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			184 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			184 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| -- Minetest 0.4 mod: bucket
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| -- See README.txt for licensing and other information.
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| 
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| local LIQUID_MAX = 8  --The number of water levels when liquid_finite is enabled
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| 
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| minetest.register_alias("bucket", "bucket:bucket_empty")
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| minetest.register_alias("bucket_water", "bucket:bucket_water")
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| minetest.register_alias("bucket_lava", "bucket:bucket_lava")
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| 
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| minetest.register_craft({
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| 	output = 'bucket:bucket_empty 1',
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| 	recipe = {
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| 		{'default:steel_ingot', '', 'default:steel_ingot'},
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| 		{'', 'default:steel_ingot', ''},
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| 	}
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| })
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| 
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| bucket = {}
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| bucket.liquids = {}
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| 
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| local function check_protection(pos, name, text)
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| 	if minetest.is_protected(pos, name) then
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| 		minetest.log("action", (name ~= "" and name or "A mod")
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| 			.. " tried to " .. text
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| 			.. " at protected position "
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| 			.. minetest.pos_to_string(pos)
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| 			.. " with a bucket")
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| 		minetest.record_protection_violation(pos, name)
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| 		return true
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| 	end
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| 	return false
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| end
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| 
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| -- Register a new liquid
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| --   source = name of the source node
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| --   flowing = name of the flowing node
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| --   itemname = name of the new bucket item (or nil if liquid is not takeable)
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| --   inventory_image = texture of the new bucket item (ignored if itemname == nil)
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| -- This function can be called from any mod (that depends on bucket).
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| function bucket.register_liquid(source, flowing, itemname, inventory_image, name)
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| 	bucket.liquids[source] = {
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| 		source = source,
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| 		flowing = flowing,
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| 		itemname = itemname,
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| 	}
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| 	bucket.liquids[flowing] = bucket.liquids[source]
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| 
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| 	if itemname ~= nil then
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| 		minetest.register_craftitem(itemname, {
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| 			description = name,
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| 			inventory_image = inventory_image,
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| 			stack_max = 1,
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| 			liquids_pointable = true,
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| 			groups = {not_in_creative_inventory=1},
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| 			on_place = function(itemstack, user, pointed_thing)
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| 				-- Must be pointing to node
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| 				if pointed_thing.type ~= "node" then
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| 					return
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| 				end
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| 				
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| 				local node = minetest.get_node_or_nil(pointed_thing.under)
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| 				local ndef
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| 				if node then
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| 					ndef = minetest.registered_nodes[node.name]
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| 				end
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| 				-- Call on_rightclick if the pointed node defines it
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| 				if ndef and ndef.on_rightclick and
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| 				   user and not user:get_player_control().sneak then
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| 					return ndef.on_rightclick(
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| 						pointed_thing.under,
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| 						node, user,
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| 						itemstack) or itemstack
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| 				end
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| 
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| 				local place_liquid = function(pos, node, source, flowing, fullness)
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| 					if check_protection(pos,
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| 							user and user:get_player_name() or "",
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| 							"place "..source) then
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| 						return
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| 					end
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| 					if math.floor(fullness/128) == 1 or
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| 						not minetest.setting_getbool("liquid_finite") then
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| 						minetest.add_node(pos, {name=source,
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| 								param2=fullness})
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| 						return
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| 					elseif node.name == flowing then
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| 						fullness = fullness + node.param2
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| 					elseif node.name == source then
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| 						fullness = LIQUID_MAX
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| 					end
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| 
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| 					if fullness >= LIQUID_MAX then
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| 						minetest.add_node(pos, {name=source,
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| 								param2=LIQUID_MAX})
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| 					else
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| 						minetest.add_node(pos, {name=flowing,
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| 								param2=fullness})
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| 					end
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| 				end
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| 
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| 				-- Check if pointing to a buildable node
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| 				local fullness = tonumber(itemstack:get_metadata())
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| 				if not fullness then fullness = LIQUID_MAX end
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| 
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| 				if ndef and ndef.buildable_to then
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| 					-- buildable; replace the node
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| 					place_liquid(pointed_thing.under, node,
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| 							source, flowing, fullness)
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| 				else
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| 					-- not buildable to; place the liquid above
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| 					-- check if the node above can be replaced
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| 					local node = minetest.get_node_or_nil(pointed_thing.above)
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| 					if node and minetest.registered_nodes[node.name].buildable_to then
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| 						place_liquid(pointed_thing.above,
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| 								node, source,
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| 								flowing, fullness)
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| 					else
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| 						-- do not remove the bucket with the liquid
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| 						return
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| 					end
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| 				end
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| 				return {name="bucket:bucket_empty"}
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| 			end
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| 		})
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| 	end
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| end
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| 
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| minetest.register_craftitem("bucket:bucket_empty", {
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| 	description = "Empty Bucket",
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| 	inventory_image = "bucket.png",
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| 	stack_max = 1,
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| 	liquids_pointable = true,
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| 	on_use = function(itemstack, user, pointed_thing)
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| 		-- Must be pointing to node
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| 		if pointed_thing.type ~= "node" then
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| 			return
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| 		end
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| 		-- Check if pointing to a liquid source
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| 		node = minetest.get_node(pointed_thing.under)
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| 		liquiddef = bucket.liquids[node.name]
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| 		if liquiddef ~= nil and liquiddef.itemname ~= nil and
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| 			(node.name == liquiddef.source or
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| 			(node.name == liquiddef.flowing and
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| 				minetest.setting_getbool("liquid_finite"))) then
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| 			if check_protection(pointed_thing.under,
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| 					user:get_player_name(),
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| 					"take ".. node.name) then
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| 				return
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| 			end
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| 
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| 			minetest.add_node(pointed_thing.under, {name="air"})
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| 
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| 			if node.name == liquiddef.source then
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| 				node.param2 = LIQUID_MAX
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| 			end
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| 			return ItemStack({name = liquiddef.itemname,
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| 					metadata = tostring(node.param2)})
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| 		end
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| 	end,
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| })
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| 
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| bucket.register_liquid(
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| 	"default:water_source",
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| 	"default:water_flowing",
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| 	"bucket:bucket_water",
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| 	"bucket_water.png",
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| 	"Water Bucket"
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| )
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| 
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| bucket.register_liquid(
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| 	"default:lava_source",
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| 	"default:lava_flowing",
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| 	"bucket:bucket_lava",
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| 	"bucket_lava.png",
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| 	"Lava Bucket"
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| )
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| 
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| minetest.register_craft({
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| 	type = "fuel",
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| 	recipe = "bucket:bucket_lava",
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| 	burntime = 60,
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| 	replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
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| })
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