
| 
 | |
| Entities KnownActors;
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| Entities KnownNodes;
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| 
 | |
| void registerNewActor(int id, std::string name)
 | |
| {
 | |
| 	Entity newActor;
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| 
 | |
| 	newActor.id   = id;
 | |
| 	newActor.name = name;
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| 
 | |
| 	KnownActors.push_back(newActor);
 | |
| 
 | |
| 	//std::cout << "New actor registered: " << id << " | " << name << std::endl;
 | |
| }
 | |
| 
 | |
| void registerNewNode(int id, std::string name)
 | |
| {
 | |
| 	Entity newNode;
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| 
 | |
| 	newNode.id   = id;
 | |
| 	newNode.name = name;
 | |
| 
 | |
| 	KnownNodes.push_back(newNode);
 | |
| 
 | |
| 	//std::cout << "New node registered: " << id << " | " << name << std::endl;
 | |
| }
 | |
| 
 | |
| int getActorId(std::string name)
 | |
| {
 | |
| 	Entities::const_iterator iter;
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| 
 | |
| 	for (iter = KnownActors.begin(); iter != KnownActors.end(); ++iter)
 | |
| 		if (iter->name == name) {
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| 			return iter->id;
 | |
| 		}
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| 
 | |
| 	sqlite3_reset(dbs_knownActor_insert);
 | |
| 	sqlite3_bind_text(dbs_knownActor_insert, 1, name.c_str(), -1, NULL);
 | |
| 	sqlite3_step(dbs_knownActor_insert);
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| 
 | |
| 	int id = sqlite3_last_insert_rowid(dbh);
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| 
 | |
| 	//std::cout << "Actor ID insert returns " << insert << std::endl;
 | |
| 
 | |
| 	registerNewActor(id, name);
 | |
| 
 | |
| 	return id;
 | |
| }
 | |
| 
 | |
| int getNodeId(std::string name)
 | |
| {
 | |
| 	Entities::const_iterator iter;
 | |
| 
 | |
| 	for (iter = KnownNodes.begin(); iter != KnownNodes.end(); ++iter)
 | |
| 		if (iter->name == name) {
 | |
| 			return iter->id;
 | |
| 		}
 | |
| 
 | |
| 	sqlite3_reset(dbs_knownNode_insert);
 | |
| 	sqlite3_bind_text(dbs_knownNode_insert, 1, name.c_str(), -1, NULL);
 | |
| 	sqlite3_step(dbs_knownNode_insert);
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| 
 | |
| 	int id = sqlite3_last_insert_rowid(dbh);
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| 
 | |
| 	registerNewNode(id, name);
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| 
 | |
| 	return id;
 | |
| }
 | |
| 
 | |
| const char * getActorName(int id)
 | |
| {
 | |
| 	Entities::const_iterator iter;
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| 
 | |
| 	//std::cout << "getActorName of id " << id << std::endl;
 | |
| 
 | |
| 	for (iter = KnownActors.begin(); iter != KnownActors.end(); ++iter)
 | |
| 		if (iter->id == id) {
 | |
| 			return iter->name.c_str();
 | |
| 		}
 | |
| 
 | |
| 	return "";
 | |
| }
 | |
| 
 | |
| const char * getNodeName(int id)
 | |
| {
 | |
| 	Entities::const_iterator iter;
 | |
| 
 | |
| 	//std::cout << "getNodeName of id " << id << std::endl;
 | |
| 
 | |
| 	for (iter = KnownNodes.begin(); iter != KnownNodes.end(); ++iter)
 | |
| 		if (iter->id == id) {
 | |
| 			return iter->name.c_str();
 | |
| 		}
 | |
| 
 | |
| 	return "";
 | |
| }
 | |
| 
 | |
| Stack getStackFromString(std::string text)
 | |
| {
 | |
| 	Stack stack;
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| 
 | |
| 	size_t off = text.find_last_of(" ");
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| 
 | |
| 	stack.node     = getNodeId(text.substr(0, off));
 | |
| 	stack.quantity = atoi(text.substr(off + 1).c_str());
 | |
| 
 | |
| 	return stack;
 | |
| }
 | |
| 
 | |
| std::string getStringFromStack(Stack stack)
 | |
| {
 | |
| 	std::string text;
 | |
| 
 | |
| 	text.append(getNodeName(stack.node));
 | |
| 	text.append(" ");
 | |
| 	text.append(itos(stack.quantity));
 | |
| 
 | |
| 	return text;
 | |
| }
 | |
| 
 | |
| bool SQL_createDatabase(void)
 | |
| {
 | |
| 	infostream << "CreateDB:" << dbp << std::endl;
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| 
 | |
| 	int dbs = sqlite3_exec(dbh,
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| 		"CREATE TABLE IF NOT EXISTS `actor` ("
 | |
| 			"`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL,"
 | |
| 			"`name` TEXT NOT NULL);"
 | |
| 			"CREATE TABLE IF NOT EXISTS `node` ("
 | |
| 			"`id` INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL,"
 | |
| 			"`name` TEXT NOT NULL);"
 | |
| 		"CREATE TABLE IF NOT EXISTS `action` ("
 | |
| 			"`id` INTEGER PRIMARY KEY AUTOINCREMENT,"
 | |
| 			"`actor` INTEGER NOT NULL,"
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| 			"`timestamp` TIMESTAMP NOT NULL,"
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| 			"`type` INTEGER NOT NULL,"
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| 			"`list` TEXT,"
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| 			"`index` INTEGER,"
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| 			"`add` INTEGER,"
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| 			"`stackNode` INTEGER,"
 | |
| 			"`stackQuantity` INTEGER,"
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| 			"`nodeMeta` INTEGER,"
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| 			"`x` INT,"
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| 			"`y` INT,"
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| 			"`z` INT,"
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| 			"`oldNode` INTEGER,"
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| 			"`oldParam1` INTEGER,"
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| 			"`oldParam2` INTEGER,"
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| 			"`oldMeta` TEXT,"
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| 			"`newNode` INTEGER,"
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| 			"`newParam1` INTEGER,"
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| 			"`newParam2` INTEGER,"
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| 			"`newMeta` TEXT,"
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| 			"`guessedActor` INTEGER,"
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| 			"FOREIGN KEY (`actor`)   REFERENCES `actor`(`id`),"
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| 			"FOREIGN KEY (`oldNode`) REFERENCES `node`(`id`),"
 | |
| 			"FOREIGN KEY (`newNode`) REFERENCES `node`(`id`));"
 | |
| 		"CREATE INDEX IF NOT EXISTS `actionActor` ON `action`(`actor`);"
 | |
| 		"CREATE INDEX IF NOT EXISTS `actionTimestamp` ON `action`(`timestamp`);",
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| 		NULL, NULL, NULL);
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| 	if (dbs == SQLITE_ABORT) {
