3d_armor_classes/reinforcedleather/init.lua

47 lines
1.6 KiB
Lua
Executable File

if ARMOR_MATERIALS.reinforcedleather then
-- Register helmets :
minetest.register_tool(":3d_armor:helmet_reinforcedleather", {
description = "Reinforced Leather Helmet (Hunter)",
inventory_image = "3d_armor_inv_helmet_reinforcedleather.png",
groups = {armor_head = 6, armor_heal = 0, armor_use = 40},
wear = 0,
})
-- Register chestplates :
minetest.register_tool(":3d_armor:chestplate_reinforcedleather", {
description = "Reinforced Leather Chestplate (Hunter)",
inventory_image = "3d_armor_inv_chestplate_reinforcedleather.png",
groups = {armor_torso = 11, armor_heal = 0, armor_use = 40},
wear = 0,
})
-- Register leggings :
minetest.register_tool(":3d_armor:leggings_reinforcedleather", {
description = "Reinforced Leather Leggings (Hunter)",
inventory_image = "3d_armor_inv_leggings_reinforcedleather.png",
groups = {armor_legs = 11, armor_heal = 0, armor_use = 40},
wear = 0,
})
-- Register boots :
minetest.register_tool(":3d_armor:boots_reinforcedleather", {
description = "Reinforced Leather Boots (Hunter)",
inventory_image = "3d_armor_inv_boots_reinforcedleather.png",
groups = {armor_feet = 6, armor_heal = 0, armor_use = 40},
wear = 0,
})
end
minetest.register_craftitem(":3d_armor:reinforcedleather", {
description = "Reinforced Leather",
inventory_image = "3d_armor_reinforcedleather.png",
stack_max = 99,
})
-- Reinforced Leather craft recipe
minetest.register_craft({
output = "3d_armor:reinforcedleather",
recipe = {
{"default:mithril_ingot", "technic:brass_ingot", ""},
{"darkage:chain", "mobs:minotaur_eye", ""},
{"", "", ""}
}
})