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				synced 2025-10-30 23:25:33 +01:00 
			
		
		
		
	Previously, saplings were not growing if the dirt they are on turned to 'dirt with snow' before growth. Also for consistency with other dirt nodes.
		
			
				
	
	
		
			2599 lines
		
	
	
		
			71 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			2599 lines
		
	
	
		
			71 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- mods/default/nodes.lua
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| 
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| 
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| --[[ Node name convention:
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| 
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| Although many node names are in combined-word form, the required form for new
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| node names is words separated by underscores. If both forms are used in written
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| language (for example pinewood and pine wood) the underscore form should be used.
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| 
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| --]]
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| 
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| 
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| --[[ Index:
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| 
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| Stone
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| -----
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| (1. Material 2. Cobble variant 3. Brick variant 4. Modified forms)
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| 
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| default:stone
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| default:cobble
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| default:stonebrick
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| default:stone_block
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| default:mossycobble
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| 
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| default:desert_stone
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| default:desert_cobble
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| default:desert_stonebrick
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| default:desert_stone_block
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| 
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| default:sandstone
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| default:sandstonebrick
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| default:sandstone_block
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| default:desert_sandstone
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| default:desert_sandstone_brick
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| default:desert_sandstone_block
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| default:silver_sandstone
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| default:silver_sandstone_brick
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| default:silver_sandstone_block
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| 
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| default:obsidian
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| default:obsidianbrick
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| default:obsidian_block
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| 
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| Soft / Non-Stone
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| ----------------
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| (1. Material 2. Modified forms)
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| 
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| default:dirt
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| default:dirt_with_grass
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| default:dirt_with_grass_footsteps
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| default:dirt_with_dry_grass
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| default:dirt_with_snow
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| default:dirt_with_rainforest_litter
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| default:dirt_with_coniferous_litter
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| 
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| default:sand
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| default:desert_sand
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| default:silver_sand
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| 
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| default:gravel
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| 
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| default:clay
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| 
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| default:snow
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| default:snowblock
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| 
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| default:ice
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| 
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| Trees
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| -----
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| (1. Trunk 2. Fabricated trunk 3. Leaves 4. Sapling 5. Fruits)
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| 
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| default:tree
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| default:wood
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| default:leaves
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| default:sapling
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| default:apple
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| 
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| default:jungletree
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| default:junglewood
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| default:jungleleaves
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| default:junglesapling
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| 
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| default:pine_tree
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| default:pine_wood
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| default:pine_needles
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| default:pine_sapling
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| 
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| default:acacia_tree
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| default:acacia_wood
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| default:acacia_leaves
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| default:acacia_sapling
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| 
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| default:aspen_tree
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| default:aspen_wood
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| default:aspen_leaves
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| default:aspen_sapling
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| 
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| Ores
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| ----
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| (1. In stone 2. Blocks)
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| 
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| default:stone_with_coal
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| default:coalblock
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| 
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| default:stone_with_iron
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| default:steelblock
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| 
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| default:stone_with_copper
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| default:copperblock
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| 
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| default:stone_with_tin
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| default:tinblock
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| 
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| default:bronzeblock
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| 
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| default:stone_with_gold
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| default:goldblock
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| 
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| default:stone_with_mese
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| default:mese
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| 
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| default:stone_with_diamond
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| default:diamondblock
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| 
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| Plantlife
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| ---------
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| 
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| default:cactus
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| default:papyrus
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| default:dry_shrub
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| default:junglegrass
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| 
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| default:grass_1
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| default:grass_2
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| default:grass_3
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| default:grass_4
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| default:grass_5
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| 
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| default:dry_grass_1
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| default:dry_grass_2
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| default:dry_grass_3
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| default:dry_grass_4
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| default:dry_grass_5
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| 
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| default:fern_1
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| default:fern_2
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| default:fern_3
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| 
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| default:bush_stem
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| default:bush_leaves
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| default:bush_sapling
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| default:acacia_bush_stem
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| default:acacia_bush_leaves
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| default:acacia_bush_sapling
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| 
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| default:sand_with_kelp
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| 
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| Corals
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| ------
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| 
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| default:coral_brown
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| default:coral_orange
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| default:coral_skeleton
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| 
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| Liquids
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| -------
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| (1. Source 2. Flowing)
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| 
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| default:water_source
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| default:water_flowing
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| 
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| default:river_water_source
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| default:river_water_flowing
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| 
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| default:lava_source
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| default:lava_flowing
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| 
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| Tools / "Advanced" crafting / Non-"natural"
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| -------------------------------------------
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| 
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| default:chest
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| default:chest_locked
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| 
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| default:bookshelf
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| 
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| default:sign_wall_wood
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| default:sign_wall_steel
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| 
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| default:ladder_wood
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| default:ladder_steel
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| 
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| default:fence_wood
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| default:fence_acacia_wood
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| default:fence_junglewood
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| default:fence_pine_wood
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| default:fence_aspen_wood
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| 
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| default:glass
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| default:obsidian_glass
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| 
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| default:brick
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| 
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| default:meselamp
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| default:mese_post_light
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| 
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| Misc
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| ----
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| 
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| default:cloud
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| 
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| --]]
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| 
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| --
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| -- Stone
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| --
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| 
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| minetest.register_node("default:stone", {
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| 	description = "Stone",
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| 	tiles = {"default_stone.png"},
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| 	groups = {cracky = 3, stone = 1},
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| 	drop = 'default:cobble',
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| 	legacy_mineral = true,
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:cobble", {
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| 	description = "Cobblestone",
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| 	tiles = {"default_cobble.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 3, stone = 2},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:stonebrick", {
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| 	description = "Stone Brick",
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| 	paramtype2 = "facedir",
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| 	place_param2 = 0,
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| 	tiles = {"default_stone_brick.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2, stone = 1},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:stone_block", {
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| 	description = "Stone Block",
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| 	tiles = {"default_stone_block.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2, stone = 1},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:mossycobble", {
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| 	description = "Mossy Cobblestone",
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| 	tiles = {"default_mossycobble.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 3, stone = 1},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| 