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| 		throw FileNotGoodException("Could not create sqlite3 database structure");
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| 	} else if (dbs != 0) {
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| 		throw FileNotGoodException("SQL Rollback: Exec statement to create table structure returned a non-zero value");
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| 	} else {
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| 		infostream << "SQL Rollback: SQLite3 database structure was created" << std::endl;
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| 	}
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| 
 | |
| 	return true;
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| }
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| void SQL_databaseCheck(void)
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| {
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| 	if (dbh) {
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| 		return;
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| 	}
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| 
 | |
| 	infostream << "Database connection setup" << std::endl;
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| 
 | |
| 	bool needsCreate = !fs::PathExists(dbp);
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| 	int  dbo = sqlite3_open_v2(dbp.c_str(), &dbh, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE,
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| 	                           NULL);
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| 
 | |
| 	if (dbo != SQLITE_OK) {
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| 		infostream << "SQLROLLBACK: SQLite3 database failed to open: "
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| 		           << sqlite3_errmsg(dbh) << std::endl;
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| 		throw FileNotGoodException("Cannot open database file");
 | |
| 	}
 | |
| 
 | |
| 	if (needsCreate) {
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| 		SQL_createDatabase();
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| 	}
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| 
 | |
| 	int dbr;
 | |
| 
 | |
| 	dbr = sqlite3_prepare_v2(dbh,
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| 		"INSERT INTO `action` ("
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| 		"	`actor`, `timestamp`, `type`,"
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| 		"	`list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodeMeta`,"
 | |
| 		"	`x`, `y`, `z`,"
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| 		"	`oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
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| 		"	`newNode`, `newParam1`, `newParam2`, `newMeta`,"
 | |
| 		"	`guessedActor`"
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| 		") VALUES ("
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| 		"	?, ?, ?,"
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| 		"	?, ?, ?, ?, ?, ?,"
 | |
| 		"	?, ?, ?,"
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| 		"	?, ?, ?, ?,"
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| 		"	?, ?, ?, ?,"
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| 		"	?"
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| 		");",
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| 		-1, &dbs_insert, NULL);
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| 
 | |
| 	if (dbr != SQLITE_OK) {
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| 		throw FileNotGoodException(sqlite3_errmsg(dbh));
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| 	}
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| 
 | |
| 	dbr = sqlite3_prepare_v2(dbh,
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| 		"REPLACE INTO `action` ("
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| 		"	`actor`, `timestamp`, `type`,"
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| 		"	`list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodeMeta`,"
 | |
| 		"	`x`, `y`, `z`,"
 | |
| 		"	`oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
 | |
| 		"	`newNode`, `newParam1`, `newParam2`, `newMeta`,"
 | |
| 		"	`guessedActor`, `id`"
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| 		") VALUES ("
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| 		"	?, ?, ?,"
 | |
| 		"	?, ?, ?, ?, ?, ?,"
 | |
| 		"	?, ?, ?,"
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| 		"	?, ?, ?, ?,"
 | |
| 		"	?, ?, ?, ?,"
 | |
| 		"	?, ?"
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| 		");",
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| 		-1, &dbs_replace, NULL);
 | |
| 
 | |
| 	if (dbr != SQLITE_OK) {
 | |
| 		throw FileNotGoodException(sqlite3_errmsg(dbh));
 | |
| 	}
 | |
| 
 | |
| 	dbr = sqlite3_prepare_v2(dbh,
 | |
| 		"SELECT"
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| 		"	`actor`, `timestamp`, `type`,"
 | |
| 		"	`list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`,"
 | |
| 		"	`x`, `y`, `z`,"
 | |
| 		"	`oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
 | |
| 		"	`newNode`, `newParam1`, `newParam2`, `newMeta`,"
 | |
| 		"	`guessedActor`"
 | |
| 		" FROM	`action`"
 | |
| 		" WHERE	`timestamp` >= ?"
 | |
| 		" ORDER BY `timestamp` DESC, `id` DESC",
 | |
| 		-1, &dbs_select, NULL);
 | |
| 	if (dbr != SQLITE_OK) {
 | |
| 		throw FileNotGoodException(itos(dbr).c_str());
 | |
| 	}
 | |
| 
 | |
| 	dbr = sqlite3_prepare_v2(dbh,
 | |
| 		"SELECT"
 | |
| 		"	`actor`, `timestamp`, `type`,"
 | |
| 		"	`list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`,"
 | |
| 		"	`x`, `y`, `z`,"
 | |
| 		"	`oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
 | |
| 		"	`newNode`, `newParam1`, `newParam2`, `newMeta`,"
 | |
| 		"	`guessedActor`"
 | |
| 		" FROM	`action`"
 | |
| 		" WHERE	`timestamp` >= ?"
 | |
| 		" AND   `x` IS NOT NULL"
 | |
| 		" AND   `y` IS NOT NULL"
 | |
| 		" AND   `z` IS NOT NULL"
 | |
| 		" AND   ABS(`x` - ?) <= ?"
 | |
| 		" AND   ABS(`y` - ?) <= ?"
 | |
| 		" AND   ABS(`z` - ?) <= ?"
 | |
| 		" ORDER BY `timestamp` DESC, `id` DESC"
 | |
| 		" LIMIT 0,?",
 | |
| 		-1, &dbs_select_range, NULL);
 | |
| 	if (dbr != SQLITE_OK) {
 | |
| 		throw FileNotGoodException(itos(dbr).c_str());
 | |
| 	}
 | |
| 
 | |
| 	dbr = sqlite3_prepare_v2(dbh,
 | |
| 		"SELECT"
 | |
| 		"	`actor`, `timestamp`, `type`,"
 | |
| 		"	`list`, `index`, `add`, `stackNode`, `stackQuantity`, `nodemeta`,"
 | |
| 		"	`x`, `y`, `z`,"
 | |
| 		"	`oldNode`, `oldParam1`, `oldParam2`, `oldMeta`,"
 | |
| 		"	`newNode`, `newParam1`, `newParam2`, `newMeta`,"
 | |
| 		"	`guessedActor`"
 | |
| 		" FROM	`action`"
 | |
| 		" WHERE	`timestamp` >= ?"
