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			345 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			345 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| --
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| -- Grow trees
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| --
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| 
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| local random = math.random
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| 
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| local function can_grow(pos)
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| 	local node_under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
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| 	if not node_under then
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| 		return false
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| 	end
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| 	local name_under = node_under.name
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| 	local is_soil = minetest.get_item_group(name_under, "soil")
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| 	if is_soil == 0 then
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| 		return false
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| 	end
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| 	return true
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| end
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| 
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| -- Sapling ABMs
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| 
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| minetest.register_abm({
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| 	nodenames = {"default:sapling"},
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| 	interval = 10,
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| 	chance = 50,
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| 	action = function(pos, node)
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| 		if not can_grow(pos) then
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| 			return
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| 		end
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| 
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| 		minetest.log("action", "A sapling grows into a tree at "..
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| 				minetest.pos_to_string(pos))
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| 		default.grow_tree(pos, random(1, 4) == 1)
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| 	end
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| })
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| 
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| minetest.register_abm({
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| 	nodenames = {"default:junglesapling"},
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| 	interval = 11,
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| 	chance = 50,
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| 	action = function(pos, node)
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| 		if not can_grow(pos) then
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| 			return
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| 		end
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| 
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| 		minetest.log("action", "A jungle sapling grows into a tree at "..
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| 				minetest.pos_to_string(pos))
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| 		default.grow_jungle_tree(pos)
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| 	end
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| })
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| 
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| minetest.register_abm({
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| 	nodenames = {"default:pine_sapling"},
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| 	interval = 12,
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| 	chance = 50,
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| 	action = function(pos, node)
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| 		if not can_grow(pos) then
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| 			return
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| 		end
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| 
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| 		minetest.log("action", "A pine sapling grows into a tree at "..
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| 				minetest.pos_to_string(pos))
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| 		default.grow_pine_tree(pos)
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| 	end
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| })
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| 
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| -- Appletree, jungletree function
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| 
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| local function add_trunk_and_leaves(data, a, pos, tree_cid, leaves_cid,
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| 		height, size, iters, is_apple_tree)
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| 	local x, y, z = pos.x, pos.y, pos.z
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| 	local c_air = minetest.get_content_id("air")
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| 	local c_ignore = minetest.get_content_id("ignore")
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| 	local c_apple = minetest.get_content_id("default:apple")
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| 
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| 	-- Trunk
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| 	for y_dist = 0, height - 1 do
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| 		local vi = a:index(x, y + y_dist, z)
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| 		local node_id = data[vi]
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| 		if y_dist == 0 or node_id == c_air or node_id == c_ignore
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| 		or node_id == leaves_cid then
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| 			data[vi] = tree_cid
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| 		end
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| 	end
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| 
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| 	-- Force leaves near the trunk
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| 	for z_dist = -1, 1 do
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| 	for y_dist = -size, 1 do
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| 		local vi = a:index(x - 1, y + height + y_dist, z + z_dist)
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| 		for x_dist = -1, 1 do
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| 			if data[vi] == c_air or data[vi] == c_ignore then
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| 				if is_apple_tree and random(1, 8) == 1 then
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| 					data[vi] = c_apple
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| 				else
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| 					data[vi] = leaves_cid
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| 				end
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| 			end
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| 			vi = vi + 1
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| 		end
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| 	end
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| 	end
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| 
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| 	-- Randomly add leaves in 2x2x2 clusters.
