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			538 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			538 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| local random = math.random
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| 
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| --
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| -- Grow trees from saplings
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| --
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| 
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| -- 'can grow' function
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| 
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| function default.can_grow(pos)
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| 	local node_under = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
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| 	if not node_under then
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| 		return false
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| 	end
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| 	local name_under = node_under.name
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| 	local is_soil = minetest.get_item_group(name_under, "soil")
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| 	if is_soil == 0 then
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| 		return false
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| 	end
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| 	local light_level = minetest.get_node_light(pos)
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| 	if not light_level or light_level < 13 then
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| 		return false
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| 	end
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| 	return true
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| end
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| 
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| 
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| -- 'is snow nearby' function
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| 
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| local function is_snow_nearby(pos)
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| 	return minetest.find_node_near(pos, 1, {"group:snowy"})
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| end
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| 
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| 
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| -- Grow sapling
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| 
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| function default.grow_sapling(pos)
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| 	if not default.can_grow(pos) then
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| 		-- try again 5 min later
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| 		minetest.get_node_timer(pos):start(300)
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| 		return
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| 	end
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| 
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| 	local mg_name = minetest.get_mapgen_setting("mg_name")
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| 	local node = minetest.get_node(pos)
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| 	if node.name == "default:sapling" then
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| 		minetest.log("action", "A sapling grows into a tree at "..
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| 			minetest.pos_to_string(pos))
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| 		if mg_name == "v6" then
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| 			default.grow_tree(pos, random(1, 4) == 1)
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| 		else
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| 			default.grow_new_apple_tree(pos)
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| 		end
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| 	elseif node.name == "default:junglesapling" then
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| 		minetest.log("action", "A jungle sapling grows into a tree at "..
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| 			minetest.pos_to_string(pos))
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| 		if mg_name == "v6" then
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| 			default.grow_jungle_tree(pos)
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| 		else
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| 			default.grow_new_jungle_tree(pos)
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| 		end
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| 	elseif node.name == "default:pine_sapling" then
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| 		minetest.log("action", "A pine sapling grows into a tree at "..
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| 			minetest.pos_to_string(pos))
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| 		local snow = is_snow_nearby(pos)
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| 		if mg_name == "v6" then
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| 			default.grow_pine_tree(pos, snow)
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| 		elseif snow then
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| 			default.grow_new_snowy_pine_tree(pos)
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| 		else
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| 			default.grow_new_pine_tree(pos)
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| 		end
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| 	elseif node.name == "default:acacia_sapling" then
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| 		minetest.log("action", "An acacia sapling grows into a tree at "..
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| 			minetest.pos_to_string(pos))
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| 		default.grow_new_acacia_tree(pos)
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| 	elseif node.name == "default:aspen_sapling" then
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| 		minetest.log("action", "An aspen sapling grows into a tree at "..
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| 			minetest.pos_to_string(pos))
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| 		default.grow_new_aspen_tree(pos)
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| 	elseif node.name == "default:bush_sapling" then
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| 		minetest.log("action", "A bush sapling grows into a bush at "..
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| 			minetest.pos_to_string(pos))
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| 		default.grow_bush(pos)
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| 	elseif node.name == "default:acacia_bush_sapling" then
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| 		minetest.log("action", "An acacia bush sapling grows into a bush at "..