 | |
| 		" AND   `actor` = ?"
 | |
| 		" ORDER BY `timestamp` DESC, `id` DESC",
 | |
| 		-1, &dbs_select_withActor, NULL);
 | |
| 	if (dbr != SQLITE_OK) {
 | |
| 		throw FileNotGoodException(itos(dbr).c_str());
 | |
| 	}
 | |
| 
 | |
| 	dbr = sqlite3_prepare_v2(dbh, "SELECT `id`, `name` FROM `actor`", -1,
 | |
| 	                         &dbs_knownActor_select, NULL);
 | |
| 	if (dbr != SQLITE_OK) {
 | |
| 		throw FileNotGoodException(itos(dbr).c_str());
 | |
| 	}
 | |
| 
 | |
| 	dbr = sqlite3_prepare_v2(dbh, "INSERT INTO `actor` (`name`) VALUES (?)", -1,
 | |
| 	                         &dbs_knownActor_insert, NULL);
 | |
| 	if (dbr != SQLITE_OK) {
 | |
| 		throw FileNotGoodException(itos(dbr).c_str());
 | |
| 	}
 | |
| 
 | |
| 	dbr = sqlite3_prepare_v2(dbh, "SELECT `id`, `name` FROM `node`", -1,
 | |
| 	                         &dbs_knownNode_select, NULL);
 | |
| 	if (dbr != SQLITE_OK) {
 | |
| 		throw FileNotGoodException(itos(dbr).c_str());
 | |
| 	}
 | |
| 
 | |
| 	dbr = sqlite3_prepare_v2(dbh, "INSERT INTO `node` (`name`) VALUES (?)", -1,
 | |
| 	                         &dbs_knownNode_insert, NULL);
 | |
| 	if (dbr != SQLITE_OK) {
 | |
| 		throw FileNotGoodException(itos(dbr).c_str());
 | |
| 	}
 | |
| 
 | |
| 	infostream << "SQL prepared statements setup correctly" << std::endl;
 | |
| 
 | |
| 	int select;
 | |
| 
 | |
| 	sqlite3_reset(dbs_knownActor_select);
 | |
| 	while (SQLITE_ROW == (select = sqlite3_step(dbs_knownActor_select)))
 | |
| 		registerNewActor(
 | |
| 		        sqlite3_column_int(dbs_knownActor_select, 0),
 | |
| 		        reinterpret_cast<const char *>(sqlite3_column_text(dbs_knownActor_select, 1))
 | |
| 		);
 | |
| 
 | |
| 	sqlite3_reset(dbs_knownNode_select);
 | |
| 	while (SQLITE_ROW == (select = sqlite3_step(dbs_knownNode_select)))
 | |
| 		registerNewNode(
 | |
| 		        sqlite3_column_int(dbs_knownNode_select, 0),
 | |
| 		        reinterpret_cast<const char *>(sqlite3_column_text(dbs_knownNode_select, 1))
 | |
| 		);
 | |
| 
 | |
| 	return;
 | |
| }
 | |
| bool SQL_registerRow(ActionRow row)
 | |
| {
 | |
| 	SQL_databaseCheck();
 | |
| 
 | |
| 	sqlite3_stmt * dbs_do = (row.id) ? dbs_replace : dbs_insert;
 | |
| 
 | |
| 	/*
 | |
| 	std::cout
 | |
| 		<< (row.id? "Replacing": "Inserting")
 | |
| 		<< " ActionRow" << std::endl;
 | |
| 	*/
 | |
| 	sqlite3_reset(dbs_do);
 | |
| 
 | |
| 	int bind [22], ii = 0;
 | |
| 	bool nodeMeta = false;
 | |
| 
 | |
| 	bind[ii++] = sqlite3_bind_int(dbs_do, 1, row.actor);
 | |
| 	bind[ii++] = sqlite3_bind_int64(dbs_do, 2, row.timestamp);
 | |
| 	bind[ii++] = sqlite3_bind_int(dbs_do, 3, row.type);
 | |
| 
 | |
| 	if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK) {
 | |
| 		std::string loc		= row.location;
 | |
| 		std::string locType	= loc.substr(0, loc.find(":"));
 | |
| 		nodeMeta = (locType == "nodemeta");
 | |
| 
 | |
| 		bind[ii++] = sqlite3_bind_text(dbs_do, 4, row.list.c_str(), row.list.size(), NULL);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 5, row.index);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 6, row.add);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 7, row.stack.node);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 8, row.stack.quantity);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 9, (int) nodeMeta);
 | |
| 
 | |
| 		if (nodeMeta) {
 | |
| 			std::string x, y, z;
 | |
| 			int	l, r;
 | |
| 			l = loc.find(':') + 1;
 | |
| 			r = loc.find(',');
 | |
| 			x = loc.substr(l, r - l);
 | |
| 			l = r + 1;
 | |
| 			r = loc.find(',', l);
 | |
| 			y = loc.substr(l, r - l);
 | |
| 			z = loc.substr(r + 1);
 | |
| 			bind[ii++] = sqlite3_bind_int(dbs_do, 10, atoi(x.c_str()));
 | |
| 			bind[ii++] = sqlite3_bind_int(dbs_do, 11, atoi(y.c_str()));
 | |
| 			bind[ii++] = sqlite3_bind_int(dbs_do, 12, atoi(z.c_str()));
 | |
| 		}
 | |
| 	} else {
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 4);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 5);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 6);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 7);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 8);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 9);
 | |
| 	}
 | |
| 
 | |
| 	if (row.type == RollbackAction::TYPE_SET_NODE) {
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 10, row.x);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 11, row.y);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 12, row.z);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 13, row.oldNode);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 14, row.oldParam1);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 15, row.oldParam2);
 | |
| 		bind[ii++] = sqlite3_bind_text(dbs_do, 16, row.oldMeta.c_str(), row.oldMeta.size(), NULL);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 17, row.newNode);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 18, row.newParam1);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 19, row.newParam2);
 | |
| 		bind[ii++] = sqlite3_bind_text(dbs_do, 20, row.newMeta.c_str(), row.newMeta.size(), NULL);
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 21, row.guessed ? 1 : 0);
