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	Adds a direct resource of green dye, and a flower resource of black dye. Completes the colour sequence: red, orange, yellow, green, blue, violet. Makes all base dyes cultivatable and sustainable, without the presence of coal. Add the new flowers to the world with the same density variation as the others, but obviously with different noise seeds. Results in more flowers in a world and more variety of flower combinations.
		
			
				
	
	
		
			31 lines
		
	
	
		
			812 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			812 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| Minetest Game mod: flowers
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| ==========================
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| See license.txt for license information.
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| 
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| Authors of source code
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| ----------------------
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| Originally by Ironzorg (MIT) and VanessaE (MIT)
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| Various Minetest developers and contributors (MIT)
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| 
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| Authors of media (textures)
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| ---------------------------
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| RHRhino (CC BY-SA 3.0):
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|   flowers_dandelion_white.png
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|   flowers_geranium.png
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|   flowers_rose.png
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|   flowers_tulip.png
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|   flowers_viola.png
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| 
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| Gambit (CC BY-SA 3.0):
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|   flowers_mushroom_brown.png
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|   flowers_mushroom_red.png
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|   flowers_waterlily.png
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| 
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| yyt16384 (CC BY-SA 3.0):
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|   flowers_waterlily_bottom.png -- Derived from Gambit's texture
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| 
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| paramat (CC BY-SA 3.0):
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|   flowers_dandelion_yellow.png -- Derived from RHRhino's texture
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|   flowers_tulip_black.png -- Derived from RHRhino's texture
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|   flowers_chrysanthemum_green.png
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