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synced 2025-11-10 19:35:28 +01:00
re-add explode_center and set the minimum number of counted nodes to 1
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@@ -232,7 +232,7 @@ The doors mod allows modders to register custom doors and trapdoors.
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gain_open = 0.3, -- optional, defaults to 0.3
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gain_close = 0.3, -- optional, defaults to 0.3
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protected = false, -- If true, only placer can open the door (locked for others)
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing),
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing),
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-- optional function containing the on_rightclick callback, defaults to a doors.door_toggle-wrapper
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use_texture_alpha = "clip",
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@@ -543,7 +543,8 @@ TNT API
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^ Create an explosion.
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* `position` The center of explosion.
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* `definition` The TNT definion as passed to `tnt.register`.
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* `definition` The TNT definion as passed to `tnt.register` with the following addition:
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* `explode_center` false by default which removes TNT node on blast, when true will explode center node.
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`tnt.burn(position, [nodename])`
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