 | |
| 	} else {
 | |
| 		if (!nodeMeta) {
 | |
| 			bind[ii++] = sqlite3_bind_null(dbs_do, 10);
 | |
| 			bind[ii++] = sqlite3_bind_null(dbs_do, 11);
 | |
| 			bind[ii++] = sqlite3_bind_null(dbs_do, 12);
 | |
| 		}
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 13);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 14);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 15);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 16);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 17);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 18);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 19);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 20);
 | |
| 		bind[ii++] = sqlite3_bind_null(dbs_do, 21);
 | |
| 	}
 | |
| 
 | |
| 	if (row.id) {
 | |
| 		bind[ii++] = sqlite3_bind_int(dbs_do, 22, row.id);
 | |
| 	}
 | |
| 
 | |
| 	for (ii = 0; ii < 20; ++ii)
 | |
| 		if (bind[ii] != SQLITE_OK)
 | |
| 			infostream
 | |
| 			                << "WARNING: failed to bind param " << ii + 1
 | |
| 			                << " when inserting an entry in table setnode" << std::endl;
 | |
| 
 | |
| 	/*
 | |
| 	std::cout << "========DB-WRITTEN==========" << std::endl;
 | |
| 	std::cout << "id:        " << row.id << std::endl;
 | |
| 	std::cout << "actor:     " << row.actor << std::endl;
 | |
| 	std::cout << "time:      " << row.timestamp << std::endl;
 | |
| 	std::cout << "type:      " << row.type << std::endl;
 | |
| 	if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
 | |
| 	{
 | |
| 		std::cout << "Location:   " << row.location << std::endl;
 | |
| 		std::cout << "List:       " << row.list << std::endl;
 | |
| 		std::cout << "Index:      " << row.index << std::endl;
 | |
| 		std::cout << "Add:        " << row.add << std::endl;
 | |
| 		std::cout << "Stack:      " << row.stack << std::endl;
 | |
| 	}
 | |
| 	if (row.type == RollbackAction::TYPE_SET_NODE)
 | |
| 	{
 | |
| 		std::cout << "x:         " << row.x << std::endl;
 | |
| 		std::cout << "y:         " << row.y << std::endl;
 | |
| 		std::cout << "z:         " << row.z << std::endl;
 | |
| 		std::cout << "oldNode:   " << row.oldNode << std::endl;
 | |
| 		std::cout << "oldParam1: " << row.oldParam1 << std::endl;
 | |
| 		std::cout << "oldParam2: " << row.oldParam2 << std::endl;
 | |
| 		std::cout << "oldMeta:   " << row.oldMeta << std::endl;
 | |
| 		std::cout << "newNode:   " << row.newNode << std::endl;
 | |
| 		std::cout << "newParam1: " << row.newParam1 << std::endl;
 | |
| 		std::cout << "newParam2: " << row.newParam2 << std::endl;
 | |
| 		std::cout << "newMeta:   " << row.newMeta << std::endl;
 | |
| 		std::cout << "DESERIALIZE" << row.newMeta.c_str() << std::endl;
 | |
| 		std::cout << "guessed:   " << row.guessed << std::endl;
 | |
| 	}
 | |
| 	*/
 | |
| 
 | |
| 	int written = sqlite3_step(dbs_do);
 | |
| 
 | |
| 	return written == SQLITE_DONE;
 | |
| 
 | |
| 	//if  (written != SQLITE_DONE)
 | |
| 	//	 std::cout << "WARNING: rollback action not written: " << sqlite3_errmsg(dbh) << std::endl;
 | |
| 	//else std::cout << "Action correctly inserted via SQL" << std::endl;
 | |
| }
 | |
| std::list<ActionRow> actionRowsFromSelect(sqlite3_stmt* stmt)
 | |
| {
 | |
| 	std::list<ActionRow> rows;
 | |
| 	const unsigned char * text;
 | |
| 	size_t size;
 | |
| 
 | |
| 	while (SQLITE_ROW == sqlite3_step(stmt)) {
 | |
| 		ActionRow row;
 | |
| 
 | |
| 		row.actor     = sqlite3_column_int(stmt, 0);
 | |
| 		row.timestamp = sqlite3_column_int64(stmt, 1);
 | |
| 		row.type      = sqlite3_column_int(stmt, 2);
 | |
| 
 | |
| 		if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK) {
 | |
| 			text               = sqlite3_column_text(stmt, 3);
 | |
| 			size               = sqlite3_column_bytes(stmt, 3);
 | |
| 			row.list           = std::string(reinterpret_cast<const char*>(text), size);
 | |
| 			row.index          = sqlite3_column_int(stmt, 4);
 | |
| 			row.add            = sqlite3_column_int(stmt, 5);
 | |
| 			row.stack.node     = sqlite3_column_int(stmt, 6);
 | |
| 			row.stack.quantity = sqlite3_column_int(stmt, 7);
 | |
| 			row.nodeMeta       = sqlite3_column_int(stmt, 8);
 | |
| 		}
 | |
| 
 | |
| 		if (row.type == RollbackAction::TYPE_SET_NODE || row.nodeMeta) {
 | |
| 			row.x = sqlite3_column_int(stmt,  9);
 | |
| 			row.y = sqlite3_column_int(stmt, 10);
 | |
| 			row.z = sqlite3_column_int(stmt, 11);
 | |
| 		}
 | |
| 
 | |
| 		if (row.type == RollbackAction::TYPE_SET_NODE) {
 | |
| 			row.oldNode		= sqlite3_column_int(stmt, 12);
 | |
| 			row.oldParam1 = sqlite3_column_int(stmt, 13);
 | |
| 			row.oldParam2 = sqlite3_column_int(stmt, 14);
 | |
| 			text          = sqlite3_column_text(stmt, 15);
 | |
| 			size          = sqlite3_column_bytes(stmt, 15);
 | |
| 			row.oldMeta   = std::string(reinterpret_cast<const char*>(text), size);
 | |
| 			row.newNode   = sqlite3_column_int(stmt, 16);
 | |
| 			row.newParam1 = sqlite3_column_int(stmt, 17);
 | |
| 			row.newParam2 = sqlite3_column_int(stmt, 18);
 | |
| 			text          = sqlite3_column_text(stmt, 19);
 | |
| 			size          = sqlite3_column_bytes(stmt, 19);
 | |