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| minetest.register_node("default:desert_stone", {
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| 	description = "Desert Stone",
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| 	tiles = {"default_desert_stone.png"},
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| 	groups = {cracky = 3, stone = 1},
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| 	drop = 'default:desert_cobble',
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| 	legacy_mineral = true,
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:desert_cobble", {
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| 	description = "Desert Cobblestone",
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| 	tiles = {"default_desert_cobble.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 3, stone = 2},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:desert_stonebrick", {
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| 	description = "Desert Stone Brick",
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| 	paramtype2 = "facedir",
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| 	place_param2 = 0,
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| 	tiles = {"default_desert_stone_brick.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2, stone = 1},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:desert_stone_block", {
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| 	description = "Desert Stone Block",
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| 	tiles = {"default_desert_stone_block.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2, stone = 1},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:sandstone", {
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| 	description = "Sandstone",
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| 	tiles = {"default_sandstone.png"},
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| 	groups = {crumbly = 1, cracky = 3},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:sandstonebrick", {
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| 	description = "Sandstone Brick",
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| 	paramtype2 = "facedir",
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| 	place_param2 = 0,
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| 	tiles = {"default_sandstone_brick.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:sandstone_block", {
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| 	description = "Sandstone Block",
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| 	tiles = {"default_sandstone_block.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:desert_sandstone", {
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| 	description = "Desert Sandstone",
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| 	tiles = {"default_desert_sandstone.png"},
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| 	groups = {crumbly = 1, cracky = 3},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:desert_sandstone_brick", {
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| 	description = "Desert Sandstone Brick",
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| 	paramtype2 = "facedir",
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| 	place_param2 = 0,
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| 	tiles = {"default_desert_sandstone_brick.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:desert_sandstone_block", {
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| 	description = "Desert Sandstone Block",
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| 	tiles = {"default_desert_sandstone_block.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:silver_sandstone", {
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| 	description = "Silver Sandstone",
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| 	tiles = {"default_silver_sandstone.png"},
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| 	groups = {crumbly = 1, cracky = 3},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:silver_sandstone_brick", {
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| 	description = "Silver Sandstone Brick",
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| 	paramtype2 = "facedir",
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| 	place_param2 = 0,
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| 	tiles = {"default_silver_sandstone_brick.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:silver_sandstone_block", {
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| 	description = "Silver Sandstone Block",
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| 	tiles = {"default_silver_sandstone_block.png"},
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| 	is_ground_content = false,
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| 	groups = {cracky = 2},
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| 	sounds = default.node_sound_stone_defaults(),
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| })
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| 
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| minetest.register_node("default:obsidian", {
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| 	description = "Obsidian",
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| 	tiles = {"default_obsidian.png"},
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| 	sounds = default.node_sound_stone_defaults(),
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| 	groups = {cracky = 1, level = 2},
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| })
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| 
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| minetest.register_node("default:obsidianbrick", {
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| 	description = "Obsidian Brick",
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| 	paramtype2 = "facedir",
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| 	place_param2 = 0,
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| 	tiles = {"default_obsidian_brick.png"},
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| 	is_ground_content = false,
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| 	sounds = default.node_sound_stone_defaults(),
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| 	groups = {cracky = 1, level = 2},
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| })
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| 
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| minetest.register_node("default:obsidian_block", {
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| 	description = "Obsidian Block",
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| 	tiles = {"default_obsidian_block.png"},
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| 	is_ground_content = false,
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| 	sounds = default.node_sound_stone_defaults(),
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| 	groups = {cracky = 1, level = 2},
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| })
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| 
 | |
| --
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| -- Soft / Non-Stone
 | |
| --
 | |
| 
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| minetest.register_node("default:dirt", {
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| 	description = "Dirt",
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| 	tiles = {"default_dirt.png"},
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| 	groups = {crumbly = 3, soil = 1},
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| 	sounds = default.node_sound_dirt_defaults(),
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| })
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| 
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| minetest.register_node("default:dirt_with_grass", {
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| 	description = "Dirt with Grass",
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| 	tiles = {"default_grass.png", "default_dirt.png",
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| 		{name = "default_dirt.png^default_grass_side.png",
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| 			tileable_vertical = false}},
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| 	groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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| 	drop = 'default:dirt',
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| 	sounds = default.node_sound_dirt_defaults({
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| 		footstep = {name = "default_grass_footstep", gain = 0.25},
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| 	}),
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| })
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| 
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| minetest.register_node("default:dirt_with_grass_footsteps", {
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| 	description = "Dirt with Grass and Footsteps",
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| 	tiles = {"default_grass.png^default_footprint.png", "default_dirt.png",
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| 		{name = "default_dirt.png^default_grass_side.png",
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| 			tileable_vertical = false}},
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| 	groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
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| 	drop = 'default:dirt',
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| 	sounds = default.node_sound_dirt_defaults({
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| 		footstep = {name = "default_grass_footstep", gain = 0.25},
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| 	}),
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| })
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| 
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| minetest.register_node("default:dirt_with_dry_grass", {
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| 	description = "Dirt with Dry Grass",
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| 	tiles = {"default_dry_grass.png",
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| 		"default_dirt.png",
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| 		{name = "default_dirt.png^default_dry_grass_side.png",
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| 			tileable_vertical = false}},
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| 	groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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| 	drop = 'default:dirt',
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| 	sounds = default.node_sound_dirt_defaults({
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| 		footstep = {name = "default_grass_footstep", gain = 0.4},
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| 	}),
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| })
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| 
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| minetest.register_node("default:dirt_with_snow", {
 | |
| 	description = "Dirt with Snow",
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| 	tiles = {"default_snow.png", "default_dirt.png",
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| 		{name = "default_dirt.png^default_snow_side.png",
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| 			tileable_vertical = false}},
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| 	groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1, snowy = 1},
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| 	drop = 'default:dirt',
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| 	sounds = default.node_sound_dirt_defaults({
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| 		footstep = {name = "default_snow_footstep", gain = 0.2},
 | |
| 	}),
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| })
 | |
| 
 | |
| minetest.register_node("default:dirt_with_rainforest_litter", {
 | |
| 	description = "Dirt with Rainforest Litter",
 | |
| 	tiles = {
 | |
| 		"default_rainforest_litter.png",
 | |
| 		"default_dirt.png",
 | |
| 		{name = "default_dirt.png^default_rainforest_litter_side.png",
 | |
| 			tileable_vertical = false}
 | |
| 	},
 | |
| 	groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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| 	drop = "default:dirt",
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| 	sounds = default.node_sound_dirt_defaults({
 | |
| 		footstep = {name = "default_grass_footstep", gain = 0.4},
 | |
| 	}),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:dirt_with_coniferous_litter", {
 | |
| 	description = "Dirt with Coniferous Litter",
 | |
| 	tiles = {
 | |
| 		"default_coniferous_litter.png",
 | |
| 		"default_dirt.png",
 | |
| 		{name = "default_dirt.png^default_coniferous_litter_side.png",
 | |
| 			tileable_vertical = false}
 | |
| 	},
 | |
| 	groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
 | |
| 	drop = "default:dirt",
 | |
| 	sounds = default.node_sound_dirt_defaults({
 | |
| 		footstep = {name = "default_grass_footstep", gain = 0.4},
 | |
| 	}),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:sand", {
 | |
| 	description = "Sand",
 | |
| 	tiles = {"default_sand.png"},
 | |
| 	groups = {crumbly = 3, falling_node = 1, sand = 1},
 | |
| 	sounds = default.node_sound_sand_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:desert_sand", {
 | |
| 	description = "Desert Sand",
 | |
| 	tiles = {"default_desert_sand.png"},
 | |
| 	groups = {crumbly = 3, falling_node = 1, sand = 1},
 | |
| 	sounds = default.node_sound_sand_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:silver_sand", {
 | |
| 	description = "Silver Sand",
 | |
| 	tiles = {"default_silver_sand.png"},
 | |
| 	groups = {crumbly = 3, falling_node = 1, sand = 1},
 | |
| 	sounds = default.node_sound_sand_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:gravel", {
 | |
| 	description = "Gravel",
 | |
| 	tiles = {"default_gravel.png"},
 | |
| 	groups = {crumbly = 2, falling_node = 1},
 | |
| 	sounds = default.node_sound_gravel_defaults(),
 | |
| 	drop = {
 | |
| 		max_items = 1,
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| 		items = {
 | |
| 			{items = {'default:flint'}, rarity = 16},
 | |
| 			{items = {'default:gravel'}}
 | |
| 		}
 | |
| 	}
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:clay", {
 | |
| 	description = "Clay",
 | |
| 	tiles = {"default_clay.png"},
 | |
| 	groups = {crumbly = 3},
 | |
| 	drop = 'default:clay_lump 4',
 | |
| 	sounds = default.node_sound_dirt_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:snow", {
 | |
| 	description = "Snow",
 | |
| 	tiles = {"default_snow.png"},
 | |
| 	inventory_image = "default_snowball.png",
 | |
| 	wield_image = "default_snowball.png",
 | |
| 	paramtype = "light",
 | |
| 	buildable_to = true,
 | |
| 	floodable = true,
 | |
| 	drawtype = "nodebox",
 | |
| 	node_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {
 | |
| 			{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
 | |
| 		},
 | |
| 	},
 | |
| 	groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1, snowy = 1},
 | |
| 	sounds = default.node_sound_snow_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		pos.y = pos.y - 1
 | |
| 		if minetest.get_node(pos).name == "default:dirt_with_grass" then
 | |
| 			minetest.set_node(pos, {name = "default:dirt_with_snow"})
 | |
| 		end
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:snowblock", {
 | |
| 	description = "Snow Block",
 | |
| 	tiles = {"default_snow.png"},
 | |
| 	groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
 | |
| 	sounds = default.node_sound_snow_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		pos.y = pos.y - 1
 | |
| 		if minetest.get_node(pos).name == "default:dirt_with_grass" then
 | |
| 			minetest.set_node(pos, {name = "default:dirt_with_snow"})
 | |
| 		end
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:ice", {
 | |
| 	description = "Ice",
 | |
| 	tiles = {"default_ice.png"},
 | |
| 	is_ground_content = false,
 | |
| 	paramtype = "light",
 | |
| 	groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1, slippery = 3},
 | |
| 	sounds = default.node_sound_glass_defaults(),
 | |
| })
 | |
| 
 | |
| --
 | |
| -- Trees
 | |
| --
 | |
| 
 | |
| minetest.register_node("default:tree", {
 | |
| 	description = "Apple Tree",
 | |
| 	tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
 | |
| 	paramtype2 = "facedir",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 
 | |
| 	on_place = minetest.rotate_node
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:wood", {
 | |
| 	description = "Apple Wood Planks",
 | |
| 	paramtype2 = "facedir",
 | |
| 	place_param2 = 0,
 | |
| 	tiles = {"default_wood.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:sapling", {
 | |
| 	description = "Apple Tree Sapling",
 | |
| 	drawtype = "plantlike",
 | |
| 	tiles = {"default_sapling.png"},
 | |
| 	inventory_image = "default_sapling.png",
 | |
| 	wield_image = "default_sapling.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	on_timer = default.grow_sapling,
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
 | |
| 	},
 | |
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 2,
