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mods/vector_extras/README.txt
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mods/vector_extras/README.txt
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TODO:
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* maybe make the explosion table function return a perlin explosion table
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* Figure out and implement 3D scanline search
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* Add vector.hollowsphere, less positions than WorldEdit hollowsphere
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* Add unit tests
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* Use %a string format for vector.serialize so that it is reversible
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