mirror of
				https://github.com/luanti-org/minetest_game.git
				synced 2025-10-31 15:45:21 +01:00 
			
		
		
		
	- Adds material for crafting (keeps def.recipe compatibility) - Fix two typos in api documentation
		
			
				
	
	
		
			305 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			305 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- Wear out hoes, place soil
 | |
| -- TODO Ignore group:flower
 | |
| farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
 | |
| 	local pt = pointed_thing
 | |
| 	-- check if pointing at a node
 | |
| 	if not pt then
 | |
| 		return
 | |
| 	end
 | |
| 	if pt.type ~= "node" then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	local under = minetest.get_node(pt.under)
 | |
| 	local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
 | |
| 	local above = minetest.get_node(p)
 | |
| 	
 | |
| 	-- return if any of the nodes is not registered
 | |
| 	if not minetest.registered_nodes[under.name] then
 | |
| 		return
 | |
| 	end
 | |
| 	if not minetest.registered_nodes[above.name] then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	-- check if the node above the pointed thing is air
 | |
| 	if above.name ~= "air" then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	-- check if pointing at soil
 | |
| 	if minetest.get_item_group(under.name, "soil") ~= 1 then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	-- check if (wet) soil defined
 | |
| 	local regN = minetest.registered_nodes
 | |
| 	if regN[under.name].soil == nil or regN[under.name].soil.wet == nil or regN[under.name].soil.dry == nil then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	-- turn the node into soil, wear out item and play sound
 | |
| 	minetest.set_node(pt.under, {name = regN[under.name].soil.dry})
 | |
| 	minetest.sound_play("default_dig_crumbly", {
 | |
| 		pos = pt.under,
 | |
| 		gain = 0.5,
 | |
| 	})
 | |
| 	
 | |
| 	if not minetest.setting_getbool("creative_mode") then
 | |
| 		itemstack:add_wear(65535/(uses-1))
 | |
| 	end
 | |
| 	return itemstack
 | |
| end
 | |
| 
 | |
| -- Register new hoes
 | |
| farming.register_hoe = function(name, def)
 | |
| 	-- Check for : prefix (register new hoes in your mod's namespace)
 | |
| 	if name:sub(1,1) ~= ":" then
 | |
| 		name = ":" .. name
 | |
| 	end
 | |
| 	-- Check def table
 | |
| 	if def.description == nil then
 | |
| 		def.description = "Hoe"
 | |
| 	end
 | |
| 	if def.inventory_image == nil then
 | |
| 		def.inventory_image = "unknown_item.png"
 | |
| 	end
 | |
| 	if def.recipe == nil then
 | |
| 		def.recipe = {
 | |
| 			{"air","air",""},
 | |
| 			{"","group:stick",""},
 | |
| 			{"","group:stick",""}
 | |
| 		}
 | |
| 	end
 | |
| 	if def.max_uses == nil then
 | |
| 		def.max_uses = 30
 | |
| 	end
 | |
| 	-- Register the tool
 | |
| 	minetest.register_tool(name, {
 | |
| 		description = def.description,
 | |
| 		inventory_image = def.inventory_image,
 | |
| 		on_use = function(itemstack, user, pointed_thing)
 | |
| 			return farming.hoe_on_use(itemstack, user, pointed_thing, def.max_uses)
 | |
| 		end
 | |
| 	})
 | |
| 	-- Register its recipe
 | |
| 	if def.material == nil then
 | |
| 		minetest.register_craft({
 | |
| 			output = name:sub(2),
 | |
| 			recipe = def.recipe
 | |
| 		})
 | |
| 	else
 | |
| 		minetest.register_craft({
 | |
| 			output = name:sub(2),
