1
0
espelhamento de https://github.com/luanti-org/minetest_game.git sincronizado 2026-01-07 09:55:19 +01:00

Tin: Tune mapgen, bugfix, fix texture credits

Previously i had matched ore density to moreores, but this density was
too high and out of balance with MTGame, reduce density to be similar
to copper ore.
The 2 levels of underground ore were overlapping, fix.
Textures are actually by kilbith, update credits.

Also credit kilbith for bronze, copper, gold and steel blocks, credits
had not been updated at the time.
Esse commit está contido em:
paramat
2017-04-23 04:09:46 +01:00
commit c2d1a5ed4b
3 arquivos alterados com 15 adições e 12 exclusões

Ver Arquivo

@@ -53,10 +53,6 @@ Calinou (CC BY-SA 3.0):
default_papyrus.png
default_mineral_copper.png
default_glass_detail.png
default_mineral_tin.png
default_tin_block.png
default_tin_ingot.png
default_tin_lump.png
MirceaKitsune (CC BY-SA 3.0):
character.x
@@ -82,10 +78,6 @@ Splizard (CC BY-SA 3.0):
Zeg9 (CC BY-SA 3.0):
default_coal_block.png
default_steel_block.png
default_copper_block.png
default_bronze_block.png
default_gold_block.png
paramat (CC BY-SA 3.0):
wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0)
@@ -216,6 +208,16 @@ kaeza (CC-BY-SA 3.0):
default_desert_sandstone_brick.png
default_desert_sandstone_block.png
kilbith (CC BY-SA 3.0):
default_steel_block.png
default_copper_block.png
default_bronze_block.png
default_gold_block.png
default_tin_block.png
default_mineral_tin.png
default_tin_ingot.png
default_tin_lump.png
Glass breaking sounds (CC BY 3.0):
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
2: http://www.freesound.org/people/Tomlija/sounds/97669/