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			63 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| minetest.register_on_generated(function(minp, maxp, seed)
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| 	if maxp.y >= 2 and minp.y <= 0 then
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| 		-- Generate flowers
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| 		local perlin1 = minetest.get_perlin(436, 3, 0.6, 100)
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| 		-- Assume X and Z lengths are equal
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| 		local divlen = 16
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| 		local divs = (maxp.x-minp.x)/divlen+1;
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| 		for divx=0,divs-1 do
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| 		for divz=0,divs-1 do
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| 			local x0 = minp.x + math.floor((divx+0)*divlen)
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| 			local z0 = minp.z + math.floor((divz+0)*divlen)
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| 			local x1 = minp.x + math.floor((divx+1)*divlen)
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| 			local z1 = minp.z + math.floor((divz+1)*divlen)
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| 			-- Determine flowers amount from perlin noise
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| 			local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9)
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| 			-- Find random positions for flowers based on this random
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| 			local pr = PseudoRandom(seed+456)
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| 			for i=0,grass_amount do
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| 				local x = pr:next(x0, x1)
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| 				local z = pr:next(z0, z1)
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| 				-- Find ground level (0...15)
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| 				local ground_y = nil
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| 				for y=30,0,-1 do
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| 					if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
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| 						ground_y = y
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| 						break
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| 					end
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| 				end
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| 				
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| 				if ground_y then
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| 					local p = {x=x,y=ground_y+1,z=z}
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| 					local nn = minetest.get_node(p).name
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| 					-- Check if the node can be replaced
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| 					if minetest.registered_nodes[nn] and
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| 						minetest.registered_nodes[nn].buildable_to then
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| 						nn = minetest.get_node({x=x,y=ground_y,z=z}).name
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| 						if nn == "default:dirt_with_grass" then
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| 							local flower_choice = pr:next(1, 6)
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| 							local flower
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| 							if flower_choice == 1 then
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| 								flower = "flowers:tulip"
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| 							elseif flower_choice == 2 then
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| 								flower = "flowers:rose"
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| 							elseif flower_choice == 3 then
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| 								flower = "flowers:dandelion_yellow"
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| 							elseif flower_choice == 4 then
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| 								flower = "flowers:dandelion_white"
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| 							elseif flower_choice == 5 then
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| 								flower = "flowers:geranium"
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| 							elseif flower_choice == 6 then
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| 								flower = "flowers:viola"
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| 							end
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| 							minetest.set_node(p, {name=flower})
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| 						end
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| 					end
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| 				end
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| 				
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| 			end
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| 		end
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| 		end
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| 	end
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| end)
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