| 			row.newMeta   = std::string(reinterpret_cast<const char*>(text), size);
 | |
| 			row.guessed   = sqlite3_column_int(stmt, 20);
 | |
| 		}
 | |
| 
 | |
| 		row.location = row.nodeMeta ? "nodemeta:" : getActorName(row.actor);
 | |
| 
 | |
| 		if (row.nodeMeta) {
 | |
| 			row.location.append(itos(row.x));
 | |
| 			row.location.append(",");
 | |
| 			row.location.append(itos(row.y));
 | |
| 			row.location.append(",");
 | |
| 			row.location.append(itos(row.z));
 | |
| 		}
 | |
| 
 | |
| 		/*
 | |
| 		std::cout << "=======SELECTED==========" << "\n";
 | |
| 		std::cout << "Actor: " << row.actor << "\n";
 | |
| 		std::cout << "Timestamp: " << row.timestamp << "\n";
 | |
| 
 | |
| 		if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
 | |
| 		{
 | |
| 			std::cout << "list: " << row.list << "\n";
 | |
| 			std::cout << "index: " << row.index << "\n";
 | |
| 			std::cout << "add: " << row.add << "\n";
 | |
| 			std::cout << "stackNode: " << row.stack.node << "\n";
 | |
| 			std::cout << "stackQuantity: " << row.stack.quantity << "\n";
 | |
| 			if (row.nodeMeta)
 | |
| 			{
 | |
| 				std::cout << "X: " << row.x << "\n";
 | |
| 				std::cout << "Y: " << row.y << "\n";
 | |
| 				std::cout << "Z: " << row.z << "\n";
 | |
| 			}
 | |
| 			std::cout << "Location: " << row.location << "\n";
 | |
| 		}
 | |
| 			else
 | |
| 		{
 | |
| 			std::cout << "X: " << row.x << "\n";
 | |
| 			std::cout << "Y: " << row.y << "\n";
 | |
| 			std::cout << "Z: " << row.z << "\n";
 | |
| 			std::cout << "oldNode: " << row.oldNode << "\n";
 | |
| 			std::cout << "oldParam1: " << row.oldParam1 << "\n";
 | |
| 			std::cout << "oldParam2: " << row.oldParam2 << "\n";
 | |
| 			std::cout << "oldMeta: " << row.oldMeta << "\n";
 | |
| 			std::cout << "newNode: " << row.newNode << "\n";
 | |
| 			std::cout << "newParam1: " << row.newParam1 << "\n";
 | |
| 			std::cout << "newParam2: " << row.newParam2 << "\n";
 | |
| 			std::cout << "newMeta: " << row.newMeta << "\n";
 | |
| 			std::cout << "guessed: " << row.guessed << "\n";
 | |
| 		}
 | |
| 		*/
 | |
| 
 | |
| 		rows.push_back(row);
 | |
| 	}
 | |
| 
 | |
| 	return rows;
 | |
| }
 | |
| ActionRow actionRowFromRollbackAction(RollbackAction action)
 | |
| {
 | |
| 	ActionRow row;
 | |
| 
 | |
| 	row.id        = 0;
 | |
| 	row.actor     = getActorId(action.actor);
 | |
| 	row.timestamp = action.unix_time;
 | |
| 	row.type      = action.type;
 | |
| 
 | |
| 	if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK) {
 | |
| 		row.location = action.inventory_location;
 | |
| 		row.list     = action.inventory_list;
 | |
| 		row.index    = action.inventory_index;
 | |
| 		row.add      = action.inventory_add;
 | |
| 		row.stack    = getStackFromString(action.inventory_stack);
 | |
| 	} else {
 | |
| 		row.x         = action.p.X;
 | |
| 		row.y         = action.p.Y;
 | |
| 		row.z         = action.p.Z;
 | |
| 		row.oldNode   = getNodeId(action.n_old.name);
 | |
| 		row.oldParam1 = action.n_old.param1;
 | |
| 		row.oldParam2 = action.n_old.param2;
 | |
| 		row.oldMeta   = action.n_old.meta;
 | |
| 		row.newNode   = getNodeId(action.n_new.name);
 | |
| 		row.newParam1 = action.n_new.param1;
 | |
| 		row.newParam2 = action.n_new.param2;
 | |
| 		row.newMeta   = action.n_new.meta;
 | |
| 		row.guessed   = action.actor_is_guess;
 | |
| 	}
 | |
| 
 | |
| 	return row;
 | |
| }
 | |
| std::list<RollbackAction> rollbackActionsFromActionRows(std::list<ActionRow> rows)
 | |
| {
 | |
| 	std::list<RollbackAction> actions;
 | |
| 	std::list<ActionRow>::const_iterator it;
 | |
| 
 | |
| 	for (it = rows.begin(); it != rows.end(); ++it) {
 | |
| 		RollbackAction action;
 | |
| 		action.actor     = (it->actor) ? getActorName(it->actor) : "";
 | |
| 		action.unix_time = it->timestamp;
 | |
| 		action.type      = static_cast<RollbackAction::Type>(it->type);
 | |
| 
 | |
| 		switch (action.type) {
 | |
| 		case RollbackAction::TYPE_MODIFY_INVENTORY_STACK:
 | |
| 
 | |
| 			action.inventory_location = it->location.c_str();
 | |
| 			action.inventory_list     = it->list;
 | |
| 			action.inventory_index    = it->index;
 | |
| 			action.inventory_add      = it->add;
 | |
| 			action.inventory_stack    = getStringFromStack(it->stack);
 | |
| 			break;
 | |
| 
 | |
| 		case RollbackAction::TYPE_SET_NODE:
 | |
| 
 | |
| 			action.p            = v3s16(it->x, it->y, it->z);
 | |
| 			action.n_old.name   = getNodeName(it->oldNode);
 | |
| 			action.n_old.param1 = it->oldParam1;
 | |
| 			action.n_old.param2 = it->oldParam2;
 | |
| 			action.n_old.meta   = it->oldMeta;
 | |
| 			action.n_new.name   = getNodeName(it->newNode);
 | |
| 			action.n_new.param1 = it->newParam1;
 | |
| 			action.n_new.param2 = it->newParam2;
 | |
| 			action.n_new.meta   = it->newMeta;
 | |
| 			break;
 | |
| 
 | |
| 		default:
 | |
| 
 | |
| 			throw ("W.T.F.");
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		actions.push_back(action);
 | |
| 	}
 | |
| 
 | |
| 	return actions;
 | |
| }
 | |
| 
 | |
| std::list<ActionRow> SQL_getRowsSince(time_t firstTime, std::string actor = "")
 | |
| {
 | |
| 	sqlite3_stmt *dbs_stmt = (!actor.length()) ? dbs_select : dbs_select_withActor;
 | |
| 	sqlite3_reset(dbs_stmt);
