mirror of
				https://github.com/luanti-org/minetest_game.git
				synced 2025-10-30 23:25:33 +01:00 
			
		
		
		
	
		
			
				
	
	
		
			391 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			391 lines
		
	
	
		
			9.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| 
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| -- Default to enabled in singleplayer and disabled in multiplayer
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| local singleplayer = minetest.is_singleplayer()
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| local setting = minetest.setting_getbool("enable_tnt")
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| if (not singleplayer and setting ~= true) or
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| 		(singleplayer and setting == false) then
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| 	return
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| end
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| 
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| -- loss probabilities array (one in X will be lost)
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| local loss_prob = {}
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| 
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| loss_prob["default:cobble"] = 3
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| loss_prob["default:dirt"] = 4
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| 
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| local radius = tonumber(minetest.setting_get("tnt_radius") or 3)
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| 
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| -- Fill a list with data for content IDs, after all nodes are registered
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| local cid_data = {}
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| minetest.after(0, function()
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| 	for name, def in pairs(minetest.registered_nodes) do
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| 		cid_data[minetest.get_content_id(name)] = {
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| 			name = name,
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| 			drops = def.drops,
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| 			flammable = def.groups.flammable,
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| 			on_blast = def.on_blast,
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| 		}
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| 	end
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| end)
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| 
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| local function rand_pos(center, pos, radius)
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| 	pos.x = center.x + math.random(-radius, radius)
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| 	pos.z = center.z + math.random(-radius, radius)
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| end
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| 
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| local function eject_drops(drops, pos, radius)
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| 	local drop_pos = vector.new(pos)
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| 	for _, item in pairs(drops) do
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| 		local count = item:get_count()
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| 		local max = item:get_stack_max()
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| 		if count > max then
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| 			item:set_count(max)
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| 		end
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| 		while count > 0 do
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| 			if count < max then
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| 				item:set_count(count)
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| 			end
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| 			rand_pos(pos, drop_pos, radius)
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| 			local obj = minetest.add_item(drop_pos, item)
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| 			if obj then
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| 				obj:get_luaentity().collect = true
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| 				obj:setacceleration({x=0, y=-10, z=0})
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| 				obj:setvelocity({x=math.random(-3, 3), y=10,
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| 						z=math.random(-3, 3)})
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| 			end
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| 			count = count - max
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| 		end
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| 	end
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| end
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| 
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| local function add_drop(drops, item)
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| 	item = ItemStack(item)
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| 	local name = item:get_name()
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| 	if loss_prob[name] ~= nil and math.random(1, loss_prob[name]) == 1 then
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| 		return
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| 	end
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| 
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| 	local drop = drops[name]
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| 	if drop == nil then
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| 		drops[name] = item
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| 	else
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| 		drop:set_count(drop:get_count() + item:get_count())
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| 	end
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| end
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| 
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| local fire_node = {name="fire:basic_flame"}
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| 
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| local function destroy(drops, pos, cid)
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| 	if minetest.is_protected(pos, "") then
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| 		return
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| 	end
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| 	local def = cid_data[cid]
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| 	if def and def.on_blast then
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| 		def.on_blast(vector.new(pos), 1)
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| 		return
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| 	end
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| 	if def and def.flammable then
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| 		minetest.set_node(pos, fire_node)
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| 	else
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| 		minetest.remove_node(pos)
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| 		if def then
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| 			local node_drops = minetest.get_node_drops(def.name, "")
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| 			for _, item in ipairs(node_drops) do
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| 				add_drop(drops, item)
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| 			end
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| 		end
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| 	end
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| end
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| 
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| 
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| local function calc_velocity(pos1, pos2, old_vel, power)
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| 	local vel = vector.direction(pos1, pos2)
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| 	vel = vector.normalize(vel)
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| 	vel = vector.multiply(vel, power)
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| 
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| 	-- Divide by distance
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| 	local dist = vector.distance(pos1, pos2)
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| 	dist = math.max(dist, 1)
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| 	vel = vector.divide(vel, dist)
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| 
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| 	-- Add old velocity
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| 	vel = vector.add(vel, old_vel)
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| 	return vel
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| end
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| 
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| local function entity_physics(pos, radius)
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| 	-- Make the damage radius larger than the destruction radius
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| 	radius = radius * 2
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| 	local objs = minetest.get_objects_inside_radius(pos, radius)
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| 	for _, obj in pairs(objs) do
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| 		local obj_pos = obj:getpos()
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| 		local obj_vel = obj:getvelocity()
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| 		local dist = math.max(1, vector.distance(pos, obj_pos))
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| 
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| 		if obj_vel ~= nil then
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| 			obj:setvelocity(calc_velocity(pos, obj_pos,
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| 					obj_vel, radius * 10))
