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			70 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Minetest
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| Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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| 
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| This program is free software; you can redistribute it and/or modify
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| it under the terms of the GNU Lesser General Public License as published by
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| the Free Software Foundation; either version 2.1 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
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| You should have received a copy of the GNU Lesser General Public License along
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| with this program; if not, write to the Free Software Foundation, Inc.,
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| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| */
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| 
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| #include "clientobject.h"
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| #include "debug.h"
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| #include "porting.h"
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| #include "constants.h"
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| 
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| /*
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| 	ClientActiveObject
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| */
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| 
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| ClientActiveObject::ClientActiveObject(u16 id, IGameDef *gamedef,
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| 		ClientEnvironment *env):
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| 	ActiveObject(id),
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| 	m_gamedef(gamedef),
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| 	m_env(env)
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| {
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| }
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| 
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| ClientActiveObject::~ClientActiveObject()
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| {
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| 	removeFromScene(true);
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| }
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| 
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| ClientActiveObject* ClientActiveObject::create(ActiveObjectType type,
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| 		IGameDef *gamedef, ClientEnvironment *env)
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| {
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| 	// Find factory function
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| 	std::map<u16, Factory>::iterator n;
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| 	n = m_types.find(type);
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| 	if(n == m_types.end()) {
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| 		// If factory is not found, just return.
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| 		warningstream<<"ClientActiveObject: No factory for type="
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| 				<<(int)type<<std::endl;
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| 		return NULL;
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| 	}
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| 
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| 	Factory f = n->second;
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| 	ClientActiveObject *object = (*f)(gamedef, env);
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| 	return object;
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| }
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| 
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| void ClientActiveObject::registerType(u16 type, Factory f)
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| {
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| 	std::map<u16, Factory>::iterator n;
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| 	n = m_types.find(type);
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| 	if(n != m_types.end())
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| 		return;
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| 	m_types[type] = f;
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| }
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| 
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| 
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