espelhamento de
https://github.com/luanti-org/minetest_game.git
sincronizado 2025-10-28 22:35:22 +01:00
Trigger the player.lua file in init.lua Commit the ugly and temporary test model and texture. We'll get to a real animated player mesh once the code for that is ready Set visual_size accordingly so the player model doesn't stretch vertically (default of the sprite player) Attempt to use the b3d model format, although it doesn't seem to work so far