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mirror of https://github.com/luanti-org/minetest_game.git synced 2025-10-24 13:25:24 +02:00

remove explode_center

This commit is contained in:
flux
2022-01-13 17:07:33 -08:00
parent 960aff2f63
commit 20793b8118
2 changed files with 12 additions and 25 deletions

View File

@@ -167,11 +167,11 @@ Doors API
The doors mod allows modders to register custom doors and trapdoors.
`doors.registered_doors[name] = Door definition`
* Table of registered doors, indexed by door name
`doors.registered_doors[name] = Door definition`
* Table of registered doors, indexed by door name
`doors.registered_trapdoors[name] = Trapdoor definition`
* Table of registered trap doors, indexed by trap door name
`doors.registered_trapdoors[name] = Trapdoor definition`
* Table of registered trap doors, indexed by trap door name
`doors.register_door(name, def)`
@@ -214,7 +214,7 @@ The doors mod allows modders to register custom doors and trapdoors.
* `pos` Position of the door
* `node` Node definition
* `clicker` Player definition for the player that clicked on the door
### Door definition
description = "Door description",
@@ -257,7 +257,7 @@ The doors mod allows modders to register custom doors and trapdoors.
gain_open = 0.3, -- optional, defaults to 0.3
gain_close = 0.3, -- optional, defaults to 0.3
protected = false, -- If true, only placer can open the door (locked for others)
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) ,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing),
-- function containing the on_rightclick callback
use_texture_alpha = "clip",
@@ -543,8 +543,7 @@ TNT API
^ Create an explosion.
* `position` The center of explosion.
* `definition` The TNT definion as passed to `tnt.register` with the following addition:
* `explode_center` false by default which removes TNT node on blast, when true will explode center node.
* `definition` The TNT definion as passed to `tnt.register`.
`tnt.burn(position, [nodename])`