 | |
| 	sqlite3_bind_int64(dbs_stmt, 1, firstTime);
 | |
| 
 | |
| 	if (actor.length()) {
 | |
| 		sqlite3_bind_int(dbs_stmt, 2, getActorId(actor));
 | |
| 	}
 | |
| 
 | |
| 	return actionRowsFromSelect(dbs_stmt);
 | |
| }
 | |
| 
 | |
| std::list<ActionRow> SQL_getRowsSince_range(time_t firstTime, v3s16 p, int range,
 | |
|                 int limit)
 | |
| {
 | |
| 	sqlite3_stmt *stmt = dbs_select_range;
 | |
| 	sqlite3_reset(stmt);
 | |
| 
 | |
| 	sqlite3_bind_int64(stmt, 1, firstTime);
 | |
| 	sqlite3_bind_int(stmt, 2, (int) p.X);
 | |
| 	sqlite3_bind_int(stmt, 3, range);
 | |
| 	sqlite3_bind_int(stmt, 4, (int) p.Y);
 | |
| 	sqlite3_bind_int(stmt, 5, range);
 | |
| 	sqlite3_bind_int(stmt, 6, (int) p.Z);
 | |
| 	sqlite3_bind_int(stmt, 7, range);
 | |
| 	sqlite3_bind_int(stmt, 8, limit);
 | |
| 
 | |
| 	return actionRowsFromSelect(stmt);
 | |
| }
 | |
| 
 | |
| std::list<RollbackAction> SQL_getActionsSince_range(time_t firstTime, v3s16 p, int range,
 | |
|                 int limit)
 | |
| {
 | |
| 	std::list<ActionRow> rows = SQL_getRowsSince_range(firstTime, p, range, limit);
 | |
| 
 | |
| 	return rollbackActionsFromActionRows(rows);
 | |
| }
 | |
| 
 | |
| std::list<RollbackAction> SQL_getActionsSince(time_t firstTime, std::string actor = "")
 | |
| {
 | |
| 	std::list<ActionRow> rows = SQL_getRowsSince(firstTime, actor);
 | |
| 	return rollbackActionsFromActionRows(rows);
 | |
| }
 | |
| 
 | |
| void TXT_migrate(std::string filepath)
 | |
| {
 | |
| 	std::cout << "Migrating from rollback.txt to rollback.sqlite" << std::endl;
 | |
| 	SQL_databaseCheck();
 | |
| 
 | |
| 	std::ifstream fh(filepath.c_str(), std::ios::in | std::ios::ate);
 | |
| 	if (!fh.good()) {
 | |
| 		throw ("DIE");
 | |
| 	}
 | |
| 
 | |
| 	std::streampos filesize = fh.tellg();
 | |
| 
 | |
| 	if (filesize > 10) {
 | |
| 		fh.seekg(0);
 | |
| 
 | |
| 		std::string bit;
 | |
| 		int i   = 0;
 | |
| 		int id  = 1;
 | |
| 		time_t t   = 0;
 | |
| 		do {
 | |
| 			ActionRow row;
 | |
| 
 | |
| 			row.id = id;
 | |
| 
 | |
| 			// Get the timestamp
 | |
| 			std::getline(fh, bit, ' ');
 | |
| 			bit = trim(bit);
 | |
| 			if (!atoi(trim(bit).c_str())) {
 | |
| 				std::getline(fh, bit);
 | |
| 				continue;
 | |
| 			}
 | |
| 			row.timestamp = atoi(bit.c_str());
 | |
| 
 | |
| 			// Get the actor
 | |
| 			row.actor = getActorId(trim(deSerializeJsonString(fh)));
 | |
| 
 | |
| 			// Get the action type
 | |
| 			std::getline(fh, bit, '[');
 | |
| 			std::getline(fh, bit, ' ');
 | |
| 
 | |
| 			if (bit == "modify_inventory_stack") {
 | |
| 				row.type = RollbackAction::TYPE_MODIFY_INVENTORY_STACK;
 | |
| 			}
 | |
| 
 | |
| 			if (bit == "set_node") {
 | |
| 				row.type = RollbackAction::TYPE_SET_NODE;
 | |
| 			}
 | |
| 
 | |
| 			if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK) {
 | |
| 				row.location = trim(deSerializeJsonString(fh));
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				row.list     = trim(deSerializeJsonString(fh));
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				row.index    = atoi(trim(bit).c_str());
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				row.add      = (int)(trim(bit) == "add");
 | |
| 				row.stack    = getStackFromString(trim(deSerializeJsonString(fh)));
 | |
| 				std::getline(fh, bit);
 | |
| 			} else if (row.type == RollbackAction::TYPE_SET_NODE) {
 | |
| 				std::getline(fh, bit, '(');
 | |
| 				std::getline(fh, bit, ',');
 | |
| 				row.x       = atoi(trim(bit).c_str());
 | |
| 				std::getline(fh, bit, ',');
 | |
| 				row.y       = atoi(trim(bit).c_str());
 | |
| 				std::getline(fh, bit, ')');
 | |
| 				row.z       = atoi(trim(bit).c_str());
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				row.oldNode = getNodeId(trim(deSerializeJsonString(fh)));
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				row.oldParam1 = atoi(trim(bit).c_str());
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				row.oldParam2 = atoi(trim(bit).c_str());
 | |
| 				row.oldMeta   = trim(deSerializeJsonString(fh));
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				row.newNode   = getNodeId(trim(deSerializeJsonString(fh)));
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				row.newParam1 = atoi(trim(bit).c_str());
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				row.newParam2 = atoi(trim(bit).c_str());
 | |
| 				row.newMeta   = trim(deSerializeJsonString(fh));
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				std::getline(fh, bit, ' ');
 | |
| 				std::getline(fh, bit);
 | |
| 				row.guessed = (int)(trim(bit) == "actor_is_guess");
 | |
| 			}
 | |
| 
 | |
| 			/*
 | |
| 			std::cout << "==========READ===========" << std::endl;
 | |
| 			std::cout << "time:      " << row.timestamp << std::endl;
 | |
| 			std::cout << "actor:     " << row.actor << std::endl;
 | |
| 			std::cout << "type:      " << row.type << std::endl;
 | |
| 			if (row.type == RollbackAction::TYPE_MODIFY_INVENTORY_STACK)
 | |
| 			{
 | |
| 				std::cout << "Location:   " << row.location << std::endl;
 | |
| 				std::cout << "List:       " << row.list << std::endl;
 | |