 | |
| 			recipe = {
 | |
| 				{def.material, def.material, ""},
 | |
| 				{"", "group:stick", ""},
 | |
| 				{"", "group:stick", ""}
 | |
| 			}
 | |
| 		})
 | |
| 		-- Reverse Recipe
 | |
| 		minetest.register_craft({
 | |
| 			output = name:sub(2),
 | |
| 			recipe = {
 | |
| 				{"", def.material, def.material},
 | |
| 				{"", "group:stick", ""},
 | |
| 				{"", "group:stick", ""}
 | |
| 			}
 | |
| 		})
 | |
| 	end
 | |
| end
 | |
| 
 | |
| -- Seed placement
 | |
| farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
 | |
| 	local pt = pointed_thing
 | |
| 	-- check if pointing at a node
 | |
| 	if not pt then
 | |
| 		return
 | |
| 	end
 | |
| 	if pt.type ~= "node" then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	local under = minetest.get_node(pt.under)
 | |
| 	local above = minetest.get_node(pt.above)
 | |
| 	
 | |
| 	-- return if any of the nodes is not registered
 | |
| 	if not minetest.registered_nodes[under.name] then
 | |
| 		return
 | |
| 	end
 | |
| 	if not minetest.registered_nodes[above.name] then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	-- check if pointing at the top of the node
 | |
| 	if pt.above.y ~= pt.under.y+1 then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	-- check if you can replace the node above the pointed node
 | |
| 	if not minetest.registered_nodes[above.name].buildable_to then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	-- check if pointing at soil
 | |
| 	if minetest.get_item_group(under.name, "soil") < 2 then
 | |
| 		return
 | |
| 	end
 | |
| 	
 | |
| 	-- add the node and remove 1 item from the itemstack
 | |
| 	minetest.add_node(pt.above, {name = plantname, param2 = 1})
 | |
| 	if not minetest.setting_getbool("creative_mode") then
 | |
| 		itemstack:take_item()
 | |
| 	end
 | |
| 	return itemstack
 | |
| end
 | |
| 
 | |
| -- Register plants
 | |
| farming.register_plant = function(name, def)
 | |
| 	local mname = name:split(":")[1]
 | |
| 	local pname = name:split(":")[2]
 | |
| 
 | |
| 	-- Check def table
 | |
| 	if not def.description then
 | |
| 		def.description = "Seed"
 | |
| 	end
 | |
| 	if not def.inventory_image then
 | |
| 		def.inventory_image = "unknown_item.png"
 | |
| 	end
 | |
| 	if not def.steps then
 | |
| 		return nil
 | |
| 	end
 | |
| 	if not def.minlight then
 | |
| 		def.minlight = 1
 | |
| 	end
 | |
| 	if not def.maxlight then
 | |
| 		def.maxlight = 14
 | |
| 	end
 | |
| 	if not def.fertility then
 | |
| 		def.fertility = {}
 | |
| 	end
 | |
| 
 | |
| 	-- Register seed
 | |
| 	local g = {seed = 1, snappy = 3, attached_node = 1}
 | |
| 	for k, v in pairs(def.fertility) do
 | |
| 		g[v] = 1
 | |
| 	end
 | |
| 	minetest.register_node(":" .. mname .. ":seed_" .. pname, {
 | |
| 		description = def.description,
 | |
| 		tiles = {def.inventory_image},
 | |
| 		inventory_image = def.inventory_image,
 | |
| 		wield_image = def.inventory_image,
 | |
| 		drawtype = "signlike",
 | |
| 		groups = g,
 | |
| 		paramtype = "light",
 | |
| 		paramtype2 = "wallmounted",
 | |
| 		walkable = false,
 | |
| 		sunlight_propagates = true,
 | |
| 		selection_box = {
 | |
| 			type = "fixed",
 | |
| 			fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
 | |
| 		},
 | |
| 		fertility = def.fertility,
 | |
| 		on_place = function(itemstack, placer, pointed_thing)
 | |
