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			34 lines
		
	
	
		
			910 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			910 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include "db.h"
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| #include <unordered_map>
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| #include <sqlite3.h>
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| 
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| class DBSQLite3 : public DB {
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| public:
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| 	DBSQLite3(const std::string &mapdir);
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| 	std::vector<BlockPos> getBlockPos(BlockPos min, BlockPos max) override;
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| 	void getBlocksOnXZ(BlockList &blocks, int16_t x, int16_t z,
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| 			int16_t min_y, int16_t max_y) override;
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| 	void getBlocksByPos(BlockList &blocks,
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| 			const std::vector<BlockPos> &positions) override;
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| 	~DBSQLite3() override;
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| 
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| 	bool preferRangeQueries() const override { return false; }
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| 
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| private:
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| 	inline void getPosRange(int64_t &min, int64_t &max, int16_t zPos,
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| 			int16_t zPos2) const;
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| 	void loadBlockCache(int16_t zPos);
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| 
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| 	sqlite3 *db;
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| 
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| 	sqlite3_stmt *stmt_get_block_pos;
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| 	sqlite3_stmt *stmt_get_block_pos_z;
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| 	sqlite3_stmt *stmt_get_blocks_z;
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| 	sqlite3_stmt *stmt_get_block_exact;
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| 
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| 	int16_t blockCachedZ = -10000;
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| 	std::unordered_map<int16_t, BlockList> blockCache; // indexed by X
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| };
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