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			211 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			211 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| minetest.register_tool("screwdriver:screwdriver", {
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| 	description = "Screwdriver",
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| 	inventory_image = "screwdriver.png",
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| 	on_use = function(itemstack, user, pointed_thing)
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| 	screwdriver_handler(itemstack,user,pointed_thing)
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| 	return itemstack
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| 	end,
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| })
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| 
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| for i=1,4,1 do
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| minetest.register_tool("screwdriver:screwdriver"..i, {
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| 	description = "Screwdriver in Mode "..i,
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| 	inventory_image = "screwdriver.png^tool_mode"..i..".png",
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| 	wield_image = "screwdriver.png",
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| 	groups = {not_in_creative_inventory=1},
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| 	on_use = function(itemstack, user, pointed_thing)
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| 	screwdriver_handler(itemstack,user,pointed_thing)
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| 	return itemstack
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| 	end,
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| })
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| end
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| faces_table=
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| {
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| --look dir  +X  +Y  +Z    -Z  -Y  -X
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| 			2 , 0 , 4 ,    5 , 1 , 3 ,  -- rotate around y+ 0 - 3
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| 			4 , 0 , 3 ,    2 , 1 , 5 ,
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| 			3 , 0 , 5 ,    4 , 1 , 2 ,
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| 			5 , 0 , 2 ,    3 , 1 , 4 ,
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| 
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| 			2 , 5 , 0 ,    1 , 4 , 3 ,  -- rotate around z+ 4 - 7
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| 			4 , 2 , 0 ,    1 , 3 , 5 ,
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| 			3 , 4 , 0 ,    1 , 5 , 2 ,
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| 			5 , 3 , 0 ,    1 , 2 , 4 ,
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| 
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| 			2 , 4 , 1 ,    0 , 5 , 3 ,  -- rotate around z- 8 - 11
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| 			4 , 3 , 1 ,    0 , 2 , 5 ,
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| 			3 , 5 , 1 ,    0 , 4 , 2 ,
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| 			5 , 2 , 1 ,    0 , 3 , 4 ,
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| 
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| 			0 , 3 , 4 ,    5 , 2 , 1 ,  -- rotate around x+ 12 - 15
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| 			0 , 5 , 3 ,    2 , 4 , 1 ,
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| 			0 , 2 , 5 ,    4 , 3 , 1 ,
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| 			0 , 4 , 2 ,    3 , 5 , 1 ,
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| 
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| 			1 , 2 , 4 ,    5 , 3 , 0 ,  -- rotate around x- 16 - 19  
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| 			1 , 4 , 3 ,    2 , 5 , 0 ,  
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| 			1 , 3 , 5 ,    4 , 2 , 0 ,  
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| 			1 , 5 , 2 ,    3 , 4 , 0 ,  
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| 
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| 			3 , 1 , 4 ,    5 , 0 , 2 ,  -- rotate around y- 20 - 23
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| 			5 , 1 , 3 ,    2 , 0 , 4 ,  
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| 			2 , 1 , 5 ,    4 , 0 , 3 ,  
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| 			4 , 1 , 2 ,    3 , 0 , 5  
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| }
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| 
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| function screwdriver_handler (itemstack,user,pointed_thing)
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| 	local keys=user:get_player_control()
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| 	local player_name=user:get_player_name()
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| 	local item=itemstack:to_table()
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| 	if item["metadata"]=="" or keys["sneak"]==true then return screwdriver_setmode(user,itemstack) end
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| 	local mode=tonumber((item["metadata"]))
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| 	if pointed_thing.type~="node" then return end
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| 	local pos=minetest.get_pointed_thing_position(pointed_thing,above)
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| 	local node=minetest.get_node(pos)
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| 	local node_name=node.name
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| 	if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
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| 		if minetest.registered_nodes[node_name].drawtype == "nodebox" then
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| 			if minetest.registered_nodes[node_name].node_box["type"]~="fixed" then return end
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| 			end
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| 		if node.param2==nil  then return end
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| 		-- Get ready to set the param2
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| 			local n = node.param2
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| 			local axisdir=math.floor(n/4)
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| 			local rotation=n-axisdir*4
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| 			if mode==1 then 
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| 				rotation=rotation+1
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| 				if rotation>3 then rotation=0 end
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| 				n=axisdir*4+rotation
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| 			end
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| 
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| 			if mode==2 then 
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| 				local ppos=user:getpos()
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| 				local pvect=user:get_look_dir()
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| 				local face=get_node_face(pos,ppos,pvect)
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| 				if face == nil then return end
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| 				local index=convertFaceToIndex(face)
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| 				local face1=faces_table[n*6+index+1]
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| 				local found = 0
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| 				while found == 0 do
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| 					n=n+1
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| 					if n>23 then n=0 end
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| 					if faces_table[n*6+index+1]==face1 then found=1 end
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| 				end
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| 			end
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| 				
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| 			if mode==3 then 
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| 				axisdir=axisdir+1
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| 				if axisdir>5 then axisdir=0 end
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| 				n=axisdir*4
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| 			end
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| 
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| 			if mode==4 then 
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| 				local ppos=user:getpos()
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| 				local pvect=user:get_look_dir()
