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	* empty function * default constructor/destructor * remove unused Map::emergeSector(a,b) * for range-based loops * migrate a dirs[7] table to direction tables * remove various old unused function
		
			
				
	
	
		
			75 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| Minetest
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| Copyright (C) 2014-2017 paramat
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| Copyright (C) 2014-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
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| 
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| This program is free software; you can redistribute it and/or modify
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| it under the terms of the GNU Lesser General Public License as published by
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| the Free Software Foundation; either version 2.1 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU Lesser General Public License for more details.
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| 
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| You should have received a copy of the GNU Lesser General Public License along
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| with this program; if not, write to the Free Software Foundation, Inc.,
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| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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| */
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| 
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| #pragma once
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| 
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| #include "mapgen.h"
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| 
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| ///////// Mapgen V5 flags
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| #define MGV5_CAVERNS 0x01
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| 
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| class BiomeManager;
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| 
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| extern FlagDesc flagdesc_mapgen_v5[];
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| 
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| struct MapgenV5Params : public MapgenParams
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| {
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| 	u32 spflags = MGV5_CAVERNS;
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| 	float cave_width = 0.125f;
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| 	s16 large_cave_depth = -256;
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| 	s16 lava_depth = -256;
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| 	s16 cavern_limit = -256;
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| 	s16 cavern_taper = 256;
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| 	float cavern_threshold = 0.7f;
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| 
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| 	NoiseParams np_filler_depth;
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| 	NoiseParams np_factor;
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| 	NoiseParams np_height;
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| 	NoiseParams np_ground;
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| 	NoiseParams np_cave1;
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| 	NoiseParams np_cave2;
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| 	NoiseParams np_cavern;
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| 
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| 	MapgenV5Params();
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| 	~MapgenV5Params() = default;
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| 
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| 	void readParams(const Settings *settings);
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| 	void writeParams(Settings *settings) const;
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| };
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| 
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| class MapgenV5 : public MapgenBasic
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| {
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| public:
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| 	MapgenV5(int mapgenid, MapgenV5Params *params, EmergeManager *emerge);
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| 	~MapgenV5();
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| 
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| 	virtual MapgenType getType() const { return MAPGEN_V5; }
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| 
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| 	virtual void makeChunk(BlockMakeData *data);
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| 	int getSpawnLevelAtPoint(v2s16 p);
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| 	int generateBaseTerrain();
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| 
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| private:
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| 	s16 large_cave_depth;
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| 	Noise *noise_factor;
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| 	Noise *noise_height;
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| 	Noise *noise_ground;
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| };
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