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	* Add zstd support. * Rearrange serialization order * Compress entire mapblock Co-authored-by: sfan5 <sfan5@live.de>
		
			
				
	
	
		
			34 lines
		
	
	
		
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			34 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
Section: games
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Priority: extra
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Standards-Version: 3.6.2
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Package: minetest-staging
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Version: 5.4.0-DATEPLACEHOLDER
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Depends: libc6, libcurl3-gnutls, libfreetype6, libgl1, JPEG_PLACEHOLDER, JSONCPP_PLACEHOLDER, LEVELDB_PLACEHOLDER, libopenal1, libpng16-16, libsqlite3-0, libstdc++6, libvorbisfile3, libx11-6, libxxf86vm1, libzstd1, zlib1g
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Maintainer: Loic Blot <loic.blot@unix-experience.fr>
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Homepage: https://www.minetest.net/
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Vcs-Git: https://github.com/minetest/minetest.git
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Vcs-Browser: https://github.com/minetest/minetest.git
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Architecture: amd64
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Build-Depends:
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 cmake,
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 gettext,
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 libcurl4-gnutls-dev,
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 libfreetype6-dev,
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 libgl1-mesa-dev,
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 libjpeg-dev,
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 libjsoncpp-dev,
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 libleveldb-dev,
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 libogg-dev,
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 libopenal-dev,
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 libpng-dev,
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 libsqlite3-dev,
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 libvorbis-dev,
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 libx11-dev,
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 zlib1g-dev
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Description: Multiplayer infinite-world block sandbox game
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 Minetest is a minecraft-inspired game written from scratch and licensed
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 under the LGPL (version 2.1 or later). It supports both survival and creative
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 modes along with multiplayer support, dynamic lighting, and an "infinite" map
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 generator.
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Conflicts: minetestc55, minetest, minetest-server, minetest-data
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