 | |
| 		attached_node = 1, sapling = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		minetest.get_node_timer(pos):start(math.random(300, 1500))
 | |
| 	end,
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
 | |
| 			"default:sapling",
 | |
| 			-- minp, maxp to be checked, relative to sapling pos
 | |
| 			-- minp_relative.y = 1 because sapling pos has been checked
 | |
| 			{x = -2, y = 1, z = -2},
 | |
| 			{x = 2, y = 6, z = 2},
 | |
| 			-- maximum interval of interior volume check
 | |
| 			4)
 | |
| 
 | |
| 		return itemstack
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:leaves", {
 | |
| 	description = "Apple Tree Leaves",
 | |
| 	drawtype = "allfaces_optional",
 | |
| 	waving = 1,
 | |
| 	tiles = {"default_leaves.png"},
 | |
| 	special_tiles = {"default_leaves_simple.png"},
 | |
| 	paramtype = "light",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
 | |
| 	drop = {
 | |
| 		max_items = 1,
 | |
| 		items = {
 | |
| 			{
 | |
| 				-- player will get sapling with 1/20 chance
 | |
| 				items = {'default:sapling'},
 | |
| 				rarity = 20,
 | |
| 			},
 | |
| 			{
 | |
| 				-- player will get leaves only if he get no saplings,
 | |
| 				-- this is because max_items is 1
 | |
| 				items = {'default:leaves'},
 | |
| 			}
 | |
| 		}
 | |
| 	},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	after_place_node = default.after_place_leaves,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:apple", {
 | |
| 	description = "Apple",
 | |
| 	drawtype = "plantlike",
 | |
| 	tiles = {"default_apple.png"},
 | |
| 	inventory_image = "default_apple.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	is_ground_content = false,
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
 | |
| 	},
 | |
| 	groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
 | |
| 		leafdecay = 3, leafdecay_drop = 1},
 | |
| 	on_use = minetest.item_eat(2),
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	after_place_node = function(pos, placer, itemstack)
 | |
| 		minetest.set_node(pos, {name = "default:apple", param2 = 1})
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:jungletree", {
 | |
| 	description = "Jungle Tree",
 | |
| 	tiles = {"default_jungletree_top.png", "default_jungletree_top.png",
 | |
| 		"default_jungletree.png"},
 | |
| 	paramtype2 = "facedir",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 
 | |
| 	on_place = minetest.rotate_node
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:junglewood", {
 | |
| 	description = "Jungle Wood Planks",
 | |
| 	paramtype2 = "facedir",
 | |
| 	place_param2 = 0,
 | |
| 	tiles = {"default_junglewood.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:jungleleaves", {
 | |
| 	description = "Jungle Tree Leaves",
 | |
| 	drawtype = "allfaces_optional",
 | |
| 	waving = 1,
 | |
| 	tiles = {"default_jungleleaves.png"},
 | |
| 	special_tiles = {"default_jungleleaves_simple.png"},
 | |
| 	paramtype = "light",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
 | |
| 	drop = {
 | |
| 		max_items = 1,
 | |
| 		items = {
 | |
| 			{items = {'default:junglesapling'}, rarity = 20},
 | |
| 			{items = {'default:jungleleaves'}}
 | |
| 		}
 | |
| 	},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	after_place_node = default.after_place_leaves,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:junglesapling", {
 | |
| 	description = "Jungle Tree Sapling",
 | |
| 	drawtype = "plantlike",
 | |
| 	tiles = {"default_junglesapling.png"},
 | |
| 	inventory_image = "default_junglesapling.png",
 | |
| 	wield_image = "default_junglesapling.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	on_timer = default.grow_sapling,
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
 | |
| 	},
 | |
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 2,
 | |
| 		attached_node = 1, sapling = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		minetest.get_node_timer(pos):start(math.random(300, 1500))
 | |
| 	end,
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
 | |
| 			"default:junglesapling",
 | |
| 			-- minp, maxp to be checked, relative to sapling pos
 | |
| 			-- minp_relative.y = 1 because sapling pos has been checked
 | |
| 			{x = -2, y = 1, z = -2},
 | |
| 			{x = 2, y = 15, z = 2},
 | |
| 			-- maximum interval of interior volume check
 | |
| 			4)
 | |
| 
 | |
| 		return itemstack
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:pine_tree", {
 | |
| 	description = "Pine Tree",
 | |
| 	tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png",
 | |
| 		"default_pine_tree.png"},
 | |
| 	paramtype2 = "facedir",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 
 | |
| 	on_place = minetest.rotate_node
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:pine_wood", {
 | |
| 	description = "Pine Wood Planks",
 | |
| 	paramtype2 = "facedir",
 | |
| 	place_param2 = 0,
 | |
| 	tiles = {"default_pine_wood.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:pine_needles",{
 | |
| 	description = "Pine Needles",
 | |
| 	drawtype = "allfaces_optional",
 | |
| 	tiles = {"default_pine_needles.png"},
 | |
| 	waving = 1,
 | |
| 	paramtype = "light",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
 | |
| 	drop = {
 | |
| 		max_items = 1,
 | |
| 		items = {
 | |
| 			{items = {"default:pine_sapling"}, rarity = 20},
 | |
| 			{items = {"default:pine_needles"}}
 | |
| 		}
 | |
| 	},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	after_place_node = default.after_place_leaves,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:pine_sapling", {
 | |
| 	description = "Pine Tree Sapling",
 | |
| 	drawtype = "plantlike",
 | |
| 	tiles = {"default_pine_sapling.png"},
 | |
| 	inventory_image = "default_pine_sapling.png",
 | |
| 	wield_image = "default_pine_sapling.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	on_timer = default.grow_sapling,
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
 | |
| 	},
 | |
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 3,
 | |
| 		attached_node = 1, sapling = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		minetest.get_node_timer(pos):start(math.random(300, 1500))
 | |
| 	end,
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
 | |
| 			"default:pine_sapling",
 | |
| 			-- minp, maxp to be checked, relative to sapling pos
 | |
| 			-- minp_relative.y = 1 because sapling pos has been checked
 | |
| 			{x = -2, y = 1, z = -2},
 | |
| 			{x = 2, y = 12, z = 2},
 | |
| 			-- maximum interval of interior volume check
 | |
| 			4)
 | |
| 
 | |
| 		return itemstack
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:acacia_tree", {
 | |
| 	description = "Acacia Tree",
 | |
| 	tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png",
 | |
| 		"default_acacia_tree.png"},
 | |
| 	paramtype2 = "facedir",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 
 | |
| 	on_place = minetest.rotate_node
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:acacia_wood", {
 | |
| 	description = "Acacia Wood Planks",
 | |
| 	paramtype2 = "facedir",
 | |
| 	place_param2 = 0,
 | |
| 	tiles = {"default_acacia_wood.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:acacia_leaves", {
 | |
| 	description = "Acacia Tree Leaves",
 | |
| 	drawtype = "allfaces_optional",
 | |
| 	tiles = {"default_acacia_leaves.png"},
 | |
| 	special_tiles = {"default_acacia_leaves_simple.png"},
 | |
| 	waving = 1,
 | |
| 	paramtype = "light",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
 | |
| 	drop = {
 | |
| 		max_items = 1,
 | |
| 		items = {
 | |
| 			{items = {"default:acacia_sapling"}, rarity = 20},
 | |
| 			{items = {"default:acacia_leaves"}}
 | |
| 		}
 | |
| 	},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	after_place_node = default.after_place_leaves,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:acacia_sapling", {
 | |
| 	description = "Acacia Tree Sapling",
 | |
| 	drawtype = "plantlike",
 | |
| 	tiles = {"default_acacia_sapling.png"},
 | |
| 	inventory_image = "default_acacia_sapling.png",
 | |
| 	wield_image = "default_acacia_sapling.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	on_timer = default.grow_sapling,
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
 | |
| 	},
 | |
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 2,
 | |
| 		attached_node = 1, sapling = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		minetest.get_node_timer(pos):start(math.random(300, 1500))
 | |
| 	end,
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
 | |
| 			"default:acacia_sapling",
 | |
| 			-- minp, maxp to be checked, relative to sapling pos
 | |
| 			-- minp_relative.y = 1 because sapling pos has been checked
 | |
| 			{x = -4, y = 1, z = -4},
 | |
| 			{x = 4, y = 6, z = 4},
 | |
| 			-- maximum interval of interior volume check
 | |
| 			4)
 | |
| 
 | |
| 		return itemstack
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:aspen_tree", {
 | |
| 	description = "Aspen Tree",
 | |
| 	tiles = {"default_aspen_tree_top.png", "default_aspen_tree_top.png",
 | |
| 		"default_aspen_tree.png"},
 | |
| 	paramtype2 = "facedir",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 
 | |
| 	on_place = minetest.rotate_node
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:aspen_wood", {
 | |
| 	description = "Aspen Wood Planks",
 | |
| 	paramtype2 = "facedir",
 | |
| 	place_param2 = 0,
 | |
| 	tiles = {"default_aspen_wood.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:aspen_leaves", {
 | |
| 	description = "Aspen Tree Leaves",
 | |
| 	drawtype = "allfaces_optional",
 | |
| 	tiles = {"default_aspen_leaves.png"},
 | |
| 	waving = 1,
 | |
| 	paramtype = "light",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
 | |
| 	drop = {
 | |
| 		max_items = 1,
 | |
| 		items = {
 | |
| 			{items = {"default:aspen_sapling"}, rarity = 20},
 | |
| 			{items = {"default:aspen_leaves"}}
 | |
| 		}
 | |
| 	},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	after_place_node = default.after_place_leaves,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:aspen_sapling", {
 | |
| 	description = "Aspen Tree Sapling",
 | |
| 	drawtype = "plantlike",
 | |
| 	tiles = {"default_aspen_sapling.png"},
 | |
| 	inventory_image = "default_aspen_sapling.png",
 | |
| 	wield_image = "default_aspen_sapling.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	on_timer = default.grow_sapling,
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 0.5, 3 / 16}
 | |
| 	},
 | |
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 3,
 | |
| 		attached_node = 1, sapling = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		minetest.get_node_timer(pos):start(math.random(300, 1500))
 | |
| 	end,
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
 | |
| 			"default:aspen_sapling",
 | |
| 			-- minp, maxp to be checked, relative to sapling pos
 | |
| 			-- minp_relative.y = 1 because sapling pos has been checked
 | |
| 			{x = -2, y = 1, z = -2},
 | |
| 			{x = 2, y = 12, z = 2},
 | |
| 			-- maximum interval of interior volume check
 | |
| 			4)
 | |
| 
 | |
| 		return itemstack
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| --
 | |
| -- Ores
 | |
| --
 | |
| 
 | |
| minetest.register_node("default:stone_with_coal", {
 | |
| 	description = "Coal Ore",
 | |
| 	tiles = {"default_stone.png^default_mineral_coal.png"},
 | |
| 	groups = {cracky = 3},
 | |
| 	drop = 'default:coal_lump',
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:coalblock", {
 | |
| 	description = "Coal Block",
 | |
| 	tiles = {"default_coal_block.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 3},
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:stone_with_iron", {
 | |
| 	description = "Iron Ore",
 | |
| 	tiles = {"default_stone.png^default_mineral_iron.png"},
 | |
| 	groups = {cracky = 2},
 | |
| 	drop = 'default:iron_lump',
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:steelblock", {
 | |
| 	description = "Steel Block",
 | |
| 	tiles = {"default_steel_block.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 1, level = 2},
 | |
| 	sounds = default.node_sound_metal_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:stone_with_copper", {
 | |
| 	description = "Copper Ore",
 | |
| 	tiles = {"default_stone.png^default_mineral_copper.png"},
 | |
| 	groups = {cracky = 2},
 | |
| 	drop = 'default:copper_lump',
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:copperblock", {
 | |
| 	description = "Copper Block",
 | |
| 	tiles = {"default_copper_block.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 1, level = 2},
 | |
| 	sounds = default.node_sound_metal_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:stone_with_tin", {
 | |
| 	description = "Tin Ore",
 | |
| 	tiles = {"default_stone.png^default_mineral_tin.png"},
 | |
| 	groups = {cracky = 2},
 | |
| 	drop = "default:tin_lump",
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:tinblock", {
 | |
| 	description = "Tin Block",
 | |
| 	tiles = {"default_tin_block.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 1, level = 2},
 | |
| 	sounds = default.node_sound_metal_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:bronzeblock", {
 | |
| 	description = "Bronze Block",
 | |
| 	tiles = {"default_bronze_block.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 1, level = 2},
 | |
| 	sounds = default.node_sound_metal_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:stone_with_mese", {
 | |
| 	description = "Mese Ore",
 | |
| 	tiles = {"default_stone.png^default_mineral_mese.png"},
 | |
| 	groups = {cracky = 1},
 | |
| 	drop = "default:mese_crystal",
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:mese", {
 | |
| 	description = "Mese Block",
 | |
| 	tiles = {"default_mese_block.png"},
 | |
| 	paramtype = "light",
 | |
| 	groups = {cracky = 1, level = 2},
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| 	light_source = 3,
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:stone_with_gold", {
 | |
| 	description = "Gold Ore",
 | |
| 	tiles = {"default_stone.png^default_mineral_gold.png"},
 | |
| 	groups = {cracky = 2},
 | |
| 	drop = "default:gold_lump",
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:goldblock", {
 | |
| 	description = "Gold Block",
 | |
| 	tiles = {"default_gold_block.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 1},
 | |
| 	sounds = default.node_sound_metal_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:stone_with_diamond", {
 | |
| 	description = "Diamond Ore",
 | |
| 	tiles = {"default_stone.png^default_mineral_diamond.png"},
 | |
| 	groups = {cracky = 1},
 | |
| 	drop = "default:diamond",
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:diamondblock", {
 | |
| 	description = "Diamond Block",
 | |
| 	tiles = {"default_diamond_block.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 1, level = 3},
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| --
 | |
| -- Plantlife (non-cubic)
 | |
| --
 | |
| 
 | |
| minetest.register_node("default:cactus", {
 | |
| 	description = "Cactus",
 | |
| 	tiles = {"default_cactus_top.png", "default_cactus_top.png",
 | |
| 		"default_cactus_side.png"},
 | |
| 	paramtype2 = "facedir",
 | |
| 	groups = {choppy = 3},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 	on_place = minetest.rotate_node,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:papyrus", {
 | |
| 	description = "Papyrus",
 | |
| 	drawtype = "plantlike",
 | |
| 	tiles = {"default_papyrus.png"},
 | |
| 	inventory_image = "default_papyrus.png",
 | |
| 	wield_image = "default_papyrus.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
 | |
| 	},
 | |
| 	groups = {snappy = 3, flammable = 2},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	after_dig_node = function(pos, node, metadata, digger)
 | |
| 		default.dig_up(pos, node, digger)
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:dry_shrub", {
 | |
| 	description = "Dry Shrub",
 | |
| 	drawtype = "plantlike",
 | |
| 	waving = 1,
 | |
| 	tiles = {"default_dry_shrub.png"},
 | |
| 	inventory_image = "default_dry_shrub.png",
 | |
| 	wield_image = "default_dry_shrub.png",
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "meshoptions",
 | |
| 	place_param2 = 4,
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	buildable_to = true,
 | |
| 	groups = {snappy = 3, flammable = 3, attached_node = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16},
 | |
| 	},
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:junglegrass", {
 | |
| 	description = "Jungle Grass",
 | |
| 	drawtype = "plantlike",
 | |
| 	waving = 1,
 | |
| 	visual_scale = 1.69,
 | |
| 	tiles = {"default_junglegrass.png"},
 | |
| 	inventory_image = "default_junglegrass.png",
 | |
| 	wield_image = "default_junglegrass.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	buildable_to = true,
 | |
| 	groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
 | |
| 	},
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:grass_1", {
 | |
| 	description = "Grass",
 | |
| 	drawtype = "plantlike",
 | |
| 	waving = 1,
 | |
| 	tiles = {"default_grass_1.png"},
 | |
| 	-- Use texture of a taller grass stage in inventory
 | |
| 	inventory_image = "default_grass_3.png",
 | |
| 	wield_image = "default_grass_3.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	buildable_to = true,
 | |
| 	groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16},
 | |
| 	},
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		-- place a random grass node
 | |
| 		local stack = ItemStack("default:grass_" .. math.random(1,5))
 | |
| 		local ret = minetest.item_place(stack, placer, pointed_thing)
 | |
| 		return ItemStack("default:grass_1 " ..
