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	Have mushroom spread abm use group:mushroom to spread not only default red and brown but all defined shrooms.
		
			
				
	
	
		
			337 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			337 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- flowers/init.lua
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| 
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| -- Minetest 0.4 mod: default
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| -- See README.txt for licensing and other information.
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| 
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| 
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| -- Namespace for functions
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| 
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| flowers = {}
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| 
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| -- Load support for MT game translation.
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| local S = minetest.get_translator("flowers")
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| 
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| 
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| -- Map Generation
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| 
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| dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
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| 
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| 
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| --
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| -- Flowers
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| --
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| 
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| -- Aliases for original flowers mod
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| 
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| minetest.register_alias("flowers:flower_rose", "flowers:rose")
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| minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
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| minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
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| minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
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| minetest.register_alias("flowers:flower_viola", "flowers:viola")
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| minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
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| 
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| 
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| -- Flower registration
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| 
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| local function add_simple_flower(name, desc, box, f_groups)
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| 	-- Common flowers' groups
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| 	f_groups.snappy = 3
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| 	f_groups.flower = 1
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| 	f_groups.flora = 1
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| 	f_groups.attached_node = 1
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| 
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| 	minetest.register_node("flowers:" .. name, {
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| 		description = desc,
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| 		drawtype = "plantlike",
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| 		waving = 1,
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| 		tiles = {"flowers_" .. name .. ".png"},
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| 		inventory_image = "flowers_" .. name .. ".png",
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| 		wield_image = "flowers_" .. name .. ".png",
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| 		sunlight_propagates = true,
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| 		paramtype = "light",
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| 		walkable = false,
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| 		buildable_to = true,
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| 		groups = f_groups,
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| 		sounds = default.node_sound_leaves_defaults(),
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| 		selection_box = {
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| 			type = "fixed",
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| 			fixed = box
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| 		}
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| 	})
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| end
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| 
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| flowers.datas = {
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| 	{
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| 		"rose",
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| 		S("Red Rose"),
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| 		{-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16},
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| 		{color_red = 1, flammable = 1}
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| 	},
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| 	{
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| 		"tulip",
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| 		S("Orange Tulip"),
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| 		{-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
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| 		{color_orange = 1, flammable = 1}
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| 	},
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| 	{
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| 		"dandelion_yellow",
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| 		S("Yellow Dandelion"),
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| 		{-4 / 16, -0.5, -4 / 16, 4 / 16, -2 / 16, 4 / 16},
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| 		{color_yellow = 1, flammable = 1}
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| 	},
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| 	{
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| 		"chrysanthemum_green",
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| 		S("Green Chrysanthemum"),
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| 		{-4 / 16, -0.5, -4 / 16, 4 / 16, -1 / 16, 4 / 16},
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| 		{color_green = 1, flammable = 1}
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| 	},
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| 	{
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| 		"geranium",
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| 		S("Blue Geranium"),
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| 		{-2 / 16, -0.5, -2 / 16, 2 / 16, 2 / 16, 2 / 16},
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| 		{color_blue = 1, flammable = 1}
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| 	},
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| 	{
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| 		"viola",
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| 		S("Viola"),
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| 		{-5 / 16, -0.5, -5 / 16, 5 / 16, -1 / 16, 5 / 16},
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| 		{color_violet = 1, flammable = 1}
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| 	},
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| 	{
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| 		"dandelion_white",
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| 		S("White Dandelion"),
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| 		{-5 / 16, -0.5, -5 / 16, 5 / 16, -2 / 16, 5 / 16},
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| 		{color_white = 1, flammable = 1}
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| 	},
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| 	{
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| 		"tulip_black",
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| 		S("Black Tulip"),
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| 		{-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
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| 		{color_black = 1, flammable = 1}
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| 	},
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| }
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| 
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| for _,item in pairs(flowers.datas) do
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| 	add_simple_flower(unpack(item))
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| end
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| 
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| 
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| -- Flower spread
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| -- Public function to enable override by mods
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| 
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| function flowers.flower_spread(pos, node)
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| 	pos.y = pos.y - 1
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| 	local under = minetest.get_node(pos)
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| 	pos.y = pos.y + 1
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| 	-- Replace flora with dry shrub in desert sand and silver sand,
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| 	-- as this is the only way to generate them.