| 				std::cout << "Index:      " << row.index << std::endl;
 | |
| 				std::cout << "Add:        " << row.add << std::endl;
 | |
| 				std::cout << "Stack:      " << row.stack << std::endl;
 | |
| 			}
 | |
| 			if (row.type == RollbackAction::TYPE_SET_NODE)
 | |
| 			{
 | |
| 				std::cout << "x:         " << row.x << std::endl;
 | |
| 				std::cout << "y:         " << row.y << std::endl;
 | |
| 				std::cout << "z:         " << row.z << std::endl;
 | |
| 				std::cout << "oldNode:   " << row.oldNode << std::endl;
 | |
| 				std::cout << "oldParam1: " << row.oldParam1 << std::endl;
 | |
| 				std::cout << "oldParam2: " << row.oldParam2 << std::endl;
 | |
| 				std::cout << "oldMeta:   " << row.oldMeta << std::endl;
 | |
| 				std::cout << "newNode:   " << row.newNode << std::endl;
 | |
| 				std::cout << "newParam1: " << row.newParam1 << std::endl;
 | |
| 				std::cout << "newParam2: " << row.newParam2 << std::endl;
 | |
| 				std::cout << "newMeta:   " << row.newMeta << std::endl;
 | |
| 				std::cout << "guessed:   " << row.guessed << std::endl;
 | |
| 			}
 | |
| 			*/
 | |
| 
 | |
| 			if (i == 0) {
 | |
| 				t = time(0);
 | |
| 				sqlite3_exec(dbh, "BEGIN", NULL, NULL, NULL);
 | |
| 			}
 | |
| 
 | |
| 			SQL_registerRow(row);
 | |
| 			++i;
 | |
| 
 | |
| 			if (time(0) - t) {
 | |
| 				sqlite3_exec(dbh, "COMMIT", NULL, NULL, NULL);
 | |
| 				t = time(0) - t;
 | |
| 				std::cout
 | |
| 				                << " Done: " << (int)(((float) fh.tellg() / (float) filesize) * 100) << "%"
 | |
| 				                << " Speed: " << i / t << "/second     \r" << std::flush;
 | |
| 				i = 0;
 | |
| 			}
 | |
| 
 | |
| 			++id;
 | |
| 		} while (!fh.eof() && fh.good());
 | |
| 	} else {
 | |
| 		errorstream << "Empty rollback log" << std::endl;
 | |
| 	}
 | |
| 
 | |
| 	std::cout
 | |
| 	                << " Done: 100%                                   " << std::endl
 | |
| 	                << " Now you can delete the old rollback.txt file." << std::endl;
 | |
| }
 | |
| 
 | |
| // Get nearness factor for subject's action for this action
 | |
| // Return value: 0 = impossible, >0 = factor
 | |
| static float getSuspectNearness(bool is_guess, v3s16 suspect_p, time_t suspect_t,
 | |
|                                 v3s16 action_p, time_t action_t)
 | |
| {
 | |
| 	// Suspect cannot cause things in the past
 | |
| 	if (action_t < suspect_t) {
 | |
| 		return 0;        // 0 = cannot be
 | |
| 	}
 | |
| 	// Start from 100
 | |
| 	int f = 100;
 | |
| 	// Distance (1 node = -x points)
 | |
| 	f -= POINTS_PER_NODE * intToFloat(suspect_p, 1).getDistanceFrom(intToFloat(action_p, 1));
 | |
| 	// Time (1 second = -x points)
 | |
| 	f -= 1 * (action_t - suspect_t);
 | |
| 	// If is a guess, halve the points
 | |
| 	if (is_guess) {
 | |
| 		f *= 0.5;
 | |
| 	}
 | |
| 	// Limit to 0
 | |
| 	if (f < 0) {
 | |
| 		f = 0;
 | |
| 	}
 | |
| 	return f;
 | |
| }
 | |
| class RollbackManager: public IRollbackManager
 | |
| {
 | |
| public:
 | |
| 	// IRollbackManager interface
 | |
| 	void reportAction(const RollbackAction &action_) {
 | |
| 		// Ignore if not important
 | |
| 		if (!action_.isImportant(m_gamedef)) {
 | |
| 			return;
 | |
| 		}
 | |
| 
 | |
| 		RollbackAction action = action_;
 | |
| 		action.unix_time = time(0);
 | |
| 
 | |
| 		// Figure out actor
 | |
| 		action.actor = m_current_actor;
 | |
| 		action.actor_is_guess = m_current_actor_is_guess;
 | |
| 
 | |
| 		if (action.actor.empty()) { // If actor is not known, find out suspect or cancel
 | |
| 			v3s16 p;
 | |
| 			if (!action.getPosition(&p)) {
 | |
| 				return;
 | |
| 			}
 | |
| 
 | |
| 			action.actor = getSuspect(p, 83, 1);
 | |
| 			if (action.actor.empty()) {
 | |
| 				return;
 | |
| 			}
 | |
| 
 | |
| 			action.actor_is_guess = true;
 | |
| 		}
 | |
| 
 | |
| 		infostream
 | |
| 		                << "RollbackManager::reportAction():"
 | |
| 		                << " time=" << action.unix_time
 | |
| 		                << " actor=\"" << action.actor << "\""
 | |
| 		                << (action.actor_is_guess ? " (guess)" : "")
 | |
| 		                << " action=" << action.toString()
 | |
| 		                << std::endl;
 | |
| 		addAction(action);
 | |
| 	}
 | |
| 
 | |
| 	std::string getActor() {
 | |
| 		return m_current_actor;
 | |
| 	}
 | |
| 
 | |
| 	bool isActorGuess() {
 | |
| 		return m_current_actor_is_guess;
 | |
| 	}
 | |
| 
 | |
| 	void setActor(const std::string &actor, bool is_guess) {
 | |
| 		m_current_actor = actor;
 | |
| 		m_current_actor_is_guess = is_guess;
 | |
| 	}
 | |
| 
 | |
| 	std::string getSuspect(v3s16 p, float nearness_shortcut, float min_nearness) {
 | |
| 		if (m_current_actor != "") {
 | |
| 			return m_current_actor;
 | |
| 		}
 | |
| 		int cur_time = time(0);
 | |
| 		time_t first_time = cur_time - (100 - min_nearness);
 | |
| 		RollbackAction likely_suspect;
 | |
| 		float likely_suspect_nearness = 0;
 | |
| 		for (std::list<RollbackAction>::const_reverse_iterator
 | |
| 		     i = m_action_latest_buffer.rbegin();
 | |
| 		     i != m_action_latest_buffer.rend(); i++) {
 | |
| 			if (i->unix_time < first_time) {
 | |
| 				break;
 | |
| 			}
 | |
| 			if (i->actor == "") {