 | |
| 			itemstack:get_count() - (1 - ret:get_count()))
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| for i = 2, 5 do
 | |
| 	minetest.register_node("default:grass_" .. i, {
 | |
| 		description = "Grass",
 | |
| 		drawtype = "plantlike",
 | |
| 		waving = 1,
 | |
| 		tiles = {"default_grass_" .. i .. ".png"},
 | |
| 		inventory_image = "default_grass_" .. i .. ".png",
 | |
| 		wield_image = "default_grass_" .. i .. ".png",
 | |
| 		paramtype = "light",
 | |
| 		sunlight_propagates = true,
 | |
| 		walkable = false,
 | |
| 		buildable_to = true,
 | |
| 		drop = "default:grass_1",
 | |
| 		groups = {snappy = 3, flora = 1, attached_node = 1,
 | |
| 			not_in_creative_inventory = 1, grass = 1, flammable = 1},
 | |
| 		sounds = default.node_sound_leaves_defaults(),
 | |
| 		selection_box = {
 | |
| 			type = "fixed",
 | |
| 			fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
 | |
| 		},
 | |
| 	})
 | |
| end
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:dry_grass_1", {
 | |
| 	description = "Dry Grass",
 | |
| 	drawtype = "plantlike",
 | |
| 	waving = 1,
 | |
| 	tiles = {"default_dry_grass_1.png"},
 | |
| 	inventory_image = "default_dry_grass_3.png",
 | |
| 	wield_image = "default_dry_grass_3.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	buildable_to = true,
 | |
| 	groups = {snappy = 3, flammable = 3, flora = 1,
 | |
| 		attached_node = 1, dry_grass = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
 | |
| 	},
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		-- place a random dry grass node
 | |
| 		local stack = ItemStack("default:dry_grass_" .. math.random(1, 5))
 | |
| 		local ret = minetest.item_place(stack, placer, pointed_thing)
 | |
| 		return ItemStack("default:dry_grass_1 " ..
 | |
| 			itemstack:get_count() - (1 - ret:get_count()))
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| for i = 2, 5 do
 | |
| 	minetest.register_node("default:dry_grass_" .. i, {
 | |
| 		description = "Dry Grass",
 | |
| 		drawtype = "plantlike",
 | |
| 		waving = 1,
 | |
| 		tiles = {"default_dry_grass_" .. i .. ".png"},
 | |
| 		inventory_image = "default_dry_grass_" .. i .. ".png",
 | |
| 		wield_image = "default_dry_grass_" .. i .. ".png",
 | |
| 		paramtype = "light",
 | |
| 		sunlight_propagates = true,
 | |
| 		walkable = false,
 | |
| 		buildable_to = true,
 | |
| 		groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
 | |
| 			not_in_creative_inventory=1, dry_grass = 1},
 | |
| 		drop = "default:dry_grass_1",
 | |
| 		sounds = default.node_sound_leaves_defaults(),
 | |
| 		selection_box = {
 | |
| 			type = "fixed",
 | |
| 			fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -1 / 16, 6 / 16},
 | |
| 		},
 | |
| 	})
 | |
| end
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:fern_1", {
 | |
| 	description = "Fern",
 | |
| 	drawtype = "plantlike",
 | |
| 	waving = 1,
 | |
| 	tiles = {"default_fern_1.png"},
 | |
| 	inventory_image = "default_fern_1.png",
 | |
| 	wield_image = "default_fern_1.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	buildable_to = true,
 | |
| 	groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
 | |
| 	},
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		-- place a random fern node
 | |
| 		local stack = ItemStack("default:fern_" .. math.random(1, 3))
 | |
| 		local ret = minetest.item_place(stack, placer, pointed_thing)
 | |
| 		return ItemStack("default:fern_1 " ..
 | |
| 			itemstack:get_count() - (1 - ret:get_count()))
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| for i = 2, 3 do
 | |
| 	minetest.register_node("default:fern_" .. i, {
 | |
| 		description = "Fern",
 | |
| 		drawtype = "plantlike",
 | |
| 		waving = 1,
 | |
| 		visual_scale = 2,
 | |
| 		tiles = {"default_fern_" .. i .. ".png"},
 | |
| 		inventory_image = "default_fern_" .. i .. ".png",
 | |
| 		wield_image = "default_fern_" .. i .. ".png",
 | |
| 		paramtype = "light",
 | |
| 		sunlight_propagates = true,
 | |
| 		walkable = false,
 | |
| 		buildable_to = true,
 | |
| 		groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
 | |
| 			not_in_creative_inventory=1},
 | |
| 		drop = "default:fern_1",
 | |
| 		sounds = default.node_sound_leaves_defaults(),
 | |
| 		selection_box = {
 | |
| 			type = "fixed",
 | |
| 			fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
 | |
| 		},
 | |
| 	})
 | |
| end
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:bush_stem", {
 | |
| 	description = "Bush Stem",
 | |
| 	drawtype = "plantlike",
 | |
| 	visual_scale = 1.41,
 | |
| 	tiles = {"default_bush_stem.png"},
 | |
| 	inventory_image = "default_bush_stem.png",
 | |
| 	wield_image = "default_bush_stem.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
 | |
| 	},
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:bush_leaves", {
 | |
| 	description = "Bush Leaves",
 | |
| 	drawtype = "allfaces_optional",
 | |
| 	waving = 1,
 | |
| 	tiles = {"default_leaves_simple.png"},
 | |
| 	paramtype = "light",
 | |
| 	groups = {snappy = 3, flammable = 2, leaves = 1},
 | |
| 	drop = {
 | |
| 		max_items = 1,
 | |
| 		items = {
 | |
| 			{items = {"default:bush_sapling"}, rarity = 5},
 | |
| 			{items = {"default:bush_leaves"}}
 | |
| 		}
 | |
| 	},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	after_place_node = default.after_place_leaves,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:bush_sapling", {
 | |
| 	description = "Bush Sapling",
 | |
| 	drawtype = "plantlike",
 | |
| 	tiles = {"default_bush_sapling.png"},
 | |
| 	inventory_image = "default_bush_sapling.png",
 | |
| 	wield_image = "default_bush_sapling.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	on_timer = default.grow_sapling,
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
 | |
| 	},
 | |
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 2,
 | |
| 		attached_node = 1, sapling = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		minetest.get_node_timer(pos):start(math.random(300, 1500))
 | |
| 	end,
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
 | |
| 			"default:bush_sapling",
 | |
| 			-- minp, maxp to be checked, relative to sapling pos
 | |
| 			{x = -1, y = 0, z = -1},
 | |
| 			{x = 1, y = 1, z = 1},
 | |
| 			-- maximum interval of interior volume check
 | |
| 			2)
 | |
| 
 | |
| 		return itemstack
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:acacia_bush_stem", {
 | |
| 	description = "Acacia Bush Stem",
 | |
| 	drawtype = "plantlike",
 | |
| 	visual_scale = 1.41,
 | |
| 	tiles = {"default_acacia_bush_stem.png"},
 | |
| 	inventory_image = "default_acacia_bush_stem.png",
 | |
| 	wield_image = "default_acacia_bush_stem.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
 | |
| 	},
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:acacia_bush_leaves", {
 | |
| 	description = "Acacia Bush Leaves",
 | |
| 	drawtype = "allfaces_optional",
 | |
| 	waving = 1,
 | |
| 	tiles = {"default_acacia_leaves_simple.png"},
 | |
| 	paramtype = "light",
 | |
| 	groups = {snappy = 3, flammable = 2, leaves = 1},
 | |
| 	drop = {
 | |
| 		max_items = 1,
 | |
| 		items = {
 | |
| 			{items = {"default:acacia_bush_sapling"}, rarity = 5},
 | |
| 			{items = {"default:acacia_bush_leaves"}}
 | |
| 		}
 | |
| 	},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	after_place_node = default.after_place_leaves,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:acacia_bush_sapling", {
 | |
| 	description = "Acacia Bush Sapling",
 | |
| 	drawtype = "plantlike",
 | |
| 	tiles = {"default_acacia_bush_sapling.png"},
 | |
| 	inventory_image = "default_acacia_bush_sapling.png",
 | |
| 	wield_image = "default_acacia_bush_sapling.png",
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	on_timer = default.grow_sapling,
 | |
| 	selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 2 / 16, 3 / 16}
 | |
| 	},
 | |
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 2,
 | |
| 		attached_node = 1, sapling = 1},
 | |
| 	sounds = default.node_sound_leaves_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		minetest.get_node_timer(pos):start(math.random(300, 1500))
 | |
| 	end,
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
 | |
| 			"default:acacia_bush_sapling",
 | |
| 			-- minp, maxp to be checked, relative to sapling pos
 | |
| 			{x = -1, y = 0, z = -1},
 | |
| 			{x = 1, y = 1, z = 1},
 | |
| 			-- maximum interval of interior volume check
 | |
| 			2)
 | |
| 
 | |
| 		return itemstack
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:sand_with_kelp", {
 | |
| 	description = "Kelp On Sand",
 | |
| 	drawtype = "plantlike_rooted",
 | |
| 	tiles = {"default_sand.png"},
 | |
| 	special_tiles = {{name = "default_kelp.png", tileable_vertical = true}},
 | |
| 	inventory_image = "default_kelp.png",
 | |
| 	paramtype2 = "leveled",
 | |
| 	groups = {snappy = 3},
 | |
| 	node_placement_prediction = "",
 | |
| 
 | |
| 	on_place = function(itemstack, placer, pointed_thing)
 | |
| 		-- Call on_rightclick if the pointed node defines it
 | |
| 		if pointed_thing.type == "node" and placer and
 | |
| 				not placer:get_player_control().sneak then
 | |
| 			local node_ptu = minetest.get_node(pointed_thing.under)
 | |
| 			local def_ptu = minetest.registered_nodes[node_ptu.name]
 | |
| 			if def_ptu and def_ptu.on_rightclick then
 | |
| 				return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
 | |
