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			106 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			106 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Minetest
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| Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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| 
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| This program is free software; you can redistribute it and/or modify
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| it under the terms of the GNU Lesser General Public License as published by
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| the Free Software Foundation; either version 2.1 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
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| You should have received a copy of the GNU Lesser General Public License along
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| with this program; if not, write to the Free Software Foundation, Inc.,
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| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| */
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| 
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| #ifndef CLOUDS_HEADER
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| #define CLOUDS_HEADER
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| 
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| #include "irrlichttypes_extrabloated.h"
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| #include <iostream>
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| #include "constants.h"
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| 
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| // Menu clouds
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| class Clouds;
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| extern Clouds *g_menuclouds;
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| 
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| // Scene manager used for menu clouds
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| namespace irr{namespace scene{class ISceneManager;}}
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| extern irr::scene::ISceneManager *g_menucloudsmgr;
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| 
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| class Clouds : public scene::ISceneNode
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| {
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| public:
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| 	Clouds(
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| 			scene::ISceneNode* parent,
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| 			scene::ISceneManager* mgr,
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| 			s32 id,
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| 			u32 seed,
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| 			s16 cloudheight=0
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| 	);
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| 
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| 	~Clouds();
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| 
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| 	/*
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| 		ISceneNode methods
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| 	*/
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| 
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| 	virtual void OnRegisterSceneNode();
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| 
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| 	virtual void render();
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| 	
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| 	virtual const core::aabbox3d<f32>& getBoundingBox() const
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| 	{
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| 		return m_box;
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| 	}
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| 
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| 	virtual u32 getMaterialCount() const
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| 	{
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| 		return 1;
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| 	}
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| 
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| 	virtual video::SMaterial& getMaterial(u32 i)
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| 	{
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| 		return m_material;
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| 	}
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| 	
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| 	/*
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| 		Other stuff
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| 	*/
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| 
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| 	void step(float dtime);
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| 
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| 	void update(v2f camera_p, video::SColorf color);
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| 	
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| 	void updateCameraOffset(v3s16 camera_offset)
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| 	{
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| 		m_camera_offset = camera_offset;
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| 		m_box = core::aabbox3d<f32>(-BS * 1000000, m_cloud_y - BS - BS * camera_offset.Y, -BS * 1000000,
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| 			BS * 1000000, m_cloud_y + BS - BS * camera_offset.Y, BS * 1000000);
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| 	}
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| 
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| 	void readSettings();
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| 
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| private:
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| 	video::SMaterial m_material;
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| 	core::aabbox3d<f32> m_box;
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| 	s16 m_passed_cloud_y;
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| 	float m_cloud_y;
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| 	u16 m_cloud_radius_i;
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| 	bool m_enable_3d;
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| 	video::SColorf m_color;
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| 	u32 m_seed;
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| 	v2f m_camera_pos;
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| 	float m_time;
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| 	v3s16 m_camera_offset;
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| };
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| 
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| 
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| 
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| #endif
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| 
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