 | |
| 				continue;
 | |
| 			}
 | |
| 			// Find position of suspect or continue
 | |
| 			v3s16 suspect_p;
 | |
| 			if (!i->getPosition(&suspect_p)) {
 | |
| 				continue;
 | |
| 			}
 | |
| 			float f = getSuspectNearness(i->actor_is_guess, suspect_p,
 | |
| 			                             i->unix_time, p, cur_time);
 | |
| 			if (f >= min_nearness && f > likely_suspect_nearness) {
 | |
| 				likely_suspect_nearness = f;
 | |
| 				likely_suspect = *i;
 | |
| 				if (likely_suspect_nearness >= nearness_shortcut) {
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		// No likely suspect was found
 | |
| 		if (likely_suspect_nearness == 0) {
 | |
| 			return "";
 | |
| 		}
 | |
| 		// Likely suspect was found
 | |
| 		return likely_suspect.actor;
 | |
| 	}
 | |
| 
 | |
| 	void flush() {
 | |
| 		infostream << "RollbackManager::flush()" << std::endl;
 | |
| 
 | |
| 		sqlite3_exec(dbh, "BEGIN", NULL, NULL, NULL);
 | |
| 
 | |
| 		std::list<RollbackAction>::const_iterator iter;
 | |
| 
 | |
| 		for (iter  = m_action_todisk_buffer.begin();
 | |
| 		     iter != m_action_todisk_buffer.end();
 | |
| 		     iter++) {
 | |
| 			if (iter->actor == "") {
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			SQL_registerRow(actionRowFromRollbackAction(*iter));
 | |
| 		}
 | |
| 
 | |
| 		sqlite3_exec(dbh, "COMMIT", NULL, NULL, NULL);
 | |
| 		m_action_todisk_buffer.clear();
 | |
| 	}
 | |
| 
 | |
| 	RollbackManager(const std::string &filepath, IGameDef *gamedef):
 | |
| 		m_filepath(filepath),
 | |
| 		m_gamedef(gamedef),
 | |
| 		m_current_actor_is_guess(false) {
 | |
| 		infostream
 | |
| 		                << "RollbackManager::RollbackManager(" << filepath << ")"
 | |
| 		                << std::endl;
 | |
| 
 | |
| 		// Operate correctly in case of still being given rollback.txt as filepath
 | |
| 		std::string directory   =  filepath.substr(0, filepath.rfind(DIR_DELIM) + 1);
 | |
| 		std::string filenameOld =  filepath.substr(filepath.rfind(DIR_DELIM) + 1);
 | |
| 		std::string filenameNew = (filenameOld == "rollback.txt") ? "rollback.sqlite" :
 | |
| 		                          filenameOld;
 | |
| 		std::string filenameTXT	=  directory + "rollback.txt";
 | |
| 		std::string migratingFlag = filepath + ".migrating";
 | |
| 
 | |
| 		infostream << "Directory: " << directory   << std::endl;
 | |
| 		infostream << "CheckFor:  " << filenameTXT << std::endl;
 | |
| 		infostream << "FileOld:   " << filenameOld << std::endl;
 | |
| 		infostream << "FileNew:   " << filenameNew << std::endl;
 | |
| 
 | |
| 		dbp = directory + filenameNew;
 | |
| 
 | |
| 		if ((fs::PathExists(filenameTXT) && fs::PathExists(migratingFlag)) ||
 | |
| 		    (fs::PathExists(filenameTXT) && !fs::PathExists(dbp))) {
 | |
| 			std::ofstream of(migratingFlag.c_str());
 | |
| 			TXT_migrate(filenameTXT);
 | |
| 			fs::DeleteSingleFileOrEmptyDirectory(migratingFlag);
 | |
| 		}
 | |
| 
 | |
| 		SQL_databaseCheck();
 | |
| 	}
 | |
| 
 | |
| 	~RollbackManager() {
 | |
| 		infostream << "RollbackManager::~RollbackManager()" << std::endl;
 | |
| 		flush();
 | |
| 	}
 | |
| 
 | |
| 	void addAction(const RollbackAction &action) {
 | |
| 		m_action_todisk_buffer.push_back(action);
 | |
| 		m_action_latest_buffer.push_back(action);
 | |
| 
 | |
| 		// Flush to disk sometimes
 | |
| 		if (m_action_todisk_buffer.size() >= 500) {
 | |
| 			flush();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	std::list<RollbackAction> getEntriesSince(time_t first_time) {
 | |
| 		infostream
 | |
| 		                << "RollbackManager::getEntriesSince(" << first_time << ")"
 | |
| 		                << std::endl;
 | |
| 
 | |
| 		flush();
 | |
| 
 | |
| 		std::list<RollbackAction> result = SQL_getActionsSince(first_time);
 | |
| 
 | |
| 		return result;
 | |
| 	}
 | |
| 
 | |
| 	std::list<RollbackAction> getNodeActors(v3s16 pos, int range, time_t seconds, int limit) {
 | |
| 		time_t cur_time = time(0);
 | |
| 		time_t first_time = cur_time - seconds;
 | |
| 
 | |
| 		return SQL_getActionsSince_range(first_time, pos, range, limit);
 | |
| 	}
 | |
| 
 | |
| 	std::list<RollbackAction> getRevertActions(const std::string &actor_filter,
 | |
| 	                time_t seconds) {
 | |
| 		infostream
 | |
| 		                << "RollbackManager::getRevertActions(" << actor_filter
 | |
| 		                << ", " << seconds << ")"
 | |
| 		                << std::endl;
 | |
| 
 | |
| 		// Figure out time
 | |
| 		time_t cur_time = time(0);
 | |
| 		time_t first_time = cur_time - seconds;
 | |
| 
 | |
| 		flush();
 | |
| 
 | |
| 		std::list<RollbackAction> result = SQL_getActionsSince(first_time, actor_filter);
 | |
| 
 | |
| 		return result;
 | |
| 	}
 | |
| private:
 | |
| 	std::string m_filepath;
 | |
| 	IGameDef *m_gamedef;
 | |
| 	std::string m_current_actor;
 | |
| 	bool m_current_actor_is_guess;
 | |
| 	std::list<RollbackAction> m_action_todisk_buffer;
 | |
| 	std::list<RollbackAction> m_action_latest_buffer;
 | |
| };
 | |
| 
 | |
| IRollbackManager *createRollbackManager(const std::string &filepath, IGameDef *gamedef)
 | |
| {
 | |
| 	return new RollbackManager(filepath, gamedef);
 | |
| }
 | |
| 
 |