| 					itemstack, pointed_thing)
 | |
| 			end
 | |
| 		end
 | |
| 
 | |
| 		local pos = pointed_thing.above
 | |
| 		local height = math.random(4, 6)
 | |
| 		local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
 | |
| 		local node_top = minetest.get_node(pos_top)
 | |
| 		local def_top = minetest.registered_nodes[node_top.name]
 | |
| 		local player_name = placer:get_player_name()
 | |
| 
 | |
| 		if def_top and def_top.liquidtype == "source" and
 | |
| 				minetest.get_item_group(node_top.name, "water") > 0 then
 | |
| 			if not minetest.is_protected(pos, player_name) and
 | |
| 					not minetest.is_protected(pos_top, player_name) then
 | |
| 				minetest.set_node(pos, {name = "default:sand_with_kelp",
 | |
| 					param2 = height * 16})
 | |
| 				if not (creative and creative.is_enabled_for
 | |
| 						and creative.is_enabled_for(player_name)) then
 | |
| 					itemstack:take_item()
 | |
| 				end
 | |
| 			else
 | |
| 				minetest.chat_send_player(player_name, "Node is protected")
 | |
| 				minetest.record_protection_violation(pos, player_name)
 | |
| 			end
 | |
| 		end
 | |
| 
 | |
| 		return itemstack
 | |
| 	end
 | |
| })
 | |
| 
 | |
| 
 | |
| --
 | |
| -- Corals
 | |
| --
 | |
| 
 | |
| minetest.register_node("default:coral_brown", {
 | |
| 	description = "Brown Coral",
 | |
| 	tiles = {"default_coral_brown.png"},
 | |
| 	groups = {cracky = 3},
 | |
| 	drop = "default:coral_skeleton",
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:coral_orange", {
 | |
| 	description = "Orange Coral",
 | |
| 	tiles = {"default_coral_orange.png"},
 | |
| 	groups = {cracky = 3},
 | |
| 	drop = "default:coral_skeleton",
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:coral_skeleton", {
 | |
| 	description = "Coral Skeleton",
 | |
| 	tiles = {"default_coral_skeleton.png"},
 | |
| 	groups = {cracky = 3},
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| --
 | |
| -- Liquids
 | |
| --
 | |
| 
 | |
| minetest.register_node("default:water_source", {
 | |
| 	description = "Water Source",
 | |
| 	drawtype = "liquid",
 | |
| 	tiles = {
 | |
| 		{
 | |
| 			name = "default_water_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 2.0,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	special_tiles = {
 | |
| 		-- New-style water source material (mostly unused)
 | |
| 		{
 | |
| 			name = "default_water_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 2.0,
 | |
| 			},
 | |
| 			backface_culling = false,
 | |
| 		},
 | |
| 	},
 | |
| 	alpha = 160,
 | |
| 	paramtype = "light",
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "source",
 | |
| 	liquid_alternative_flowing = "default:water_flowing",
 | |
| 	liquid_alternative_source = "default:water_source",
 | |
| 	liquid_viscosity = 1,
 | |
| 	post_effect_color = {a = 103, r = 30, g = 60, b = 90},
 | |
| 	groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
 | |
| 	sounds = default.node_sound_water_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:water_flowing", {
 | |
| 	description = "Flowing Water",
 | |
| 	drawtype = "flowingliquid",
 | |
| 	tiles = {"default_water.png"},
 | |
| 	special_tiles = {
 | |
| 		{
 | |
| 			name = "default_water_flowing_animated.png",
 | |
| 			backface_culling = false,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 0.8,
 | |
| 			},
 | |
| 		},
 | |
| 		{
 | |
| 			name = "default_water_flowing_animated.png",
 | |
| 			backface_culling = true,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 0.8,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	alpha = 160,
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "flowingliquid",
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "flowing",
 | |
| 	liquid_alternative_flowing = "default:water_flowing",
 | |
| 	liquid_alternative_source = "default:water_source",
 | |
| 	liquid_viscosity = 1,
 | |
| 	post_effect_color = {a = 103, r = 30, g = 60, b = 90},
 | |
| 	groups = {water = 3, liquid = 3, puts_out_fire = 1,
 | |
| 		not_in_creative_inventory = 1, cools_lava = 1},
 | |
| 	sounds = default.node_sound_water_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:river_water_source", {
 | |
| 	description = "River Water Source",
 | |
| 	drawtype = "liquid",
 | |
| 	tiles = {
 | |
| 		{
 | |
| 			name = "default_river_water_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 2.0,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	special_tiles = {
 | |
| 		{
 | |
| 			name = "default_river_water_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 2.0,
 | |
| 			},
 | |
| 			backface_culling = false,
 | |
| 		},
 | |
| 	},
 | |
| 	alpha = 160,
 | |
| 	paramtype = "light",
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "source",
 | |
| 	liquid_alternative_flowing = "default:river_water_flowing",
 | |
| 	liquid_alternative_source = "default:river_water_source",
 | |
| 	liquid_viscosity = 1,
 | |
| 	-- Not renewable to avoid horizontal spread of water sources in sloping
 | |
| 	-- rivers that can cause water to overflow riverbanks and cause floods.
 | |
| 	-- River water source is instead made renewable by the 'force renew'
 | |
| 	-- option used in the 'bucket' mod by the river water bucket.
 | |
| 	liquid_renewable = false,
 | |
| 	liquid_range = 2,
 | |
| 	post_effect_color = {a = 103, r = 30, g = 76, b = 90},
 | |
| 	groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
 | |
| 	sounds = default.node_sound_water_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:river_water_flowing", {
 | |
| 	description = "Flowing River Water",
 | |
| 	drawtype = "flowingliquid",
 | |
| 	tiles = {"default_river_water.png"},
 | |
| 	special_tiles = {
 | |
| 		{
 | |
| 			name = "default_river_water_flowing_animated.png",
 | |
| 			backface_culling = false,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 0.8,
 | |
| 			},
 | |
| 		},
 | |
| 		{
 | |
| 			name = "default_river_water_flowing_animated.png",
 | |
| 			backface_culling = true,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 0.8,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	alpha = 160,
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "flowingliquid",
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "flowing",
 | |
| 	liquid_alternative_flowing = "default:river_water_flowing",
 | |
| 	liquid_alternative_source = "default:river_water_source",
 | |
| 	liquid_viscosity = 1,
 | |
| 	liquid_renewable = false,
 | |
| 	liquid_range = 2,
 | |
| 	post_effect_color = {a = 103, r = 30, g = 76, b = 90},
 | |
| 	groups = {water = 3, liquid = 3, puts_out_fire = 1,
 | |
| 		not_in_creative_inventory = 1, cools_lava = 1},
 | |
| 	sounds = default.node_sound_water_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:lava_source", {
 | |
| 	description = "Lava Source",
 | |
| 	drawtype = "liquid",
 | |
| 	tiles = {
 | |
| 		{
 | |
| 			name = "default_lava_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 3.0,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	special_tiles = {
 | |
| 		-- New-style lava source material (mostly unused)
 | |
| 		{
 | |
| 			name = "default_lava_source_animated.png",
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 3.0,
 | |
| 			},
 | |
| 			backface_culling = false,
 | |
| 		},
 | |
| 	},
 | |
| 	paramtype = "light",
 | |
| 	light_source = default.LIGHT_MAX - 1,
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "source",
 | |
| 	liquid_alternative_flowing = "default:lava_flowing",
 | |
| 	liquid_alternative_source = "default:lava_source",
 | |
| 	liquid_viscosity = 7,
 | |
| 	liquid_renewable = false,
 | |
| 	damage_per_second = 4 * 2,
 | |
| 	post_effect_color = {a = 191, r = 255, g = 64, b = 0},
 | |
| 	groups = {lava = 3, liquid = 2, igniter = 1},
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:lava_flowing", {
 | |
| 	description = "Flowing Lava",
 | |
| 	drawtype = "flowingliquid",
 | |
| 	tiles = {"default_lava.png"},
 | |
| 	special_tiles = {
 | |
| 		{
 | |
| 			name = "default_lava_flowing_animated.png",
 | |
| 			backface_culling = false,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 3.3,
 | |
| 			},
 | |
| 		},
 | |
| 		{
 | |
| 			name = "default_lava_flowing_animated.png",
 | |
| 			backface_culling = true,
 | |
| 			animation = {
 | |
| 				type = "vertical_frames",
 | |
| 				aspect_w = 16,
 | |
| 				aspect_h = 16,
 | |
| 				length = 3.3,
 | |
| 			},
 | |
| 		},
 | |
| 	},
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "flowingliquid",
 | |
| 	light_source = default.LIGHT_MAX - 1,
 | |
| 	walkable = false,
 | |
| 	pointable = false,
 | |
| 	diggable = false,
 | |
| 	buildable_to = true,
 | |
| 	is_ground_content = false,
 | |
| 	drop = "",
 | |
| 	drowning = 1,
 | |
| 	liquidtype = "flowing",
 | |
| 	liquid_alternative_flowing = "default:lava_flowing",
 | |
| 	liquid_alternative_source = "default:lava_source",
 | |
| 	liquid_viscosity = 7,
 | |
| 	liquid_renewable = false,
 | |
| 	damage_per_second = 4 * 2,
 | |
| 	post_effect_color = {a = 191, r = 255, g = 64, b = 0},
 | |
| 	groups = {lava = 3, liquid = 2, igniter = 1,
 | |
| 		not_in_creative_inventory = 1},
 | |
| })
 | |
| 
 | |
| --
 | |
| -- Tools / "Advanced" crafting / Non-"natural"
 | |
| --
 | |
| 
 | |
| default.chest = {}
 | |
| 
 | |
| function default.chest.get_chest_formspec(pos)
 | |
| 	local spos = pos.x .. "," .. pos.y .. "," .. pos.z
 | |
| 	local formspec =
 | |
| 		"size[8,9]" ..