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| 	-- However, preserve grasses in sand dune biomes.
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| 	if minetest.get_item_group(under.name, "sand") == 1 and
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| 			under.name ~= "default:sand" then
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| 		minetest.set_node(pos, {name = "default:dry_shrub"})
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| 		return
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| 	end
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| 
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| 	if minetest.get_item_group(under.name, "soil") == 0 then
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| 		return
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| 	end
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| 
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| 	local light = minetest.get_node_light(pos)
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| 	if not light or light < 13 then
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| 		return
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| 	end
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| 
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| 	local pos0 = vector.subtract(pos, 4)
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| 	local pos1 = vector.add(pos, 4)
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| 	-- Testing shows that a threshold of 3 results in an appropriate maximum
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| 	-- density of approximately 7 flora per 9x9 area.
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| 	if #minetest.find_nodes_in_area(pos0, pos1, "group:flora") > 3 then
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| 		return
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| 	end
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| 
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| 	local soils = minetest.find_nodes_in_area_under_air(
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| 		pos0, pos1, "group:soil")
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| 	local num_soils = #soils
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| 	if num_soils >= 1 then
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| 		for si = 1, math.min(3, num_soils) do
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| 			local soil = soils[math.random(num_soils)]
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| 			local soil_name = minetest.get_node(soil).name
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| 			local soil_above = {x = soil.x, y = soil.y + 1, z = soil.z}
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| 			light = minetest.get_node_light(soil_above)
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| 			if light and light >= 13 and
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| 					-- Only spread to same surface node
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| 					soil_name == under.name and
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| 					-- Desert sand is in the soil group
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| 					soil_name ~= "default:desert_sand" then
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| 				minetest.set_node(soil_above, {name = node.name})
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| 			end
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| 		end
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| 	end
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| end
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| 
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| minetest.register_abm({
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| 	label = "Flower spread",
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| 	nodenames = {"group:flora"},
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| 	interval = 13,
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| 	chance = 300,
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| 	action = function(...)
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| 		flowers.flower_spread(...)
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| 	end,
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| })
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| 
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| 
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| --
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| -- Mushrooms
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| --
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| 
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| minetest.register_node("flowers:mushroom_red", {
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| 	description = S("Red Mushroom"),
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| 	tiles = {"flowers_mushroom_red.png"},
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| 	inventory_image = "flowers_mushroom_red.png",
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| 	wield_image = "flowers_mushroom_red.png",
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| 	drawtype = "plantlike",
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| 	paramtype = "light",
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| 	sunlight_propagates = true,
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| 	walkable = false,
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| 	buildable_to = true,
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| 	groups = {mushroom = 1, snappy = 3, attached_node = 1, flammable = 1},
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| 	sounds = default.node_sound_leaves_defaults(),
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| 	on_use = minetest.item_eat(-5),
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| 	selection_box = {
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| 		type = "fixed",
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| 		fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, -1 / 16, 4 / 16},
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| 	}
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| })
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| 
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| minetest.register_node("flowers:mushroom_brown", {
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| 	description = S("Brown Mushroom"),
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| 	tiles = {"flowers_mushroom_brown.png"},
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| 	inventory_image = "flowers_mushroom_brown.png",
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| 	wield_image = "flowers_mushroom_brown.png",
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| 	drawtype = "plantlike",
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| 	paramtype = "light",
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| 	sunlight_propagates = true,
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| 	walkable = false,
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| 	buildable_to = true,
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| 	groups = {mushroom = 1, food_mushroom = 1, snappy = 3, attached_node = 1, flammable = 1},
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| 	sounds = default.node_sound_leaves_defaults(),
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| 	on_use = minetest.item_eat(1),
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| 	selection_box = {
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| 		type = "fixed",
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| 		fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
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| 	}
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| })
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| 
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| 
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| -- Mushroom spread and death
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| 
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| function flowers.mushroom_spread(pos, node)
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| 	if minetest.get_node_light(pos, 0.5) > 3 then
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| 		if minetest.get_node_light(pos, nil) == 15 then
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| 			minetest.remove_node(pos)
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| 		end
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| 		return
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| 	end
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| 	local positions = minetest.find_nodes_in_area_under_air(
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| 		{x = pos.x - 1, y = pos.y - 2, z = pos.z - 1},
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| 		{x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
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| 		{"group:soil", "group:tree"})
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| 	if #positions == 0 then
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| 		return
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| 	end
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| 	local pos2 = positions[math.random(#positions)]
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| 	pos2.y = pos2.y + 1
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| 	if minetest.get_node_light(pos2, 0.5) <= 3 then
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| 		minetest.set_node(pos2, {name = node.name})
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| 	end
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| end
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| 
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| minetest.register_abm({
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| 	label = "Mushroom spread",
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| 	nodenames = {"group:mushroom"},
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| 	interval = 11,
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| 	chance = 150,
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| 	action = function(...)
