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	hat layer, when the area for the cape (a 8x12 set of pixels) which is to the right of the arm texture, is given a non-alpha or semi-alpha pixel, it will display ingame, similar to the hat layer on the player's head.
		
			
				
	
	
	
		
			614 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	
			614 KiB