 | |
| 		default.gui_bg ..
 | |
| 		default.gui_bg_img ..
 | |
| 		default.gui_slots ..
 | |
| 		"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
 | |
| 		"list[current_player;main;0,4.85;8,1;]" ..
 | |
| 		"list[current_player;main;0,6.08;8,3;8]" ..
 | |
| 		"listring[nodemeta:" .. spos .. ";main]" ..
 | |
| 		"listring[current_player;main]" ..
 | |
| 		default.get_hotbar_bg(0,4.85)
 | |
| 	return formspec
 | |
| end
 | |
| 
 | |
| function default.chest.chest_lid_obstructed(pos)
 | |
| 	local above = {x = pos.x, y = pos.y + 1, z = pos.z}
 | |
| 	local def = minetest.registered_nodes[minetest.get_node(above).name]
 | |
| 	-- allow ladders, signs, wallmounted things and torches to not obstruct
 | |
| 	if def and
 | |
| 			(def.drawtype == "airlike" or
 | |
| 			def.drawtype == "signlike" or
 | |
| 			def.drawtype == "torchlike" or
 | |
| 			(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted")) then
 | |
| 		return false
 | |
| 	end
 | |
| 	return true
 | |
| end
 | |
| 
 | |
| function default.chest.chest_lid_close(pn)
 | |
| 	local chest_open_info = default.chest.open_chests[pn]
 | |
| 	local pos = chest_open_info.pos
 | |
| 	local sound = chest_open_info.sound
 | |
| 	local swap = chest_open_info.swap
 | |
| 
 | |
| 	default.chest.open_chests[pn] = nil
 | |
| 	for k, v in pairs(default.chest.open_chests) do
 | |
| 		if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
 | |
| 			return true
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	local node = minetest.get_node(pos)
 | |
| 	minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap,
 | |
| 			param2 = node.param2 })
 | |
| 	minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
 | |
| end
 | |
| 
 | |
| default.chest.open_chests = {}
 | |
| 
 | |
| minetest.register_on_player_receive_fields(function(player, formname, fields)
 | |
| 	if formname ~= "default:chest" then
 | |
| 		return
 | |
| 	end
 | |
| 	if not player or not fields.quit then
 | |
| 		return
 | |
| 	end
 | |
| 	local pn = player:get_player_name()
 | |
| 
 | |
| 	if not default.chest.open_chests[pn] then
 | |
| 		return
 | |
| 	end
 | |
| 
 | |
| 	default.chest.chest_lid_close(pn)
 | |
| 	return true
 | |
| end)
 | |
| 
 | |
| minetest.register_on_leaveplayer(function(player)
 | |
| 	local pn = player:get_player_name()
 | |
| 	if default.chest.open_chests[pn] then
 | |
| 		default.chest.chest_lid_close(pn)
 | |
| 	end
 | |
| end)
 | |
| 
 | |
| function default.chest.register_chest(name, d)
 | |
| 	local def = table.copy(d)
 | |
| 	def.drawtype = "mesh"
 | |
| 	def.visual = "mesh"
 | |
| 	def.paramtype = "light"
 | |
| 	def.paramtype2 = "facedir"
 | |
| 	def.legacy_facedir_simple = true
 | |
| 	def.is_ground_content = false
 | |
| 
 | |
| 	if def.protected then
 | |
| 		def.on_construct = function(pos)
 | |
| 			local meta = minetest.get_meta(pos)
 | |
| 			meta:set_string("infotext", "Locked Chest")
 | |
| 			meta:set_string("owner", "")
 | |
| 			local inv = meta:get_inventory()
 | |
| 			inv:set_size("main", 8*4)
 | |
| 		end
 | |
| 		def.after_place_node = function(pos, placer)
 | |
| 			local meta = minetest.get_meta(pos)
 | |
| 			meta:set_string("owner", placer:get_player_name() or "")
 | |
| 			meta:set_string("infotext", "Locked Chest (owned by " ..
 | |
| 					meta:get_string("owner") .. ")")
 | |
| 		end
 | |
| 		def.can_dig = function(pos,player)
 | |
| 			local meta = minetest.get_meta(pos);
 | |
| 			local inv = meta:get_inventory()
 | |
| 			return inv:is_empty("main") and
 | |
| 					default.can_interact_with_node(player, pos)
 | |
| 		end
 | |
| 		def.allow_metadata_inventory_move = function(pos, from_list, from_index,
 | |
| 				to_list, to_index, count, player)
 | |
| 			if not default.can_interact_with_node(player, pos) then
 | |
| 				return 0
 | |
| 			end
 | |
| 			return count
 | |
| 		end
 | |
| 		def.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
 | |
| 			if not default.can_interact_with_node(player, pos) then
 | |
| 				return 0
 | |
| 			end
 | |
| 			return stack:get_count()
 | |
| 		end
 | |
| 		def.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
 | |
| 			if not default.can_interact_with_node(player, pos) then
 | |
| 				return 0
 | |
| 			end
 | |
| 			return stack:get_count()
 | |
| 		end
 | |
| 		def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
 | |
| 			if not default.can_interact_with_node(clicker, pos) then
 | |
| 				return itemstack
 | |
| 			end
 | |
| 
 | |
| 			minetest.sound_play(def.sound_open, {gain = 0.3,
 | |
| 					pos = pos, max_hear_distance = 10})
 | |
| 			if not default.chest.chest_lid_obstructed(pos) then
 | |
| 				minetest.swap_node(pos,
 | |
| 						{ name = "default:" .. name .. "_open",
 | |
| 						param2 = node.param2 })
 | |
| 			end
 | |
| 			minetest.after(0.2, minetest.show_formspec,
 | |
| 					clicker:get_player_name(),
 | |
| 					"default:chest", default.chest.get_chest_formspec(pos))
 | |
| 			default.chest.open_chests[clicker:get_player_name()] = { pos = pos,
 | |
| 					sound = def.sound_close, swap = name }
 | |
| 		end
 | |
| 		def.on_blast = function() end
 | |
| 		def.on_key_use = function(pos, player)
 | |
| 			local secret = minetest.get_meta(pos):get_string("key_lock_secret")
 | |
| 			local itemstack = player:get_wielded_item()
 | |
| 			local key_meta = itemstack:get_meta()
 | |
| 
 | |
| 			if key_meta:get_string("secret") == "" then
 | |
| 				key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret)
 | |
| 				itemstack:set_metadata("")
 | |
| 			end
 | |
| 
 | |
| 			if secret ~= key_meta:get_string("secret") then
 | |
| 				return
 | |
| 			end
 | |
| 
 | |
| 			minetest.show_formspec(
 | |
| 				player:get_player_name(),
 | |
| 				"default:chest_locked",
 | |
| 				default.chest.get_chest_formspec(pos)
 | |
| 			)
 | |
| 		end
 | |
| 		def.on_skeleton_key_use = function(pos, player, newsecret)
 | |
| 			local meta = minetest.get_meta(pos)
 | |
| 			local owner = meta:get_string("owner")
 | |
| 			local pn = player:get_player_name()
 | |
| 
 | |
| 			-- verify placer is owner of lockable chest
 | |
| 			if owner ~= pn then
 | |
| 				minetest.record_protection_violation(pos, pn)
 | |
| 				minetest.chat_send_player(pn, "You do not own this chest.")
 | |
| 				return nil
 | |
| 			end
 | |
| 
 | |
| 			local secret = meta:get_string("key_lock_secret")
 | |
| 			if secret == "" then
 | |
| 				secret = newsecret
 | |
| 				meta:set_string("key_lock_secret", secret)
 | |
| 			end
 | |
| 
 | |
| 			return secret, "a locked chest", owner
 | |
| 		end
 | |
| 	else
 | |
| 		def.on_construct = function(pos)
 | |
| 			local meta = minetest.get_meta(pos)
 | |
| 			meta:set_string("infotext", "Chest")
 | |
| 			local inv = meta:get_inventory()
 | |
| 			inv:set_size("main", 8*4)
 | |
| 		end
 | |
| 		def.can_dig = function(pos,player)
 | |
| 			local meta = minetest.get_meta(pos);
 | |
| 			local inv = meta:get_inventory()
 | |
| 			return inv:is_empty("main")
 | |
| 		end
 | |
| 		def.on_rightclick = function(pos, node, clicker)
 | |
| 			minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos,
 | |
| 					max_hear_distance = 10})
 | |
| 			if not default.chest.chest_lid_obstructed(pos) then
 | |
| 				minetest.swap_node(pos, {
 | |
| 						name = "default:" .. name .. "_open",
 | |
| 						param2 = node.param2 })
 | |
| 			end
 | |
| 			minetest.after(0.2, minetest.show_formspec,
 | |
| 					clicker:get_player_name(),
 | |
| 					"default:chest", default.chest.get_chest_formspec(pos))
 | |
| 			default.chest.open_chests[clicker:get_player_name()] = { pos = pos,
 | |
| 					sound = def.sound_close, swap = name }
 | |
| 		end
 | |
| 		def.on_blast = function(pos)
 | |
| 			local drops = {}
 | |
| 			default.get_inventory_drops(pos, "main", drops)
 | |
| 			drops[#drops+1] = "default:" .. name
 | |
| 			minetest.remove_node(pos)
 | |
| 			return drops
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	def.on_metadata_inventory_move = function(pos, from_list, from_index,
 | |
| 			to_list, to_index, count, player)
 | |
| 		minetest.log("action", player:get_player_name() ..