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| 			minetest.pos_to_string(pos))
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| 		default.grow_acacia_bush(pos)
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| 	end
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| end
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| 
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| minetest.register_lbm({
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| 	name = "default:convert_saplings_to_node_timer",
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| 	nodenames = {"default:sapling", "default:junglesapling",
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| 			"default:pine_sapling", "default:acacia_sapling",
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| 			"default:aspen_sapling"},
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| 	action = function(pos)
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| 		minetest.get_node_timer(pos):start(math.random(300, 1500))
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| 	end
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| })
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| 
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| --
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| -- Tree generation
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| --
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| 
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| -- Apple tree and jungle tree trunk and leaves function
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| 
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| local function add_trunk_and_leaves(data, a, pos, tree_cid, leaves_cid,
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| 		height, size, iters, is_apple_tree)
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| 	local x, y, z = pos.x, pos.y, pos.z
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| 	local c_air = minetest.get_content_id("air")
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| 	local c_ignore = minetest.get_content_id("ignore")
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| 	local c_apple = minetest.get_content_id("default:apple")
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| 
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| 	-- Trunk
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| 	data[a:index(x, y, z)] = tree_cid -- Force-place lowest trunk node to replace sapling
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| 	for yy = y + 1, y + height - 1 do
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| 		local vi = a:index(x, yy, z)
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| 		local node_id = data[vi]
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| 		if node_id == c_air or node_id == c_ignore or node_id == leaves_cid then
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| 			data[vi] = tree_cid
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| 		end
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| 	end
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| 
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| 	-- Force leaves near the trunk
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| 	for z_dist = -1, 1 do
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| 	for y_dist = -size, 1 do
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| 		local vi = a:index(x - 1, y + height + y_dist, z + z_dist)
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| 		for x_dist = -1, 1 do
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| 			if data[vi] == c_air or data[vi] == c_ignore then
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| 				if is_apple_tree and random(1, 8) == 1 then
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| 					data[vi] = c_apple
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| 				else
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| 					data[vi] = leaves_cid
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| 				end
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| 			end
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| 			vi = vi + 1
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| 		end
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| 	end
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| 	end
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| 
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| 	-- Randomly add leaves in 2x2x2 clusters.
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| 	for i = 1, iters do
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| 		local clust_x = x + random(-size, size - 1)
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| 		local clust_y = y + height + random(-size, 0)
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| 		local clust_z = z + random(-size, size - 1)
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| 
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| 		for xi = 0, 1 do
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| 		for yi = 0, 1 do
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| 		for zi = 0, 1 do
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| 			local vi = a:index(clust_x + xi, clust_y + yi, clust_z + zi)
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| 			if data[vi] == c_air or data[vi] == c_ignore then
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| 				if is_apple_tree and random(1, 8) == 1 then
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| 					data[vi] = c_apple
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| 				else
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| 					data[vi] = leaves_cid
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| 				end
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| 			end
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| 		end
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| 		end
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| 		end
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| 	end
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| end
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| 
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| 
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| -- Apple tree
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| 
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| function default.grow_tree(pos, is_apple_tree, bad)
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| 	--[[
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| 		NOTE: Tree-placing code is currently duplicated in the engine
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| 		and in games that have saplings; both are deprecated but not
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| 		replaced yet
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| 	--]]
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| 	if bad then
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| 		error("Deprecated use of default.grow_tree")
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| 	end
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| 
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| 	local x, y, z = pos.x, pos.y, pos.z
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| 	local height = random(4, 5)
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| 	local c_tree = minetest.get_content_id("default:tree")
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| 	local c_leaves = minetest.get_content_id("default:leaves")
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| 
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| 	local vm = minetest.get_voxel_manip()
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| 	local minp, maxp = vm:read_from_map(
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| 		{x = x - 2, y = y, z = z - 2},
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| 		{x = x + 2, y = y + height + 1, z = z + 2}
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| 	)
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| 	local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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| 	local data = vm:get_data()
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| 
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| 	add_trunk_and_leaves(data, a, pos, c_tree, c_leaves, height, 2, 8, is_apple_tree)
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| 
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| 	vm:set_data(data)
