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	Spread ABM intervals evenly across 1 to 16 seconds 16s ensures no nodes are missed when player walks past Adjust chance values to compensate, for identical action rates Combine lavacooling ABMs into one, return to chance = 1 Grass growth: add 'neighbors = "air"' to avoid processing the thousands of underground dirt nodes Grass death: Reduce action rate to that of grass growth Fire: Use chance = 1 for flame extinguishing and flame removal when mod is disabled
Minetest Game mod: farming
==========================
License of source code:
-----------------------
Copyright (C) 2014 webdesigner97
            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
                    Version 2, December 2004
 Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
 Everyone is permitted to copy and distribute verbatim or modified
 copies of this license document, and changing it is allowed as long
 as the name is changed.
            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
  0. You just DO WHAT THE FUCK YOU WANT TO. 
License of media (textures):
----------------------------
Created by PilzAdam (License: WTFPL):
  farming_bread.png
  farming_soil.png
  farming_soil_wet.png
  farming_soil_wet_side.png
  farming_string.png
Created by BlockMen (License: CC BY 3.0):
  farming_tool_diamondhoe.png
  farming_tool_mesehoe.png
  farming_tool_bronzehoe.png
  farming_tool_steelhoe.png
  farming_tool_stonehoe.png
  farming_tool_woodhoe.png
Created by MasterGollum (License: WTFPL):
  farming_straw.png
Created by Gambit (License: WTFPL):
  farming_wheat.png
  farming_wheat_*.png
  farming_cotton_*.png
  farming_flour.png
  farming_cotton_seed.png
  farming_wheat_seed.png