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| 		flowers.mushroom_spread(...)
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| 	end,
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| })
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| 
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| 
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| -- These old mushroom related nodes can be simplified now
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| 
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| minetest.register_alias("flowers:mushroom_spores_brown", "flowers:mushroom_brown")
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| minetest.register_alias("flowers:mushroom_spores_red", "flowers:mushroom_red")
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| minetest.register_alias("flowers:mushroom_fertile_brown", "flowers:mushroom_brown")
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| minetest.register_alias("flowers:mushroom_fertile_red", "flowers:mushroom_red")
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| minetest.register_alias("mushroom:brown_natural", "flowers:mushroom_brown")
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| minetest.register_alias("mushroom:red_natural", "flowers:mushroom_red")
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| 
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| 
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| --
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| -- Waterlily
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| --
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| 
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| local waterlily_def = {
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| 	description = S("Waterlily"),
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| 	drawtype = "nodebox",
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| 	paramtype = "light",
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| 	paramtype2 = "facedir",
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| 	tiles = {"flowers_waterlily.png", "flowers_waterlily_bottom.png"},
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| 	inventory_image = "flowers_waterlily.png",
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| 	wield_image = "flowers_waterlily.png",
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| 	use_texture_alpha = "clip",
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| 	liquids_pointable = true,
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| 	walkable = false,
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| 	buildable_to = true,
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| 	floodable = true,
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| 	groups = {snappy = 3, flower = 1, flammable = 1},
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| 	sounds = default.node_sound_leaves_defaults(),
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| 	node_placement_prediction = "",
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| 	node_box = {
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| 		type = "fixed",
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| 		fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5}
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| 	},
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| 	selection_box = {
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| 		type = "fixed",
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| 		fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, -15 / 32, 7 / 16}
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| 	},
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| 
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| 	on_place = function(itemstack, placer, pointed_thing)
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| 		local pos = pointed_thing.above
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| 		local node = minetest.get_node(pointed_thing.under)
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| 		local def = minetest.registered_nodes[node.name]
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| 
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| 		if def and def.on_rightclick then
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| 			return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
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| 					pointed_thing)
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| 		end
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| 
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| 		if def and def.liquidtype == "source" and
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| 				minetest.get_item_group(node.name, "water") > 0 then
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| 			local player_name = placer and placer:get_player_name() or ""
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| 			if not minetest.is_protected(pos, player_name) then
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| 				minetest.set_node(pos, {name = "flowers:waterlily" ..
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| 					(def.waving == 3 and "_waving" or ""),
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| 					param2 = math.random(0, 3)})
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| 				if not minetest.is_creative_enabled(player_name) then
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| 					itemstack:take_item()
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| 				end
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| 			else
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| 				minetest.chat_send_player(player_name, "Node is protected")
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| 				minetest.record_protection_violation(pos, player_name)
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| 			end
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| 		end
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| 
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| 		return itemstack
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| 	end
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| }
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| 
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| local waterlily_waving_def = table.copy(waterlily_def)
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| waterlily_waving_def.waving = 3
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| waterlily_waving_def.drop = "flowers:waterlily"
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| waterlily_waving_def.groups.not_in_creative_inventory = 1
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| 
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| minetest.register_node("flowers:waterlily", waterlily_def)
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| minetest.register_node("flowers:waterlily_waving", waterlily_waving_def)
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| 
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