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| 				local face=get_node_face(pos,ppos,pvect)
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| 				if face == nil then return end
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| 				if axisdir == face then
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| 					rotation=rotation+1
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| 				if rotation>3 then rotation=0 end
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| 					n=axisdir*4+rotation
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| 				else
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| 					n=face*4
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| 				end
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| 			end
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| 			--print (dump(axisdir..", "..rotation))
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| 			local meta = minetest.get_meta(pos)
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| 			local meta0 = meta:to_table()
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| 			node.param2 = n
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| 			minetest.set_node(pos,node)
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| 			meta = minetest.get_meta(pos)
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| 			meta:from_table(meta0)
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| 			local item=itemstack:to_table()
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| 			local item_wear=tonumber((item["wear"]))
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| 			item_wear=item_wear+327 
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| 			if item_wear>65535 then itemstack:clear() return itemstack end
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| 			item["wear"]=tostring(item_wear)
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| 			itemstack:replace(item)
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| 			return itemstack
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| 	end
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| end
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| 
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| mode_text={
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| {"Change rotation, Don't change axisdir."},
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| {"Keep choosen face in front then rotate it."},
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| {"Change axis dir, Reset rotation."},
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| {"Bring top in front then rotate it."},
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| }
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| 
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| function screwdriver_setmode(user,itemstack)
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| local player_name=user:get_player_name()
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| local item=itemstack:to_table()
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| local mode
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| if item["metadata"]=="" then
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| 	minetest.chat_send_player(player_name,"Hold shift and use to change screwdriwer modes.")
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| 	mode=0
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| else mode=tonumber((item["metadata"]))
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| end
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| mode=mode+1
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| if mode==5 then mode=1 end
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| minetest.chat_send_player(player_name, "Screwdriver mode : "..mode.." - "..mode_text[mode][1] )
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| item["name"]="screwdriver:screwdriver"..mode
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| item["metadata"]=tostring(mode)
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| itemstack:replace(item)
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| return itemstack
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| end
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| 
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| minetest.register_craft({
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| output = "screwdriver:screwdriver",
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| recipe = {
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| {"default:steel_ingot"},
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| {"default:stick"}
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| }
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| })
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| 
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| function get_node_face(pos,ppos,pvect)
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| 	ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z}
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| 	if pvect.x>0 then
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| 		local t=(-0.5-ppos.x)/pvect.x
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| 		local y_int=ppos.y+t*pvect.y
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| 		local z_int=ppos.z+t*pvect.z
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| 		if y_int>-0.4 and y_int<0.4 and z_int>-0.4 and z_int<0.4 then return 4 end 
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| 	elseif pvect.x<0 then
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| 		local t=(0.5-ppos.x)/pvect.x
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| 		local y_int=ppos.y+t*pvect.y
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| 		local z_int=ppos.z+t*pvect.z
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| 		if y_int>-0.4 and y_int<0.4 and z_int>-0.4 and z_int<0.4 then return 3 end 
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| 	end
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| 	if pvect.y>0 then
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| 		local t=(-0.5-ppos.y)/pvect.y
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| 		local x_int=ppos.x+t*pvect.x
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| 		local z_int=ppos.z+t*pvect.z
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| 		if x_int>-0.4 and x_int<0.4 and z_int>-0.4 and z_int<0.4 then return 5 end 
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| 	elseif pvect.y<0 then
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| 		local t=(0.5-ppos.y)/pvect.y
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| 		local x_int=ppos.x+t*pvect.x
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| 		local z_int=ppos.z+t*pvect.z
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| 		if x_int>-0.4 and x_int<0.4 and z_int>-0.4 and z_int<0.4 then return 0 end 
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| 	end
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| 	if pvect.z>0 then
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| 		local t=(-0.5-ppos.z)/pvect.z
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| 		local x_int=ppos.x+t*pvect.x
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| 		local y_int=ppos.y+t*pvect.y
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| 		if x_int>-0.4 and x_int<0.4 and y_int>-0.4 and y_int<0.4 then return 2 end 
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| 	elseif pvect.z<0 then
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| 		local t=(0.5-ppos.z)/pvect.z
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| 		local x_int=ppos.x+t*pvect.x
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| 		local y_int=ppos.y+t*pvect.y
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| 		if x_int>-0.4 and x_int<0.4 and y_int>-0.4 and y_int<0.4 then return 1 end 
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| 	end
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| end
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| 
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| function convertFaceToIndex (face)
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| if face==0 then return 1 end
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| if face==1 then return 2 end
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| if face==2 then return 3 end
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| if face==3 then return 0 end
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| if face==4 then return 5 end
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| if face==5 then return 4 end
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| end
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| 
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