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| 	vm:write_to_map()
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| 	vm:update_map()
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| end
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| 
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| 
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| -- Jungle tree
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| 
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| function default.grow_jungle_tree(pos, bad)
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| 	--[[
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| 		NOTE: Jungletree-placing code is currently duplicated in the engine
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| 		and in games that have saplings; both are deprecated but not
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| 		replaced yet
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| 	--]]
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| 	if bad then
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| 		error("Deprecated use of default.grow_jungle_tree")
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| 	end
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| 
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| 	local x, y, z = pos.x, pos.y, pos.z
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| 	local height = random(8, 12)
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| 	local c_air = minetest.get_content_id("air")
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| 	local c_ignore = minetest.get_content_id("ignore")
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| 	local c_jungletree = minetest.get_content_id("default:jungletree")
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| 	local c_jungleleaves = minetest.get_content_id("default:jungleleaves")
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| 
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| 	local vm = minetest.get_voxel_manip()
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| 	local minp, maxp = vm:read_from_map(
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| 		{x = x - 3, y = y - 1, z = z - 3},
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| 		{x = x + 3, y = y + height + 1, z = z + 3}
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| 	)
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| 	local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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| 	local data = vm:get_data()
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| 
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| 	add_trunk_and_leaves(data, a, pos, c_jungletree, c_jungleleaves,
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| 		height, 3, 30, false)
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| 
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| 	-- Roots
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| 	for z_dist = -1, 1 do
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| 		local vi_1 = a:index(x - 1, y - 1, z + z_dist)
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| 		local vi_2 = a:index(x - 1, y, z + z_dist)
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| 		for x_dist = -1, 1 do
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| 			if random(1, 3) >= 2 then
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| 				if data[vi_1] == c_air or data[vi_1] == c_ignore then
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| 					data[vi_1] = c_jungletree
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| 				elseif data[vi_2] == c_air or data[vi_2] == c_ignore then
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| 					data[vi_2] = c_jungletree
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| 				end
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| 			end
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| 			vi_1 = vi_1 + 1
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| 			vi_2 = vi_2 + 1
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| 		end
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| 	end
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| 
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| 	vm:set_data(data)
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| 	vm:write_to_map()
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| 	vm:update_map()
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| end
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| 
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| 
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| -- Pine tree from mg mapgen mod, design by sfan5, pointy top added by paramat
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| 
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| local function add_pine_needles(data, vi, c_air, c_ignore, c_snow, c_pine_needles)
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| 	local node_id = data[vi]
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| 	if node_id == c_air or node_id == c_ignore or node_id == c_snow then
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| 		data[vi] = c_pine_needles
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| 	end
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| end
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| 
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| local function add_snow(data, vi, c_air, c_ignore, c_snow)
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| 	local node_id = data[vi]
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| 	if node_id == c_air or node_id == c_ignore then
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| 		data[vi] = c_snow
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| 	end
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| end
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| 
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| function default.grow_pine_tree(pos, snow)
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| 	local x, y, z = pos.x, pos.y, pos.z
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| 	local maxy = y + random(9, 13) -- Trunk top
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| 
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| 	local c_air = minetest.get_content_id("air")
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| 	local c_ignore = minetest.get_content_id("ignore")
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| 	local c_pine_tree = minetest.get_content_id("default:pine_tree")
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| 	local c_pine_needles  = minetest.get_content_id("default:pine_needles")
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| 	local c_snow = minetest.get_content_id("default:snow")
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| 
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| 	local vm = minetest.get_voxel_manip()
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| 	local minp, maxp = vm:read_from_map(
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| 		{x = x - 3, y = y, z = z - 3},
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| 		{x = x + 3, y = maxy + 3, z = z + 3}
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| 	)
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| 	local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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| 	local data = vm:get_data()
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| 
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| 	-- Upper branches layer
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| 	local dev = 3
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| 	for yy = maxy - 1, maxy + 1 do
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| 		for zz = z - dev, z + dev do
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| 			local vi = a:index(x - dev, yy, zz)
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| 			local via = a:index(x - dev, yy + 1, zz)
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| 			for xx = x - dev, x + dev do
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| 				if random() < 0.95 - dev * 0.05 then
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| 					add_pine_needles(data, vi, c_air, c_ignore, c_snow,
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| 						c_pine_needles)
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| 					if snow then
