if ARMOR_MATERIALS.hardenedleather then -- Register helmets : minetest.register_tool(":3d_armor:helmet_hardenedleather", { description = "Hardened Leather Helmet (Hunter)", inventory_image = "3d_armor_inv_helmet_hardenedleather.png", groups = {armor_head = 5, armor_heal = 0, armor_use = 250}, wear = 0, }) -- Register chestplates : minetest.register_tool(":3d_armor:chestplate_hardenedleather", { description = "Hardened Leather Chestplate (Hunter)", inventory_image = "3d_armor_inv_chestplate_hardenedleather.png", groups = {armor_torso = 8, armor_heal = 0, armor_use = 250}, wear = 0, }) -- Register leggings : minetest.register_tool(":3d_armor:leggings_hardenedleather", { description = "Hardened Leather Leggings (Hunter)", inventory_image = "3d_armor_inv_leggings_hardenedleather.png", groups = {armor_legs = 8, armor_heal = 0, armor_use = 250}, wear = 0, }) -- Register boots : minetest.register_tool(":3d_armor:boots_hardenedleather", { description = "Hardened Leather Boots (Hunter)", inventory_image = "3d_armor_inv_boots_hardenedleather.png", groups = {armor_feet = 5, armor_heal = 0, armor_use = 250}, wear = 0, }) end minetest.register_craftitem(":3d_armor:hardenedleather", { description = "Hardened Leather", inventory_image = "3d_armor_hardenedleather.png", stack_max = 99, }) -- Hardened Leather craft recipe minetest.register_craft({ output = "3d_armor:hardenedleather", recipe = { {"default:steel_ingot", "mobs:leather", "default:bronze_ingot"}, {"mobs:leather", "mobs:leather", "mobs:leather" }, {"default:bronze_ingot", "mobs:leather", "default:steel_ingot" } } })