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			223 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			223 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- Minetest 0.4 mod: bucket
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| -- See README.txt for licensing and other information.
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| 
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| minetest.register_alias("bucket", "bucket:bucket_empty")
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| minetest.register_alias("bucket_water", "bucket:bucket_water")
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| minetest.register_alias("bucket_lava", "bucket:bucket_lava")
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| 
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| minetest.register_craft({
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| 	output = 'bucket:bucket_empty 1',
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| 	recipe = {
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| 		{'default:steel_ingot', '', 'default:steel_ingot'},
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| 		{'', 'default:steel_ingot', ''},
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| 	}
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| })
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| 
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| bucket = {}
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| bucket.liquids = {}
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| 
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| local function check_protection(pos, name, text)
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| 	if minetest.is_protected(pos, name) then
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| 		minetest.log("action", (name ~= "" and name or "A mod")
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| 			.. " tried to " .. text
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| 			.. " at protected position "
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| 			.. minetest.pos_to_string(pos)
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| 			.. " with a bucket")
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| 		minetest.record_protection_violation(pos, name)
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| 		return true
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| 	end
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| 	return false
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| end
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| 
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| -- Register a new liquid
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| --    source = name of the source node
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| --    flowing = name of the flowing node
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| --    itemname = name of the new bucket item (or nil if liquid is not takeable)
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| --    inventory_image = texture of the new bucket item (ignored if itemname == nil)
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| --    name = text description of the bucket item
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| --    groups = (optional) groups of the bucket item, for example {water_bucket = 1}
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| --    force_renew = (optional) bool. Force the liquid source to renew if it has a
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| --                  source neighbour, even if defined as 'liquid_renewable = false'.
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| --                  Needed to avoid creating holes in sloping rivers.
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| -- This function can be called from any mod (that depends on bucket).
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| function bucket.register_liquid(source, flowing, itemname, inventory_image, name,
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| 		groups, force_renew)
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| 	bucket.liquids[source] = {
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| 		source = source,
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| 		flowing = flowing,
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| 		itemname = itemname,
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| 		force_renew = force_renew,
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| 	}
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| 	bucket.liquids[flowing] = bucket.liquids[source]
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| 
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| 	if itemname ~= nil then
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| 		minetest.register_craftitem(itemname, {
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| 			description = name,
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| 			inventory_image = inventory_image,
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| 			stack_max = 1,
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| 			liquids_pointable = true,
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| 			groups = groups,
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| 
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| 			on_place = function(itemstack, user, pointed_thing)
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| 				-- Must be pointing to node
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| 				if pointed_thing.type ~= "node" then
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| 					return
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| 				end
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| 
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| 				local node = minetest.get_node_or_nil(pointed_thing.under)
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| 				local ndef = node and minetest.registered_nodes[node.name]
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| 
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| 				-- Call on_rightclick if the pointed node defines it
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| 				if ndef and ndef.on_rightclick and
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| 						not (user and user:is_player() and
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| 						user:get_player_control().sneak) then
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| 					return ndef.on_rightclick(
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| 						pointed_thing.under,
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| 						node, user,
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| 						itemstack)
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| 				end
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| 
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| 				local lpos
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| 
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| 				-- Check if pointing to a buildable node
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| 				if ndef and ndef.buildable_to then
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| 					-- buildable; replace the node
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| 					lpos = pointed_thing.under
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| 				else
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| 					-- not buildable to; place the liquid above
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| 					-- check if the node above can be replaced
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| 
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| 					lpos = pointed_thing.above
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| 					node = minetest.get_node_or_nil(lpos)
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| 					local above_ndef = node and minetest.registered_nodes[node.name]
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| 
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| 					if not above_ndef or not above_ndef.buildable_to then
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| 						-- do not remove the bucket with the liquid
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| 						return itemstack
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| 					end
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| 				end
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| 
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| 				if check_protection(lpos, user
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| 						and user:get_player_name()
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| 						or "", "place "..source) then
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| 					return
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| 				end
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| 
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| 				minetest.set_node(lpos, {name = source})
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| 				return ItemStack("bucket:bucket_empty")
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| 			end