 | |
| 			" moves stuff in chest at " .. minetest.pos_to_string(pos))
 | |
| 	end
 | |
| 	def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
 | |
| 		minetest.log("action", player:get_player_name() ..
 | |
| 			" moves " .. stack:get_name() ..
 | |
| 			" to chest at " .. minetest.pos_to_string(pos))
 | |
| 	end
 | |
| 	def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
 | |
| 		minetest.log("action", player:get_player_name() ..
 | |
| 			" takes " .. stack:get_name() ..
 | |
| 			" from chest at " .. minetest.pos_to_string(pos))
 | |
| 	end
 | |
| 
 | |
| 	local def_opened = table.copy(def)
 | |
| 	local def_closed = table.copy(def)
 | |
| 
 | |
| 	def_opened.mesh = "chest_open.obj"
 | |
| 	for i = 1, #def_opened.tiles do
 | |
| 		if type(def_opened.tiles[i]) == "string" then
 | |
| 			def_opened.tiles[i] = {name = def_opened.tiles[i], backface_culling = true}
 | |
| 		elseif def_opened.tiles[i].backface_culling == nil then
 | |
| 			def_opened.tiles[i].backface_culling = true
 | |
| 		end
 | |
| 	end
 | |
| 	def_opened.drop = "default:" .. name
 | |
| 	def_opened.groups.not_in_creative_inventory = 1
 | |
| 	def_opened.selection_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = { -1/2, -1/2, -1/2, 1/2, 3/16, 1/2 },
 | |
| 	}
 | |
| 	def_opened.can_dig = function()
 | |
| 		return false
 | |
| 	end
 | |
| 	def_opened.on_blast = function() end
 | |
| 
 | |
| 	def_closed.mesh = nil
 | |
| 	def_closed.drawtype = nil
 | |
| 	def_closed.tiles[6] = def.tiles[5] -- swap textures around for "normal"
 | |
| 	def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh
 | |
| 	def_closed.tiles[3] = def.tiles[3].."^[transformFX"
 | |
| 
 | |
| 	minetest.register_node("default:" .. name, def_closed)
 | |
| 	minetest.register_node("default:" .. name .. "_open", def_opened)
 | |
| 
 | |
| 	-- convert old chests to this new variant
 | |
| 	minetest.register_lbm({
 | |
| 		label = "update chests to opening chests",
 | |
| 		name = "default:upgrade_" .. name .. "_v2",
 | |
| 		nodenames = {"default:" .. name},
 | |
| 		action = function(pos, node)
 | |
| 			local meta = minetest.get_meta(pos)
 | |
| 			meta:set_string("formspec", nil)
 | |
| 			local inv = meta:get_inventory()
 | |
| 			local list = inv:get_list("default:chest")
 | |
| 			if list then
 | |
| 				inv:set_size("main", 8*4)
 | |
| 				inv:set_list("main", list)
 | |
| 				inv:set_list("default:chest", nil)
 | |
| 			end
 | |
| 		end
 | |
| 	})
 | |
| end
 | |
| 
 | |
| default.chest.register_chest("chest", {
 | |
| 	description = "Chest",
 | |
| 	tiles = {
 | |
| 		"default_chest_top.png",
 | |
| 		"default_chest_top.png",
 | |
| 		"default_chest_side.png",
 | |
| 		"default_chest_side.png",
 | |
| 		"default_chest_front.png",
 | |
| 		"default_chest_inside.png"
 | |
| 	},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 	sound_open = "default_chest_open",
 | |
| 	sound_close = "default_chest_close",
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2},
 | |
| })
 | |
| 
 | |
| default.chest.register_chest("chest_locked", {
 | |
| 	description = "Locked Chest",
 | |
| 	tiles = {
 | |
| 		"default_chest_top.png",
 | |
| 		"default_chest_top.png",
 | |
| 		"default_chest_side.png",
 | |
| 		"default_chest_side.png",
 | |
| 		"default_chest_lock.png",
 | |
| 		"default_chest_inside.png"
 | |
| 	},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 	sound_open = "default_chest_open",
 | |
| 	sound_close = "default_chest_close",
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2},
 | |
| 	protected = true,
 | |
| })
 | |
| 
 | |
| local bookshelf_formspec =
 | |
| 	"size[8,7;]" ..
 | |
| 	default.gui_bg ..
 | |
| 	default.gui_bg_img ..
 | |
| 	default.gui_slots ..
 | |
| 	"list[context;books;0,0.3;8,2;]" ..
 | |
| 	"list[current_player;main;0,2.85;8,1;]" ..
 | |
| 	"list[current_player;main;0,4.08;8,3;8]" ..
 | |
| 	"listring[context;books]" ..
 | |
| 	"listring[current_player;main]" ..
 | |
| 	default.get_hotbar_bg(0,2.85)
 | |
| 
 | |
| local function update_bookshelf(pos)
 | |
| 	local meta = minetest.get_meta(pos)
 | |
| 	local inv = meta:get_inventory()
 | |
| 	local invlist = inv:get_list("books")
 | |
| 
 | |
| 	local formspec = bookshelf_formspec
 | |
| 	-- Inventory slots overlay
 | |
| 	local bx, by = 0, 0.3
 | |
| 	local n_written, n_empty = 0, 0
 | |
| 	for i = 1, 16 do
 | |
| 		if i == 9 then
 | |
| 			bx = 0
 | |
| 			by = by + 1
 | |
| 		end
 | |
| 		local stack = invlist[i]
 | |
| 		if stack:is_empty() then
 | |
| 			formspec = formspec ..
 | |
| 				"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
 | |
| 		else
 | |
| 			local metatable = stack:get_meta():to_table() or {}
 | |
| 			if metatable.fields and metatable.fields.text then
 | |
| 				n_written = n_written + stack:get_count()
 | |
| 			else
 | |
| 				n_empty = n_empty + stack:get_count()
 | |
| 			end
 | |
| 		end
 | |
| 		bx = bx + 1
 | |
| 	end
 | |
| 	meta:set_string("formspec", formspec)
 | |
| 	if n_written + n_empty == 0 then
 | |
| 		meta:set_string("infotext", "Empty Bookshelf")
 | |
| 	else
 | |
| 		meta:set_string("infotext", "Bookshelf (" .. n_written ..
 | |
| 			" written, " .. n_empty .. " empty books)")
 | |
| 	end
 | |
| end
 | |
| 
 | |
| minetest.register_node("default:bookshelf", {
 | |
| 	description = "Bookshelf",
 | |
| 	tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
 | |
| 		"default_wood.png", "default_bookshelf.png", "default_bookshelf.png"},
 | |
| 	paramtype2 = "facedir",
 | |
| 	is_ground_content = false,
 | |
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 
 | |
| 	on_construct = function(pos)
 | |
| 		local meta = minetest.get_meta(pos)
 | |
| 		local inv = meta:get_inventory()
 | |
| 		inv:set_size("books", 8 * 2)
 | |
| 		update_bookshelf(pos)
 | |
| 	end,
 | |
| 	can_dig = function(pos,player)
 | |
| 		local inv = minetest.get_meta(pos):get_inventory()
 | |
| 		return inv:is_empty("books")
 | |
| 	end,
 | |
| 	allow_metadata_inventory_put = function(pos, listname, index, stack)
 | |
| 		if minetest.get_item_group(stack:get_name(), "book") ~= 0 then
 | |
| 			return stack:get_count()
 | |
| 		end
 | |
| 		return 0
 | |
| 	end,
 | |
| 	on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
 | |
| 		minetest.log("action", player:get_player_name() ..
 | |
| 			" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
 | |
| 		update_bookshelf(pos)
 | |
| 	end,
 | |
| 	on_metadata_inventory_put = function(pos, listname, index, stack, player)
 | |
| 		minetest.log("action", player:get_player_name() ..
 | |
| 			" puts stuff to bookshelf at " .. minetest.pos_to_string(pos))
 | |
| 		update_bookshelf(pos)
 | |
| 	end,
 | |
| 	on_metadata_inventory_take = function(pos, listname, index, stack, player)
 | |
| 		minetest.log("action", player:get_player_name() ..
 | |
| 			" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
 | |
| 		update_bookshelf(pos)
 | |
| 	end,
 | |
| 	on_blast = function(pos)
 | |
| 		local drops = {}
 | |
| 		default.get_inventory_drops(pos, "books", drops)
 | |
| 		drops[#drops+1] = "default:bookshelf"
 | |
| 		minetest.remove_node(pos)
 | |
| 		return drops
 | |
| 	end,
 | |
| })
 | |
| 
 | |
| local function register_sign(material, desc, def)
 | |
| 	minetest.register_node("default:sign_wall_" .. material, {
 | |
| 		description = desc .. " Sign",
 | |
| 		drawtype = "nodebox",
 | |
| 		tiles = {"default_sign_wall_" .. material .. ".png"},
 | |
| 		inventory_image = "default_sign_" .. material .. ".png",
 | |
| 		wield_image = "default_sign_" .. material .. ".png",
 | |
| 		paramtype = "light",
 | |
| 		paramtype2 = "wallmounted",
 | |
| 		sunlight_propagates = true,
 | |
| 		is_ground_content = false,
 | |
| 		walkable = false,
 | |
| 		node_box = {
 | |
| 			type = "wallmounted",
 | |
| 			wall_top    = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
 | |
| 			wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
 | |
| 			wall_side   = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
 | |
| 		},
 | |
| 		groups = def.groups,
 | |
| 		legacy_wallmounted = true,
 | |
| 		sounds = def.sounds,
 | |
| 
 | |
| 		on_construct = function(pos)
 | |
| 			--local n = minetest.get_node(pos)
 | |
| 			local meta = minetest.get_meta(pos)
 | |
| 			meta:set_string("formspec", "field[text;;${text}]")
 | |
| 		end,
 | |
| 		on_receive_fields = function(pos, formname, fields, sender)
 | |
| 			--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
 | |
| 			local player_name = sender:get_player_name()
 | |
| 			if minetest.is_protected(pos, player_name) then
 | |
| 				minetest.record_protection_violation(pos, player_name)
 | |
| 				return
 | |
| 			end
 | |
| 			local meta = minetest.get_meta(pos)
 | |
| 			if not fields.text then return end
 | |
| 			minetest.log("action", (player_name or "") .. " wrote \"" ..