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| 	for i = 1, iters do
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| 		local clust_x = x + random(-size, size - 1)
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| 		local clust_y = y + height + random(-size, 0)
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| 		local clust_z = z + random(-size, size - 1)
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| 
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| 		for xi = 0, 1 do
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| 		for yi = 0, 1 do
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| 		for zi = 0, 1 do
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| 			local vi = a:index(clust_x + xi, clust_y + yi, clust_z + zi)
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| 			if data[vi] == c_air or data[vi] == c_ignore then
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| 				if is_apple_tree and random(1, 8) == 1 then
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| 					data[vi] = c_apple
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| 				else
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| 					data[vi] = leaves_cid
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| 				end
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| 			end
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| 		end
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| 		end
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| 		end
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| 	end
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| end
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| 
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| -- Appletree
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| 
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| function default.grow_tree(pos, is_apple_tree, bad)
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| 	--[[
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| 		NOTE: Tree-placing code is currently duplicated in the engine
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| 		and in games that have saplings; both are deprecated but not
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| 		replaced yet
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| 	--]]
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| 	if bad then
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| 		error("Deprecated use of default.grow_tree")
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| 	end
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| 
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| 	local x, y, z = pos.x, pos.y, pos.z
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| 	local height = random(4, 5)
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| 	local c_tree = minetest.get_content_id("default:tree")
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| 	local c_leaves = minetest.get_content_id("default:leaves")
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| 
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| 	local vm = minetest.get_voxel_manip()
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| 	local minp, maxp = vm:read_from_map(
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| 		{x = pos.x - 2, y = pos.y, z = pos.z - 2},
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| 		{x = pos.x + 2, y = pos.y + height + 1, z = pos.z + 2}
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| 	)
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| 	local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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| 	local data = vm:get_data()
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| 
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| 	add_trunk_and_leaves(data, a, pos, c_tree, c_leaves, height, 2, 8, is_apple_tree)
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| 
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| 	vm:set_data(data)
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| 	vm:write_to_map()
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| 	vm:update_map()
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| end
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| 
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| -- Jungletree
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| 
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| function default.grow_jungle_tree(pos, bad)
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| 	--[[
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| 		NOTE: Jungletree-placing code is currently duplicated in the engine
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| 		and in games that have saplings; both are deprecated but not
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| 		replaced yet
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| 	--]]
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| 	if bad then
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| 		error("Deprecated use of default.grow_jungle_tree")
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| 	end
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| 
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| 	local x, y, z = pos.x, pos.y, pos.z
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| 	local height = random(8, 12)
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| 	local c_air = minetest.get_content_id("air")
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| 	local c_ignore = minetest.get_content_id("ignore")
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| 	local c_jungletree = minetest.get_content_id("default:jungletree")
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| 	local c_jungleleaves = minetest.get_content_id("default:jungleleaves")
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| 
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| 	local vm = minetest.get_voxel_manip()
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| 	local minp, maxp = vm:read_from_map(
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| 		{x = pos.x - 3, y = pos.y - 1, z = pos.z - 3},
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| 		{x = pos.x + 3, y = pos.y + height + 1, z = pos.z + 3}
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| 	)
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| 	local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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| 	local data = vm:get_data()
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| 
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| 	add_trunk_and_leaves(data, a, pos, c_jungletree, c_jungleleaves, height, 3, 30, false)
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| 
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| 	-- Roots
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| 	for z_dist = -1, 1 do
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| 		local vi_1 = a:index(x - 1, y - 1, z + z_dist)
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| 		local vi_2 = a:index(x - 1, y, z + z_dist)
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| 		for x_dist = -1, 1 do
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| 			if random(1, 3) >= 2 then
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| 				if data[vi_1] == c_air or data[vi_1] == c_ignore then
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| 					data[vi_1] = c_jungletree
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| 				elseif data[vi_2] == c_air or data[vi_2] == c_ignore then
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| 					data[vi_2] = c_jungletree
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| 				end
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| 			end
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| 			vi_1 = vi_1 + 1
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| 			vi_2 = vi_2 + 1
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| 		end
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| 	end
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| 
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| 	vm:set_data(data)
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| 	vm:write_to_map()
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| 	vm:update_map()
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| end
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| 
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| -- Pinetree from mg mapgen mod, design by sfan5, pointy top added by paramat
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| 
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| local function add_pine_needles(data, vi, c_air, c_ignore, c_snow, c_pine_needles)
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| 	if data[vi] == c_air or data[vi] == c_ignore or data[vi] == c_snow then
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| 		data[vi] = c_pine_needles
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| 	end
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| end
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| 
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| local function add_snow(data, vi, c_air, c_ignore, c_snow)
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| 	if data[vi] == c_air or data[vi] == c_ignore then
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| 		data[vi] = c_snow
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| 	end
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| end
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| 
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| function default.grow_pine_tree(pos)