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| 						add_snow(data, via, c_air, c_ignore, c_snow)
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| 					end
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| 				end
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| 				vi  = vi + 1
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| 				via = via + 1
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| 			end
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| 		end
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| 		dev = dev - 1
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| 	end
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| 
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| 	-- Centre top nodes
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| 	add_pine_needles(data, a:index(x, maxy + 1, z), c_air, c_ignore, c_snow,
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| 		c_pine_needles)
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| 	add_pine_needles(data, a:index(x, maxy + 2, z), c_air, c_ignore, c_snow,
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| 		c_pine_needles) -- Paramat added a pointy top node
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| 	if snow then
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| 		add_snow(data, a:index(x, maxy + 3, z), c_air, c_ignore, c_snow)
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| 	end
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| 
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| 	-- Lower branches layer
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| 	local my = 0
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| 	for i = 1, 20 do -- Random 2x2 squares of needles
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| 		local xi = x + random(-3, 2)
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| 		local yy = maxy + random(-6, -5)
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| 		local zi = z + random(-3, 2)
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| 		if yy > my then
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| 			my = yy
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| 		end
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| 		for zz = zi, zi+1 do
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| 			local vi = a:index(xi, yy, zz)
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| 			local via = a:index(xi, yy + 1, zz)
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| 			for xx = xi, xi + 1 do
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| 				add_pine_needles(data, vi, c_air, c_ignore, c_snow,
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| 					c_pine_needles)
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| 				if snow then
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| 					add_snow(data, via, c_air, c_ignore, c_snow)
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| 				end
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| 				vi  = vi + 1
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| 				via = via + 1
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| 			end
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| 		end
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| 	end
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| 
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| 	dev = 2
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| 	for yy = my + 1, my + 2 do
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| 		for zz = z - dev, z + dev do
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| 			local vi = a:index(x - dev, yy, zz)
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| 			local via = a:index(x - dev, yy + 1, zz)
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| 			for xx = x - dev, x + dev do
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| 				if random() < 0.95 - dev * 0.05 then
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| 					add_pine_needles(data, vi, c_air, c_ignore, c_snow,
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| 						c_pine_needles)
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| 					if snow then
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| 						add_snow(data, via, c_air, c_ignore, c_snow)
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| 					end
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| 				end
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| 				vi  = vi + 1
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| 				via = via + 1
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| 			end
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| 		end
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| 		dev = dev - 1
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| 	end
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| 
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| 	-- Trunk
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| 	-- Force-place lowest trunk node to replace sapling
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| 	data[a:index(x, y, z)] = c_pine_tree
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| 	for yy = y + 1, maxy do
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| 		local vi = a:index(x, yy, z)
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| 		local node_id = data[vi]
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| 		if node_id == c_air or node_id == c_ignore or
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| 				node_id == c_pine_needles or node_id == c_snow then
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| 			data[vi] = c_pine_tree
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| 		end
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| 	end
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| 
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| 	vm:set_data(data)
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| 	vm:write_to_map()
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| 	vm:update_map()
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| end
 | |
| 
 | |
| 
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| -- New apple tree
 | |
| 
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| function default.grow_new_apple_tree(pos)
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| 	local path = minetest.get_modpath("default") ..
 | |
| 		"/schematics/apple_tree_from_sapling.mts"
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| 	minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
 | |
| 		path, "random", nil, false)
 | |
| end
 | |
| 
 | |
| 
 | |
| -- New jungle tree
 | |
| 
 | |
| function default.grow_new_jungle_tree(pos)
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| 	local path = minetest.get_modpath("default") ..
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| 		"/schematics/jungle_tree_from_sapling.mts"
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| 	minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
 | |
| 		path, "random", nil, false)
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| end
 | |
| 
 | |
| 
 | |
| -- New pine tree
 | |
| 
 | |
| function default.grow_new_pine_tree(pos)
 | |
| 	local path = minetest.get_modpath("default") ..
 | |
| 		"/schematics/pine_tree_from_sapling.mts"
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| 	minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
 | |
| 		path, "0", nil, false)
 | |
| end
 | |
| 
 | |
| 
 | |
| -- New snowy pine tree
 | |
| 
 | |
| function default.grow_new_snowy_pine_tree(pos)
 | |
| 	local path = minetest.get_modpath("default") ..
 | |
| 		"/schematics/snowy_pine_tree_from_sapling.mts"
 | |
| 	minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
 | |
| 		path, "random", nil, false)
 | |
| end
 | |
| 
 | |
| 
 | |
| -- New acacia tree
 | |
| 
 | |
| function default.grow_new_acacia_tree(pos)
 | |
| 	local path = minetest.get_modpath("default") ..
 | |
| 		"/schematics/acacia_tree_from_sapling.mts"
 | |
| 	minetest.place_schematic({x = pos.x - 4, y = pos.y - 1, z = pos.z - 4},
 | |
| 		path, "random", nil, false)
 | |
| end
 | |
| 
 | |
| 
 | |
| -- New aspen tree
 | |
| 
 | |
| function default.grow_new_aspen_tree(pos)
 | |
| 	local path = minetest.get_modpath("default") ..
 | |
| 		"/schematics/aspen_tree_from_sapling.mts"
 | |
| 	minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
 | |
| 		path, "0", nil, false)
 | |
| end
 | |
| 
 | |
| 
 | |
| -- Bushes do not need 'from sapling' schematic variants because
 | |
| -- only the stem node is force-placed in the schematic.
