mirror of
				https://github.com/luanti-org/minetest_game.git
				synced 2025-10-31 15:45:21 +01:00 
			
		
		
		
	Allow overriding the loop flag on player_api.set_animation
				
					
				
			This commit is contained in:
		| @@ -116,7 +116,7 @@ function player_api.set_texture(player, index, texture) | ||||
| 	player_api.set_textures(player, textures) | ||||
| end | ||||
|  | ||||
| function player_api.set_animation(player, anim_name, speed) | ||||
| function player_api.set_animation(player, anim_name, speed, loop) | ||||
| 	local player_data = get_player_data(player) | ||||
| 	local model = models[player_data.model] | ||||
| 	if not (model and model.animations[anim_name]) then | ||||
| @@ -126,6 +126,9 @@ function player_api.set_animation(player, anim_name, speed) | ||||
| 	if player_data.animation == anim_name and player_data.animation_speed == speed then | ||||
| 		return | ||||
| 	end | ||||
| 	if loop == nil then | ||||
| 		loop = true | ||||
| 	end | ||||
| 	local previous_anim = model.animations[player_data.animation] or {} | ||||
| 	local anim = model.animations[anim_name] | ||||
| 	player_data.animation = anim_name | ||||
| @@ -146,7 +149,7 @@ function player_api.set_animation(player, anim_name, speed) | ||||
| 		end | ||||
| 	end | ||||
| 	-- Set the animation seen by everyone else | ||||
| 	player:set_animation(anim, speed, animation_blend) | ||||
| 	player:set_animation(anim, speed, animation_blend, loop) | ||||
| 	-- Update related properties if they changed | ||||
| 	if anim._equals ~= previous_anim._equals then | ||||
| 		player:set_properties({ | ||||
|   | ||||
		Reference in New Issue
	
	Block a user