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| 		})
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| 	end
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| end
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| 
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| minetest.register_craftitem("bucket:bucket_empty", {
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| 	description = "Empty Bucket",
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| 	inventory_image = "bucket.png",
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| 	stack_max = 99,
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| 	liquids_pointable = true,
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| 	on_use = function(itemstack, user, pointed_thing)
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| 		if pointed_thing.type == "object" then
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| 			pointed_thing.ref:punch(user, 1.0, { full_punch_interval=1.0 }, nil)
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| 			return user:get_wielded_item()
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| 		elseif pointed_thing.type ~= "node" then
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| 			-- do nothing if it's neither object nor node
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| 			return
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| 		end
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| 		-- Check if pointing to a liquid source
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| 		local node = minetest.get_node(pointed_thing.under)
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| 		local liquiddef = bucket.liquids[node.name]
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| 		local item_count = user:get_wielded_item():get_count()
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| 
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| 		if liquiddef ~= nil
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| 		and liquiddef.itemname ~= nil
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| 		and node.name == liquiddef.source then
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| 			if check_protection(pointed_thing.under,
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| 					user:get_player_name(),
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| 					"take ".. node.name) then
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| 				return
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| 			end
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| 
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| 			-- default set to return filled bucket
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| 			local giving_back = liquiddef.itemname
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| 
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| 			-- check if holding more than 1 empty bucket
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| 			if item_count > 1 then
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| 
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| 				-- if space in inventory add filled bucked, otherwise drop as item
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| 				local inv = user:get_inventory()
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| 				if inv:room_for_item("main", {name=liquiddef.itemname}) then
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| 					inv:add_item("main", liquiddef.itemname)
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| 				else
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| 					local pos = user:get_pos()
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| 					pos.y = math.floor(pos.y + 0.5)
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| 					minetest.add_item(pos, liquiddef.itemname)
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| 				end
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| 
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| 				-- set to return empty buckets minus 1
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| 				giving_back = "bucket:bucket_empty "..tostring(item_count-1)
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| 
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| 			end
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| 
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| 			-- force_renew requires a source neighbour
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| 			local source_neighbor = false
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| 			if liquiddef.force_renew then
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| 				source_neighbor =
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| 					minetest.find_node_near(pointed_thing.under, 1, liquiddef.source)
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| 			end
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| 			if not (source_neighbor and liquiddef.force_renew) then
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| 				minetest.add_node(pointed_thing.under, {name = "air"})
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| 			end
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| 
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| 			return ItemStack(giving_back)
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| 		else
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| 			-- non-liquid nodes will have their on_punch triggered
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| 			local node_def = minetest.registered_nodes[node.name]
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| 			if node_def then
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| 				node_def.on_punch(pointed_thing.under, node, user, pointed_thing)
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| 			end
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| 			return user:get_wielded_item()
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| 		end
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| 	end,
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| })
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| 
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| bucket.register_liquid(
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| 	"default:water_source",
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| 	"default:water_flowing",
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| 	"bucket:bucket_water",
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| 	"bucket_water.png",
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| 	"Water Bucket",
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| 	{water_bucket = 1}
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| )
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| 
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| -- River water source is 'liquid_renewable = false' to avoid horizontal spread
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| -- of water sources in sloping rivers that can cause water to overflow
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| -- riverbanks and cause floods.
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| -- River water source is instead made renewable by the 'force renew' option
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| -- used here.
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| 
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| bucket.register_liquid(
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| 	"default:river_water_source",
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| 	"default:river_water_flowing",
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| 	"bucket:bucket_river_water",
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| 	"bucket_river_water.png",
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| 	"River Water Bucket",
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| 	{water_bucket = 1},
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| 	true
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| )
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| 
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| bucket.register_liquid(
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| 	"default:lava_source",
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| 	"default:lava_flowing",
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| 	"bucket:bucket_lava",
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| 	"bucket_lava.png",
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| 	"Lava Bucket"
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| )
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| 
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| minetest.register_craft({
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| 	type = "fuel",
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| 	recipe = "bucket:bucket_lava",
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| 	burntime = 60,
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| 	replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
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| })
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| 
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