 | |
| 
 | |
| -- Bush
 | |
| 
 | |
| function default.grow_bush(pos)
 | |
| 	local path = minetest.get_modpath("default") ..
 | |
| 		"/schematics/bush.mts"
 | |
| 	minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
 | |
| 		path, "0", nil, false)
 | |
| end
 | |
| 
 | |
| 
 | |
| -- Acacia bush
 | |
| 
 | |
| function default.grow_acacia_bush(pos)
 | |
| 	local path = minetest.get_modpath("default") ..
 | |
| 		"/schematics/acacia_bush.mts"
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| 	minetest.place_schematic({x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
 | |
| 		path, "0", nil, false)
 | |
| end
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| 
 | |
| 
 | |
| --
 | |
| -- Sapling 'on place' function to check protection of node and resulting tree volume
 | |
| --
 | |
| 
 | |
| function default.sapling_on_place(itemstack, placer, pointed_thing,
 | |
| 		sapling_name, minp_relative, maxp_relative, interval)
 | |
| 	-- Position of sapling
 | |
| 	local pos = pointed_thing.under
 | |
| 	local node = minetest.get_node_or_nil(pos)
 | |
| 	local pdef = node and minetest.registered_nodes[node.name]
 | |
| 
 | |
| 	if pdef and pdef.on_rightclick and
 | |
| 			not (placer and placer:is_player() and
 | |
| 			placer:get_player_control().sneak) then
 | |
| 		return pdef.on_rightclick(pos, node, placer, itemstack, pointed_thing)
 | |
| 	end
 | |
| 
 | |
| 	if not pdef or not pdef.buildable_to then
 | |
| 		pos = pointed_thing.above
 | |
| 		node = minetest.get_node_or_nil(pos)
 | |
| 		pdef = node and minetest.registered_nodes[node.name]
 | |
| 		if not pdef or not pdef.buildable_to then
 | |
| 			return itemstack
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	local player_name = placer and placer:get_player_name() or ""
 | |
| 	-- Check sapling position for protection
 | |
| 	if minetest.is_protected(pos, player_name) then
 | |
| 		minetest.record_protection_violation(pos, player_name)
 | |
| 		return itemstack
 | |
| 	end
 | |
| 	-- Check tree volume for protection
 | |
| 	if default.intersects_protection(
 | |
| 			vector.add(pos, minp_relative),
 | |
| 			vector.add(pos, maxp_relative),
 | |
| 			player_name,
 | |
| 			interval) then
 | |
| 		minetest.record_protection_violation(pos, player_name)
 | |
| 		-- Print extra information to explain
 | |
| 		minetest.chat_send_player(player_name, "Tree will intersect protection")
 | |
| 		return itemstack
 | |
| 	end
 | |
| 
 | |
| 	minetest.log("action", player_name .. " places node "
 | |
| 			.. sapling_name .. " at " .. minetest.pos_to_string(pos))
 | |
| 
 | |
| 	local take_item = not (creative and creative.is_enabled_for
 | |
| 		and creative.is_enabled_for(player_name))
 | |
| 	local newnode = {name = sapling_name}
 | |
| 	local ndef = minetest.registered_nodes[sapling_name]
 | |
| 	minetest.set_node(pos, newnode)
 | |
| 
 | |
| 	-- Run callback
 | |
| 	if ndef and ndef.after_place_node then
 | |
| 		-- Deepcopy place_to and pointed_thing because callback can modify it
 | |
| 		if ndef.after_place_node(table.copy(pos), placer,
 | |
| 				itemstack, table.copy(pointed_thing)) then
 | |
| 			take_item = false
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	-- Run script hook
 | |
| 	for _, callback in ipairs(minetest.registered_on_placenodes) do
 | |
| 		-- Deepcopy pos, node and pointed_thing because callback can modify them
 | |
| 		if callback(table.copy(pos), table.copy(newnode),
 | |
| 				placer, table.copy(node or {}),
 | |
| 				itemstack, table.copy(pointed_thing)) then
 | |
| 			take_item = false
 | |
| 		end
 | |
| 	end
 | |
| 
 | |
| 	if take_item then
 | |
| 		itemstack:take_item()
 | |
| 	end
 | |
| 
 | |
| 	return itemstack
 | |
| end
 |