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| 		end
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| 
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| 		local damage = (4 / dist) * radius
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| 		obj:set_hp(obj:get_hp() - damage)
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| 	end
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| end
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| 
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| local function add_effects(pos, radius)
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| 	minetest.add_particlespawner({
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| 		amount = 128,
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| 		time = 1,
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| 		minpos = vector.subtract(pos, radius / 2),
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| 		maxpos = vector.add(pos, radius / 2),
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| 		minvel = {x=-20, y=-20, z=-20},
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| 		maxvel = {x=20,  y=20,  z=20},
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| 		minacc = vector.new(),
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| 		maxacc = vector.new(),
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| 		minexptime = 1,
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| 		maxexptime = 3,
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| 		minsize = 8,
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| 		maxsize = 16,
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| 		texture = "tnt_smoke.png",
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| 	})
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| end
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| 
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| local function burn(pos)
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| 	local name = minetest.get_node(pos).name
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| 	if name == "tnt:tnt" then
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| 		minetest.sound_play("tnt_ignite", {pos=pos})
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| 		minetest.set_node(pos, {name="tnt:tnt_burning"})
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| 		minetest.get_node_timer(pos):start(1)
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| 	elseif name == "tnt:gunpowder" then
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| 		minetest.sound_play("tnt_gunpowder_burning", {pos=pos, gain=2})
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| 		minetest.set_node(pos, {name="tnt:gunpowder_burning"})
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| 		minetest.get_node_timer(pos):start(1)
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| 	end
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| end
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| 
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| local function explode(pos, radius)
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| 	local pos = vector.round(pos)
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| 	local vm = VoxelManip()
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| 	local pr = PseudoRandom(os.time())
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| 	local p1 = vector.subtract(pos, radius)
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| 	local p2 = vector.add(pos, radius)
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| 	local minp, maxp = vm:read_from_map(p1, p2)
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| 	local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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| 	local data = vm:get_data()
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| 
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| 	local drops = {}
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| 	local p = {}
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| 
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| 	local c_air = minetest.get_content_id("air")
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| 
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| 	for z = -radius, radius do
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| 	for y = -radius, radius do
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| 	local vi = a:index(pos.x + (-radius), pos.y + y, pos.z + z)
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| 	for x = -radius, radius do
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| 		if (x * x) + (y * y) + (z * z) <=
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| 				(radius * radius) + pr:next(-radius, radius) then
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| 			local cid = data[vi]
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| 			p.x = pos.x + x
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| 			p.y = pos.y + y
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| 			p.z = pos.z + z
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| 			if cid ~= c_air then
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| 				destroy(drops, p, cid)
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| 			end
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| 		end
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| 		vi = vi + 1
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| 	end
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| 	end
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| 	end
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| 
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| 	return drops
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| end
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| 
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| 
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| local function boom(pos)
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| 	minetest.sound_play("tnt_explode", {pos=pos, gain=1.5, max_hear_distance=2*64})
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| 	minetest.set_node(pos, {name="tnt:boom"})
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| 	minetest.get_node_timer(pos):start(0.5)
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| 
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| 	local drops = explode(pos, radius)
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| 	entity_physics(pos, radius)
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| 	eject_drops(drops, pos, radius)
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| 	add_effects(pos, radius)
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| end
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| 
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| minetest.register_node("tnt:tnt", {
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| 	description = "TNT",
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| 	tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
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| 	is_ground_content = false,
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| 	groups = {dig_immediate=2, mesecon=2},
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| 	sounds = default.node_sound_wood_defaults(),
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| 	on_punch = function(pos, node, puncher)
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| 		if puncher:get_wielded_item():get_name() == "default:torch" then
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| 			minetest.sound_play("tnt_ignite", {pos=pos})
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| 			minetest.set_node(pos, {name="tnt:tnt_burning"})
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| 			minetest.get_node_timer(pos):start(4)
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| 		end
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| 	end,
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| 	on_blast = function(pos, intensity)
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| 		burn(pos)
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| 	end,
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| 	mesecons = {effector = {action_on = boom}},
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| })
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| 
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| minetest.register_node("tnt:tnt_burning", {
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| 	tiles = {
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| 		{
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| 			name = "tnt_top_burning_animated.png",
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| 			animation = {
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| 				type = "vertical_frames",
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| 				aspect_w = 16,
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| 				aspect_h = 16,
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| 				length = 1,
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| 			}
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| 		},
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| 		"tnt_bottom.png", "tnt_side.png"},
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| 	light_source = 5,
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| 	drop = "",
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| 	sounds = default.node_sound_wood_defaults(),
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| 	on_timer = boom,
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| 	-- unaffected by explosions
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| 	on_blast = function() end,
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| })
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| 
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| minetest.register_node("tnt:boom", {
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| 	drawtype = "plantlike",
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| 	tiles = {"tnt_boom.png"},
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| 	light_source = default.LIGHT_MAX,
