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			151 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- Minetest 0.4 mod: stairs
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| -- See README.txt for licensing and other information.
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| 
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| stairs = {}
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| 
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| -- Node will be called stairs:stair_<subname>
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| function stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
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| 	minetest.register_node("stairs:stair_" .. subname, {
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| 		description = description,
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| 		drawtype = "nodebox",
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| 		tiles = images,
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| 		paramtype = "light",
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| 		paramtype2 = "facedir",
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| 		is_ground_content = true,
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| 		groups = groups,
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| 		sounds = sounds,
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| 		node_box = {
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| 			type = "fixed",
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| 			fixed = {
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| 				{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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| 				{-0.5, 0, 0, 0.5, 0.5, 0.5},
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| 			},
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| 		},
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| 	})
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| 
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| 	minetest.register_craft({
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| 		output = 'stairs:stair_' .. subname .. ' 4',
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| 		recipe = {
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| 			{recipeitem, "", ""},
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| 			{recipeitem, recipeitem, ""},
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| 			{recipeitem, recipeitem, recipeitem},
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| 		},
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| 	})
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| 
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| 	-- Flipped recipe for the silly minecrafters
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| 	minetest.register_craft({
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| 		output = 'stairs:stair_' .. subname .. ' 4',
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| 		recipe = {
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| 			{"", "", recipeitem},
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| 			{"", recipeitem, recipeitem},
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| 			{recipeitem, recipeitem, recipeitem},
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| 		},
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| 	})
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| end
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| 
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| -- Node will be called stairs:slab_<subname>
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| function stairs.register_slab(subname, recipeitem, groups, images, description, sounds)
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| 	minetest.register_node("stairs:slab_" .. subname, {
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| 		description = description,
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| 		drawtype = "nodebox",
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| 		tiles = images,
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| 		paramtype = "light",
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| 		is_ground_content = true,
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| 		groups = groups,
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| 		sounds = sounds,
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| 		node_box = {
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| 			type = "fixed",
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| 			fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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| 		},
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| 		selection_box = {
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| 			type = "fixed",
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| 			fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
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| 		},
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| 		on_place = function(itemstack, placer, pointed_thing)
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| 			if pointed_thing.type ~= "node" then
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| 				return itemstack
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| 			end
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| 
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| 			-- If it's being placed on an another similar one, replace it with
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| 			-- a full block
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| 			local slabpos = nil
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| 			local slabnode = nil
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| 			local p0 = pointed_thing.under
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| 			local p1 = pointed_thing.above
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| 			local n0 = minetest.env:get_node(p0)
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| 			if n0.name == "stairs:slab_" .. subname and
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| 					p0.y+1 == p1.y then
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| 				slabpos = p0
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| 				slabnode = n0
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| 			end
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| 			if slabpos then
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| 				-- Remove the slab at slabpos
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| 				minetest.env:remove_node(slabpos)
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| 				-- Make a fake stack of a single item and try to place it
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| 				local fakestack = ItemStack(recipeitem)
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| 				pointed_thing.above = slabpos
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| 				fakestack = minetest.item_place(fakestack, placer, pointed_thing)
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| 				-- If the item was taken from the fake stack, decrement original
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| 				if not fakestack or fakestack:is_empty() then
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| 					itemstack:take_item(1)
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| 				-- Else put old node back
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| 				else
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| 					minetest.env:set_node(slabpos, slabnode)
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| 				end
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| 				return itemstack
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| 			end
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| 			
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| 			-- Otherwise place regularly
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| 			return minetest.item_place(itemstack, placer, pointed_thing)
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| 		end,
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| 	})
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| 
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| 	minetest.register_craft({
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| 		output = 'stairs:slab_' .. subname .. ' 3',
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| 		recipe = {
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| 			{recipeitem, recipeitem, recipeitem},
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| 		},
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| 	})
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| end
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| 
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| -- Nodes will be called stairs:{stair,slab}_<subname>
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| function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds)
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| 	stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds)
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| 	stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds)
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| end
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| 
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| stairs.register_stair_and_slab("wood", "default:wood",
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| 		{snappy=2,choppy=2,oddly_breakable_by_hand=2},
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| 		{"default_wood.png"},
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| 		"Wooden stair",
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| 		"Wooden slab",
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| 		default.node_sound_wood_defaults())
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| 
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| stairs.register_stair_and_slab("stone", "default:stone",
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| 		{cracky=3},
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| 		{"default_stone.png"},
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| 		"Stone stair",
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| 		"Stone slab",
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| 		default.node_sound_stone_defaults())
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| 
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| stairs.register_stair_and_slab("cobble", "default:cobble",
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| 		{cracky=3},
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| 		{"default_cobble.png"},
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| 		"Cobble stair",
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| 		"Cobble slab",
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| 		default.node_sound_stone_defaults())
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| 
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| stairs.register_stair_and_slab("brick", "default:brick",
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| 		{cracky=3},
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| 		{"default_brick.png"},
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| 		"Brick stair",
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| 		"Brick slab",
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| 		default.node_sound_stone_defaults())
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| 
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| stairs.register_stair_and_slab("sandstone", "default:sandstone",
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| 		{crumbly=2,cracky=2},
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| 		{"default_sandstone.png"},
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| 		"Sandstone stair",
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| 		"Sandstone slab",
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| 		default.node_sound_stone_defaults())
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