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| 	local x, y, z = pos.x, pos.y, pos.z
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| 	local maxy = y + random(9, 13) -- Trunk top
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| 
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| 	local c_air = minetest.get_content_id("air")
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| 	local c_ignore = minetest.get_content_id("ignore")
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| 	local c_pinetree = minetest.get_content_id("default:pinetree")
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| 	local c_pine_needles  = minetest.get_content_id("default:pine_needles")
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| 	local c_snow = minetest.get_content_id("default:snow")
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| 	local c_snowblock = minetest.get_content_id("default:snowblock")
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| 	local c_dirtsnow = minetest.get_content_id("default:dirt_with_snow")
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| 
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| 	local vm = minetest.get_voxel_manip()
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| 	local minp, maxp = vm:read_from_map(
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| 		{x = x - 3, y = y - 1, z = z - 3},
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| 		{x = x + 3, y = maxy + 3, z = z + 3}
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| 	)
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| 	local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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| 	local data = vm:get_data()
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| 
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| 	-- Scan for snow nodes near sapling
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| 	local snow = false
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| 	for yy = y - 1, y + 1 do
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| 	for zz = z - 1, z + 1 do
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| 		local vi  = a:index(x - 1, yy, zz)
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| 		for xx = x - 1, x + 1 do
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| 			local nodid = data[vi]
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| 			if nodid == c_snow
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| 			or nodid == c_snowblock
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| 			or nodid == c_dirtsnow then
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| 				snow = true
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| 			end
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| 			vi  = vi + 1
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| 		end
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| 	end
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| 	end
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| 
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| 	-- Upper branches layer
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| 	local dev = 3
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| 	for yy = maxy - 1, maxy + 1 do
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| 		for zz = z - dev, z + dev do
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| 			local vi = a:index(x - dev, yy, zz)
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| 			local via = a:index(x - dev, yy + 1, zz)
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| 			for xx = x - dev, x + dev do
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| 				if random() < 0.95 - dev * 0.05 then
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| 					add_pine_needles(data, vi, c_air, c_ignore, c_snow,
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| 							c_pine_needles)
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| 					if snow then
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| 						add_snow(data, via, c_air, c_ignore, c_snow)
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| 					end
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| 				end
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| 				vi  = vi + 1
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| 				via = via + 1
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| 			end
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| 		end
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| 		dev = dev - 1
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| 	end
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| 
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| 	-- Centre top nodes
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| 	add_pine_needles(data, a:index(x, maxy + 1, z), c_air, c_ignore, c_snow,
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| 			c_pine_needles)
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| 	add_pine_needles(data, a:index(x, maxy + 2, z), c_air, c_ignore, c_snow,
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| 			c_pine_needles) -- Paramat added a pointy top node
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| 	if snow then
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| 		add_snow(data, a:index(x, maxy + 3, z), c_air, c_ignore, c_snow)
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| 	end
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| 
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| 	-- Lower branches layer
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| 	local my = 0
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| 	for i = 1, 20 do -- Random 2x2 squares of needles
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| 		local xi = x + random(-3, 2)
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| 		local yy = maxy + random(-6, -5)
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| 		local zi = z + random(-3, 2)
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| 		if yy > my then
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| 			my = yy
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| 		end
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| 		for zz = zi, zi+1 do
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| 			local vi = a:index(xi, yy, zz)
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| 			local via = a:index(xi, yy + 1, zz)
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| 			for xx = xi, xi + 1 do
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| 				add_pine_needles(data, vi, c_air, c_ignore, c_snow,
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| 						c_pine_needles)
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| 				if snow then
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| 					add_snow(data, via, c_air, c_ignore, c_snow)
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| 				end
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| 				vi  = vi + 1
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| 				via = via + 1
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| 			end
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| 		end
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| 	end
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| 
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| 	local dev = 2
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| 	for yy = my + 1, my + 2 do
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| 		for zz = z - dev, z + dev do
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| 			local vi = a:index(x - dev, yy, zz)
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| 			local via = a:index(x - dev, yy + 1, zz)
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| 			for xx = x - dev, x + dev do
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| 				if random() < 0.95 - dev * 0.05 then
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| 					add_pine_needles(data, vi, c_air, c_ignore, c_snow,
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| 							c_pine_needles)
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| 					if snow then
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| 						add_snow(data, via, c_air, c_ignore, c_snow)
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| 					end
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| 				end
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| 				vi  = vi + 1
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| 				via = via + 1
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| 			end
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| 		end
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| 		dev = dev - 1
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| 	end
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| 
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| 	-- Trunk
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| 	for yy = y, maxy do
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| 		local vi = a:index(x, yy, z)
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| 		data[vi] = c_pinetree
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| 	end
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| 
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| 	vm:set_data(data)
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| 	vm:write_to_map()
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| 	vm:update_map()
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| end
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| 
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