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| 	walkable = false,
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| 	drop = "",
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| 	groups = {dig_immediate=3},
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| 	on_timer = function(pos, elapsed)
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| 		minetest.remove_node(pos)
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| 	end,
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| 	-- unaffected by explosions
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| 	on_blast = function() end,
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| })
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| 
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| minetest.register_node("tnt:gunpowder", {
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| 	description = "Gun Powder",
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| 	drawtype = "raillike",
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| 	paramtype = "light",
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| 	is_ground_content = false,
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| 	sunlight_propagates = true,
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| 	walkable = false,
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| 	tiles = {"tnt_gunpowder_straight.png", "tnt_gunpowder_curved.png", "tnt_gunpowder_t_junction.png", "tnt_gunpowder_crossing.png"},
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| 	inventory_image = "tnt_gunpowder_inventory.png",
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| 	wield_image = "tnt_gunpowder_inventory.png",
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| 	selection_box = {
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| 		type = "fixed",
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| 		fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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| 	},
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| 	groups = {dig_immediate=2,attached_node=1,connect_to_raillike=minetest.raillike_group("gunpowder")},
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| 	sounds = default.node_sound_leaves_defaults(),
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| 	
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| 	on_punch = function(pos, node, puncher)
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| 		if puncher:get_wielded_item():get_name() == "default:torch" then
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| 			burn(pos)
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| 		end
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| 	end,
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| 	on_blast = function(pos, intensity)
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| 		burn(pos)
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| 	end,
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| })
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| 
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| minetest.register_node("tnt:gunpowder_burning", {
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| 	drawtype = "raillike",
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| 	paramtype = "light",
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| 	sunlight_propagates = true,
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| 	walkable = false,
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| 	light_source = 5,
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| 	tiles = {{
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| 		name = "tnt_gunpowder_burning_straight_animated.png",
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| 		animation = {
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| 			type = "vertical_frames",
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| 			aspect_w = 16,
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| 			aspect_h = 16,
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| 			length = 1,
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| 		}
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| 	},
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| 	{
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| 		name = "tnt_gunpowder_burning_curved_animated.png",
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| 		animation = {
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| 			type = "vertical_frames",
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| 			aspect_w = 16,
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| 			aspect_h = 16,
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| 			length = 1,
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| 		}
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| 	},
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| 	{
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| 		name = "tnt_gunpowder_burning_t_junction_animated.png",
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| 		animation = {
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| 			type = "vertical_frames",
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| 			aspect_w = 16,
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| 			aspect_h = 16,
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| 			length = 1,
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| 		}
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| 	},
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| 	{
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| 		name = "tnt_gunpowder_burning_crossing_animated.png",
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| 		animation = {
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| 			type = "vertical_frames",
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| 			aspect_w = 16,
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| 			aspect_h = 16,
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| 			length = 1,
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| 		}
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| 	}},
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| 	selection_box = {
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| 		type = "fixed",
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| 		fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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| 	},
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| 	drop = "",
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| 	groups = {dig_immediate=2,attached_node=1,connect_to_raillike=minetest.raillike_group("gunpowder")},
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| 	sounds = default.node_sound_leaves_defaults(),
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| 	on_timer = function(pos, elapsed)
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| 		for dx = -1, 1 do
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| 		for dz = -1, 1 do
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| 		for dy = -1, 1 do
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| 			if not (dx == 0 and dz == 0) then
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| 				burn({
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| 					x = pos.x + dx,
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| 					y = pos.y + dy,
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| 					z = pos.z + dz,
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| 				})
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| 			end
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| 		end
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| 		end
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| 		end
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| 		minetest.remove_node(pos)
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| 	end,
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| 	-- unaffected by explosions
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| 	on_blast = function() end,
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| })
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| 
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| minetest.register_abm({
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| 	nodenames = {"tnt:tnt", "tnt:gunpowder"},
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| 	neighbors = {"fire:basic_flame", "default:lava_source", "default:lava_flowing"},
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| 	interval = 1,
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| 	chance = 1,
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| 	action = burn,
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| })
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| 
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| minetest.register_craft({
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| 	output = "tnt:gunpowder",
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| 	type = "shapeless",
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| 	recipe = {"default:coal_lump", "default:gravel"}
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| })
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| 
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| minetest.register_craft({
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| 	output = "tnt:tnt",
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| 	recipe = {
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| 		{"",           "group:wood",    ""},
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| 		{"group:wood", "tnt:gunpowder", "group:wood"},
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| 		{"",           "group:wood",    ""}
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| 	}
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| })
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| 
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| if minetest.setting_get("log_mods") then
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| 	minetest.debug("[TNT] Loaded!")
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| end
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| 
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