 | |
| 				fields.text .. "\" to sign at " .. minetest.pos_to_string(pos))
 | |
| 			meta:set_string("text", fields.text)
 | |
| 			meta:set_string("infotext", '"' .. fields.text .. '"')
 | |
| 		end,
 | |
| 	})
 | |
| end
 | |
| 
 | |
| register_sign("wood", "Wooden", {
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| 	groups = {choppy = 2, attached_node = 1, flammable = 2, oddly_breakable_by_hand = 3}
 | |
| })
 | |
| 
 | |
| register_sign("steel", "Steel", {
 | |
| 	sounds = default.node_sound_metal_defaults(),
 | |
| 	groups = {cracky = 2, attached_node = 1}
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:ladder_wood", {
 | |
| 	description = "Wooden Ladder",
 | |
| 	drawtype = "signlike",
 | |
| 	tiles = {"default_ladder_wood.png"},
 | |
| 	inventory_image = "default_ladder_wood.png",
 | |
| 	wield_image = "default_ladder_wood.png",
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "wallmounted",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	climbable = true,
 | |
| 	is_ground_content = false,
 | |
| 	selection_box = {
 | |
| 		type = "wallmounted",
 | |
| 		--wall_top = = <default>
 | |
| 		--wall_bottom = = <default>
 | |
| 		--wall_side = = <default>
 | |
| 	},
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
 | |
| 	legacy_wallmounted = true,
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:ladder_steel", {
 | |
| 	description = "Steel Ladder",
 | |
| 	drawtype = "signlike",
 | |
| 	tiles = {"default_ladder_steel.png"},
 | |
| 	inventory_image = "default_ladder_steel.png",
 | |
| 	wield_image = "default_ladder_steel.png",
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "wallmounted",
 | |
| 	sunlight_propagates = true,
 | |
| 	walkable = false,
 | |
| 	climbable = true,
 | |
| 	is_ground_content = false,
 | |
| 	selection_box = {
 | |
| 		type = "wallmounted",
 | |
| 		--wall_top = = <default>
 | |
| 		--wall_bottom = = <default>
 | |
| 		--wall_side = = <default>
 | |
| 	},
 | |
| 	groups = {cracky = 2},
 | |
| 	sounds = default.node_sound_metal_defaults(),
 | |
| })
 | |
| 
 | |
| default.register_fence("default:fence_wood", {
 | |
| 	description = "Apple Wood Fence",
 | |
| 	texture = "default_fence_wood.png",
 | |
| 	inventory_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	wield_image = "default_fence_overlay.png^default_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	material = "default:wood",
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
 | |
| 	sounds = default.node_sound_wood_defaults()
 | |
| })
 | |
| 
 | |
| default.register_fence("default:fence_acacia_wood", {
 | |
| 	description = "Acacia Wood Fence",
 | |
| 	texture = "default_fence_acacia_wood.png",
 | |
| 	inventory_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	wield_image = "default_fence_overlay.png^default_acacia_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	material = "default:acacia_wood",
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
 | |
| 	sounds = default.node_sound_wood_defaults()
 | |
| })
 | |
| 
 | |
| default.register_fence("default:fence_junglewood", {
 | |
| 	description = "Jungle Wood Fence",
 | |
| 	texture = "default_fence_junglewood.png",
 | |
| 	inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	material = "default:junglewood",
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
 | |
| 	sounds = default.node_sound_wood_defaults()
 | |
| })
 | |
| 
 | |
| default.register_fence("default:fence_pine_wood", {
 | |
| 	description = "Pine Wood Fence",
 | |
| 	texture = "default_fence_pine_wood.png",
 | |
| 	inventory_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	wield_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	material = "default:pine_wood",
 | |
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
 | |
| 	sounds = default.node_sound_wood_defaults()
 | |
| })
 | |
| 
 | |
| default.register_fence("default:fence_aspen_wood", {
 | |
| 	description = "Aspen Wood Fence",
 | |
| 	texture = "default_fence_aspen_wood.png",
 | |
| 	inventory_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	wield_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
 | |
| 	material = "default:aspen_wood",
 | |
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
 | |
| 	sounds = default.node_sound_wood_defaults()
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:glass", {
 | |
| 	description = "Glass",
 | |
| 	drawtype = "glasslike_framed_optional",
 | |
| 	tiles = {"default_glass.png", "default_glass_detail.png"},
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "glasslikeliquidlevel",
 | |
| 	sunlight_propagates = true,
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 3, oddly_breakable_by_hand = 3},
 | |
| 	sounds = default.node_sound_glass_defaults(),
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:obsidian_glass", {
 | |
| 	description = "Obsidian Glass",
 | |
| 	drawtype = "glasslike_framed_optional",
 | |
| 	tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
 | |
| 	paramtype = "light",
 | |
| 	paramtype2 = "glasslikeliquidlevel",
 | |
| 	is_ground_content = false,
 | |
| 	sunlight_propagates = true,
 | |
| 	sounds = default.node_sound_glass_defaults(),
 | |
| 	groups = {cracky = 3},
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:brick", {
 | |
| 	description = "Brick Block",
 | |
| 	paramtype2 = "facedir",
 | |
| 	place_param2 = 0,
 | |
| 	tiles = {"default_brick.png"},
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 3},
 | |
| 	sounds = default.node_sound_stone_defaults(),
 | |
| })
 | |
| 
 | |
| 
 | |
| minetest.register_node("default:meselamp", {
 | |
| 	description = "Mese Lamp",
 | |
| 	drawtype = "glasslike",
 | |
| 	tiles = {"default_meselamp.png"},
 | |
| 	paramtype = "light",
 | |
| 	sunlight_propagates = true,
 | |
| 	is_ground_content = false,
 | |
| 	groups = {cracky = 3, oddly_breakable_by_hand = 3},
 | |
| 	sounds = default.node_sound_glass_defaults(),
 | |
| 	light_source = default.LIGHT_MAX,
 | |
| })
 | |
| 
 | |
| minetest.register_node("default:mese_post_light", {
 | |
| 	description = "Mese Post Light",
 | |
| 	tiles = {"default_mese_post_light_top.png", "default_mese_post_light_top.png",
 | |
| 		"default_mese_post_light_side_dark.png", "default_mese_post_light_side_dark.png",
 | |
| 		"default_mese_post_light_side.png", "default_mese_post_light_side.png"},
 | |
| 	wield_image = "default_mese_post_light_side.png",
 | |
| 	drawtype = "nodebox",
 | |
| 	node_box = {
 | |
| 		type = "fixed",
 | |
| 		fixed = {
 | |
| 			{-2 / 16, -8 / 16, -2 / 16, 2 / 16, 8 / 16, 2 / 16},
 | |
| 		},
 | |
| 	},
 | |
| 	paramtype = "light",
 | |
| 	light_source = default.LIGHT_MAX,
 | |
| 	sunlight_propagates = true,
 | |
| 	is_ground_content = false,
 | |
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
 | |
| 	sounds = default.node_sound_wood_defaults(),
 | |
| })
 | |
| 
 | |
| --
 | |
| -- Misc
 | |
| --
 | |
| 
 | |
| minetest.register_node("default:cloud", {
 | |
| 	description = "Cloud",
 | |
| 	tiles = {"default_cloud.png"},
 | |
| 	is_ground_content = false,
 | |
| 	sounds = default.node_sound_defaults(),
 | |
| 	groups = {not_in_creative_inventory = 1},
 | |
| })
 | |
| 
 | |
| --
 | |
| -- register trees for leafdecay
 | |
| --
 | |
| 
 | |
| if minetest.get_mapgen_setting("mg_name") == "v6" then
 | |
| 	default.register_leafdecay({
 | |
| 		trunks = {"default:tree"},
 | |
| 		leaves = {"default:apple", "default:leaves"},
 | |
| 		radius = 2,
 | |
| 	})
 | |
| 
 | |
| 	default.register_leafdecay({
 | |
| 		trunks = {"default:jungletree"},
 | |
| 		leaves = {"default:jungleleaves"},
 | |
| 		radius = 3,
 | |
| 	})
 | |
| 
 | |
| 	default.register_leafdecay({
 | |
| 		trunks = {"default:pine_tree"},
 | |
| 		leaves = {"default:pine_needles"},
 | |
| 		radius = 3,
 | |
| 	})
 | |
| else
 | |
| 	default.register_leafdecay({
 | |
| 		trunks = {"default:tree"},
 | |
| 		leaves = {"default:apple", "default:leaves"},
 | |
| 		radius = 3,
 | |
| 	})
 | |
| 
 | |
| 	default.register_leafdecay({
 | |
| 		trunks = {"default:jungletree"},
 | |
| 		leaves = {"default:jungleleaves"},
 | |
| 		radius = 2,
 | |
| 	})
 | |
| 
 | |
| 	default.register_leafdecay({
 | |
| 		trunks = {"default:pine_tree"},
 | |
| 		leaves = {"default:pine_needles"},
 | |
| 		radius = 2,
 | |
| 	})
 | |
| end
 | |
| 
 | |
| default.register_leafdecay({
 | |
| 	trunks = {"default:acacia_tree"},
 | |
| 	leaves = {"default:acacia_leaves"},
 | |
| 	radius = 2,
 | |
| })
 | |
| 
 | |
| default.register_leafdecay({
 | |
| 	trunks = {"default:aspen_tree"},
 | |
| 	leaves = {"default:aspen_leaves"},
 | |
| 	radius = 3,
 | |
| })
 | |
| 
 | |
| default.register_leafdecay({
 | |
| 	trunks = {"default:bush_stem"},
 | |
| 	leaves = {"default:bush_leaves"},
 | |
| 	radius = 1,
 | |
| })
 | |
| 
 | |
| default.register_leafdecay({
 | |
| 	trunks = {"default:acacia_bush_stem"},
 | |
| 	leaves = {"default:acacia_bush_leaves"},
 | |
| 	radius = 1,
 | |
| })
 |