| 			return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname)
 | |
| 		end
 | |
| 	})
 | |
| 
 | |
| 	-- Register harvest
 | |
| 	minetest.register_craftitem(":" .. mname .. ":" .. pname, {
 | |
| 		description = pname:gsub("^%l", string.upper),
 | |
| 		inventory_image = mname .. "_" .. pname .. ".png",
 | |
| 	})
 | |
| 
 | |
| 	-- Register growing steps
 | |
| 	for i=1,def.steps do
 | |
| 		local drop = {
 | |
| 			items = {
 | |
| 				{items = {mname .. ":" .. pname}, rarity = 9 - i},
 | |
| 				{items = {mname .. ":" .. pname}, rarity= 18 - i * 2},
 | |
| 				{items = {mname .. ":seed_" .. pname}, rarity = 9 - i},
 | |
| 				{items = {mname .. ":seed_" .. pname}, rarity = 18 - i * 2},
 | |
| 			}
 | |
| 		}
 | |
| 		local nodegroups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1}
 | |
| 		nodegroups[pname] = i
 | |
| 		minetest.register_node(mname .. ":" .. pname .. "_" .. i, {
 | |
| 			drawtype = "plantlike",
 | |
| 			waving = 1,
 | |
| 			tiles = {mname .. "_" .. pname .. "_" .. i .. ".png"},
 | |
| 			paramtype = "light",
 | |
| 			walkable = false,
 | |
| 			buildable_to = true,
 | |
| 			is_ground_content = true,
 | |
| 			drop = drop,
 | |
| 			selection_box = {
 | |
| 				type = "fixed",
 | |
| 				fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
 | |
| 			},
 | |
| 			groups = nodegroups,
 | |
| 			sounds = default.node_sound_leaves_defaults(),
 | |
| 		})
 | |
| 	end
 | |
| 
 | |
| 	-- Growing ABM
 | |
| 	minetest.register_abm({
 | |
| 		nodenames = {"group:" .. pname, "group:seed"},
 | |
| 		neighbors = {"group:soil"},
 | |
| 		interval = 90,
 | |
| 		chance = 2,
 | |
| 		action = function(pos, node)
 | |
| 			local plant_height = minetest.get_item_group(node.name, pname)
 | |
| 
 | |
| 			-- return if already full grown
 | |
| 			if plant_height == def.steps then
 | |
| 				return
 | |
| 			end
 | |
| 
 | |
| 			local node_def = minetest.registered_items[node.name] or nil
 | |
| 
 | |
| 			-- grow seed
 | |
| 			if minetest.get_item_group(node.name, "seed") and node_def.fertility then
 | |
| 				local can_grow = false
 | |
| 				local soil_node = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
 | |
| 				if not soil_node then
 | |
| 					return
 | |
| 				end
 | |
| 				for _, v in pairs(node_def.fertility) do
 | |
| 					if minetest.get_item_group(soil_node.name, v) ~= 0 then
 | |
| 						can_grow = true
 | |
| 					end
 | |
| 				end
 | |
| 				if can_grow then
 | |
| 					minetest.set_node(pos, {name = node.name:gsub("seed_", "") .. "_1"})
 | |
| 				end
 | |
| 				return
 | |
| 			end
 | |
| 
 | |
| 			-- check if on wet soil
 | |
| 			pos.y = pos.y - 1
 | |
| 			local n = minetest.get_node(pos)
 | |
| 			if minetest.get_item_group(n.name, "soil") < 3 then
 | |
| 				return
 | |
| 			end
 | |
| 			pos.y = pos.y + 1
 | |
| 
 | |
| 			-- check light
 | |
| 			local ll = minetest.get_node_light(pos)
 | |
| 
 | |
| 			if not ll or ll < def.minlight or ll > def.maxlight then
 | |
| 				return
 | |
| 			end
 | |
| 
 | |
| 			-- grow
 | |
| 			minetest.set_node(pos, {name = mname .. ":" .. pname .. "_" .. plant_height + 1})
 | |
| 		end
 | |
| 	})
 | |
| 
 | |
| 	-- Return
 | |
| 	local r = {
 | |
| 		seed = mname .. ":seed_" .. pname,
 | |
| 		harvest = mname .. ":" .. pname
 | |
| 	}
 | |
| 	return r
 | |
| end
 |